"한 번 플레이하면 멈출 수 없는" 기발하면서도 유명한 방치형 게임이 왔습니다! 무일푼으로 시작하여 모험하고, 제작하고, 수집하고, 관리하고, 비밀을 찾아가며 당신만의 보금자리를 건설하세요! 모험이 끝나면 새로운 토지를 구입해 또 다른 모험을 떠나세요!
최근 평가:
매우 긍정적 (689) - 지난 30일 동안의 사용자 평가 689건 중 82% 가 긍정적입니다.
모든 평가
매우 긍정적 (3,405) - 이 게임에 대한 사용자 평가 3,405개 중 87% 가 긍정적입니다.
출시 날짜:
2019년 4월 18일
개발자:
배급사:

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Forager 구매

 

최신 업데이트 모두 보기 (27)

2019년 6월 7일

Free Appreciation Update!



It's time, fellow Foragers!

This free update is a thank you to all of you! It is an ambitious amount to add in only a month, but we wanted to show our gratitude to all of you for the incredible level of support you have all shown since our release. We hope you enjoy!

As an additional thank you, Forager is for the first time on sale! New players can now get it at 15% off until Monday 10th! Tell your friends!

Special thanks to our awesome beta-testers that made sure the update was stable for all PC players alike! :steamhappy:



Features / Quality of Life

  • New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)

  • New Carpentry Station building with 10 new decorative items!

  • New Weather system with new visual effects. In the near future this will also contain gameplay modifiers! (There will soon be an option to turn this off for people having issues with old PCs)

  • Improved Sunrise/Sunsets

  • A TON of new ingame options!

  • Some new secret options...

  • Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!

  • Removes buffs from shrines if they cannot be used / assist the player

  • Disables cosmetic items being automatically equipped visually

  • Nerfs Fairy Aura healing effects

  • Increases enemy and boss max HP

  • Adds a button to auto-sort the inventory

  • Updates in-game roadmap



Bug Fixes / Stability
  • Fixes an issue where the “Tool Collector” feat would misfire
  • Removes a crash related to using a controller on upgraded vaults
  • Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
  • Stops the bow from firing if a different tool is selected
  • Allows for enemy’s coin drops to be influenced by amulets and lighthouses
  • Ensures that steam achievements are unlocked when feats are completed
  • Fixes various localization issues / typos
  • Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)
  • Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
  • Old saves now have carpentry station unlocked
  • Fixes a crash when opening vaults
  • Fixes a bug where starting in Classic mode unlocks the Addicted feat
  • Removes the rain sound from stacking multiple times
  • Stops beds and other new items from being used in the inventory
  • Resolves an issue where destroying a gate doesn't return the item
  • Ensures that roads are removed from the inventory when using them
  • Restores the 3rd row for vaults
  • Fixes issues with new items in the market
  • Stops torchbugs from instantly despawning
  • Shrinks the hitbox on the Carpentry Station to better represent its size
  • Prevents the mouse from falling behind certain menus
  • Stops you from placing roads on tiles that already have roads
  • Roads can no longer be placed on bridges
  • Fixes an issue where placing a fence on top of yourself messes up neighbor fences
  • New items can no longer be placed on water
  • Fixes an issue where the flower pot is invisible when dropped on the ground
  • Untoggles single click attacks when swapping items
  • Adds audio to hitting beds
  • Makes lights glow properly during the sunrise
  • Corrects the timing of music
  • You can't destroy tiles that are occupied by a familiar / drone
  • Changing some settings with a controller can crash the game
  • Controller does not work on the gamemode selection menu
  • Destroying land underneath roads does not destroy the road
  • You can get yourself stuck by buying an island on top of you
  • Using excavator on shrines can put digging spots on top of roads
  • Placing a fence can crash the game when you have too many fences
  • Having structure costs split between vault and inventory will only consume items from the inventory
  • Placing the mouse between two buttons in the rebind screen generates noise
  • The new artifact screen is slightly rotated
  • You can get stuck sleeping
  • Skeletons and demons don't spawn in the single island challenge
  • Drinking the mandragora potion can make structures disappear
  • Carpentry table isn't listed in skill description
  • Opening the skills menu while in bed will bug the player position
  • Single Island Challenge can't be completed
  • Secret rooms feat won't trigger
  • Camera does not zoom out in buy / build mode
  • You can exploit death to replenish energy
  • You can revert a sacrifice by re-entering your save
  • Inconsistencies while saving / reverting altar usage in skull maze (after exiting the game)
  • Can't save the options of a save file while in dungeons



We hope you enjoy all the new stuff! It was a ton of fun to make, and we have plans to keep working on this game for as long as you want us to!

Thank you for your support and happy foraging!
댓글 121 개 더 읽어보기

2019년 5월 29일

Open Beta for the Appreciation Update starts now!

1.9.0 marks the public beta testing period for the Appreciation Update! This is our first major update for Forager, bringing tons of new exciting content. This beta period is intended to let us find any bugs that may exist in this new version.

For the time being, the beta is only available on Steam and Windows, and only has new localized text for English.

Please note that playing on beta versions of Forager may be unstable, and could permanently corrupt your save data/crash at any time!

And lastly, before we dive into it, this update is a thank you to all of you! It is an ambitious amount to add in only a month, but we wanted to show our gratitude to all of you for the incredible level of support you have all shown since our release. We hope you enjoy!



How to Play the Open Beta

  • Right-click on Forager in your Steam library
  • Go to properties
  • Click on the “BETAS” tab
  • Select “beta” from the dropdown



And here is the changelog!





Features / Quality of Life

  • New Game Modes (Single Island Challenge in which you need to get all Tools to win and Speedrun Mode in which you need to get all Feats to win, with more to come in future updates!)

  • New Carpentry Station building with 10 new decorative items!

  • New Weather system with new visual effects. In the near future this will also contain gameplay modifiers!

  • Improved Sunrise/Sunsets

  • A TON of new ingame options!

  • Some new secret options...

  • Improves crash-proof saving. Losing savefiles to random crashes or computer shutdowns should be much rarer now!

  • Removes buffs from shrines if they cannot be used / assist the player

  • Disables cosmetic items being automatically equipped visually

  • Nerfs Fairy Aura healing effects

  • Increases enemy and boss max HP

  • Adds a button to auto-sort the inventory

  • Updates in-game roadmap





Bug Fixes / Stability
  • Fixes an issue where the “Tool Collector” feat would misfire
  • Removes a crash related to using a controller on upgraded vaults
  • Prevents an issue where opening a treasure chest before skill requirements are met can prevent players from 100% completing the game
  • Stops the bow from firing if a different tool is selected
  • Allows for enemy’s coin drops to be influenced by amulets and lighthouses
  • Ensures that steam achievements are unlocked when feats are completed
  • Fixes various localization issues / typos
  • Optimizes placing buildings late game (fixing an issue where building new structures late game would temporarily freeze the game)





The idea is to have this open beta for adventurous players to help us playtest, and once it's stable enough, officially release it to everyone!

Please let us know what you think! :steamhappy:

Beta Updates

1.9.1
  • Fixes an issue where sorting your inventory made items vanish (try sorting your inventory again now, the items should reappear)
  • Old saves now have carpentry station unlocked
  • Fixes a crash when opening vaults
  • Fixes a bug where starting in Classic mode unlocks the Addicted feat
  • Removes the rain sound from stacking multiple times
  • Stops beds and other new items from being used in the inventory
  • Resolves an issue where destroying a gate doesn't return the item
  • Ensures that roads are removed from the inventory when using them

1.9.2
  • Restores the 3rd row for vaults
  • Fixes issues with new items in the market
  • Stops torchbugs from instantly despawning
  • Shrinks the hitbox on the Carpentry Station to better represent its size
  • Prevents the mouse from falling behind certain menus
  • Stops you from placing roads on tiles that already have roads
  • Roads can no longer be placed on bridges
  • Fixes an issue where placing a fence on top of yourself messes up neighbor fences
  • New items can no longer be placed on water
  • Fixes an issue where the flower pot is invisible when dropped on the ground
  • Untoggles single click attacks when swapping items
  • Adds audio to hitting beds
  • Makes lights glow properly during the sunrise
  • Corrects the timing of music

Bugs fixed in 1.9.3
  • You can't destroy tiles that are occupied by a familiar / drone
  • Changing some settings with a controller can crash the game
  • Controller does not work on the gamemode selection menu
  • Destroying land underneath roads does not destroy the road
  • You can get yourself stuck by buying an island on top of you
  • Using excavator on shrines can put digging spots on top of roads
  • Placing a fence can crash the game when you have too many fences
  • Having structure costs split between vault and inventory will only consume items from the inventory
  • Placing the mouse between two buttons in the rebind screen generates noise
  • The new artifact screen is slightly rotated
  • You can get stuck sleeping
  • Skeletons and demons don't spawn in the single island challenge
  • Drinking the mandragora potion can make structures dissapear
  • Carpentry table isn't listed in skill description
  • Opening the skills menu while in bed will bug the player position
  • Single Island Challenge can't be completed
  • Secret rooms feat won't trigger
  • Camera does not zoom out in buy / build mode
  • You can exploit death to replenish energy
  • You can revert a sacrifice by re-entering your save
  • Inconsistencies while saving / reverting altar usage in skull maze (after exiting the game)
  • Can't save the options of a save file while in dungeons
댓글 106 개 더 읽어보기

더욱 Forager의 세계를 모험하고 싶다는 요청에 부응하여, 10시간 이상 즐길 수 있는 Steam판이 여러분을 찾아갑니다!

Forager는 게임잼 행사에서 제작된 게임입니다. 무려 2위를 차지하는 영광을 누렸으며 200,000명이 넘는 플레이어가 프로토타입을 즐겨주셨습니다. 더욱 Forager의 세계를 모험하고 싶다는 요청에 부응하여, 15시간 이상 즐길 수 있는 Steam판이 여러분을 찾아갑니다!



1년 동안 튼튼하게 개발하여, Steam판은 어마어마한 콘텐츠와 시스템, 그리고 Steam판만의 독자적인 기능이 추가되었습니다!

  • 새로운 대륙과 생태계 (사막, 묘지, 설산, 화산, 등등!)
  • 전투 시스템이 추가되었습니다! (던전, 보스, 레이드, 야간 습격, 등등).
  • NPC와 상호작용할 수 있습니다. 거래하거나 함께 대화할 동료를 찾아보세요.
  • 농사를 지을 수 있습니다. 가축을 키우거나 다양한 농작물 및 허브를 수확해보세요.
  • 고고학자가 되어보세요. 유적을 탐험하며 유물을 발견하면 여러분만의 박물관에 전시해보세요!
  • 연금술과 룬 문자 시스템이 있습니다. 강력한 마도서를 다루어 단번에 폭발을 일으켜 채굴하거나,
    아무것도 없는 곳에 나무를 만들어내는 등 판타지 세계에나 나올 법한 다양한 마법을 시도해보세요!
  • 16개 이상의 스킬을 배우고 통달해보세요. 자유형태 업그레이드 시스템을 통해 여러분이 적절하다고 생각되는 경험을 자유롭게 커스터마이즈할 수 있습니다.
    최대 64개의 스킬을 배우며 새로운 고유 아이템이나 건물을 해금하거나, 게임을 더욱 편하게 즐겨보세요.
  • 랜덤 이벤트가 새롭게 추가되었습니다!
  • 새로운 자원, 아이템, 건물, 동물, 퍼즐, 비밀 등등! 다양한 콘텐츠가 여러분을 기다립니다!
  • Steam판에서만 만나볼 수 있는 기능도 있습니다!

게임에 대해

Forager는 Stardew Valley나 Terraria, 젤다의 전설 시리즈와 같은 탐험, 농사, 제작 게임들에게 영향을 받은 2D 오픈월드 게임입니다.



시작은 미약하지만 당신의 거점과 스킬, 장비, 인간관계(적과의 관계도요!)를 자신에게 맞는 스타일로 발전시켜가며 창대해질 여러분의 미래를 만들어나가세요!
Forager는 다양한 플레이 스타일로 즐길 수 있습니다…

자… 채집꾼은 어떠신가요?

자… 농부는 어떠신가요?

자… 상인은 어떠신가요?

자… 모험가는 어떠신가요?

자… 건축가는 어떠신가요?










시스템 요구 사항

Windows
SteamOS + Linux
    최소:
    • 운영체제: Windows XP and above
    • 프로세서: 1.2Ghz
    • 메모리: 1024 MB RAM
    • 그래픽: 512MB
    • 저장공간: 200 MB 사용 가능 공간
    최소:
    • 운영체제: Ubuntu 12.04/Steam OS
    • 프로세서: 1.2Ghz
    • 그래픽: 512MB
    • 저장공간: 200 MB 사용 가능 공간

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