The perfect game to back-stab your friends. Project Winter is an 8 person multiplayer game focusing on social deception and survival. Communication and teamwork is essential to the survivors’ ultimate goal of escape. Gather resources, repair structures, and brave the wilderness together.
All Reviews:
Mixed (133) - 68% of the 133 user reviews for this game are positive.
Release Date:
Feb 7, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Project Winter is a unique meld of two of our favorite types of games - Social Deception and Survival. Because of this unique mix, we need additional feedback from our community to ensure gameplay is engaging, exciting, and overall, fun. We plan to implement this feedback to ensure the best final product.”

Approximately how long will this game be in Early Access?

“We estimate the game should be in early access for 3-6 months.”

How is the full version planned to differ from the Early Access version?

“There are three main areas we will focus on during early access:

Player feedback - with the early access build, this is to be considered to be our best step forward, but with somewhat localized testing we need a broader data-set of player feedback. This will affect the game in unknown ways as of now.

Polish - there is a lot of polish that has yet to make it into the game, from animations to quality of life improvements. These will be implemented before 1.0.

Additional features - a number of features have been pared back to stabilize the initial early access builds. Our main focus for additional features for early access is geared towards more ways to interact with other players and the environment. This would include but not limited to: Wider variety of map layouts, additional usable items & actions, varied AI animals, and different random events. Depending on the scope of the player feedback these items may change in substance, priority, or may get cut altogether.”

What is the current state of the Early Access version?

“The function and feature set of the Early Access version of Project Winter is considered to be in a “beta” stage, meaning all features are currently supported but we plan to expand on these in the future. Please see the description for more info.”

Will the game be priced differently during and after Early Access?

“The base price may be increased upon release from Early Access.”

How are you planning on involving the Community in your development process?

“We have a very active discord community as well as newsletters to keep people up to date, both of which can be found at . We will also be communicating via our Steam community discussions, our sub-reddit, and various social media platforms: Facebook, Twitter, Instagram.”
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Recent updates View all (13)

February 15

Hotfix update v0.1.6567 released!

Bug fixing update! Focus for this week was continuing work on our server browser and smashing bugs. While the server browser isn't quite ready for release, we did resolve a number of bugs and wanted to push an update.

Bug fixes : 0.1.6567
- Fixed a bug where it was possible to get stuck near an escape vehicle
- Fixed an issue where a player could become stuck in place after stepping in bear trap while in downed state.
- Fix "Hunter" achievement and "Prospector" progression tier not tracking correctly
- Wolves are now correctly tracked as wildlife
- Fixes this issue, “Objective Finder can get stuck pointing straight up after being activated”.
- Fix damage calculation for deployables (bear trap, landmine) on resource nodes and animals
- Increased bolt action rifle damage
- Decreased semi-auto rifle damage
- Increased throw damage on pickaxe, axe, and sickle
- Radio static will now properly stop if someone is transmitting when the player dies
- Possible Fix for disconnects during load
- Possible fix for contextual options not working
- Fix for best region picking not working properly
- Fix traitor proximity audio being quieter than survivors
- Changing the icons to be more descriptive on the crafting station, stove, exile station and map
- Bunkers will have snow pfx when blizzard is triggered
- Fix tools and guns disappearing on customization screen when changing hair or skin colour
- Fix for crafting tables not selected the previously crafted items automatically.
- Fixed an issue where the ranged weapons could hit the ghosts.
- Fixed an issue where the bear attacking a player would cause the camera to shake on another clients machine.
- Fixed a bug where the graphic settings were not applied to cams inside the bunkers
- Fix timer still showing and animation continuing to play if knocked down while consuming an item
- Fix mute button text not localizing and not switching to "un-mute" when pressed in the lobby
- Fix issue where gun wouldn't reload if the player was attacked while shooting and entering the safezone around the cabin at the same time

Join us in our Discord for our weekly MVP challenge! Get the highest MVP score in a 24 hr period and you can win a copy of the game to give to a friend and 20,000 survivor points to spend on yourself!

See you all in game!

-Project Winter Team
3 comments Read more

February 8

Hotfix update v0.1.6516 released!

In our effort to squash bugs as fast as you are finding them, we have a brand new bug fixing patch for the weekend!

Change log:

  • Wolves are now counted for progression tasks targeting animals
  • Harvesting bushes and trees with a pickaxe progression task now tracks herb bushes in addition to berry bushes
  • Fixed a bug where survivors can board the escape without it being called
  • Actually fixed the in-game exit message this time
  • Fixed crash when typing in text chat with various languages
  • Thai characters added, though no localization
  • Improvements to Chinese character set to add more characters
  • Improvements to multi-language support for names/chats
  • Improvements to recycling
  • Fix which should make the Caribou animate correctly
  • Additional minor bug fixes

Remember if you have any issues or want to chat with the community, we are all over in Discord, so drop in to chat.

See you all in game!

- Project Winter Team
2 comments Read more
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About This Game

Betray your friends in this 8 person multiplayer focused on social deception and survival.

Communication and teamwork is essential to the survivors’ ultimate goal of escape. Gather resources, repair structures, and brave the wilderness together. Just beware that there are traitors within the group who will be steadily gaining strength as the match progresses. Traitors only goal is to stop the survivors by any means necessary.


Escape to Survive
As a survivor amongst a group of strangers you will have to collect resources, battle the elements and complete a series of tasks in order to call in one of several rescue vehicles.

Hidden Roles
Amongst the group of survivors, lurk unidentified traitors. The traitors are known to each other but not the survivors. Their goal is to stop the survivors from escaping without being identified and killed.

Survivors cannot escape unless they work together. Players who wander off on their own will have difficulty surviving the elements, can fall victim to hostile wildlife, or become easy targets for the traitors.

There are several ways to communicate with other players, including proximity-based voice chat, private voice chat radio channels, text chat, and emotes - communication is key if the survivors have any hope of completing their tasks and defending against the traitors.

Betrayal & Deception
The traitors are outnumbered and weak when the game begins, they may infiltrate the survivors and earn their trust while they build up their strength. Survivors can never be 100% sure of who to trust. The traitors can take advantage of this by spreading lies, and pitting the survivors against each other.

Mature Content Description

The developers describe the content like this:

Cartoon Violence
Cartoon Blood

System Requirements

    • OS: Windows 7
    • Processor: AMD FX-6300 / 3rd or 4th gen i3
    • Memory: 4 GB RAM
    • Graphics: GTX 660 Ti / HD 7870
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: Windows 10
    • Processor: i5 6600 +
    • Memory: 8 GB RAM
    • Graphics: GTX 970
    • Network: Broadband Internet connection
    • Storage: 3 GB available space

What Curators Say

7 Curators have reviewed this product. Click here to see them.

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