Ce contenu nécessite le jeu de base X3: Terran Conflict sur Steam pour fonctionner.

Évaluations des utilisateurs :
Globales :
très positives (839 évaluation(s)) - 92% des 839 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 15 déc 2011

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Contenu téléchargeable

Ce contenu nécessite le jeu de base X3: Terran Conflict sur Steam pour fonctionner.

Acheter X3 Albion Prelude

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-50%
$9.99
$4.99

Packages qui comprennent ce jeu

Acheter X-SuperBox

Inclut les 6 articles suivants : X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

Acheter X3 Terran War Pack

Inclut les 2 articles suivants : X3: Albion Prelude, X3: Terran Conflict

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

Acheter X3: GoldBox

Inclut les 3 articles suivants : X3: Albion Prelude, X3: Reunion, X3: Terran Conflict

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

Acheter Egosoft Collection

Inclut les 9 articles suivants : X Rebirth, X Rebirth: Home of Light, X Rebirth: The Teladi Outpost, X2: The Threat, X3: Albion Prelude, X3: Reunion, X3: Terran Conflict, X: Beyond the Frontier, X: Tension

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

 

À propos de ce contenu

X3: Albion Prelude est le dernier jeu spatial de la série X3. ÉCHANGEZ, COMBATTEZ, CONSTRUISEZ, ÉTABLISSEZ DES STRATÉGIES dans un univers vivant et respirant. Une nouvelle intrigue et beaucoup d'ajouts à ce gameplay plein de liberté.

Un Pont Entre l'Ancien et le Nouvel Univers X

X3: Albion Prelude se passe entre l'ancien et le nouvel Univers X. Il met en scène un univers en évolution, et prépare les joueurs aux choses qui vont se produire. L'ancien Univers X appartient au passé; un nouvel Univers X est sur le point de se créer.

La Guerre !

L'univers X subit une période de changements massifs. Qui a commencé par un conflit d’intérêts entre la Terre et les races de l'Univers X et qui a évolué en une guerre à grande échelle.
Jouez un rôle dans le scénario de guerre le plus grand que l'univers X n'ait jamais connu.

Les Entreprises rivalisent pour le Contrôle du Futur

Avec une guerre en toile de fond, Les entreprises, des plus anciennes aux plus récentes, rivalisent pour le pouvoir et conduisent l'Univers X dans une nouvelle voie. Une avancée technologique va résulter en l'arrivée d'accélérateurs plus puissants, formant des autoroutes spatiales et permettant l’expansion de l'économie à une échelle sans précédent. Ces autoroutes, une des caractéristiques clés de X: Rebirth, ne sont pas encore achevées, mais vous pouvez les voir se construire et participer à des luttes de pouvoir autour de la création de plus grandes économies autonomes.

Caractéristiques Principales:

  • Une nouvelle intrigue qui vous plonge dans une lutte de pouvoir entre entreprises en temps de guerre.
  • Un nouveau système boursier qui permet des stratégies d'investissement plus poussées
  • Nouvelle option permettant l'amélioration de la qualité graphique pour les machines les plus puissantes
  • Interface améliorée, introduisant les diagrammes de visualisation du développement économique
  • Support de l'head-tracking
  • Note: X3: Albion Prelude n'est pas compatible avec les sauvegardes de X3: Terran Conflict.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows 10 / 8 / 7 / Vista SP1 / XP SP2
    • Processeur : Pentium® IV ou AMD® équivalent à 2.0 GHz
    • Mémoire vive : 1 Go de RAM
    • Carte graphique : Carte vidéo 3D Compatible DirectX 9 comportant 256 Mo de mémoire vidéo (non sur la carte mère) avec support Pixel Shader 1.1
    • Disque dur : 10 Go d'espace disque disponible
    • Son : Carte avec Support Surround Sound recommandée
    Recommandée :
    • Système d'exploitation : Windows 10 / 8 / 7 / Vista SP1
    • Processeur : Intel® Core™ 2 Duo ou AMD® équivalent at 2.0 GHz
    • Mémoire vive : 3 Go de RAM
    • Carte graphique : Carte 3D compatible DirectX 9 comportant 256 Mo de mémoire vidéo (non sur la carte mère) avec support Pixel Shader 3.0
    • Disque dur : 10 Go d'espace disque disponible
    • Son : Carte avec support Surround Sound recommandée
    Minimum:
    • OS: 10.7 (Lion)
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: 10.8 (Mountain Lion)
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 512MB OpenGL 3.0+ discrete NVIDIA/AMD card
    • Hard Drive: 10GB of free space
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with Mesa 9.0
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: Ubuntu 12.04 LTS
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)
    • Hard Drive: 10GB of free space
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
très positives (839 évaluation(s))
Publiées récemment
NXAmantium
( 28.8 heures en tout )
Posté le : 26 juin
It's hard to get into at first but once you pick up the basics the game opens up to alot of different ways to play.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Russian Rambo
( 191.7 heures en tout )
Posté le : 18 juin
11/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
WordGetsAround
( 155.5 heures en tout )
Posté le : 18 juin
Although the learning curve is steep, very steep infact, you can quite easily end up spending every waking moment playing this game. The opportunities and game play styles are endless.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Bull Durham©
( 46.6 heures en tout )
Posté le : 14 juin
Good game but the docking mechanics are skewed.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
ThanatosDMC
( 84.8 heures en tout )
Posté le : 11 juin
Shut up and buy this game!

If you bought X Rebirth, delete that crap from your Steam library and play this game instead. If you like space exploring, trading, space combat, mining, using massive capital ships to tier 1 fighters to small passenger/transport ships... BUY THIS GAME.

Economy based game. Stock market is exploitable. Freedom to do what you want and not to mention mod support from the community.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
apricot
( 288.5 heures en tout )
Posté le : 22 mai
Buy this game in 2011. Before that, X3: Terran Conflict in 2008. Before that, X3: Reunion in 2005 from EB games, because back then people actually bought games in a box.

10/10 gameplay, 10/10 graphics, 10/10 FPS.

Set game to 1024x768 Very Low settings.

10/10 gameplay, 2/10 graphics would pixelate again. FPS barely break 30 and can't downgrade any lower.

Don't care. Play 200+ hours.

Fast forward to 2016.

Buy a 4 Ghz gaming rig. OC to 4.4 Ghz. GTX 980 Ti. OC to nothing because it's already an OCed 980. 1440p 27" monitor.

First game to install on new rig is X3: AP.

Start game. Put everything on MAX.

Launch game. 60 FPS baby.

Gonna play the X3 series the way they were MEANT to be played back in 2005, dammit!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
sNaKe (karma)
( 52.3 heures en tout )
Posté le : 20 mai
I still find this game more fun than rebirth. There is just something about sitting in your captial ship and watching your turrets destroying everything.

Not a bad deal for $10.

8/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
I made a mistake
( 342.0 heures en tout )
Posté le : 13 mai
the game is good if you get a mod like XRM or something, the base game is a ♥♥♥♥ing joke lmao
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Dethstarr
( 5.3 heures en tout )
Posté le : 10 mai
Great space opera sandbox game with very few limitations. Graphica good, massive environment. Free flowing and open.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
viper
( 1.3 heures en tout )
Posté le : 8 mai
très bon !!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
Recommandé
108.2 heures en tout
Posté le : 15 décembre 2013
De grands moments de gestion, d'explorations et de combat. A tester au moins une fois dans sa vie. <3
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Recommandé
60.7 heures en tout
Posté le : 29 juillet 2014
Jeu passionnant ! je recommande !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
0 personne(s) sur 6 (0%) ont trouvé cette évaluation utile
Non recommandé
22.7 heures en tout
Posté le : 5 février 2014
J'avais déja fais un critique assez accerbe de se jeux pointant du doigt son interface désatreuse. Je parlais notamment de l'impossibilité d'ouvrir une fenêtre d'interface sans devoir fermer celle d'avant, du mat(multiplicateur d'accélération temporelle) qui saute sans arret. Ouvrir une fenêtre suffit a l'annuler et comme vous en ouvrez souvant... . Mais après je'avais retiré cette critique pensant que vue le nombre de personne qui le trouve bien je devais pas avoir creuser assez profondément. J'aurais pas du le faire.
En creusant un peux, l'interface est encore pire que ce que je pensais mais même ça j'aurais pue encore passer dessus car je cherchais se genre de jeux depuis très longtemps. Non ce qui m'a fait lacher le jeux c'est le pathfinding des vaisseaux (la gestion de leur dépacement dans l'espace). En effet elle est mal foutue, personnellement en mode automatique avec le vaisseau monté au max sur la direction (pour la maneuvrabilité) et la vitesse il c'est prie une base sans aucune raison particulière. je dois dire que c'est choquant pour un jeux ou on commande pleins de vaisseaux et qu'on peut pas être derrière chacun. Du coup vous pouvez parfaitement voir un investissement couteux partire en fumé et vous en appercevoir bien après car vous le pensier tranquillement en train de faire du commerce. C'est juste ingérable.

Je suis vraimment déçut

edit : on m'a donné plus de précision sur le pathfinding. Donc apparement il ne faut pas utiliser le pilote automatique quand on pilote un vaisseau. Ne pas se trouver non plus dans un zone ou des vaisseaux sont en automatique sinon ça peut créer des risques de colision. Sinon les test de collision son supprimé lorsque les vaisseaux son seul en automatique dans un secteur donc pas de risque de percuter quelque chose. C'est spécial quand même d'autant que les vaisseaux en auto peuvent passer d'un secteur a l'autre de leur propre chef donc de tomber sur le votre ....
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 24 (8%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
3.1 heures en tout
Posté le : 26 avril 2014
Un tuto écrit avec les pieds (ça ou rein c'est pareil) et un jeu looooonnnng, trop looonng ! aarg ! Pourtant j'aimes les spaces opéra mais là c'est trop chiant, c'est à mourir.
Je me accroché : 6H pour x3 et 90mn pour albion prélude et je vais les désinstaller et ne plus jamais y rejouer. Je poursuivrais l'éditeur en justice pour m'avoir volé 7 heures de ma vie si c'était possible !
Pleins de messages t'invitant à rejoindre niquer les méchants dans un secteur... qui n'est pas accessible via les portails !
Le pire : sur internet j'ai trouvé plein de critiques super positive de ce jeu alors que les missions sont infaisables (en tout cas pas de tuto assez bien fait pour guider dans un premier temps) ou pleines d'implicites (tu dois aller livrer des trucs... mais tu dois d'abord les acheter ailleurs...).
Trop frustrant pour moi, je désinstalle.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 23 (4%) ont trouvé cette évaluation utile
Non recommandé
9.0 heures en tout
Posté le : 12 juin 2014
pouf une heure de jeux 5 fois mort et j'ai recuperer une caisse de mun!( je suis mort 1 sec aprés) je doît sautè de joie la ??? non je me suis fait ♥♥♥♥♥♥♥ 25 euros pour cette perte de temp sérieux sur youtube on vous vante les merite de ce jeux, il faut pas aimer l'action ni les intrigues inteligente. ce jeux est vide de sens de fun d'action et de gamplay.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
99 personne(s) sur 103 (96%) ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
Recommandé
115.9 heures en tout
Posté le : 6 mai 2014
If you live a life where you already don't have any friends, have no hope of ever having a girlfriend, and have given up on the idea of healthy productivity in favor of being a waste of talent then I would say this is the game for you. Otherwise you best steer clear for fear of tripping and falling down a rabbit hole from whence your real life will never return. Im only slightly joking.

There are two games I have ever played that I truly love on one hand and truly regret on the other. The first is Dark Souls, which drained away my entire year of 2011. The second, is this game and its predecessor, Terran Conflict. I have played X3 for probably 1000 hours and it was a major contributing factor to my college GPA dropping seriously about 3 full tenths of a point and leading to a few failed classes that I had to stay an extra semester to retake. There were other factors too dont get me wrong, but seriously if you don't have a healthy lifestyle to fall back on and you are a sucker for space sim type games this game might hook you and never let go until one day you stumble out of your apartment, blinded by the sun, realizing you havent shaved in 8 months and have lost 30 pounds and arent sure what year it is or what happened to your life or any of the people you used to know. It is simultaneously the best and most dangerous thing you can buy for twenty dollars. Whats sadder still is my hard drive failed and so I literally have nothing to show for at least 800 hours of my life. Holy Sh!t.

I tell you all this because theres no way to sum up what you can actually do in the game in any reasonable amount of words, but heres a few useful bits I have divided rather arbitrarily into 3 good points and 3 not as good points.

Good stuff:

1: Think of EVE Online, except its a single-player sandbox with about 200+ beautiful sectors populated by about 8 races, each with their own ships, technologies, stations, food supply chains, goods, etc.

2: You also can actually fly your ship (theres hundreds to choose from, some you'll have to capture but seriously you'll find something you love) itself with wasd or a joystick and dogfight unlike in EVE.

3: You can basically do whatever you want from escorting passengers or assassinating criminals to mining manually or by setting up individual stations, fill holes in the economy to help AI fractions or build self-sustaining war fleets or illegal drug empires and supply chains that exist only in a single sector or stretch across the universe via automated trade fleets operating out of closed-loop complexes. You can of course be a pirate too, ejecting marines out of you cargo hold and watch them jet-pack onto a ship and cut their way through the hull and kill everything inside while you delicately keep the ships shields down on the outside (otherwise your poor meat-puppets will fry and you'll be ♥♥♥♥♥♥ cause training them is time sucking and expensive). You can command huge fleets by piloting one ship, waiting till its on its last leg, ejecting into space, and teleporting into the cockpit of another one within 15km of you and keep hopping around as needed, some engagements can go on for a few hours if you want them too. Heck you can even be a bloody day trader using the stock market.

The less good parts (and things to take note of to help you).

4: The interface takes some getting used to as its not all that intuitive but theres so many options and key bindings that I can see why making one would be hard. You also need to remember that software upgrades and racial notoriety are the keys usually to success in the game. You also need to pay attention to what areas need what goods and set up satellite networks to watch prices and supplies.

5: The vanilla universe can be a bit dry though because the AI factions and even the pirates arent always aggressive enough towards you or each other. The economy can also kind of sputter out in certain areas if you don't help it out. That said, I highly recommend you go to the Egosoft forumsd an download either the X-Tended Mod or the XRM mod as that will solve this problem. You wont be able to get achievements but who cares about that anyway? It also might disable the plot but the plot missions are soo long and absurd for such little story in return that most players dont bother and just create thier own roleplay story as the play in the sandbox.

6: I find managing large fleets to be difficult as there just arent enough options available for commanding large groups of them in meaningful ways. The combination of SETA and autopilot can make things either crash into staions occasionally or make AI ships circle each other forever without ever being able to accurately hit each other. Little bugs here and there like jumping through a gate in a large ship and accidentally ramming into a smaller ship on the other side and killing it, so the po-po comes after you. Large trade fleets are tough to cause you rely so much on remote piloting by software commands and it becomes tough to keep track of them all and rememebring what routes you have going where, what sectors to avoid because of the Xenon and whatnot. Again scripts and mods can fix a lot of this stuff though and I HIGHLY recommend modding the game as any issue you have with it or any added feature you would want someone has though of on Egosoft forums and has made a script for it. The community is really helpful and dedicated, though it has shrunk some because of the unforgivable mess known as X;Rebirth I should also mention theres a few exploits in the game too like nVidium mining and stock market abuse.

I hope you find this review to be of some use to you. Be aware of what happened to me and tread carefully. Its a great game for those with patience, intellect, and no hope of success in the real world. It is probably a grave risk for anyone else. If you do take the plunge on an X game though, this is the one to get.
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84 personne(s) sur 92 (91%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Recommandé
387.4 heures en tout
Posté le : 27 octobre 2014
The metacritic review score, in this case, I would personally say is innaccurate. This game is immense, with a small price tag for the hours you can get out of it.

If I had to describe the game to someone, I would call it a singleplayer EVE online. But not only that, its a game where at the beginning you can scratch out a living as a trader in a universe with a living economy, or you can take part in skirmishes to fight your way to the top. Thing that I love about this game is the fact that say a pilot bails from a target ship, or you purchase a new ship. You can actually issue orders via a command console to any of your ships, including your current ship. Now of course you can fly them all yourself as well and take part in dog fights, launch boarding parties at vessels, or even later in the game take part in capital vs. capital ship battles. You could start a trading empire and purchase software for trade ships under your command where they act autonomously, seeking deals across the galaxy in your name. My point here is, the ability to loadout ships and amass fleets essentially means that if you choose so, you can turn the game into an RTS. The game can be as hands on as you make it, basically.

Not to mention, you can purchase and construct space stations and factories yourself, impacting the economy. Prices rise and fall across sectors, a stock market exists impacted by station construction or destruction, and various races have different products. You have reputation with these factions as well, and there are randomly generated missions that appear constantly at stations during play. You can pick sides in a large scale conflict between two of the factions, or go after a specific race yourself in a bid to become a pirate lord.

As I mentioned above, the game has immense potential for fun here. Being a sandbox game however, I will say the storyline missions for this game are poor. Sometimes bugs occur, your auto pilot can run you into things, etc. However, the flaws i've seen are vastly outshined by the positives, IMO. The graphics arent extremely good, as can be expected from a title getting a few years older now. No performance problems to mention except for occasional slow down during large battles, particle effect apocalypses, and certain nebulous sectors. The game IS also running calculations for an immense number of things in the background though!

One other large thing to mention is there was quite a large modding community for this game. I personally run the X Rebalance Mod, and it has made my game much better, fixing and filling out features. Recommend it as well, though there are plenty of other mods out there worth checking out too. I will say modding here is not quite as easy as say, skyrim, using the workshop to place the new files automatically.

+ Combat is thoroughly enjoyable, dogfights with fighter class ships a favorite, ducking in and out of capital ship fire
+ Diversity in styles and types of ships, i enjoy diversifying my fleet
+ Nonviolent methods to amass wealth and power as well, using trade to satisfy requirements for sectors
+ Large number of mods out there
+ RTS style commands for your ships

~ Graphics are looking dated
~ Sandbox haters, steer cleer!

- Bugs are occasional, but often when it rains it pours: autopilot & asteroids dont mix!
- Collisions: Your ships can seem magnetized. you will become frustrated, trust me. Theres a mod for that though!
- Poor plot missions
- Randomly generated missions can become repetitive
- Difficult learning curve -- There are tutorials and guides!

Plenty of people steer towards a certain type of 'space sandbox' but I for one have found my favorite game in the genre. No telling how many hours I'll end up with.

DISCLAIMER: Haven't played X3:Terran Conflict, or any other X3 game, ONLY X3: Albion Prelude! I've heard X Rebirth was shoddy, don't buy that thinking "its the next game, must be better!"
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58 personne(s) sur 63 (92%) ont trouvé cette évaluation utile
5 personnes ont trouvé cette évaluation amusante
Recommandé
2,366.6 heures en tout
Posté le : 22 février 2015
Ask your self this , what do you want to do today.

Cammand a large trade empire with fleets of freighters at your disposal , Sit in your cozy little ship and play the stocks n shares , Plunder the shipping lanes and have every merchant fear your name , Own a vast manufacturing empire and countless factories , Take the skick of a starfighter and fly by the seat of your pants as you turn n burn around large capitol ships avoiding missile and battery fire , Train and elite squad to capure and board enemy ships for glory and profit ,Command your own epic fleets lay waist your enemies , Explore the universe flying a vast array of different ships or all the forementioned.

In this game you can do all the above .
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56 personne(s) sur 63 (89%) ont trouvé cette évaluation utile
18 personnes ont trouvé cette évaluation amusante
Recommandé
140.7 heures en tout
Posté le : 29 novembre 2015
One of the greatest games ever made!

The game is a mess, incredibly confusing even after hundreds of hours of gameplay (try to stay 1 month without playing it and I assure you you will forgot how to do some stuffs), sometimes boring as hell... and yet, you keep playing it, year after year, expansion after expansion... you keep building your empire somewhere in the galaxy, you keep trading, fighting, exploring... and then you stop playing it, you leave it for months, perhaps a year, and someday you play it again, you try another start, and than you are upset again with all the mess, with the odd menus, with the bizarre steps to do simple things, you try to stop playing... and then... you keep playing it, you keep dreaming about new ships, new factories, new objectives... and when finally you turn it off, you can still listen to the girl's machinal voice when you enter a new sector : "Bala Gi Joy", "Menelaus Frontier"...

This is the worst best game of all time ever! Why we love it? Can't say, it's a **** paradox, but we really love it!
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43 personne(s) sur 45 (96%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
182.8 heures en tout
Posté le : 11 août 2015
The paramount of the original X series, and the richest of all the space simulation / sandbox games I've ever come across. After spending 170 hours on this game and just finishing all of the plots it has to offer, I consider it convenient to write an accordingly comprehensive review of this masterpiece.

I would like start with noting that I've been playing the X series for several years, starting with X2 The Threat and spending the most time on X3 Terran Conflict, which makes me consider the 170 hours of story gameplay quite a generous ammount of time a sandbox game has to offer, needless to say that I already knew all the controls from the previous games. But this game is not about to be ended by finishing the story, since it's a sandbox with a vast modding community, allowing to add even more amazing experience to it. Within those 170 hours I've only merely scratched the surface of what it has to offer, and didn't even find enough time for some complex constructing, as I did in TC.

Albion Prelude is a great improvement over Terran Conflict, most notably the UI and hull overhaul, which means a much better use of wide screens and longer capital ship combat. All the tiny features which were simply missing from TC are now added and some of the flaws fixed (within the engine's capabilities), Xenon Hub no longer takes months to complete, and boarding is slightly less frustrating thanks to the heavier missiles having an actual hull value, so they won't explode after a first hit with practically anything. Some new ship classes were added aswell, including the military freighter, light carrier (drone frigate), and the heavy destroyers. That being said, I see no point in continuing Terran Conflict anymore, as Albion Prelude completely takes over it - just forget about the other X3 games if you only wish to get the most polished-out gameplay, not caring for the lore or story at all!
The war which takes place throughout the game seems fun from the start, as the mighty Terran fleet clash with Argons over several sectors, but I don't find it very interesting due to the rapid response fleet and it's random behaviour, with enemy ships spawning out of thin space near your vessels, even in a friendly sector.
A slight spoiler regarding the war and how to deal with it once and for all:
it can be ended during the Shady Business plot, after choosing the option to turn against the pirates instead of capping/destroying the Ozias.

The game is already content-rich enough that it needs no modding at all - at least not for the story and achievement getting period. Some of the ages-lasting downsides of X also carry over, since it's still the same old engine being desperately improved upon, including the clunky autopilot and not-the-most reliable AI pilots. A simple solution to that is to not use autopilot within Terran sectors (or not use it at all- manual flight with SETA is almost always the fastest option), and to not use AI wingmen way too often. It is usually possible to deal with anyone on your own, without the need for vast fleets.

As for the modding part, I suggest the cockpit mod as it brings a lot of immersion into the game, and for dealing with the clunky AI constantly crashing into stations, there's the Bounce mod. I heard that the XRM is not the best option because of the annoying beam weapon spam and other things, but you can still get some of it's components, such as the X-Tra Ship/Station pack or the Combat Mod


If you're new to the X games then you should know that this game gives you the power to experience a living universe with dynamic economy that is developing real-time: hundreds of ships endlessly traveling throughout the universe and stations that are being randomly built and destroyed, varying in each game based on how the economy decides to develop. Albion Prelude now offers over 200 sectors to visit and over 350 ships to fly with, has a beautiful calming soundtrack accompanied by exquisite starry sector backgrounds, is virtually crashless (unless you screw up with mods, audio codecs, or some other technical stuff), has a highly responsive UI, completely controllable by keyboard which is great for macros (you would be surprised but it's really useful as it can make accessing some deeply burried menus lightning fast), and the game has an enormous replayability potential, both vanilla and modded. I think it's really fine-coded and thus enjoyable, unless you're trying to run it on a calculator.

Things to take in mind before getting into the X Universe
The X series have always been quite difficult to grasp for newcomers and it's crucial that you arm yourself with a lot of patience for the first few days. You are going to die many times and probably get overwhelmed by the scale of the world aswell. It lacks a decent in-game tutorial and it won't guide you everywhere, so you do your best by looking up some beginner tutorials online before giving up entirely. For X3AP, the Argon Peacekeeper gamestart has the main plot of the game, but based on my experience I would rather suggest that you pick something a bit more peaceful first, such as the Humble Merchant. Master the controls and understand how trading works before engaging on something more serious, and you will relieve yourself of most of the trouble.


The newest game of the series, X Rebirth, is showing a promising return to the forgotten roots of the old gameplay which took an unrepairable and undesired detour after X2, and the next X game will hopefully deliver us the features and content that most players still staying with X3 have been yearning for. But the original X series will always remain it's honorable place in my space sim heart.
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