Product Update - Valve
Jan 21, 2015

  • Fixed crash in Hammer when double clicking on a prefab with no target map specified.
  • Fixed crash when attempting to view animation group files (.vagrp) in asset browser.
  • Fixed connection failures that would happen with certain unicode usernames.
  • Fixed spawngroup assertion on client where loading spawn groups were not included in the "initial spawn groups".
  • Fixed launch failures due to graphics device being busy on launch.
  • Added "Purge" script binding to npc_dota_base.
  • Added "GetDOTATime" script binding to CDOTAGamerules

  • Search news
    Archive
    2025
    May   Apr   Mar   Feb   Jan  
    Archives By Year
    2025   2024   2023   2022   2021  
    2020   2019   2018   2017   2016  
    2015   2014   2013   2012   2011  
    2010   2009   2008   2007   2006  
    2005   2004   2003   2002