The highly popular and quirky "idle game that you want to actively keep playing". Explore, craft, gather & manage resources, find secrets and build your base out of nothing! Buy land to explore and expand!
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極度好評 (3,413) - 3,413 篇使用者評論中有 87% 給予此遊戲好評。
發行日期:
2019 年 4 月 18 日
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最新更新 檢視全部(27)

6 月 7 日

Free Appreciation Update!



It's time, fellow Foragers!

This free update is a thank you to all of you! It is an ambitious amount to add in only a month, but we wanted to show our gratitude to all of you for the incredible level of support you have all shown since our release. We hope you enjoy!

As an additional thank you, Forager is for the first time on sale! New players can now get it at 15% off until Monday 10th! Tell your friends!

Special thanks to our awesome beta-testers that made sure the update was stable for all PC players alike! :steamhappy:



Features / Quality of Life

  • New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)

  • New Carpentry Station building with 10 new decorative items!

  • New Weather system with new visual effects. In the near future this will also contain gameplay modifiers! (There will soon be an option to turn this off for people having issues with old PCs)

  • Improved Sunrise/Sunsets

  • A TON of new ingame options!

  • Some new secret options...

  • Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!

  • Removes buffs from shrines if they cannot be used / assist the player

  • Disables cosmetic items being automatically equipped visually

  • Nerfs Fairy Aura healing effects

  • Increases enemy and boss max HP

  • Adds a button to auto-sort the inventory

  • Updates in-game roadmap



Bug Fixes / Stability
  • Fixes an issue where the “Tool Collector” feat would misfire
  • Removes a crash related to using a controller on upgraded vaults
  • Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
  • Stops the bow from firing if a different tool is selected
  • Allows for enemy’s coin drops to be influenced by amulets and lighthouses
  • Ensures that steam achievements are unlocked when feats are completed
  • Fixes various localization issues / typos
  • Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)
  • Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
  • Old saves now have carpentry station unlocked
  • Fixes a crash when opening vaults
  • Fixes a bug where starting in Classic mode unlocks the Addicted feat
  • Removes the rain sound from stacking multiple times
  • Stops beds and other new items from being used in the inventory
  • Resolves an issue where destroying a gate doesn't return the item
  • Ensures that roads are removed from the inventory when using them
  • Restores the 3rd row for vaults
  • Fixes issues with new items in the market
  • Stops torchbugs from instantly despawning
  • Shrinks the hitbox on the Carpentry Station to better represent its size
  • Prevents the mouse from falling behind certain menus
  • Stops you from placing roads on tiles that already have roads
  • Roads can no longer be placed on bridges
  • Fixes an issue where placing a fence on top of yourself messes up neighbor fences
  • New items can no longer be placed on water
  • Fixes an issue where the flower pot is invisible when dropped on the ground
  • Untoggles single click attacks when swapping items
  • Adds audio to hitting beds
  • Makes lights glow properly during the sunrise
  • Corrects the timing of music
  • You can't destroy tiles that are occupied by a familiar / drone
  • Changing some settings with a controller can crash the game
  • Controller does not work on the gamemode selection menu
  • Destroying land underneath roads does not destroy the road
  • You can get yourself stuck by buying an island on top of you
  • Using excavator on shrines can put digging spots on top of roads
  • Placing a fence can crash the game when you have too many fences
  • Having structure costs split between vault and inventory will only consume items from the inventory
  • Placing the mouse between two buttons in the rebind screen generates noise
  • The new artifact screen is slightly rotated
  • You can get stuck sleeping
  • Skeletons and demons don't spawn in the single island challenge
  • Drinking the mandragora potion can make structures disappear
  • Carpentry table isn't listed in skill description
  • Opening the skills menu while in bed will bug the player position
  • Single Island Challenge can't be completed
  • Secret rooms feat won't trigger
  • Camera does not zoom out in buy / build mode
  • You can exploit death to replenish energy
  • You can revert a sacrifice by re-entering your save
  • Inconsistencies while saving / reverting altar usage in skull maze (after exiting the game)
  • Can't save the options of a save file while in dungeons



We hope you enjoy all the new stuff! It was a ton of fun to make, and we have plans to keep working on this game for as long as you want us to!

Thank you for your support and happy foraging!
122 則留言 繼續閱讀

5 月 29 日

Open Beta for the Appreciation Update starts now!

1.9.0 marks the public beta testing period for the Appreciation Update! This is our first major update for Forager, bringing tons of new exciting content. This beta period is intended to let us find any bugs that may exist in this new version.

For the time being, the beta is only available on Steam and Windows, and only has new localized text for English.

Please note that playing on beta versions of Forager may be unstable, and could permanently corrupt your save data/crash at any time!

And lastly, before we dive into it, this update is a thank you to all of you! It is an ambitious amount to add in only a month, but we wanted to show our gratitude to all of you for the incredible level of support you have all shown since our release. We hope you enjoy!



How to Play the Open Beta

  • Right-click on Forager in your Steam library
  • Go to properties
  • Click on the “BETAS” tab
  • Select “beta” from the dropdown



And here is the changelog!





Features / Quality of Life

  • New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)

  • New Carpentry Station building with 10 new decorative items!

  • New Weather system with new visual effects. In the near future this will also contain gameplay modifiers!

  • Improved Sunrise/Sunsets

  • A TON of new ingame options!

  • Some new secret options...

  • Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!

  • Removes buffs from shrines if they cannot be used / assist the player

  • Disables cosmetic items being automatically equipped visually

  • Nerfs Fairy Aura healing effects

  • Increases enemy and boss max HP

  • Adds a button to auto-sort the inventory

  • Updates in-game roadmap





Bug Fixes / Stability
  • Fixes an issue where the “Tool Collector” feat would misfire
  • Removes a crash related to using a controller on upgraded vaults
  • Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
  • Stops the bow from firing if a different tool is selected
  • Allows for enemy’s coin drops to be influenced by amulets and lighthouses
  • Ensures that steam achievements are unlocked when feats are completed
  • Fixes various localization issues / typos
  • Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)





The idea is to have this open beta for adventurous players to help us playtest, and once it's stable enough, officially release it to everyone!

Please let us know what you think! :steamhappy:

Beta Updates

1.9.1
  • Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
  • Old saves now have carpentry station unlocked
  • Fixes a crash when opening vaults
  • Fixes a bug where starting in Classic mode unlocks the Addicted feat
  • Removes the rain sound from stacking multiple times
  • Stops beds and other new items from being used in the inventory
  • Resolves an issue where destroying a gate doesn't return the item
  • Ensures that roads are removed from the inventory when using them

1.9.2
  • Restores the 3rd row for vaults
  • Fixes issues with new items in the market
  • Stops torchbugs from instantly despawning
  • Shrinks the hitbox on the Carpentry Station to better represent its size
  • Prevents the mouse from falling behind certain menus
  • Stops you from placing roads on tiles that already have roads
  • Roads can no longer be placed on bridges
  • Fixes an issue where placing a fence on top of yourself messes up neighbor fences
  • New items can no longer be placed on water
  • Fixes an issue where the flower pot is invisible when dropped on the ground
  • Untoggles single click attacks when swapping items
  • Adds audio to hitting beds
  • Makes lights glow properly during the sunrise
  • Corrects the timing of music

Bugs fixed in 1.9.3
  • You can't destroy tiles that are occupied by a familiar / drone
  • Changing some settings with a controller can crash the game
  • Controller does not work on the gamemode selection menu
  • Destroying land underneath roads does not destroy the road
  • You can get yourself stuck by buying an island on top of you
  • Using excavator on shrines can put digging spots on top of roads
  • Placing a fence can crash the game when you have too many fences
  • Having structure costs split between vault and inventory will only consume items from the inventory
  • Placing the mouse between two buttons in the rebind screen generates noise
  • The new artifact screen is slightly rotated
  • You can get stuck sleeping
  • Skeletons and demons don't spawn in the single island challenge
  • Drinking the mandragora potion can make structures dissapear
  • Carpentry table isn't listed in skill description
  • Opening the skills menu while in bed will bug the player position
  • Single Island Challenge can't be completed
  • Secret rooms feat won't trigger
  • Camera does not zoom out in buy / build mode
  • You can exploit death to replenish energy
  • You can revert a sacrifice by re-entering your save
  • Inconsistencies while saving / reverting altar usage in skull maze (after exiting the game)
  • Can't save the options of a save file while in dungeons
106 則留言 繼續閱讀

YOU WERE ASKING FOR MORE FORAGER...

Originally made for a jam (in which Forager won second place!), over 200,000 players tried and LOVED the prototype! You were all asking for MORE FORAGER, so here it goes! A full 15+ hour experience for everyone on Steam!



After a full year of development, the game on Steam features a TON of new content, systems, and exclusive features!

  • New lands and biomes (Deserts, Graveyards, Snowy Mountains, Volcanoes, and more!)
  • Combat mechanics have been added! (Dungeons, Bosses, Raids, Night time invasions, etc).
  • NPC interaction. Find quirky companions to trade or talk with.
  • Farming mechanics, including caring for animals and the harvesting of all sorts of crops and herbs.
  • Archaeology mechanics. Play as a professional secret-finder as you raid ruins, dig for artifacts and display your findings in your own museum!
  • Alchemy & Rune Inscription mechanics. Allowing you to go all in on the crazy wizard fantasy, destroying big masses of resources with a single bomb or creating trees out of nothing with a powerful spellbook.
  • 16+ new skills to learn and master, in a free-form upgrade system that allows you to customize your experience as you see fit. This brings the number of skills up to 64 total, each unlocking new items, structures or gameplay modifiers!
  • Random events have finally been added!
  • New resources, objects, structures, animals, puzzles, secrets and more! More EVERYTHING!
  • Steam only features!

關於此遊戲

Forager is a 2D open world game inspired by exploration, farming and crafting games such as Stardew Valley, Terraria & Zelda.

  • Gather, collect and manage resources.
  • Craft useful items & structures.
  • Build and grow a base out of nothing. Buy land to expand and explore.
  • Level up and learn new skills, abilities, and blueprints.
  • Solve puzzles, find secrets and raid dungeons!
  • Achieve anything you want! The choice is yours, you set your own goals to work towards!



Start small and improve your base, skills, equipment, network of friends (and enemies!) and build your future as you see fit! You can play Forager in a very varied array of playstyles...

BECOME... A GATHERER

BECOME... A FARMER

BECOME... A MERCHANT

BECOME... AN ADVENTURER

BECOME... A BUILDER










系統需求

Windows
SteamOS + Linux
    最低配備:
    • 作業系統: Windows XP and above
    • 處理器: 1.2Ghz
    • 記憶體: 1024 MB 記憶體
    • 顯示卡: 512MB
    • 儲存空間: 200 MB 可用空間
    最低配備:
    • 作業系統: Ubuntu 12.04/Steam OS
    • 處理器: 1.2Ghz
    • 顯示卡: 512MB
    • 儲存空間: 200 MB 可用空間

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