The highly popular and quirky "idle game that you want to actively keep playing". Explore, craft, gather & manage resources, find secrets and build your base out of nothing! Buy land to explore and expand!
Recent Reviews:
Overwhelmingly Positive (2,284) - 97% of the 2,284 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (5,694) - 91% of the 5,694 user reviews for this game are positive.
Release Date:
Apr 18, 2019
Developer:
Publisher:

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Recent updates View all (28)

July 8

Forager coming to Nintendo Switch and PS4 this month!

Hey Foragers!

We are working super hard on the Combat Update that will release in 1-2 months!

In the meantime, I wanted to let you know that we finally got the console ports ready and Forager will come out on Nintendo Switch and PS4 on July 30th!

The console versions of the game will receive all content updates we develop for PC.

Additionally, we are working with a few retail partners to give you some extra goodies if you pre-order the physical version:



The physical version of the game includes an exclusive poster that can't be obtained anywhere else and some super cool stickers!

The game will be available to be pre-ordered from the Nintendo eShop, the PlayStation Store, GameStop, Target, Best Buy, and Amazon.

Pre-order for Nintendo Switch now

Pre-order for PS4 now


That's it for now! I will have some details on the upcoming Combat Update very soon, we have been reworking a bunch of combat/enemy AI stuff and the game is now... surprisingly difficult! :steamhappy:

As always, all updates will be free for everyone forever.


Happy Foraging!

35 comments Read more

June 7

Free Appreciation Update!



It's time, fellow Foragers!

This free update is a thank you to all of you! It is an ambitious amount to add in only a month, but we wanted to show our gratitude to all of you for the incredible level of support you have all shown since our release. We hope you enjoy!

As an additional thank you, Forager is for the first time on sale! New players can now get it at 15% off until Monday 10th! Tell your friends!

Special thanks to our awesome beta-testers that made sure the update was stable for all PC players alike! :steamhappy:



Features / Quality of Life

  • New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)

  • New Carpentry Station building with 10 new decorative items!

  • New Weather system with new visual effects. In the near future this will also contain gameplay modifiers! (There will soon be an option to turn this off for people having issues with old PCs)

  • Improved Sunrise/Sunsets

  • A TON of new ingame options!

  • Some new secret options...

  • Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!

  • Removes buffs from shrines if they cannot be used / assist the player

  • Disables cosmetic items being automatically equipped visually

  • Nerfs Fairy Aura healing effects

  • Increases enemy and boss max HP

  • Adds a button to auto-sort the inventory

  • Updates in-game roadmap



Bug Fixes / Stability
  • Fixes an issue where the “Tool Collector” feat would misfire
  • Removes a crash related to using a controller on upgraded vaults
  • Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
  • Stops the bow from firing if a different tool is selected
  • Allows for enemy’s coin drops to be influenced by amulets and lighthouses
  • Ensures that steam achievements are unlocked when feats are completed
  • Fixes various localization issues / typos
  • Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)
  • Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
  • Old saves now have carpentry station unlocked
  • Fixes a crash when opening vaults
  • Fixes a bug where starting in Classic mode unlocks the Addicted feat
  • Removes the rain sound from stacking multiple times
  • Stops beds and other new items from being used in the inventory
  • Resolves an issue where destroying a gate doesn't return the item
  • Ensures that roads are removed from the inventory when using them
  • Restores the 3rd row for vaults
  • Fixes issues with new items in the market
  • Stops torchbugs from instantly despawning
  • Shrinks the hitbox on the Carpentry Station to better represent its size
  • Prevents the mouse from falling behind certain menus
  • Stops you from placing roads on tiles that already have roads
  • Roads can no longer be placed on bridges
  • Fixes an issue where placing a fence on top of yourself messes up neighbor fences
  • New items can no longer be placed on water
  • Fixes an issue where the flower pot is invisible when dropped on the ground
  • Untoggles single click attacks when swapping items
  • Adds audio to hitting beds
  • Makes lights glow properly during the sunrise
  • Corrects the timing of music
  • You can't destroy tiles that are occupied by a familiar / drone
  • Changing some settings with a controller can crash the game
  • Controller does not work on the gamemode selection menu
  • Destroying land underneath roads does not destroy the road
  • You can get yourself stuck by buying an island on top of you
  • Using excavator on shrines can put digging spots on top of roads
  • Placing a fence can crash the game when you have too many fences
  • Having structure costs split between vault and inventory will only consume items from the inventory
  • Placing the mouse between two buttons in the rebind screen generates noise
  • The new artifact screen is slightly rotated
  • You can get stuck sleeping
  • Skeletons and demons don't spawn in the single island challenge
  • Drinking the mandragora potion can make structures disappear
  • Carpentry table isn't listed in skill description
  • Opening the skills menu while in bed will bug the player position
  • Single Island Challenge can't be completed
  • Secret rooms feat won't trigger
  • Camera does not zoom out in buy / build mode
  • You can exploit death to replenish energy
  • You can revert a sacrifice by re-entering your save
  • Inconsistencies while saving / reverting altar usage in skull maze (after exiting the game)
  • Can't save the options of a save file while in dungeons



We hope you enjoy all the new stuff! It was a ton of fun to make, and we have plans to keep working on this game for as long as you want us to!

Thank you for your support and happy foraging!
138 comments Read more

YOU WERE ASKING FOR MORE FORAGER...

Originally made for a jam (in which Forager won second place!), over 200,000 players tried and LOVED the prototype! You were all asking for MORE FORAGER, so here it goes! A full 15+ hour experience for everyone on Steam!



After a full year of development, the game on Steam features a TON of new content, systems, and exclusive features!

  • New lands and biomes (Deserts, Graveyards, Snowy Mountains, Volcanoes, and more!)
  • Combat mechanics have been added! (Dungeons, Bosses, Raids, Night time invasions, etc).
  • NPC interaction. Find quirky companions to trade or talk with.
  • Farming mechanics, including caring for animals and the harvesting of all sorts of crops and herbs.
  • Archaeology mechanics. Play as a professional secret-finder as you raid ruins, dig for artifacts and display your findings in your own museum!
  • Alchemy & Rune Inscription mechanics. Allowing you to go all in on the crazy wizard fantasy, destroying big masses of resources with a single bomb or creating trees out of nothing with a powerful spellbook.
  • 16+ new skills to learn and master, in a free-form upgrade system that allows you to customize your experience as you see fit. This brings the number of skills up to 64 total, each unlocking new items, structures or gameplay modifiers!
  • Random events have finally been added!
  • New resources, objects, structures, animals, puzzles, secrets and more! More EVERYTHING!
  • Steam only features!

About This Game

Forager is a 2D open world game inspired by exploration, farming and crafting games such as Stardew Valley, Terraria & Zelda.

  • Gather, collect and manage resources.
  • Craft useful items & structures.
  • Build and grow a base out of nothing. Buy land to expand and explore.
  • Level up and learn new skills, abilities, and blueprints.
  • Solve puzzles, find secrets and raid dungeons!
  • Achieve anything you want! The choice is yours, you set your own goals to work towards!



Start small and improve your base, skills, equipment, network of friends (and enemies!) and build your future as you see fit! You can play Forager in a very varied array of playstyles...

BECOME... A GATHERER

BECOME... A FARMER

BECOME... A MERCHANT

BECOME... AN ADVENTURER

BECOME... A BUILDER










System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows XP and above
    • Processor: 1.2Ghz
    • Memory: 1024 MB RAM
    • Graphics: 512MB
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 12.04/Steam OS
    • Processor: 1.2Ghz
    • Graphics: 512MB
    • Storage: 200 MB available space

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