Product Update - Valve
21 jan. 2015

  • Fixed crash in Hammer when double clicking on a prefab with no target map specified.
  • Fixed crash when attempting to view animation group files (.vagrp) in asset browser.
  • Fixed connection failures that would happen with certain unicode usernames.
  • Fixed spawngroup assertion on client where loading spawn groups were not included in the "initial spawn groups".
  • Fixed launch failures due to graphics device being busy on launch.
  • Added "Purge" script binding to npc_dota_base.
  • Added "GetDOTATime" script binding to CDOTAGamerules

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