Product Update - Valve
21 jan 2015

  • Fixed crash in Hammer when double clicking on a prefab with no target map specified.
  • Fixed crash when attempting to view animation group files (.vagrp) in asset browser.
  • Fixed connection failures that would happen with certain unicode usernames.
  • Fixed spawngroup assertion on client where loading spawn groups were not included in the "initial spawn groups".
  • Fixed launch failures due to graphics device being busy on launch.
  • Added "Purge" script binding to npc_dota_base.
  • Added "GetDOTATime" script binding to CDOTAGamerules

  • Nieuws zoeken
    Archief
    2024
    nov   okt   sep   aug   jul   jun  
    mei   apr   mrt   feb   jan  
    Archieven op jaar
    2024   2023   2022   2021   2020  
    2019   2018   2017   2016   2015  
    2014   2013   2012   2011   2010  
    2009   2008   2007   2006   2005  
    2004   2003   2002