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A minimalistic sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives.
Data di rilascio: 31 Ott 2011
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Acquista inMomentum

Informazioni sul gioco

InMomentum è un minimalistico platform di gare in ambientazione sci-fi che sfida i giocatori a pensare sia orizzontalmente che verticalmente mentre gareggiano tra di loro o contro il tempo in un puzzle.

InMomentum dà ai giocatori la possibilità di esplorare un mondo visualmente unico con i dettagli degli oggetti minimali e un focus speciale sullo stimolo visuale con l'uso di colori e forme. Lo stile di gioco crea un forte legame tra il giocatore e le visuali, perciò fornisce un'originale esperienza di gioco.

CARATTERISTICHE PRINCIPALI:

  • Modalità di gioco: Gara Libera & Prova a Tempo per il Giocatore Singolo
  • Modalità Multiplayer Powerup e Gara classica – Competi con i tuoi amici!
  • 12 Livelli che possono essere risolti in molti modi diversi
  • 4 modalità di difficoltà per ogni mappa e modalità di gioco
  • Scopri e usa i modificatori di livello e i power-ups per ottenere più velocità!
  • Tanti Obiettivi con cui vantarti con i tuoi amici
  • Classifica Online con i migliori punteggi - Diventate i primi nel ranking mondiale!
  • Gioco sviluppato con Unreal® Engine 3

Requisiti di sistema

    • OS: Windows XP, Vista, 7
    • Processor: Intel or AMD Single-Core Processor (2,5 GHz)
    • Memory: 2 GB
    • Hard Disk Space: 1 GB
    • Video Card: ATI X1900 or nVidia 8800 GTX with 512 MB RAM
    • DirectX®: 9.0c
    • Sound: Direct X compatible
Recensioni utili dai clienti
18 di 26 persone (69%) hanno trovato questa recensione utile
128 prodotti nell'account
47 recensioni
1.3 ore in totale
There's a neat concept here, but sadly no content to use it on. The game has a very limited stock level set, unfulfilled promises of a level editor, and absolutely barren multiplayer servers. At the end of the day, even with its intriguing visual style and gameplay concept, it's just not worth it.
Pubblicata: 8 Dicembre 2013
Questa recensione ti è stata utile? No
7 di 10 persone (70%) hanno trovato questa recensione utile
16 prodotti nell'account
6 recensioni
10.6 ore in totale
inMomentum is a fast-paced Speedy reflex running game. the world itself looks cool looking, all these platforms floating. reminded me of Super mario galaxy. Great art style, Great music
Can be very frustrating especially in harder difficulties. some of the levels were impossible to beat in higher difficulties. Its a game that can be beaten in a short amount of time
Pubblicata: 8 Dicembre 2013
Questa recensione ti è stata utile? No
1 di 3 persone (33%) hanno trovato questa recensione utile
651 prodotti nell'account
80 recensioni
1.9 ore in totale
The controls are awkward, unusual, inadequate, badly implemented, and nearly impossible to use properly. Even if you rebind the keys, there is simply no way to execute multiple commands while using both the mouse and keyboard to move about the game world. Sometimes it is necessary to use power-ups, and having five fingers in each hand is simply not enough for inMomentum. I am certain that after excessive amounts of practice, it becomes possible, but I am not sure if the trouble is worth it. There are barely any sound effects of any kind. You will hear the occasional beeps and bloops every once in a while, but that is all besides the continuous uninspired music. The game does not give you any indication that you are actually running around and jumping. There is no feeling involved with the movement and game physics. It is as if you are gliding from place to place, then floating, gliding some more, all with odd physics that do not blend well with the game's setting or anything that makes any sense at all. Timing your glides and floats so that you land on the platforms requires mostly luck, as the controls are incredibly imprecise, and do not allow for the player to develop any real skills or techniques in order to accomplish each level rapidly and properly. inMomentum does not have any story or introduction as to why you are doing this gliding and floating around on platforms collecting orbs and doing time trials. There is no campaign of any kind to speak of, and the only aspect of the game that provides feelings of accomplishment are found in online leaderboards for the two limited game modes available. The game is so bare bones, in fact, that you will wonder if it was actually finished, and if the developer should actually be expecting money for it. inMomentum is a cheap, unfinished, unpolished, bore. Play it every once in a while for five to ten minutes at a time in order to maximize your fun with it.

inMomentum is mediocre.
Pubblicata: 20 Marzo 2014
Questa recensione ti è stata utile? No
0 di 1 persone (0%) hanno trovato questa recensione utile
482 prodotti nell'account
24 recensioni
13.7 ore in totale
I've had dreams like this game. If Oculus-Supported in the future, then a definite must-have. If anything, just freerunning in the Freestyle level.

EDIT:
Want this game to be easier, or Freestyle to be more fun? Play some AAAAAaaaaaaaaAAAAAAaaaaa!!!! (For the awesome) and learn how to fall (as in, learn how to aim your falls, especially at/beyond terminal velocity); and achieve the highest Ninja achievement in this game (the first level helps to learn), and it'll be a level you'll lose track of time in (didn't realize an hour passed while inside Freestyle until I wrote this review/recommendation, and saw the in-game clock).

Being a 300/kph ninja that doesn't hit the ground? It's possible, and fun as hell. I can't wait for Oculus-Support for this. This is a pretty underrated gem.

EDIT EDIT:
As a suggestion to the developers (if still active), we need the ability to make maps. Although the vanilla set is fun and all, I want to check out other maps others would make, or come up with my own crazy-♥♥♥ parkour maps.
Pubblicata: 29 Gennaio 2014
Questa recensione ti è stata utile? No
3 di 8 persone (38%) hanno trovato questa recensione utile
115 prodotti nell'account
2 recensioni
0.5 ore in totale
Played for 30 minutes and never felt any momentum. Very floaty and unprecise. Better stick to Defrag!
Pubblicata: 26 Novembre 2013
Questa recensione ti è stata utile? No