A minimalistic sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives.
Κριτικές:
ΣΥΝΟΛΙΚΑ:
Κυρίως θετικές (133 κριτικές) - Το 73% από τις 133 κριτικές των χρηστών για αυτό το παιχνίδι είναι θετικές.
Ημερομηνία κυκλοφορίας: 31 Οκτ 2011

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Αγορά inMomentum

 

Σχετικά με αυτό το παιχνίδι

Το InMomentum είναι ένα μινιμαλιστικό sci-fi platform racing παιχνίδι, το οποίο προκαλεί τους παίκτες να σκεφτούν ταυτόχρονα με οριζόντιες και κατακόρυφες προοπτικές, ενώ συναγωνίζονται μεταξύ τους, ή εναντίων του χρόνου, σε ένα puzzle-like περιβάλλον.

Το InMomentum δίνει την δυνατότητα στους παίκτες να εξερευνήσουν ένα οπτικά μοναδικό κόσμο, έχοντας ελάχιστες λεπτομέριες αντικειμένων και δίνωντας ιδιαίτερη προσοχή στην οπτική διέργεση, μέσω χρωμάτων και σχημάτων. Το είδος του παιχνιδιού δημιουργεί ένα ισχυρό δεσμό μεταξύ της πρωτότυπης οπτικής και του παίκτη, δημιουργόντας με αυτόν τον τρόπο μια μοναδική εμπειρία.

Κύρια χαρακτηριστικά:

  • Game Modes: Free run & Time trial for Single player
  • Multiplayer Powerup Race & Race mode – Ανταγωνίσου με τους φίλους σου!
  • 12 επίπεδα τα οποία μπορούν να λυθούν με πολλούς διαφορετικούς τρόπους
  • 4 διαφορετικά είδη δυσκολίας για κάθε χάρτη και είδους παιχνιδιού
  • Ανακάλυψε και δημιούργησε level modifiers και power-ups για να πάρεις περισσότερη ορμή!
  • Achievements τα οποία μπορείς να χρησιμοποιήσεις για να καυχιέσε στους φίλους σου
  • Online Highscore list – Γίνε ο πρώτος στις παγκόσμιες λίστες κατάταξης!
  • Το παιχνίδι χρησιμοποιεί την Unreal® Engine 3

Απαιτήσεις συστήματος

    • OS: Windows XP, Vista, 7
    • Processor: Intel or AMD Single-Core Processor (2,5 GHz)
    • Memory: 2 GB
    • Hard Disk Space: 1 GB
    • Video Card: ATI X1900 or nVidia 8800 GTX with 512 MB RAM
    • DirectX®: 9.0c
    • Sound: Direct X compatible
Κριτικές πελατών
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ΣΥΝΟΛΙΚΑ:
Κυρίως θετικές (133 κριτικές)
Πρόσφατα αναρτημένες
DarudeBastian
( 0.4 ώρες στο μητρώο )
Αναρτήθηκε: 22 Ιουνίου
This game is quick, simply but beautiful. Unfortunatly game getting quick boring. There's no servers to play with others, but if you wank you can make one. But it's good to play several minutes, challenge your friends, or just alone jump around and explore several maps.
SnowChickenKing
( 2.4 ώρες στο μητρώο )
Αναρτήθηκε: 4 Απριλίου
This game is cool gets boring fairly quick for me.. i do reccomend it though! its cool, its different and its fun to play with friends.

https://www.youtube.com/watch?v=Sp7vzusrRes
Salamander
( 0.1 ώρες στο μητρώο )
Αναρτήθηκε: 27 Μαρτίου
i wish this had controller support
Maylee
( 8.6 ώρες στο μητρώο )
Αναρτήθηκε: 28 Ιανουαρίου
If only this game got some working on and more levels(plus a whole lot more recognition), it would've been an even better title! I absolutely love these kind of parkour games with high speed, lots of mobility, strong vibrant colors, etc.

Basically what you do is try to get through a level as fast as possible in one of two different modes, time trail and sphere hunt. The game mechanics are built heavily around momentum and wall-jumping, which is most of what you do to chain throughout the levels in order to perfect your run times. The action takes place in a first-person perspective, but third-person can be activated by pressing G. Your in-game character can be customized with different colors and such, which is always a plus, especially for someone like me who likes to personalize along with my character. There really isn't that much more to it, so it's entirely up to you if you want to try the game or not.

Like most games built on the unreal engine, the framerate is pre-capped at 62 FPS with vertical sync on by default, which can be changed in steamapps-common-inMomentum-Engine-Config-BaseEngine.ini. There you can either change the maximum frame under MaxSmoothedFramerate(search for it with CTRL+F in your text editor), or remove the cap by changing bSmoothFrameRate=TRUE into bSmoothFrameRate=FALSE.

For anyone interrested in a somewhat similar game that's a lot more recent, have a look into Celaria, which is a game on Indiedb that combines this with a lot more elements from Mirror's Edge! It's free since it's in alpha, but I think it so far has a lot of potential!
peremptor
( 3.3 ώρες στο μητρώο )
Αναρτήθηκε: 14 Ιανουαρίου
You run... you jump.. you shoot... you wall jump... you... do a lot of things in this game... its part racer, part platformer all... abstact awesome coolness as you race through landscapes that are once at home in the mind's eye as in grand old imagination land no texture edition. The tunes that accompany you seem quite well suited for the game as well.

Just try it out, it's pretty fun both by yourself and with friends and the game has quite a skill ceiling. You just need a few races to get the hang of the game and its quirks but overall its a winner, especially at this low price point. The later tracks make the game more of a platformer than a racer but it's all good fun especially after you master them and can do them at a good clip.

An overlooked and underrated gem.
melonbeton
( 0.4 ώρες στο μητρώο )
Αναρτήθηκε: 13 Ιανουαρίου
needed over 7 minutes for the first course - looked at the leaderboards and saw that someone managed it in 23 seconds...


nice soundtrack, nice graphics. Controls are good but it certainly takes time to get used to them.
The All American Bad Boy
( 2.0 ώρες στο μητρώο )
Αναρτήθηκε: 6 Ιανουαρίου
It's a really cool concept but the game lacks. Got it in a humble bundle, worth a dollar, but there are better games.
Serendone
( 0.2 ώρες στο μητρώο )
Αναρτήθηκε: 6 Ιανουαρίου
First-person platforming. Just let that sink in. A game where you can't see your own body and have literally no point of spacial reference is going to create some problems. A game that lacks any kind of polish or feedback on top of this is going to create more problems. A game with poorly-placed checkpoints on top of depth perception issues and a lack of shimmer is going to create exponentially more problems.
Smiley Face
( 1.9 ώρες στο μητρώο )
Αναρτήθηκε: 9 Δεκεμβρίου 2015
I see that user reviews has mostly positive, which is not fare cause this is an, AWESOME game highly recommend it
Πιο χρήσιμες κριτικές  Συνολικά
41 από 41 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
3 άτομα βρήκαν αυτή την κριτική αστεία
Προτείνεται
3.3 ώρες στο μητρώο
Αναρτήθηκε: 14 Ιανουαρίου
You run... you jump.. you shoot... you wall jump... you... do a lot of things in this game... its part racer, part platformer all... abstact awesome coolness as you race through landscapes that are once at home in the mind's eye as in grand old imagination land no texture edition. The tunes that accompany you seem quite well suited for the game as well.

Just try it out, it's pretty fun both by yourself and with friends and the game has quite a skill ceiling. You just need a few races to get the hang of the game and its quirks but overall its a winner, especially at this low price point. The later tracks make the game more of a platformer than a racer but it's all good fun especially after you master them and can do them at a good clip.

An overlooked and underrated gem.
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15 από 18 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
Προτείνεται
30.0 ώρες στο μητρώο
Αναρτήθηκε: 10 Φεβρουαρίου 2014
I really enjoyed my time with this game, but now that I'm at the point where I'm no longer likely to spend any more time with it I find myself being disappointed.

Let me explain.

This game handles speed really well and pulling off a flawless run feels great. There's a decent amount of content to keep you occupied, and there are some pretty well designed levels that are fun to play over and over. The core mechanics feel solid and are satisfying. Basically if you're into speedruning at all this should be right up your alley.

That being said there is certainly a huge lack of polish on this game. The game advertises multiple game modes but only one of them is really worth playing. The difficulty modes are an interesting idea but there certainly doesn't need to be as many of them as there are and some levels are (while all beatable) clearly not designed for the hardest one. Additionally its also impossible (from what I can see) to tell how many rockets you have left on the harder settings.

I really wish the devs stuck with this game a bit longer. While I am mostly satisfied with what I got. I can only imagine how great this game would have been with workshop support or even decent alternative game modes, but it looks like we wont be getting any of that.
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20 από 31 άτομα (65%) βρήκαν αυτή την κριτική χρήσιμη
Προτείνεται
10.6 ώρες στο μητρώο
Αναρτήθηκε: 8 Δεκεμβρίου 2013
inMomentum is a fast-paced Speedy reflex running game. the world itself looks cool looking, all these platforms floating. reminded me of Super mario galaxy. Great art style, Great music
Can be very frustrating especially in harder difficulties. some of the levels were impossible to beat in higher difficulties. Its a game that can be beaten in a short amount of time
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10 από 14 άτομα (71%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
Προτείνεται
44.2 ώρες στο μητρώο
Αναρτήθηκε: 15 Ιουλίου 2013
Great art style (the earlier footage from developer vlog looks better tho)
Great music
Can be very frustrating especially in harder difficulties
Very rewarding when you beat personal scores, super hard levels etc.
Very relaxing and fun in casual mode while ignoring the scores

In-game World Leaderboards still working
MP is dead, you might still be able to play with friends but I haven't tried it yet
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27 από 48 άτομα (56%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
Δεν προτείνεται
1.3 ώρες στο μητρώο
Αναρτήθηκε: 8 Δεκεμβρίου 2013
There's a neat concept here, but sadly no content to use it on. The game has a very limited stock level set, unfulfilled promises of a level editor, and absolutely barren multiplayer servers. At the end of the day, even with its intriguing visual style and gameplay concept, it's just not worth it.
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12 από 21 άτομα (57%) βρήκαν αυτή την κριτική χρήσιμη
Δεν προτείνεται
1.2 ώρες στο μητρώο
Αναρτήθηκε: 25 Σεπτεμβρίου 2014
Poor controls and very boring. Feels like an early access game that was abandoned before any content was added. Also, multiplayer either doesn't work or nobody plays, probably both.
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
Προτείνεται
36.5 ώρες στο μητρώο
Αναρτήθηκε: 3 Νοεμβρίου 2011
Fun game movment is nice with plenty of air control. the music is very nice give each level a wonderfuly zen feeling. however this game has alot wrong, leaderboards can only be veiwed at the end of a run and only show top ten in the world. settings must be changed everytime you change level, to get to the next map you must quit back to the main menu. The list gose on but nothing here actualy breaks the game once you are in a game you wont want to be anywhere else.
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7 από 12 άτομα (58%) βρήκαν αυτή την κριτική χρήσιμη
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39.7 ώρες στο μητρώο
Αναρτήθηκε: 29 Ιανουαρίου 2014
I've had dreams like this game. If Oculus-Supported in the future, then a definite must-have. If anything, just freerunning in the Freestyle level.

EDIT:
Want this game to be easier, or Freestyle to be more fun? Play some AAAAAaaaaaaaaAAAAAAaaaaa!!!! (For the awesome) and learn how to fall (as in, learn how to aim your falls, especially at/beyond terminal velocity); and achieve the highest Ninja achievement in this game (the first level helps to learn), and it'll be a level you'll lose track of time in (didn't realize an hour passed while inside Freestyle until I wrote this review/recommendation, and saw the in-game clock).

Being a 300/kph ninja that doesn't hit the ground? It's possible, and fun as hell. I can't wait for Oculus-Support for this. This is a pretty underrated gem.

EDIT EDIT:
As a suggestion to the developers (if still active), we need the ability to make maps. Although the vanilla set is fun and all, I want to check out other maps others would make, or come up with my own crazy-♥♥♥ parkour maps.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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2.3 ώρες στο μητρώο
Αναρτήθηκε: 18 Μαρτίου 2015
I didn't expect much from the game, but what I got was a lot.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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3.2 ώρες στο μητρώο
Αναρτήθηκε: 28 Δεκεμβρίου 2011
inMomentum is one of those games that is a crebral feast of a platformer. Visually intensive as well as staggering in scale and scope. It makes you put every ounce of your capacity of lateral thinking into dancing and skipping across the massive, suspended maps in the fastest times possible, and punishes your dumb ♥♥♥ if you messed up a jump.

This is a GREAT game. But sadly.......inMomentum is a huge disappointment.

The game's trailer touts its 'Competitive First-Person Racing', 'Various Game Modes' with 'Over 30 Achievements'. But at time of writing the online multiplayer does not work, this in only one mode of play, and the achievements might as well as place holders because they have no funciton. Basically the game is not finished, and this almost throws me into a rage, because this is a FANTASTIC game, but if I can't play with other people Its nothing but a pointless time sink. I had bought this game with one steam friend specifically in mind who would go bananas for a game like this. But I can't play with them because the online is essentially broken.

So until the developer fixes it, inMomentum is an awesome, paid beta.
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