带领一群法师探索未开发的地带。掌握施咒和炼金术。研究生命、死亡与混沌的领域。驱使弟子发挥极限——接着埋葬死去的人,召集新的人手,继续你的旅程。
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发行日期:
Currently in Limited Early Access

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We've been developing Spire of Sorcery for a few years. By now, we’ve reached the point where we’re ready to invite a broader player community to join us in shaping the future of this game.

Our ambition is to create a turn-based strategy that offers the freedom of a sandbox, and is easy to modify. Building such a game requires discussions and experiments, which we carry out during the Early Access period.

We used the same approach with our previous game (Gremlins, Inc.) that went through six months of Early Access on Steam a few years back, so we’re familiar with the process.”

这款游戏的抢先体验状态大约持续多久?

“Spire of Sorcery already spent the year of 2020 in Limited Early Access on Steam, with 2.000 players from different countries trying out different versions of the game while we calibrated the concept. We expect that Spire of Sorcery will be in general Early Access on Steam at least for another year.”

计划中的完整版本和抢先体验版本到底有多少不同?

“During the Early Access period, we develop both new features and new content.

There's already a lot of content that we have previously conceptualised and have in the pipeline: this includes new creatures, new flora and fauna, new biomes, and a lot of inventory items. From the content side, during the Early Access the game will continue to grow with every major update.

In terms of features, we develop things organically, taking small steps. There will be new mechanics and effects, but we cannot predict how many or which exactly, because rather than having a single "grand vision" which we intend to bring to life, our way of developing is through playing, discussing and inventing the features that add the most fun to the game at any given time.”

抢先体验版本的现状如何?

“The game is playable and has all of the core features that define it: you lead a party of mages across the open world, using spellcasting and alchemy to win encounters. It's good enough to give you a taste of the gameplay and play for an hour after each week's update to "taste" the new content and new features, but not big enough yet to enter the general Early Access period where players might expect a start-to-finish play-through in one sitting.

The builds that we release on Steam are mostly stable, but sometimes can produce game-breaking bugs (both technical and interface-related). While we do our best to correct these with hot fixes and new updates, we cannot yet guarantee a bug-free experience. Some updates may make earlier saved games incompatible, especially when we introduce new mechanics or new game systems.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price of the game for us reflects the value that it delivers through features and content. If the game grows enough to merit a price increase, we will do so with a fair warning to the community ahead.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“In addition to Steam forums, we run a dedicated game forum and a dedicated Discord server where we discuss community feedback and share our plans for new content and new features.

We update the Steam version of the game weekly, adding new content and new features as well as balancing existing mechanics.

Since we are a small development team, please do not expect miracles and massive updates every few days – but we do our best to remain transparent about the development process and to directly participate in community discussions. This is how our previous game got better over the years, and this is how we're creating this new project.”
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此游戏尚未在 Steam 上推出

计划发行日期: Currently in Limited Early Access

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官方 DISCORD 服务器



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关于这款游戏

伦德世界满目疮痍。

过去,渴望权利的大法师发动战争,使伦德世界遭受摧毁。如今在贤明君主的指导下,伦德世界开始复苏,并深受领主和将军们的欢迎。

君主的第一军团在荒野之地准备了大规模的军事行动,这将使伦德世界幸存的人形怪要么被消灭,要么被驱赶到东部地带深处——那是一个流淌着混沌之血的疮痍瘠地,不适宜居住。

与此同时,审判所也已经发动了另一种运动。为了防止反叛的法师对帝国造成威胁,审判所找出那些拥有魔法力量的人,并将他们囚禁在腐败者圣所。在那里,被囚禁的法师可以施展他们的咒语——仅限于维护国家利益的目的。

伦德的民族是幸存者的种族。

面临严酷天气的考验和凶猛野兽的威胁,伦德世界的村民和镇民都有着同样的渴望——果腹之食与栖身之所。

辛勤的百姓爱戴君主和他的士兵,憎恨领主和他们的税吏,并试图远离审判所及其间谍。望着法师过去猖狂造成的毁灭景象,人类未来必定面临威胁,人们对法师又畏惧又愤恨。

只有少数游者长途跋涉至东部地区,人们也并没有多想,在那里会有拥有感知能力的人形怪幸存下来。他们的故事过于狂野,让人难以置信,而且人们也不愿在餐桌上分享这些令人极其不悦的故事。只有在边境地带,人们还偶尔会和这些种族打交道。

法师们渴望自由。

多年来,圣所中的法师们一直窥视着那些古老的书籍和卷轴,试图寻回过去的禁忌知识,以助他们重获自由——直到最后,他们之中有人成功打开了通往荒野之地中心的大门。

这位法师在那里占领了废弃的魔法尖塔 (Spire of Sorcery)。这座塔建于古代,用于增强其居民的神秘力量。

在召唤弟子前来探索之后,法师现在有许多事需要处理。随着力量的聚集,似乎每个人都想与这位魔塔的新主人达成协议——如果无法达成协议,他们也想杀掉他……



Spire of Sorcery限量抢先体验版已经在Steam平台发布。

它由数字棋盘游戏Gremlins, Inc.的原班人马设计和开发。我们对Spire of Sorcery的设想是——通过多种简单机制的结合,为玩家带来成错综复杂的游戏体验。

系统需求

    最低配置:
    • 操作系统: Windows 7/8/10
    • 处理器: Intel 2.3Ghz
    • 内存: 4 GB RAM
    • 显卡: Intel Iris 5000
    • DirectX 版本: 9.0
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: Internal
    推荐配置:
    • 操作系统: Windows 7/8/10
    • 处理器: Intel i5 / similar AMD or higher
    • 内存: 8 GB RAM
    • 显卡: GeForce 7XX / similar Radeon or higher
    • DirectX 版本: 11
    • 存储空间: 需要 1 GB 可用空间
    • 声卡: Internal

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