A minimalistic sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives.
用户评测:
总体:
多半好评 (130 篇评测) - 130 篇用户的游戏评测中有 73% 为好评。
发行日期: 2011年10月31日

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关于这款游戏

InMomentum 是一个极简主义的科幻竞速游戏。玩家在竞赛的过程中需要全方位地关注水平和垂直方向的对手,并在最短时间内完成谜题一样的关卡

InMomentum 让玩家有机会探索一个具有视觉冲击力的世界。这个无以伦比的世界简化了一切物件,并把视觉焦点集中在视觉模拟和颜色形状。游戏建立了玩家与视觉之间的强烈联系,并带给玩家前所未有的感受。

精彩特点:

  • 游戏模式:单人游戏中的自由奔跑模式和时间模式
  • 多人游戏中的充电模式和奔跑模式 – 和你的朋友一起竞赛!
  • 用不同的方式解决12个游戏关卡
  • 对于每一张地图和游戏模式有4种不同的难度
  • 发现并使用关卡编辑器和充电模式让游戏更给力
  • 通过成就系统和朋友们一决高下
  • 在线高分榜 – 让你尝试做世界第一的感觉!
  • 由虚幻® 引擎 3 精彩呈现

系统需求

    • OS: Windows XP, Vista, 7
    • Processor: Intel or AMD Single-Core Processor (2,5 GHz)
    • Memory: 2 GB
    • Hard Disk Space: 1 GB
    • Video Card: ATI X1900 or nVidia 8800 GTX with 512 MB RAM
    • DirectX®: 9.0c
    • Sound: Direct X compatible
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总体:
多半好评 (130 篇评测)
最近发布
SnowChickenKing
( 2.4 小时(记录在案的) )
发布于:4月4日
This game is cool gets boring fairly quick for me.. i do reccomend it though! its cool, its different and its fun to play with friends.

https://www.youtube.com/watch?v=Sp7vzusrRes
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Yu
( 0.6 小时(记录在案的) )
发布于:4月1日
能够跑起来的话,相当有快感。
不幸的是,由于制作规模,画面比较简陋,3D的画面简陋,游戏又一直飞,切换屏幕太快,导致显示效果很糟糕,略晕。
并且手感也不太好,按键反馈不足,有的时候都不知道自己跳跃的操作成功没,就很突兀的飞起来了,如果加入音效或者画面效果会更好。

基础5
+跑起来很炫酷
+空间设计很不错,是一个立体的空间,而不像那些3D画面的2D游戏
-显示效果略糟糕,容易晕
-手感不佳
总评:5
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Salamander
( 0.1 小时(记录在案的) )
发布于:3月27日
i wish this had controller support
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Maylee Cuddletrousers
( 8.6 小时(记录在案的) )
发布于:1月28日
If only this game got some working on and more levels(plus a whole lot more recognition), it would've been an even better title! I absolutely love these kind of parkour games with high speed, lots of mobility, strong vibrant colors, etc.

Basically what you do is try to get through a level as fast as possible in one of two different modes, time trail and sphere hunt. The game mechanics are built heavily around momentum and wall-jumping, which is most of what you do to chain throughout the levels in order to perfect your run times. The action takes place in a first-person perspective, but third-person can be activated by pressing G. Your in-game character can be customized with different colors and such, which is always a plus, especially for someone like me who likes to personalize along with my character. There really isn't that much more to it, so it's entirely up to you if you want to try the game or not.

Like most games built on the unreal engine, the framerate is pre-capped at 62 FPS with vertical sync on by default, which can be changed in steamapps-common-inMomentum-Engine-Config-BaseEngine.ini. There you can either change the maximum frame under MaxSmoothedFramerate(search for it with CTRL+F in your text editor), or remove the cap by changing bSmoothFrameRate=TRUE into bSmoothFrameRate=FALSE.

For anyone interrested in a somewhat similar game that's a lot more recent, have a look into Celaria, which is a game on Indiedb that combines this with a lot more elements from Mirror's Edge! It's free since it's in alpha, but I think it so far has a lot of potential!
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peremptor
( 3.3 小时(记录在案的) )
发布于:1月14日
You run... you jump.. you shoot... you wall jump... you... do a lot of things in this game... its part racer, part platformer all... abstact awesome coolness as you race through landscapes that are once at home in the mind's eye as in grand old imagination land no texture edition. The tunes that accompany you seem quite well suited for the game as well.

Just try it out, it's pretty fun both by yourself and with friends and the game has quite a skill ceiling. You just need a few races to get the hang of the game and its quirks but overall its a winner, especially at this low price point. The later tracks make the game more of a platformer than a racer but it's all good fun especially after you master them and can do them at a good clip.

An overlooked and underrated gem.
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melonbeton
( 0.4 小时(记录在案的) )
发布于:1月13日
needed over 7 minutes for the first course - looked at the leaderboards and saw that someone managed it in 23 seconds...


nice soundtrack, nice graphics. Controls are good but it certainly takes time to get used to them.
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The All American Bad Boy
( 2.0 小时(记录在案的) )
发布于:1月6日
It's a really cool concept but the game lacks. Got it in a humble bundle, worth a dollar, but there are better games.
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Serendone
( 0.2 小时(记录在案的) )
发布于:1月6日
First-person platforming. Just let that sink in. A game where you can't see your own body and have literally no point of spacial reference is going to create some problems. A game that lacks any kind of polish or feedback on top of this is going to create more problems. A game with poorly-placed checkpoints on top of depth perception issues and a lack of shimmer is going to create exponentially more problems.
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Smiley Face
( 1.9 小时(记录在案的) )
发布于:2015年12月9日
I see that user reviews has mostly positive, which is not fare cause this is an, AWESOME game highly recommend it
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Content Free Time
( 3.6 小时(记录在案的) )
发布于:2015年11月26日
Criminally underrated game. I'll admit, there's not much to it, but playing it can be very relaxing and very intense at the same time. Great game for speedrunning.
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My Names Ste.... Ste Ste Ste
( 5.0 小时(记录在案的) )
发布于:2015年10月29日
Its a baller ♥♥♥ game play the ♥♥♥♥ out of it
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sirnewblet
( 8.5 小时(记录在案的) )
发布于:2015年9月1日
Awesome Game, i have about 5 hours in this game, and have had an extremely fun time, i would recomend this game to anyone who is intrested in a game similar to mirrors edge, but at a faster pace.
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Spc.zgthor็
( 2.3 小时(记录在案的) )
发布于:2015年8月19日
a really nice casual fun
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Sutgon
( 4.6 小时(记录在案的) )
发布于:2015年8月17日
This is a little tiny special game. You run. Doesn't sound special? Of course it doesn't. You run through courses with "obstacles", collecting orbs. Although it sounds easy, it isn't. The courses can be a tad difficult with all the jumps and wall-jumps so doing it fast and accurately would be quite a challenge. You also need to maintain your momentum by not hitting ANYTHING. Fortunately enough you can slow time to plan your next move longer, although even that doesn't last forever. There are also higher difficulties which limit the wall-jumps and your speed. So yeah, that's a lot more challenging.

Lil' Sucky Gameplay to go with the review.
https://www.youtube.com/watch?v=ftW9X9DzYSk
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MutumbaZomba
( 2.1 小时(记录在案的) )
发布于:2015年8月13日
Awesome game to play whit your friends!
at the start it can be hard but then you learn the moves!!!
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Hahn
( 0.4 小时(记录在案的) )
发布于:2015年7月30日
I do not recommend this game
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Crazy
( 5.5 小时(记录在案的) )
发布于:2015年6月14日
Really smooth gameplay, along with an amazing soundtrack, but it had the potential to be so much more. Multiplayer would be wonderful but setting up a server is complicated, and never ended up working for my friend and I. Really could use more gamemodes and maps... but it's worth it for what you get.

Overall really well made, with satisfying fast paced gameplay, fun to kill a few hours with.
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Sandypants
( 0.4 小时(记录在案的) )
发布于:2015年5月28日
I want to like this game, but there are a few things holding it back:

1) It just doesn't feel tight enough. Slipping at the same hurdle for the hundredth time is fine if you have a solid system where you can count your mistakes and rectify them--think Dark Souls, Super Meat Boy et al--but when you're slipping here and floating there it makes for a very frustrating experience.

2) There's nothing to the single player. Honestly, it's not worth bothering with unless you're aiming to practice for multiplayer, because what you get is a set of empty arenas.

3) They've made some strange graphical choices. In places it's borderline beautiful--a cross between Mirror's Edge and Marble Blast--and then you've got this horribly saturated collection of glares for an avatar.
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Skywalker
( 1.7 小时(记录在案的) )
发布于:2015年5月18日
I bought this game from a bundle and this game looks nice for me for once.I play this game and I disappointed. Gameplay so bad, running and jumping mechanics not good.If you big fun like this game maybe you like it but you dont like kind a this game you dont buy it.
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0.6 小时(记录在案的)
发布于:4月1日
能够跑起来的话,相当有快感。
不幸的是,由于制作规模,画面比较简陋,3D的画面简陋,游戏又一直飞,切换屏幕太快,导致显示效果很糟糕,略晕。
并且手感也不太好,按键反馈不足,有的时候都不知道自己跳跃的操作成功没,就很突兀的飞起来了,如果加入音效或者画面效果会更好。

基础5
+跑起来很炫酷
+空间设计很不错,是一个立体的空间,而不像那些3D画面的2D游戏
-显示效果略糟糕,容易晕
-手感不佳
总评:5
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1 人中有 1 人(100%)觉得这篇评测有价值
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2.4 小时(记录在案的)
发布于:4月4日
This game is cool gets boring fairly quick for me.. i do reccomend it though! its cool, its different and its fun to play with friends.

https://www.youtube.com/watch?v=Sp7vzusrRes
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最有价值的评测  在过去的 180 天内
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有 3 人觉得这篇评测很欢乐
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3.3 小时(记录在案的)
发布于:1月14日
You run... you jump.. you shoot... you wall jump... you... do a lot of things in this game... its part racer, part platformer all... abstact awesome coolness as you race through landscapes that are once at home in the mind's eye as in grand old imagination land no texture edition. The tunes that accompany you seem quite well suited for the game as well.

Just try it out, it's pretty fun both by yourself and with friends and the game has quite a skill ceiling. You just need a few races to get the hang of the game and its quirks but overall its a winner, especially at this low price point. The later tracks make the game more of a platformer than a racer but it's all good fun especially after you master them and can do them at a good clip.

An overlooked and underrated gem.
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18 人中有 15 人(83%)觉得这篇评测有价值
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30.0 小时(记录在案的)
发布于:2014年2月10日
I really enjoyed my time with this game, but now that I'm at the point where I'm no longer likely to spend any more time with it I find myself being disappointed.

Let me explain.

This game handles speed really well and pulling off a flawless run feels great. There's a decent amount of content to keep you occupied, and there are some pretty well designed levels that are fun to play over and over. The core mechanics feel solid and are satisfying. Basically if you're into speedruning at all this should be right up your alley.

That being said there is certainly a huge lack of polish on this game. The game advertises multiple game modes but only one of them is really worth playing. The difficulty modes are an interesting idea but there certainly doesn't need to be as many of them as there are and some levels are (while all beatable) clearly not designed for the hardest one. Additionally its also impossible (from what I can see) to tell how many rockets you have left on the harder settings.

I really wish the devs stuck with this game a bit longer. While I am mostly satisfied with what I got. I can only imagine how great this game would have been with workshop support or even decent alternative game modes, but it looks like we wont be getting any of that.
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10.6 小时(记录在案的)
发布于:2013年12月8日
inMomentum is a fast-paced Speedy reflex running game. the world itself looks cool looking, all these platforms floating. reminded me of Super mario galaxy. Great art style, Great music
Can be very frustrating especially in harder difficulties. some of the levels were impossible to beat in higher difficulties. Its a game that can be beaten in a short amount of time
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44.2 小时(记录在案的)
发布于:2013年7月15日
Great art style (the earlier footage from developer vlog looks better tho)
Great music
Can be very frustrating especially in harder difficulties
Very rewarding when you beat personal scores, super hard levels etc.
Very relaxing and fun in casual mode while ignoring the scores

In-game World Leaderboards still working
MP is dead, you might still be able to play with friends but I haven't tried it yet
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1.3 小时(记录在案的)
发布于:2013年12月8日
There's a neat concept here, but sadly no content to use it on. The game has a very limited stock level set, unfulfilled promises of a level editor, and absolutely barren multiplayer servers. At the end of the day, even with its intriguing visual style and gameplay concept, it's just not worth it.
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1.2 小时(记录在案的)
发布于:2014年9月25日
Poor controls and very boring. Feels like an early access game that was abandoned before any content was added. Also, multiplayer either doesn't work or nobody plays, probably both.
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36.5 小时(记录在案的)
发布于:2011年11月3日
Fun game movment is nice with plenty of air control. the music is very nice give each level a wonderfuly zen feeling. however this game has alot wrong, leaderboards can only be veiwed at the end of a run and only show top ten in the world. settings must be changed everytime you change level, to get to the next map you must quit back to the main menu. The list gose on but nothing here actualy breaks the game once you are in a game you wont want to be anywhere else.
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39.3 小时(记录在案的)
发布于:2014年1月29日
I've had dreams like this game. If Oculus-Supported in the future, then a definite must-have. If anything, just freerunning in the Freestyle level.

EDIT:
Want this game to be easier, or Freestyle to be more fun? Play some AAAAAaaaaaaaaAAAAAAaaaaa!!!! (For the awesome) and learn how to fall (as in, learn how to aim your falls, especially at/beyond terminal velocity); and achieve the highest Ninja achievement in this game (the first level helps to learn), and it'll be a level you'll lose track of time in (didn't realize an hour passed while inside Freestyle until I wrote this review/recommendation, and saw the in-game clock).

Being a 300/kph ninja that doesn't hit the ground? It's possible, and fun as hell. I can't wait for Oculus-Support for this. This is a pretty underrated gem.

EDIT EDIT:
As a suggestion to the developers (if still active), we need the ability to make maps. Although the vanilla set is fun and all, I want to check out other maps others would make, or come up with my own crazy-♥♥♥ parkour maps.
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2.3 小时(记录在案的)
发布于:2015年3月18日
I didn't expect much from the game, but what I got was a lot.
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3.2 小时(记录在案的)
发布于:2011年12月28日
inMomentum is one of those games that is a crebral feast of a platformer. Visually intensive as well as staggering in scale and scope. It makes you put every ounce of your capacity of lateral thinking into dancing and skipping across the massive, suspended maps in the fastest times possible, and punishes your dumb ♥♥♥ if you messed up a jump.

This is a GREAT game. But sadly.......inMomentum is a huge disappointment.

The game's trailer touts its 'Competitive First-Person Racing', 'Various Game Modes' with 'Over 30 Achievements'. But at time of writing the online multiplayer does not work, this in only one mode of play, and the achievements might as well as place holders because they have no funciton. Basically the game is not finished, and this almost throws me into a rage, because this is a FANTASTIC game, but if I can't play with other people Its nothing but a pointless time sink. I had bought this game with one steam friend specifically in mind who would go bananas for a game like this. But I can't play with them because the online is essentially broken.

So until the developer fixes it, inMomentum is an awesome, paid beta.
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0.7 小时(记录在案的)
发布于:2012年3月12日
I am not normally a fan of jumping games. I tend to get frustrated easily and don't usually have the dexterity required to be very successful at them. That said, inMomentum is a jumping game, but it shifts the paradigm somewhat in that the jumping is tethered to the mouse rather than the keyboard. Initially this seemed like a strange choice, but in reality, the game is so focused around jumping that it makes the most sense and gives the player the quickest control method. inMomentum features clean and bright Unreal engine graphics as well as a nicely made tutorial. I was especially impressed by the excellent soundtrack that matches well with the action without resorting to a pounding bass line. I liked the music so much, I would purchase this game just for the soundtrack. That said, if you enjoy games like Mirrors Edge or Prince of Persia where acrobatics take center stage, there is a lot to like in inMomentum.
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1.6 小时(记录在案的)
发布于:2012年3月12日
It has a Xotic kind of feel to it, but doesn't offer anything remotely that good. There's supposed to be a multiplayer element, but without any people playing it, this game doesn't have anything to deliver, except disappointment.
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0.2 小时(记录在案的)
发布于:2011年12月13日
Feels like a poor version of Mirror's Edge. In this you have no sense of weight or presence and the controls just feel too floaty for my liking. Shame because graphically it certainly feels like a mix of Rez and Mirror's Edge. Honestly I wouldn't recommend this.
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1.4 小时(记录在案的)
发布于:2013年8月4日
inMomentum is a fast-paced running game. Speed and reflex is everything. A great game to train one’s muscle memory and coordination. Also a major achievement in gameplay.

It deserves a special place in every FPS gamer’s heart.
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0.1 小时(记录在案的)
发布于:2014年12月5日
I've craved this game for a long time, and when I finally bought it, I was left very disappointed.

In a game where the gameplay it's uniquely about jumping and running around, if you built a physic engine that makes you feel as heavy and agile as an elephant, you did it wrong. Terribly wrong.

If you like jumpmaze things buy DOOM2, then play the Jumpmaze mod with Zandronum; it's easier than you think, full of tutorials and, despite obvious engine's limitations, you can fill it up with HD textures and fancy effects so that even if it will never look as good as inMomentum, it will be an enjoyable jumpmaze experience. Definitely better than this.

Average aesthetics, not remarkable, not despicable.

+Sound Effects & Music
-Physics Engine
+Concept
-Execution

If you need ratings:
Graphic: 7
Sound: 7
Longevity: ?
Gameplay: 2
4/10

I am aware that a 2 is a very low rating but... As I've already said: if it's all about jumps and the physics are bad... They did it wrong. I recommend you to try the demo before buying it, if you like the game and feel comfortable with its physics, I guess that 10$ could be a fair price.

http://store.steampowered.com/app/284460
Deadcore does what InMomentum tried to achieve, but does it right. Buy this instead.
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3.6 小时(记录在案的)
发布于:2014年6月15日
The soundtrack for this game completes the level of amazingness that this game visually offers. Its a beautiful game, with such a unique feel to it. This game handles amazingly and the controls seem so fluent once you get used to them, and the only thing that could make this better would be to have friends that had this :c None the less, I really recommend this game if you're itching for a new parkour-esque type game.
What I recommend to the devs
1. Level editor- I love the freestyle map, but I want to make a map with a flow of my style, get what I mean?
2. Oculus Support- Ohgodyes that would just make the whole experience SO MUCH better.
3. I know it might sound a bit weird, but weather effects. I would just like to see it be down pouring as I jump from wall to wall, running through the rain.
8/10 would buy for friends.
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14.5 小时(记录在案的)
发布于:2013年1月6日
For all strafe jumps lovers from CS/HL/Quake/etc. must have. speed.jumpimg. precision. In nuttshell, Also usefull for people who just started playing FPS as its helps geet use to movement/jumping/etc (approoved by my gf).
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发布于:2011年12月27日
I was like what is this game about to a friend and he told me im just supposed to go really fast then I started to really dig it. Well it is good and you should play it. The end.
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