超受欢迎的古怪作品,“一款让你停不下来的放置型游戏”。探索,制作,收集并管理资源,寻找秘密并从零开始建造你的基地!买下土地进行探索和扩展吧!
最近评测:
特别好评 (692) - 过去 30 天内的 692 篇用户评测中有 82% 为好评。
全部评测:
特别好评 (3,410) - 3,410 篇用户的游戏评测中有 87% 为好评。
发行日期:
2019年4月18日
开发商:
发行商:

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最新更新 查看所有(27)

6月7日

Free Appreciation Update!



It's time, fellow Foragers!

This free update is a thank you to all of you! It is an ambitious amount to add in only a month, but we wanted to show our gratitude to all of you for the incredible level of support you have all shown since our release. We hope you enjoy!

As an additional thank you, Forager is for the first time on sale! New players can now get it at 15% off until Monday 10th! Tell your friends!

Special thanks to our awesome beta-testers that made sure the update was stable for all PC players alike! :steamhappy:



Features / Quality of Life

  • New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)

  • New Carpentry Station building with 10 new decorative items!

  • New Weather system with new visual effects. In the near future this will also contain gameplay modifiers! (There will soon be an option to turn this off for people having issues with old PCs)

  • Improved Sunrise/Sunsets

  • A TON of new ingame options!

  • Some new secret options...

  • Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!

  • Removes buffs from shrines if they cannot be used / assist the player

  • Disables cosmetic items being automatically equipped visually

  • Nerfs Fairy Aura healing effects

  • Increases enemy and boss max HP

  • Adds a button to auto-sort the inventory

  • Updates in-game roadmap



Bug Fixes / Stability
  • Fixes an issue where the “Tool Collector” feat would misfire
  • Removes a crash related to using a controller on upgraded vaults
  • Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
  • Stops the bow from firing if a different tool is selected
  • Allows for enemy’s coin drops to be influenced by amulets and lighthouses
  • Ensures that steam achievements are unlocked when feats are completed
  • Fixes various localization issues / typos
  • Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)
  • Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
  • Old saves now have carpentry station unlocked
  • Fixes a crash when opening vaults
  • Fixes a bug where starting in Classic mode unlocks the Addicted feat
  • Removes the rain sound from stacking multiple times
  • Stops beds and other new items from being used in the inventory
  • Resolves an issue where destroying a gate doesn't return the item
  • Ensures that roads are removed from the inventory when using them
  • Restores the 3rd row for vaults
  • Fixes issues with new items in the market
  • Stops torchbugs from instantly despawning
  • Shrinks the hitbox on the Carpentry Station to better represent its size
  • Prevents the mouse from falling behind certain menus
  • Stops you from placing roads on tiles that already have roads
  • Roads can no longer be placed on bridges
  • Fixes an issue where placing a fence on top of yourself messes up neighbor fences
  • New items can no longer be placed on water
  • Fixes an issue where the flower pot is invisible when dropped on the ground
  • Untoggles single click attacks when swapping items
  • Adds audio to hitting beds
  • Makes lights glow properly during the sunrise
  • Corrects the timing of music
  • You can't destroy tiles that are occupied by a familiar / drone
  • Changing some settings with a controller can crash the game
  • Controller does not work on the gamemode selection menu
  • Destroying land underneath roads does not destroy the road
  • You can get yourself stuck by buying an island on top of you
  • Using excavator on shrines can put digging spots on top of roads
  • Placing a fence can crash the game when you have too many fences
  • Having structure costs split between vault and inventory will only consume items from the inventory
  • Placing the mouse between two buttons in the rebind screen generates noise
  • The new artifact screen is slightly rotated
  • You can get stuck sleeping
  • Skeletons and demons don't spawn in the single island challenge
  • Drinking the mandragora potion can make structures disappear
  • Carpentry table isn't listed in skill description
  • Opening the skills menu while in bed will bug the player position
  • Single Island Challenge can't be completed
  • Secret rooms feat won't trigger
  • Camera does not zoom out in buy / build mode
  • You can exploit death to replenish energy
  • You can revert a sacrifice by re-entering your save
  • Inconsistencies while saving / reverting altar usage in skull maze (after exiting the game)
  • Can't save the options of a save file while in dungeons



We hope you enjoy all the new stuff! It was a ton of fun to make, and we have plans to keep working on this game for as long as you want us to!

Thank you for your support and happy foraging!
121 条留言 了解更多

5月29日

Open Beta for the Appreciation Update starts now!

1.9.0 marks the public beta testing period for the Appreciation Update! This is our first major update for Forager, bringing tons of new exciting content. This beta period is intended to let us find any bugs that may exist in this new version.

For the time being, the beta is only available on Steam and Windows, and only has new localized text for English.

Please note that playing on beta versions of Forager may be unstable, and could permanently corrupt your save data/crash at any time!

And lastly, before we dive into it, this update is a thank you to all of you! It is an ambitious amount to add in only a month, but we wanted to show our gratitude to all of you for the incredible level of support you have all shown since our release. We hope you enjoy!



How to Play the Open Beta

  • Right-click on Forager in your Steam library
  • Go to properties
  • Click on the “BETAS” tab
  • Select “beta” from the dropdown



And here is the changelog!





Features / Quality of Life

  • New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)

  • New Carpentry Station building with 10 new decorative items!

  • New Weather system with new visual effects. In the near future this will also contain gameplay modifiers!

  • Improved Sunrise/Sunsets

  • A TON of new ingame options!

  • Some new secret options...

  • Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!

  • Removes buffs from shrines if they cannot be used / assist the player

  • Disables cosmetic items being automatically equipped visually

  • Nerfs Fairy Aura healing effects

  • Increases enemy and boss max HP

  • Adds a button to auto-sort the inventory

  • Updates in-game roadmap





Bug Fixes / Stability
  • Fixes an issue where the “Tool Collector” feat would misfire
  • Removes a crash related to using a controller on upgraded vaults
  • Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
  • Stops the bow from firing if a different tool is selected
  • Allows for enemy’s coin drops to be influenced by amulets and lighthouses
  • Ensures that steam achievements are unlocked when feats are completed
  • Fixes various localization issues / typos
  • Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)





The idea is to have this open beta for adventurous players to help us playtest, and once it's stable enough, officially release it to everyone!

Please let us know what you think! :steamhappy:

Beta Updates

1.9.1
  • Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
  • Old saves now have carpentry station unlocked
  • Fixes a crash when opening vaults
  • Fixes a bug where starting in Classic mode unlocks the Addicted feat
  • Removes the rain sound from stacking multiple times
  • Stops beds and other new items from being used in the inventory
  • Resolves an issue where destroying a gate doesn't return the item
  • Ensures that roads are removed from the inventory when using them

1.9.2
  • Restores the 3rd row for vaults
  • Fixes issues with new items in the market
  • Stops torchbugs from instantly despawning
  • Shrinks the hitbox on the Carpentry Station to better represent its size
  • Prevents the mouse from falling behind certain menus
  • Stops you from placing roads on tiles that already have roads
  • Roads can no longer be placed on bridges
  • Fixes an issue where placing a fence on top of yourself messes up neighbor fences
  • New items can no longer be placed on water
  • Fixes an issue where the flower pot is invisible when dropped on the ground
  • Untoggles single click attacks when swapping items
  • Adds audio to hitting beds
  • Makes lights glow properly during the sunrise
  • Corrects the timing of music

Bugs fixed in 1.9.3
  • You can't destroy tiles that are occupied by a familiar / drone
  • Changing some settings with a controller can crash the game
  • Controller does not work on the gamemode selection menu
  • Destroying land underneath roads does not destroy the road
  • You can get yourself stuck by buying an island on top of you
  • Using excavator on shrines can put digging spots on top of roads
  • Placing a fence can crash the game when you have too many fences
  • Having structure costs split between vault and inventory will only consume items from the inventory
  • Placing the mouse between two buttons in the rebind screen generates noise
  • The new artifact screen is slightly rotated
  • You can get stuck sleeping
  • Skeletons and demons don't spawn in the single island challenge
  • Drinking the mandragora potion can make structures dissapear
  • Carpentry table isn't listed in skill description
  • Opening the skills menu while in bed will bug the player position
  • Single Island Challenge can't be completed
  • Secret rooms feat won't trigger
  • Camera does not zoom out in buy / build mode
  • You can exploit death to replenish energy
  • You can revert a sacrifice by re-entering your save
  • Inconsistencies while saving / reverting altar usage in skull maze (after exiting the game)
  • Can't save the options of a save file while in dungeons
106 条留言 了解更多

大家都很希望能够继续玩到FORAGER,所以这款作品就这么诞生了!准备好在Steam上体验超过10个小时的精彩内容吧!

游戏始于一次游戏开发大赛(Forager当时赢得了第二名的位置!),有超过7万人玩到了这款游戏而且都很喜爱当时的原型作品! 大家都很希望能够继续玩到FORAGER,所以这款作品就这么诞生了!准备好在Steam上体验超过15个小时的精彩内容吧!



在继续开发了整整一年后,现在Steam版本的游戏加入了大量全新的内容,系统和独家的功能!

  • 新的大陆和生态(沙漠,目的,雪山,火山等!)
  • 加入了战斗机制!(地牢,首领战,大型战斗,夜间入侵等)。
  • 与NPC进行互动。寻找古怪的同伴交谈并进行交易。
  • 农场机制,包括照看各种动物,种植各种作物和草药。
  • 考古机制。成为专业的寻密者,探索大型遗迹,挖掘古代神器,最后通过你的博物馆向世人展示你的收藏!
  • 炼金与符文系统。这一系统让你能够全身心投入疯狂的巫术幻想,用简单的炸药就能破坏巨型的资源矿藏,甚至用强大的法术召唤出巨大的树木。
  • 在自由的升级系统中学习并掌握16种以上的全新技能,按照自己的意愿分配获得的经验。这会让技能的总数提升到64种,而且每一种都能解锁新的道具,建筑,以及可以改变游戏性的关键物品!
  • 随机事件终于也加入了游戏!
  • 新的资源,目标,建筑,动物,谜题,秘密等!所有内容都加倍呈现!
  • Steam独家内容!

关于这款游戏

Forager是一款2D开放世界游戏,它的灵感来自于众多探索类,农场类和建造类游戏,比如《星露谷》,《泰拉瑞亚》以及《塞尔达》系列。



白手起家开始发展你的基地,技能,装备,朋友关系网(还有敌人!),并按照你的意愿亲手规划未来!Forager的游玩方式多种多样……

成为……一名收集者

成为……一名农夫

成为……一名商人

成为……一名冒险家

成为……一名建造者










系统需求

Windows
SteamOS + Linux
    最低配置:
    • 操作系统: Windows XP and above
    • 处理器: 1.2Ghz
    • 内存: 1024 MB RAM
    • 图形: 512MB
    • 存储空间: 需要 200 MB 可用空间
    最低配置:
    • 操作系统: Ubuntu 12.04/Steam OS
    • 处理器: 1.2Ghz
    • 图形: 512MB
    • 存储空间: 需要 200 MB 可用空间

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