Project Winter es un videojuego multijugador para 8 personas que se enfoca en decepción social y supervivencia. La comunicación y el trabajo en equipo son esenciales para alcanzar el objetivo final de los sobrevivientes: Escapar vivos. Encuentren recursos, reparen estructuras y desafíen a la naturaleza juntos.
Reseñas recientes:
Muy positivas (169) - El 84 % de las 169 reseñas de los usuarios en los últimos 30 días son positivas.
Reseñas generales:
Mayormente positivas (409) - El 75 % de las 409 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
23 MAY 2019
Desarrollador:

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Actualizaciones recientes Ver todos (29)

23 mayo

Content Update # 7 v1.0.8265 - 1.0 Launch and New features!



1.0 Is live! And with it are a few new features for you guys! Work together to open the armoury and find a cache of weapons to use to survive, or deceive. Two new ranged weapons have also been added, a crossbow and a tranquilizer gun. Poison the crossbow to apply the poisonous effects, or use the tranquilizer gun to slow the enemy down and stop their ability to speak to other players for a short time. Check below for some more details!

  • Armoury
    • Has a high chance of spawning ranged weapons inside
    • Only 1 per map!

  • Crossbow
    • Very quiet ranged weapon
    • Can be poisoned at the crafting station using the poison item

  • Tranquilizer Gun
    • Very quiet ranged weapon, does very little damage
    • Will slow the player when hit
    • Will stop the players ability to use proximity chat, text chat or radio chat when hit

  • New Maps!
    • 3 new maps to explore
    • New places to sabotage


And of course, bug fixes!:

  • Fixed issue with pickup prompts for items not appearing from destroyed resource nodes in certain circumstances
  • Dead players will no longer disappear from the exile menu, and can still be voted for (their votes for other players will be removed, however)
  • Fixed a bug where players would get stuck in the interactive lobby snowball fight
  • Players outside of the interactive lobby should not see snowball impacts
  • Fixed aiming near submarine bridge
  • Polish for blizzard visuals in yellow flag views
  • Fixed the druid fires
  • Updates to settings/control mapping
  • Updates to fonts and localization
  • Fixed issue with a controller conflict with cycling ghost abilities and opening the stats screen
  • Added tab key indicator to all contextual interactions that can be cycled, not just active ones
  • Fixed player ragdolls bouncing in certain cases
  • Adjusted UI on inventory for controller scrolling
  • Optimizations to reduce network traffic
  • New Steam items added
  • Bug fixes for announcement system
  • Nvidia Highlights disabled to address crashing issues
  • Reveal Health traitor ability disabled for now (not working correctly)
  • Voice chat proximity range reduced slightly
  • General improvements for animal AI
  • Multiple attack animals can now be spawned from surprise bunkers
  • Updated surprise bunker prefabs to create smoother jump path
  • Animals will now lose interest in players after a few seconds if the player enters an area inaccessible to the animal
  • Tightened hit box on wolves
  • Fixed an issue where wolves could be led up a set of stairs, breaking their pathing
  • Bear will roar instead of stand to indicate you are getting close
  • Fix issue with loading failures
  • Fix issue where players could use the report system to report themselves
  • Invite button should activate when players leave a lobby, not just when they join a partially full one
  • Smoke bomb activation should cancel when entering a safe zone
  • Melee attacks have an increased hit radius
  • Axes are positioned differently to hit closer to the player
  • Fixed issues with some achievements not tracking correctly
  • Fixed an issue with the camera zoom when player dies during a blizzard
  • General UI improvements
  • Fixed an issue where the cabin map wouldn’t always update when the 2nd objective beacon was activated
  • Player proximity voice chat names on HUD will now update when swapping clothes with another player
  • Audio updates (new sounds added, some existing sounds fixed)
  • Added music to the game that gets more intense as things happen



Thanks to everyone who has supported us up to this point, and to all new players… welcome! The game is what it is today due to the support and feedback of the players. All Early Access players will have their two exclusive EA Items rewarded to them today, claim them from the announcements section! We hope you enjoy the latest update!

So what is 1.0?
1.0 is the team finishing all the features we originally wanted in Project Winter + some valuable feedback from the community.

What is next?
We are not stopping at 1.0! We will be slowing down our content release schedule to monthly releases, rather than every two weeks as we have been previously. This will give us a bit more breathing room and make sure we release polished features. We will still be releasing bug fixing builds as needed, these will not necessarily be on a schedule depending on the severity of the issues seen.

Next content build will be scheduled for June 20th and we aim to include a lot of quality of life improvements on existing systems, all dependant on time, these features may include:

  • Quick match button
  • Stats / Profile Page
  • Social Rating
  • Iterate on repair objectives to make more interesting
  • Living ragdolls
  • Trap disarm item

As always, we look forward to your feedback and you can find us and other community members on our Discord (www.discord.gg/projectwinter)! Drop in and have a chat.
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16 mayo

Project Winter FREE Weekend + 25% Steam Sale



Project Winter is having a free weekend RIGHT NOW! We will also be having a 25% Steam Sale on this weekend. The free weekend and the sale end Monday morning, so don't miss out!

The Project Winter Discord is a great place to find players, stay connected with the game community and interact with our QA and Dev teams. It is also the best place to go to report bugs, players, and give feedback and suggestions about the game.

This weekend will be the last chance to join our Early Access community, if you play before May 23rd you will receive two Early Access Club exclusive items when we launch into 1.0!

8 comentarios Leer más

Reseñas

“In my opinion, it is one of the finest survival games out on the market. It has all the elements of a classic survival game, plus the survivor-traitor deception which adds a twist to the experience.”
The Indie Toaster

“Project Winter has solid gameplay and a beautiful art style.”
8/10 – Digital Chumps

“If you want a well-crafted game that has an amazing community, this is the one for you.”
7.5/10 – Culture of Gaming

Acerca de este juego



Traiciona a tus amigos en este juego multijugador de 8 personas centrado en la decepción social y la supervivencia.

La comunicación y el trabajo en equipo son esenciales para el objetivo final de escapar con otros sobrevivientes. Junta recursos, repara estructuras y desafía a la naturaleza. Solo recuerda que hay traidores dentro del grupo que ganarán fuerza constantemente como progresa la partida. El único objetivo de los traidores es detener a los sobrevivientes por cualquier medio necesario.

Caracteristicas:

Escapa y sobrevive
Como un sobreviviente en un grupo de extraños, tendrás que reunir recursos, luchar contra los elementos y completar una serie de objetivos para llamar a uno de los varios vehículos de rescate.

Roles ocultos
Entre el grupo de sobrevivientes, se esconden traidores no identificados. Los traidores se conocen entre ellos, pero los sobrevivientes no saben quien son. Su objetivo es evitar que los sobrevivientes escapen sin ser identificados y asesinados.

Trabaja en equipo
Los sobrevivientes no pueden escapar a menos que trabajen juntos. Los jugadores que deambulan solos tendrán dificultad para sobrevivir a los elementos, pueden ser víctimas de la vida silvestre hostil o convertirse en blancos fáciles para los traidores.

Comunicación
Hay varias formas de comunicarse con otros jugadores, incluido el chat de voz basado en la proximidad, los canales de radio de chat de voz privados, el chat de texto y los emotes. La comunicación es clave si los sobrevivientes quieren tener esperanzas de completar sus tareas y defenderse contra los traidores.

Traición y engaño
Los traidores son superados en número y débiles cuando comienza el juego, pueden infiltrarse en los sobrevivientes y ganar su confianza mientras se fortalecen. Los sobrevivientes nunca pueden estar 100% seguros de en quién confiar. Los traidores pueden aprovecharse de esto, difundiendo mentiras y enfrentando a los sobrevivientes entre sí.

Descripción del contenido para adultos

Los desarrolladores describen el contenido de las siguiente manera:

Cartoon Violence
Cartoon Blood

Requisitos del sistema

    Mínimo:
    • SO: Windows 7
    • Procesador: AMD FX-6300 / 3rd or 4th gen i3
    • Memoria: 4 GB de RAM
    • Gráficos: GTX 660 Ti / HD 7870
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 3 GB de espacio disponible
    Recomendado:
    • SO: Windows 10
    • Procesador: i5 6600 +
    • Memoria: 8 GB de RAM
    • Gráficos: GTX 970
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 3 GB de espacio disponible

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39 mentores han reseñado este producto. Haz clic aquí para verlos.

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