Défendez le système solaire de redoutables aliens en lançant des satellites en orbite dans un jeu de Tower Defense révolutionnaire !
Évaluations des utilisateurs :
Globales :
très positives (182 évaluation(s)) - 81% des 182 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 19 jan 2012

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Acheter Unstoppable Gorg

 

Articles

"Il y a beaucoup à dire sur Unstoppable Gorg et pas seulement sur la présentation nette et l'excellente production : le modèle du jeu de tourelles/défense est très malin aussi." - Rock, Paper, Shotgun

"... un hommage divertissant aux films d'invasions d'aliens des jours passés et un jeu de tourelles/défense qui nécessite que vous réfléchissiez sur le vif" Gamespot

"... une joie pour n'importe quel fan de science-fiction que de savoir qu'il y a une version de "Le Jour où la Terre s'arrêta" sans Keanu Reeves." Destructoid

À propos de ce jeu

Préparez-vous à vivre une révolution dans le genre Tower Defense. Unstoppable Gorg vous met au défi de défendre le système solaire contre les extra-terrestres. Contrairement à d'autres jeux du type Tower Defense, dans Unstoppable Gorg, vous pouvez déplacer vos tours en faisant varier les orbites autour des planètes, des lunes et des stations spatiales.
Unstoppable Gorg est également un hommage aux classiques hollywoodiens de science fiction des années 1950. Soucoupes volantes, Extra-terrestre en plastique, effets spéciaux artisanaux... tout est là. L'histoire est contée avec des des acteurs réels et de véritables vidéos d'archives afin de créer une expérience de science-fiction de premier plan.

Caractéristiques :

  • Combattez Gorg dans plus de 40 niveaux
  • Les satellites sont les tours
  • Déplacez vos satellites autour de leurs orbites afin de créer la meilleure défense à chaque vague.
  • Vivez une histoire passionnante inspirée des classiques de science-fiction des années 1950
  • Débloquez des Succès Steam et faites-vous une place dans les classements.
  • Des graphismes 3D et effets spéciaux époustouflants pour une meilleure expérience.

Configuration requise

Windows
Mac OS X
    • Système d'exploitation : Windows® XP SP3 / Windows® Vista / Windows® 7
    • Processeur : Intel® Pentium® 4 (2 GHz) ou AMD® Athlon 64 (1.6 GHz) ou meilleur
    • Mémoire vive : 1 Go de RAM
    • Disque dur : 2 Go d'espace disque disponible
    • Carte graphique : NVIDIA 6600 ou ATI X700, comportant 256 Mo de mémoire vidéo ou meilleur
    • DirectX® : DirectX® 9 ou ultérieure
    • Son : Carte son compatible DirectX
    • Système d'exploitation : Mac OS X version Leopard 10.5.8, Snow Leopard 10.6.3, ou ultérieure.
    • Processeur : Intel Core 2 Duo 2.0 GHz
    • Mémoire vive : 1 Go de RAM
    • Disque dur : 2 Go d'espace disque disponible
    • Carte graphique : NVIDIA Geforce 9400M
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
très positives (182 évaluation(s))
Publiées récemment
Mr. C #SomosTodosOtarios
( 2.3 heures en tout )
Posté le : 27 avril
Unstoppable Gorg has a really simple mechanic, low learning curve (but is not easy), a really nice (and very fun) 50's years Aliens and Robots story, and, above of all, is fun.
The game is really challenger, if you love tower defenses, play in level medium, if not, go to easy.
10/10, I was lucky to buy that in Humble Bundle.
It's worth every penny.
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13lackclaw
( 12.8 heures en tout )
Posté le : 18 mars
A very interesting take on the Tower Defense genre. I found the rotating rings to provide an action like quality to the game. It'll keep you on your toes until you perfected your builds for each challenge. Aside from that the game has a beautiful retro sci-fi aesthedic that carries from the in-game elements to some very well (bad? lol) done B-movies style cut scenes to propel the story forward.

This game is well worth a try!
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FiFo.NutleyBoy
( 4.1 heures en tout )
Posté le : 4 mars
This is quite fun and the art style is great :-) Good little game and not a walkover
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tch.hamel
( 0.2 heures en tout )
Posté le : 25 février
its very good
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Acecool
( 0.4 heures en tout )
Posté le : 28 janvier
What little I've seen I like quite a bit. The developer( s ) have put a bit of time into the game itself in addition to the load screens and story.

Tower defense with wandering lanes, limited positions to place defenses / research / money satellites with the ability to move them on the fly. The wandering lanes occur between waves and sometimes more than 1 will be active at a time.

I haven't spotted many bugs so far, unless you count being able to instantly move satellites around and when you buy one and move the orbit and set another ( at the original spawn location ) both satellites are forever linked together ( this may be intentional so you need to be happy with the offset you place the satellite otherwise you can't change it ) [ or 3 satellites... ]...

There is a proper sound / music slider ( independent ) in addition to other options: Visual quality ( slider; several selections ), resolution, full-screen ( toggle ), subtitles ( toggle ), language ( toggle between English and German ).

The bad:
The game wasn't developed with dynamic resolution in mind; if you play in windowed borderless using a thirdparty software, the rescaling of the window will render correctly but your clicks will be off by x percent... To fix: Use the render-area size to determine click event locations; the rendering is fine just click-events are off...


I'd say it is worth the price at $5-10; if you can get it on sale or in a bundle then great. Otherwise it'll still be worth the asking price.
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jack_the_beast
( 5.4 heures en tout )
Posté le : 26 décembre 2015
This is a great TD game itself and the orbit mechanics make it really intersting to play. great replayable value also. absolutely recomended
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Kaiser Dragon
( 0.1 heures en tout )
Posté le : 20 octobre 2015
Tower game kinda fun.
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adriel.souza
( 7.9 heures en tout )
Posté le : 26 septembre 2015
Very good game vintage.

The rotating orbits add challenge to the normal tower defense games. Bought in a discount. Good soundtrack.

Good references to B-Sci Fi movies.
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AaToSMeD
( 12.5 heures en tout )
Posté le : 6 septembre 2015
Welcome to B-movie theme tower defense, where the orbit of your defenses are the key to winning the invasion of the Unstoppable Gorg! It's different, challenging and silly enough to take a spot in my precious hard drive! Don't miss out on a truly unique tower defense experience!
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SinRopa
( 1.2 heures en tout )
Posté le : 24 juin 2015
I enjoyed this game. It puts a nice "Spin" on the tower defense concept, pun intended.

I loved the throwback B-movie theme and had no issues other than the credits not reacting well to a click.
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Destyre
( 0.5 heures en tout )
Posté le : 20 juin 2015
Fiddly, boring TD. Lasted me less than an hour.
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Spliceddaddy
( 1.5 heures en tout )
Posté le : 19 juin 2015
Fun orbital tower defense.
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=RR= zophiel
( 0.9 heures en tout )
Posté le : 17 juin 2015
Quite fun, retro style video clips.

Limited placements on towers, but with spinning orbits makes it a different type of td.
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SpEeDLiFe:o
( 0.4 heures en tout )
Posté le : 15 juin 2015
it was only 0.99E couse of summer sale , but expected more
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Shatterstorm
( 0.5 heures en tout )
Posté le : 21 avril 2015
Code Vomit.
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The Jaguar
( 8.9 heures en tout )
Posté le : 16 avril 2015
AWESOME tower defense game. Lots of fun...and I love the 1950s kitch!
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iHugTrees ^_^
( 42.7 heures en tout )
Posté le : 4 mars 2015
As a tower defense fan, this is unique and well executed. Only warning is that it's not an easy game. I like it!
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Rothana
( 19.8 heures en tout )
Posté le : 28 février 2015
At the Time of Writing
Game: Unstoppable Gorg
Price: $9.99*
Genre: tower defence
Time Played: 16 hours**
Personal Enjoyment Rating: ☺☺☺☻☻

General
Tower defence is pretty much my favourite genre of game, and although this one won't be making my top favourite TD game list, I found it to be perfectly enjoyable. It certainly held my interest long enough for me to complete the game.

Although it doesn't offer the sort of playtime that Defense Grid does, I found it a nice change to have a game that is a full meal rather than an uneatable feast. I love to have uneatable feasts, but there is something to be said about having a satisfyingly full meal which comes to an end.

Gameplay
Your standard tower defence concept of waves of enemies which you must stop otherwise you lose the level. Build different towers which have different stats (range, damage, damage type, expense) and upgrade them.

I like it when tower defence games bring in a slightly different twist and then also execute it fairly well. Not some silly bit of fluff that doesn't change the game in any way. Unstoppable Gorg has you place your towers in set locations, however they are generally on moveable rings which allow you to position your towers as needed. You can even click and drag to slowly keep your beefed up tower in range of the enemy for as long as possible.

This ring mechanic is very interesting, and although some levels take it a little further - by either making a ring spin continuously or locking the ring from being moved - I felt that this concept could have been developed a lot more. If it had been, and to the point that it required you to do some real strategising in order to win the level, then this game would have got four happiness out of me.

Speaking of strategy, I should talk about the difficulty level of this game. There have been other reviews which say that the difficulty is much too hard. This was actually something which prompted me to purchase the game, but I was disappointed on that score. The four difficulty levels are: easy, moderate, hard, unstoppable. I did not find that there was a very noticeable difference between moderate and unstoppable, which was odd. I'm afraid that as a long-time fangirl of tower defence games I'm probably reasonably good at them, but when the unstoppable difficulty never posed much of a challenge for me (except for just one level out of 21***) I'm really not convinced that this game is very hard.

Controls
Nice and simple. One can use just the mouse, but the game also has things linked to hotkeys. Each tower type relates the the number keys, and you can toggle the speed of the game between fast and normal with the spacebar with esc essentially being your pause button.

Storyline
I find it funny that this game does try to provide a storyline. I know that I don't "get" this sort of humour at all, but I do recognise that they put quite a lot of effort and work into the little movie clips.

Before and after each level, you get a short B-movie style clip. They make me think of Star Trek Voyager (Captain Proton) and Thunderbirds. It's an extremely basic, banal storyline, but it is entertaining to see all the custom spaceship models they created, the "special effects" and the silly costumes.

One thing I really wish they'd done was to include some sort of 'click to continue' button for the clips, because some of them were essentially newspaper articles and there was no where near enough time for my dyslexic self to read them. I wasn't desperate enough to read them to go to the lengths of snapping a screenshot.

Sound
Rather one dimensional I thought. There are pretty much two tunes (maybe three, I wasn't counting) and they get played over and over and over again. Although I didn't find it annoying, I certainly didn't find the music to be very engaging.

There is one sound effect which is relevant to gameplay - the sound of a tower that's about to explode.

Graphics
Enjoyable enough a look. I can't say that the graphics are ground breaking, or that they particularly help to create an exciting new visual universe to immerse yourself in. The visuals let you know what sort of tower you're looking at, what sort of enemy is coming your way, and the path that the enemies will take.

However, I will say that there were a couple of rather enjoyable "bases" to defend, in the form of the moon, and planet earth.

Pros
+ different "moving ring" mechanic
+ silly B-movie style clips
+ fully consumable length of game
Cons
- not very challenging
- silly B-movie style clips

Help Me Help You
If you did not find this review helpful, I would really appreciate your constructive criticism - tell me why it wasn’t helpful for you. It’s my hope to make the reviews that I do take the time to write up, as helpful as they possibly can be.

Rothana's Steam Review Archive
For those that are interested in seeing more of my reviews, I have set up an archive of them at an external website. I don't earn anything off of this at all, it's just a little side project that I add to when I can. Steam won't let me create a direct link though, so you'll need to make your own way to the URL I describe now: rothana dot weebly dot com

Footnotes
*Any prices that I mention are in CDN because that is what I see.
**I estimate that it will take me a total of about 18 or 19 hours of playtime to have 100% completion (every achievement, every level completed on unstoppable difficulty).
*** There are 21 levels to play through, plus 21 challenge levels to play through, as well as infinite waves arcade mode.

Edit Log
28/02/2015 formatting
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-- ExotixisT -- (ĕks-ŏt'ĭ-sĭst)
( 32.6 heures en tout )
Posté le : 9 février 2015
Stylishly-executed twist on the tower defence genre, with killer gameplay and a superfluous but fun storyline, expertly lampooning b-grade sci-fi.

- Skinny from the Fat B*stard (curator link)
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aVe
( 3.1 heures en tout )
Posté le : 7 février 2015
For me Unstoppable Gorg falls into the Tower Defense genre, and promised something new and fresh with the system of "orbital" towers.

The game offers you to approach each mission with the difficulty level of your choice (I rarely went beyond the first two levels, among four) ; and once you've finished them, you are awarded medals depending on your efficiency in different fields - like Anomaly Warzone Earth does - plus Science Bonus to spend into your towers to level them up before battle.

Different enemies and towers are introduced all along the storyline, so each mission feels like novel.

In spite of these nice elements, the game puzzled me to the point of giving up. I expected some level of careful planning for both the tower type and placement but the later missions mostly felt like unforgiving. Any wrong choice could sentence the planet you're trying to protect to a general abduction - even if you can reposition you towers at frantic speed.

Even if I was initially enticed by the idea of orbital towers, the game felt like too hard to beat even in easy mode. Eventually this drained the potential fun out of it so I never finished it. Sadly, I cannot recommend it.
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Évaluations les plus pertinentes  Dans les 90 derniers jours
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Recommandé
4.1 heures en tout
Posté le : 4 mars
This is quite fun and the art style is great :-) Good little game and not a walkover
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Évaluations les plus pertinentes  Globales
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
6.9 heures en tout
Posté le : 28 janvier 2012
Tout bonnement excellent. Le jeu est dans la mode des tower defense sauf que ce qui les démarques de ses pairs est premièrement l'univers retro kitch façon mars attacks ou autres vieux films sf des années 50. De plus originalité le jeu se jouant dans l'espace, les tours sont placés sur une orbite autour d'un point central ce qui fait que à chaque vague vous vous retrouvez à faire pivoter les orbites en 4/7 de façion à vous en sortir le mieux possible. On est encore servi avec un jeu indépendant de qualité, contenant humour décalé et stratégie bien penser. Bref je recommande fortement ce jeu aux joueurs de TD et encore plus aux fans de SF ayant envie de se faire un bon vieux délire façon SF rétro.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
5.9 heures en tout
Posté le : 23 décembre 2012
+ Visuel et ambiance cheesy et magnifique
+ Évolution constante des options à la disposition du joueur
+ Niveau de difficulté intéressant
- N'échappe pas à la redondance
- Campagne très courte

8/10
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
3.7 heures en tout
Posté le : 20 mars 2012
Humour décalé, musiques et bruitages bien rétro, une difficulté impressionnante et quelques nouveautées de gameplay pour un TD.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
5.1 heures en tout
Posté le : 30 décembre 2013
Un petit jeu bien ficellé. A ce prix là (moins de 1€) e serait dommage de se priver.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Non recommandé
1.9 heures en tout
Posté le : 19 février 2014
Les + :
- un univers qui rend hommage aux films SF de série Z des années 50, avec son lot d'effets spéciaux bricolés.
- un concept original de defense tower, revisité à la sauce marsienne

Les - :
- le gameplay trop simpliste rend le jeu vite lassant, et l'on s'ennuie presque au bout d'une heure de jeu. Dommage car il y avait là une bonne idée de départ.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
Recommandé
0.2 heures en tout
Posté le : 30 novembre 2013
Le petit coup de coeur de la soirée !!
Un tower défense qui se situe dans l'espace, une ambiance old school digne des vieilles séries Américaines. L'ensemble est classique dans le domaine du Tower Defense, on place les différents élements avant une attaque des aliens, on achéte, on répare et on uppgrade.

Si vous êtes fan du genre, des années 50 et si vous le trouvez à petit prix, sautez dessus !!
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1 personne(s) sur 4 (25%) ont trouvé cette évaluation utile
Recommandé
0.5 heures en tout
Posté le : 1 janvier 2014
A part d'être King Kong, pas moyen de finir ce jeu .
Il est bien .
J'aime les "saucers".

SO6 !
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41 personne(s) sur 46 (89%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
2.1 heures en tout
Posté le : 10 janvier 2014
It has a nice theme. The cutscenes are gorgeous. The concept is fresh. And the overall style is neat ... BUT ... : ...

At first you'll have to play a level !!! E-X-A-C-T-L-Y !!! as it was thought up by the developer AND you will have to restart a level quite often just because those damn turrets sometimes simply don't shoot at the leading guy but keep changing firepower from enemy to enemy. What's worst about it: this behaviour is not foreseeable by the player. Sometimes the guns do their job well, some other time they totally ♥♥♥♥ up your defense.

Now what's MOST ANNOYING is that the GUI doesn't securely get your mouseclicks. Sometimes you have to click 2 - 3 times before it's recognized. Naturally regarding the totally weird difficulty curve of this game this behaviour will have you to restart the levels quite often too.

ON THE TOP OF IT: Each time you leave the game it produces a nice little memory leak which is absolute ridiculous for THE leading benchmark producer ... though I must assume I haven't gotten better experiences from their benchmark programs either ... and I've got a quite decent setup ...

Don't get me wrong. This game can be fun when it's played on easy difficulty but don't expect to reach any of the heigher achievements anywhere soon in this game. Look at the achievements stats and you can clearly see what I mean ...

The good thing about this game is it's arcade mode which stands synonymously for freeplay and can be a lot of fun for a coffebreak or some ...

Get this game only on a large discount and try the demo first!
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36 personne(s) sur 42 (86%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
1.0 heures en tout
Posté le : 4 janvier 2015
Unstoppable Gorg is a tower defense game of the sub-genre I call "pointlessly manic" -- to play it properly you must fail a level repeatedly while figuring out a sequence, and then click 8 billion times per round and hope against hope that something random doesn't get in the way of the exact movement/clicking sequence "strategy" that the hardest difficulty requires to 100%. Repeat until you beat... or in the case of this game, don't bother. Because it's not even worth it. The orbit gimmick is stupid and never should have left the drawing board. Forcing players to memorize sequences and deal with RNG on top of that nonsense (to say nothing of the glitches and gotchas that ruin round after round) is just lazy tower defense design and a luminary like Futuremark should be ashamed of themselves. With the gameplay removed this would be a great screensaver, but a great game it is not.

I love tower defense games, but man do I hate tower defense games like Unstoppable Gorg. The music, art, and presentation are all top notch -- I especially love the bad sci-fi movietone reel feel. But the gameplay is just atrociously designed spew. Even many flash TDs and war3 maps were far better.

Unstoppable Gorg isn't just a bad game, it's gameplay is actively annoying, irritating, and head shaking.

Deleted.
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26 personne(s) sur 37 (70%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
4.2 heures en tout
Évaluation avant sortie
Posté le : 24 décembre 2013
I usually can't stand tower defense games but I LOVED Unstoppable Gorg. A literal twist on the genre with an awesome mid 20th century sci-fi TV theme and great graphics. If you love tower defense games - get it. If you hate tower defense games get it anyway because it's a steal and you'll be supporting Futuremark - makers of programs like PCMark and 3Dmark not to mention Shattered Horizon!
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15 personne(s) sur 19 (79%) ont trouvé cette évaluation utile
Recommandé
24.4 heures en tout
Posté le : 7 juillet 2014
A silly tower defense game. Fortunately, I happen to like silly tower defense games.
It offers a decent variety of towers and enemies, always a key ingredient. (Although I found some of the tower types more or less indispensable, and others pretty worthless.) You get money from killing enemies, but also from building generators, so there is that tension between investing and beefing up your defenses.

Lastly, the game brings us something new: orbiting towers. All your defenses must be placed at preset points in 2-4 rings surrounding your ship/station. These rings are fixed in distance from the center, and the build points are fixed in distance from each other, but the entire ring can be rotated. This lets you move your towers into position near the enemy's attack paths (highlighted by glowy dotted lines), or even follow a wave around to keep it in range longer. Since the levels are in space, with no real 'terrain', this is a good way of doing things.

One of the game's strongest points is actually not the system itself, but the whole aesthetic. The entire thing, down to the last detail, is done over to look like a cheesy, low-budget, 40s/50s sci-fi movie/TV show. The costumes in the live-action cutscenes, the flying saucer enemies, the robots that look like they were patched together from old car parts, the towers that look like they're made of cardboard and tinfoil, and the buttons & iconography on the menus all appear just like you'd expect them to. I've never played a game that did something similar, and while I wouldn't want it to become a trend, it really works here.
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15 personne(s) sur 21 (71%) ont trouvé cette évaluation utile
Recommandé
1.0 heures en tout
Posté le : 5 novembre 2013
tower defence MADNESS... love the theme, probably the most original tower defence game I've played in years (and I've played A LOT) - well worth picking up!
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17 personne(s) sur 25 (68%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
4.4 heures en tout
Posté le : 31 octobre 2014
While fun at first, and made better by an interesting play mechanic, this game is frustrating to say the least (and not a in a buggy way, purely in terms of play). I'm a huge fan tower defense in general but this game feels a little unbalanced and too hard to be accessible to the masses that I imagine they intended to sell this one to.

For 99 cents or some other low sale, give it a try, but don't feel a need to pay retail for this one. It is largely disappointing...and did I say frustrating.
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
Recommandé
6.2 heures en tout
Posté le : 30 novembre 2013
funny and unstoppable game
9/10
Advantages:Many satellites with different abilities and innovative gameplay
Disadvantages::Pre-defined space for your satellites may impair gameplay

jogo engraçado e imparável
9/10
Vantagens: Muitos satélites com diferentes habilidades e jogabilidade inovadora
Desvantagens: espaço pré-definido para os seus satélites podem prejudicar gameplay
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
Recommandé
7.9 heures en tout
Posté le : 26 septembre 2015
Very good game vintage.

The rotating orbits add challenge to the normal tower defense games. Bought in a discount. Good soundtrack.

Good references to B-Sci Fi movies.
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
Recommandé
2.3 heures en tout
Posté le : 15 juin 2014
Retro 50's B-class scifi-movie look&feel in an interesting view on tower defense genre.
Weird and fun :)
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7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
Recommandé
0.6 heures en tout
Posté le : 4 décembre 2013
Unstoppable Gorg is a tower defense game with a twist: Your defense towers must be placed on concentric rings: you are placing defensive satellites in orbit around a planet. Once in place, you can swivel the rings to reposition your towers to face attackers from different directions.

I loved Unstoppable Gorg's 50's sci-fi aesthetic, but I didn't really enjoy the gameplay as much as I thought I would.

I would recommend this if you are a fan of tower defense games in need of a new challenge, but those new to the genre might prefer the more straightforward approach of a traditional tower defense game like Defense Grid.
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6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
Recommandé
32.6 heures en tout
Posté le : 9 février 2015
Stylishly-executed twist on the tower defence genre, with killer gameplay and a superfluous but fun storyline, expertly lampooning b-grade sci-fi.

- Skinny from the Fat B*stard (curator link)
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4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
Recommandé
10.7 heures en tout
Posté le : 30 décembre 2013
This game has something for everibody.

If you are TD fan you will like this new original take on genre.
If you are looking for some casual fun you will like the cool story and setting, also the game is not hard, but chalinging enough to keep you feeling good for every beaten level. However if you want to, you can find ways to test yourself in highest dificulities.
If you are a cheapass like me, this game gets big discounts and when that happens, trust me the price is worth it. I am very happy with my purchase.
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