Verdedig het zonnestelsel van vreselijke aliens door satellieten de ruimte in te sturen in revolutionaire towerdefense-actie!
Gebruikersrecensies: Erg positief (145 recensies)
Releasedatum: 19 jan 2012

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Unstoppable Gorg kopen

 

Recensies

"There’s lots to like about Unstoppable Gorg, and not just the neat presentation and excellent production: the actual tower-defence model is clever too." - Rock, Paper, Shotgun

"...an entertaining tribute to the alien-invasion movies of days gone by and an enjoyable tower defense game that requires you to think on your feet" Gamespot

"...a joy to behold for any sci-fi fan that knows there is a version of The Day The Earth Stood Still that doesn't star Keanu Reeves." Destructoid

Over dit spel

Maak je klaar om een towerdefense-revolutie mee te maken die je draaiende zal laten. Unstoppable Gorg daagt je uit om het zonnestelsel van angstaanjagende aliens te verdedigen. In Unstoppable Gorg beweeg je je torens niet over blokjes, zoals in andere towerdefense-games, maar door de banen van de planeten, manen en ruimtestations te draaien.
Unstoppable Gorg is een liefdevol eerbetoon aan de klassieke sciencefiction-films uit de jaren '50. Vliegende schotels, rubberen aliens, louche effecten, het zit er allemaal in. De verhaalscènes zijn gefilmd met modellen, miniatuur figuren en acteurs en daarna samengevoegd met authentieke archiefbeelden om een klassieke sciencefiction-ervaring te creëren die niet van deze wereld is.

Belangrijkste kenmerken:


  • Neem het op tegen de Gorg in meer dan 40 uitdagende levels van revolutionaire towerdefense-actie.
  • Satellieten op een baan vervangen de toren en blokjes-layout die in andere towerdefense-games wordt gebruikt.
  • Beweeg je satellieten rond hun banen om de beste verdediging te maken voor elke golf.
  • Ervaar een spannend verhaal geïnspireerd door de klassieke sciencefiction-films van de jaren '50.
  • Ontgrendel Steam-prestaties en verdien je plek op de klassementen.
  • Glorieuze 3D-graphics en effecten voor extra indruk.

Systeemeisen

Windows
Mac OS X
    • OS: Windows® XP SP3 / Windows® Vista / Windows® 7
    • Processor: Intel® Pentium® 4 (2Ghz) or AMD® Athlon 64 (1.6GHz) processor or better
    • Memory: 1GB RAM
    • Hard Disk Space: 2GB free
    • Video Card: NVIDIA 6600 or ATI X700, 256MB GPU memory or better
    • DirectX®: DirectX® 9 or later
    • Sound: DirectX compatible sound card
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 1GB RAM
    • Hard Disk Space: 2GB free
    • Video Card: NVIDIA Geforce 9400M
Nuttige klantrecensies
5 van de 5 mensen (100%) vonden deze recensie nuttig
4.4 uur in totaal
Geplaatst: 31 oktober
While fun at first, and made better by an interesting play mechanic, this game is frustrating to say the least (and not a in a buggy way, purely in terms of play). I'm a huge fan tower defense in general but this game feels a little unbalanced and too hard to be accessible to the masses that I imagine they intended to sell this one to.

For 99 cents or some other low sale, give it a try, but don't feel a need to pay retail for this one. It is largely disappointing...and did I say frustrating.
Was deze recensie nuttig? Ja Nee
2 van de 3 mensen (67%) vonden deze recensie nuttig
0.2 uur in totaal
Geplaatst: 3 november
I crafted a badge for some game, I can not remember which, and got a -90% coupon on Unstoppable Gorg, I checked out the game and loved it instantly.
Best 1€ i've ever spent, I love tower defense games.
Was deze recensie nuttig? Ja Nee
8 van de 9 mensen (89%) vonden deze recensie nuttig
24.4 uur in totaal
Geplaatst: 7 juli
A silly tower defense game. Fortunately, I happen to like silly tower defense games.
It offers a decent variety of towers and enemies, always a key ingredient. (Although I found some of the tower types more or less indispensable, and others pretty worthless.) You get money from killing enemies, but also from building generators, so there is that tension between investing and beefing up your defenses.

Lastly, the game brings us something new: orbiting towers. All your defenses must be placed at preset points in 2-4 rings surrounding your ship/station. These rings are fixed in distance from the center, and the build points are fixed in distance from each other, but the entire ring can be rotated. This lets you move your towers into position near the enemy's attack paths (highlighted by glowy dotted lines), or even follow a wave around to keep it in range longer. Since the levels are in space, with no real 'terrain', this is a good way of doing things.

One of the game's strongest points is actually not the system itself, but the whole aesthetic. The entire thing, down to the last detail, is done over to look like a cheesy, low-budget, 40s/50s sci-fi movie/TV show. The costumes in the live-action cutscenes, the flying saucer enemies, the robots that look like they were patched together from old car parts, the towers that look like they're made of cardboard and tinfoil, and the buttons & iconography on the menus all appear just like you'd expect them to. I've never played a game that did something similar, and while I wouldn't want it to become a trend, it really works here.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
2.3 uur in totaal
Geplaatst: 15 juni
Retro 50's B-class scifi-movie look&feel in an interesting view on tower defense genre.
Weird and fun :)
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
68.6 uur in totaal
Geplaatst: 21 juni
This game was very enjoyable. The weapons upgrade nicely as does the difficulty. Some levels are hard because there are limited places to position defenses but it always fun, trying a different combination or placing towers as soon as possible. The retro theme is cute but not annoying. I played it through in late 2012 and will do it again in 2015.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
35.9 uur in totaal
Geplaatst: 1 juli
I saw so many "helpful" negative reviews that I felt compelled to provode a positive one. I absolutely LOVE this game -- it's probably my favorite indie title ever. It has a goofy retro sense of humor which perhaps some younger gamers don't appreciate, so just to avoid any possible confusion: it is NOT trying to be serious. Also, some of the negative reviews I saw complained that it was too hard, but I didn't find that to be true at all. I had to repeat some levels several times before I got through them, but do you really want a game that you can beat in one sitting? I think of each level as a puzzle that has to be solved rather than a simple anything-goes shoot 'em up. Most of all I appreciate that this game has in abundance something that most are completely lacking: style. I periodically return to play through the whole campaign just to experience that. An unreserved thumbs up.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
6.7 uur in totaal
Geplaatst: 6 juli
Lots of fun, what a blast and I loved the retro serial style clips.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
1.5 uur in totaal
Geplaatst: 12 juli
a relatively fun spin on tower defense, but with some major flaws. worth the sale price, not full price.

--too much micromanagement is required of the individual "orbits".
--sometimes satellites will reduce an enemy's health to almost nothing then stop shooting it and target the next one.
--if you don't already know the level, it is often nearly impossible to achieve all the objectives (some people who consider themselves "hard core" gamers may say that if the game isn't difficult, it's not worth playing, and that people who want an easy game are just whiners, but I disagree. if the level patterns have to be known ahead of time, to me that means you just have to "cheat" against the aliens, and play the "perfect" game by knowing exactly what they're going to do and when.)
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
27.7 uur in totaal
Geplaatst: 19 augustus
Cute 50'sish cult-style game. Great concept, cool soundtrack. Like being in a 50's space movie at times. Simple.
Was deze recensie nuttig? Ja Nee
4 van de 7 mensen (57%) vonden deze recensie nuttig
1.1 uur in totaal
Geplaatst: 6 september
I was quite surprised when I heard about this game as I thought it would be interesting. After playing some missions, I started to well... dislike it. The cost of the upgrades, the very low income of money, the small range of different weapons platforms... couldn't possible made me to like it. Tower defence is hard to balance since it needs a good cost vs a good placing of the weapons + a nice upgrade system, this game has neither.

Defense Grid by comparison is way better balanced and way more interesting, while having better upgrade costs, better income and better weapon platforms.

Try it thou, you might like if you have too much free time to spare, which is not in my case.
My score, 4/10.
Was deze recensie nuttig? Ja Nee
1 van de 3 mensen (33%) vonden deze recensie nuttig
0.4 uur in totaal
Geplaatst: 18 juli
This is the hardest game I've ever played.
Was deze recensie nuttig? Ja Nee
0 van de 18 mensen (0%) vonden deze recensie nuttig
0.2 uur in totaal
Geplaatst: 4 juni
NORMAL
Was deze recensie nuttig? Ja Nee
1 van de 22 mensen (5%) vonden deze recensie nuttig
0.6 uur in totaal
Geplaatst: 1 juli
If I had to chose between playing this game and scooping out my eyes with a rusty spoon, I would chose the later.
Was deze recensie nuttig? Ja Nee
1.6 uur in totaal
Geplaatst: 28 juli
Great game, highly recommended!
Was deze recensie nuttig? Ja Nee
35.4 uur in totaal
Geplaatst: 14 oktober
Tower Defence games have so far passed me completely by. They just don't seem all that interesting, an exercise in game over.. again.. game over.. again.. etc.. but not in the fun "Super Hexagon" way. Setting all those towers, and then failing at the very end, when the very last minion makes it past your last carefully-laid planned route, and deals the death strike that spells a do-over.. Gah. The worst kind of time sink...

Unstoppable Gorg attempts to shake the tower-defence up a bit.. The levels are short, the number of towers small, and their placement is quite crucial. It also adds an interesting twist: You can spin the towers around to face enemies coming from a different way. Like Space Run, Unstoppable Gorg takes the Tower Defence idea and adds in a few little twists. There's just enough here to make it stand out a little from the crowd.

Ok, game mechanics to one side, the rest of the game is pretty good. It draws heavily from 1950's Sci-Fi imagery and schtick. It does a phenomenal job of it too. All the painstaking hours of cutting footage and re-creating that wobbly-saucer-on-a-string feeling really pays off. The storyline is as cringe-inducingly 50s as it can be. One thing which made me giggle was the brief appearance of a few 10-Base-T BNC terminators acting as the engine pods on a very dated-looking "War Rocket Ajax".. *cough*.. I mean "Invincible" :) .. about 40 years too early, :)

Unlike some games which seem to peter out in the FMV in later levels, and just give text or voice instructions (low budget maybe?) only to spring back to FMV for the final "death scene", each level begins and ends with a "Galaxy News" transmission. . Each one is lush, well filmed and voiced. Right up to the end, the game feels "fleshed out", there are no 'thin' parts, if you see what I mean.

The game plays very well at lower difficulties: the placement and timing of the 'towers', erm, I mean satellites, doesn't matter too much. You can get away with making mistakes. As you get to higher difficulties, however, the fun starts to turn to the usual Tower Defence Grind Syndrome: placement and timing are crucial. The "orbital slots" are very carefully placed by the level designers, and it requires the right satellite, with the right level of upgrade placed in the right order, and the slots have to be spun into the right position at the right time. Getting a level finished can require playing it repeatedly over and over and over until the placement and spinning becomes muscle-memory.

There are only 22 "single player" levels, so even grinding won't make the game stretch to the buttock-achingly 400+ hours you get out of Skyrim or something. The levels come with research and a selection of satellites that you can select a subset of. Most levels obviate the satellite choice, and some leave it a little open for you. I never found much use for the "sweeper" or the "webber", they just seemed to take up a slot and not do enough to justify it. Replacing them with a missile or ray gun would do far far better! I'd increase their range and effectiveness a tad.

One strategy which I totally missed through my first playthrough was selling satellites. Enemies come in waves, and I'd build my satellites to eventually counter all the waves. Once I realised that selling satelites and reconfiguring for a next (more powerful) wave was an option, a whole new avenue of play opened up. So, as you can see, there's quite a lot of replay value too. The game invites you to try to get better, and beat it on harder levels with better strategies. It's not punitive, and doesn't rub your face in defeat too much. I quite like it. It's a friendly-feeling game, which you can pick up, play, and put down.. or stare-at for hours-on-end (as I did).


Don't recommend it to anyone who doesn't like a bit of rinse-repeat gameplay that typifies these sorts of games. It's better than most, though. It can make you scream when, after a long battle, you see you lost two medals because you lost 1% of your ship's complement to a stray asteroid some time while distracted killing the mothership.


I do wholeheartedly recommend this to anyone who has a laptop and sometimes just has a spare few hours (on a train, in an airport, or lying in bed waiting for sleep to kick in), and wants to have a bit of retro-movie fun, and doesn't mind a bit of action/puzzle.
Was deze recensie nuttig? Ja Nee
0.5 uur in totaal
Geplaatst: 27 juni
Even if You don't like "tower defence" games, You should give this game a try. If not for the game, then for the totallly funny cutscenes.
Was deze recensie nuttig? Ja Nee
0 van de 3 mensen (0%) vonden deze recensie nuttig
0.4 uur in totaal
Geplaatst: 10 december 2013
10/100 this game is terrible !!!!!!!!!!!!!!!!!!
Was deze recensie nuttig? Ja Nee
15 van de 18 mensen (83%) vonden deze recensie nuttig
4.2 uur in totaal
Geplaatst: 24 december 2013
I usually can't stand tower defense games but I LOVED Unstoppable Gorg. A literal twist on the genre with an awesome mid 20th century sci-fi TV theme and great graphics. If you love tower defense games - get it. If you hate tower defense games get it anyway because it's a steal and you'll be supporting Futuremark - makers of programs like PCMark and 3Dmark not to mention Shattered Horizon!
Was deze recensie nuttig? Ja Nee
12 van de 13 mensen (92%) vonden deze recensie nuttig
1.0 uur in totaal
Geplaatst: 5 november 2013
tower defence MADNESS... love the theme, probably the most original tower defence game I've played in years (and I've played A LOT) - well worth picking up!
Was deze recensie nuttig? Ja Nee
7 van de 10 mensen (70%) vonden deze recensie nuttig
2.1 uur in totaal
Geplaatst: 10 januari
It has a nice theme. The cutscenes are gorgeous. The concept is fresh. And the overall style is neat ... BUT ... : ...

At first you'll have to play a level !!! E-X-A-C-T-L-Y !!! as it was thought up by the developer AND you will have to restart a level quite often just because those damn turrets sometimes simply don't shoot at the leading guy but keep changing firepower from enemy to enemy. What's worst about it: this behaviour is not foreseeable by the player. Sometimes the guns do their job well, some other time they totally ♥♥♥♥ up your defense.

Now what's MOST ANNOYING is that the GUI doesn't securely get your mouseclicks. Sometimes you have to click 2 - 3 times before it's recognized. Naturally regarding the totally weird difficulty curve of this game this behaviour will have you to restart the levels quite often too.

ON THE TOP OF IT: Each time you leave the game it produces a nice little memory leak which is absolute ridiculous for THE leading benchmark producer ... though I must assume I haven't gotten better experiences from their benchmark programs either ... and I've got a quite decent setup ...

Don't get me wrong. This game can be fun when it's played on easy difficulty but don't expect to reach any of the heigher achievements anywhere soon in this game. Look at the achievements stats and you can clearly see what I mean ...

The good thing about this game is it's arcade mode which stands synonymously for freeplay and can be a lot of fun for a coffebreak or some ...

Get this game only on a large discount and try the demo first!
Was deze recensie nuttig? Ja Nee