VR was made for this. Perform triple jumps, wall runs, power slides and slow time down while blasting away at a foe before landing to deliver a blade attack on another. Kit yourself with katanas, firearms, bows, throwing glaives and legendary relics. Keep upgrading as you play. PURE CYBER NINJA FUN.
Recent Reviews:
Very Positive (11) - 90% of the 11 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (880) - 90% of the 880 user reviews for this game are positive.
Release Date:
Feb 6, 2018

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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Includes 2 items: To The Top, Sairento VR

Downloadable Content For This Game

 

Recent updates View all (94)

October 3

Hot Magma Chamber | New Location Release!



Hey Ninjas,

Here's a spanking new location for you to test your skills!

https://youtu.be/3rs2fPGPLsI
It features a central platform in a magma filled chamber, with multiple suspended walkways and platforms around the chamber. A new environmental trap in the form of swinging blades makes combat a dangerous affair, forcing you to pay attention to positioning if you fight on the walkways.

On a side note, we've also been working on more bug fixes and we'll continue to do so over the weeks. Please continue to send in your reports to support@sairentovr.com or drop into our Discord so that we can follow up with you.

Patch notes are as follows :

## v1.4.2p1 (2018-10-16) - Build 148
- Optimized Incinerator map.
- Optimized District map.
- Fixed locomotion auto enabled in Campaign mode despite the options has set to off.
- Fixed Blade Wave's charging effect.

## v1.4.2 (2018-10-03) - Build 147
- Added new map - Incinerator.
- Fixed server effects not rendering properly when being damaged or destroyed in chapter 8.
- Fixed bloom toggle.
- Fixed some colliders in Warehouse and Observatory to address player clipping.
- Multiplayer: Fixed player respawn when dropping out of map.
- Multiplayer: Fixed UI not responding on mission fail on occasion.
- Multiplayer: Fixed waiting for other players UI not disappearing in PVP mode on occasion.
4 comments Read more

September 21

Remastered Graphics + Updated Game Engine



Hey Ninjas,

We are pleased to announce the official release of our bumper update, which includes remastered graphics of the following locations - Shrine, Lab, Warehouse, Cemetary, Hall, Corporation, Train, Arena, Observatory and an upgrade of the game engine which would see improved textures and lighting, better performance, smoother gameplay and bug fixes.

Have a look below at the videos to see for yourself -
https://www.youtube.com/watch?v=7DpEvw9rYsE
https://www.youtube.com/watch?v=J2fVlpU0HOA&lc=z23mtfogtsmbufcd4acdp43aqckzbg4vaqtv3ylrwzxw03c010c
We are still working on 3 remaining levels - namely Street, Alley and District - and will release patches for them in a future update.

We've done our best to squash any bugs we could find but if you do come across any, please let us know by sending us an email at support@sairentovr.com

In addition to the above, we are planning to expand the Sairento experience by releasing a new level at the end of September and another one at the end of October!

Patch notes below.

## v1.4.1p5 (2018-09-27) - Build 146
- Fixed chapter 6 Toro body not disappearing after being killed.
- Fixed Daimyo body not disappearing after being killed.
- Fixed Saved Loadouts unable to create, delete, save and load.
- Fixed AI navigating through wall on Lab.
- Fixed collision issues on Lab.
- Fixed incorrect texture on glass panel on Lab.
- Fixed lighting in Setup and Calibration.
- Fixed erroneous lighting for Observatory, Arena and Dojo
- Fixed displaced object in Shrine.
- Fixed Fury texture not reacting to light.
- Fixed Kunoichi teleporting out of map.
- Fixed player respawn position when fallen out of map.
- Reduced max resolution scale to 1.4. High resolution scale are found to cause issues for certain users on low end machine.
- Corrected duration of controller reload feedback for Vanguard.
- Fixed player animation not transitioning properly after death.

## v1.4.1p4 (2018-09-25) - Build 145
- Fixed occlusion culling for the Cemetary.
- Fixed textures become black when change setting.
- Fixed Steam achievements not triggering.

## v1.4.1p3 (2018-09-24) - Build 144
- Fixed occlusion culling in Labs.
- Fixed campaign chapter 5 door bug.

## v1.4.1p2 (2018-09-22) - Build 143
- Hotfixes for the following behaviors happening :
- Fixed changing elevation with touchpad locomotion causing weapon drift and targeting issues.
- Fixed player walk animation not playing with touchpad locomotion.

## v1.4.1p1 (2018-10-03) - Build 142
- Hotfixes for the following behaviors happening :
- Player death event being blocked by a runtime error
- Settings menu glitching due to unused options in options
- Extra navigation mesh being included in the base scene, causing incorrect pathing.
- Fix for material swapping issues between Hiro/Chieko.
- Fix for dojo background music not playing.

## v1.4.1 (2018-09-21) - Build 141
- Reworked the following 9 maps - The Arena, Observatory, Shrine, Lab, Warehouse, Cemetary, Hall, Corporation, Train, Arena, Observatory. These maps should run much smoother and have higher graphical fidelity.
- These maps are not yet optimized - Street, Alley and District - but will be soon
- Long limbs mode now provides you longer arms.
- Player avatar leg Ik in a jump is now less awkward.
- Added full simplified Chinese localization
- The game should be more stable overall and occurrences of crashing should be reduced.
- Switched to single pass rendering - you should notice a sizable improvement in CPU usage.
- Added transitory loading scene between levels to help memory management.
- Added post-processing effects.
- Third person camera now pulls in if there is a wall between the player and camera.
- Reduced boss's health in Chapter 4 and 8, and reduced max reinforcement count for campaign boss battles.
- Fixed for bug where jumps would push you down through stairways or inclined planes.
- Fixed bug with Slugger where it does not cool down correctly while in Acceleration.
- Fixed particle bug with the Plasma Blade.
- Bug fixes for runtime errors when dying in certain campaign levels.
- Added loading scene progress bar.
- Fixed bloom intensity in the Lab.
- Fixed enemy nav mesh on District map.
- Fixed Corporation map still using un-optimized final room.
- Fixed arrow tips not changing properly to match arrow type.
- Fixed loading scenes not transitioning correctly sometimes.
- Fixed players not being placed in the spawn zone for a split second after the level loads, on certain maps.
- Touchpad locomotion now overrides acceleration. You move at normal time. When you stop moving, the remaining Acceleration duration resumes. This is a balance change.
- Miscellaneous multiplayer fixes for better stability and performance.

### Arcade Mode ###
- When starting in Arcade mode, auto reload is enabled by default.
- Increased accessibility : players can now change their name in the main menu.
- Increased accessibility : The server region can be now selected from the main menu.
28 comments Read more

Reviews

“Put simply, Sairento VR is a must-have.”
90/100 – Gaming Trend

“For VR owners, this is a must buy.”
90/100 – Cubed3

“If you want a fun melee shooter, Sairento VR is a good pickup.”
8/10 – Gaming Nexus

About This Game

We're a small team of indie developers on a mission to create the one true must-have cyber ninja experience for VR.

Here's a little Imgur post we put together to document our journey.
https://imgur.com/gallery/th21G

Since its launch, Sairento VR has been gaining fans worldwide with its unique locomotion system. It is the one game in VR that allows you to experience the iconic "bullet-time" scenes from The Matrix, blended with the slow-motion mayhem of the Max Payne game series, all while looking and feeling as badass as the Bride from Kill Bill.



In Sairento VR, you play a cyber ninja. Perform triple jumps, wall runs, power slides, back flips and slow down time while blasting away at a foe before landing to deliver a lethal strike on another. Kit yourself with your weapons of choice - katanas, firearms, bows, throwing glaives - they are all at your disposal.

Popular gamers like Node call it their ‘favourite VR game’ and Nathie, Cix Liv, JoshDub, TimDotTV and more all give it a thumbs up.

Sairento VR was designed to be easy to pick up, but tough to master. The more time you spend with Sairento VR, the better you will perform the moves in the game and the more you will be rewarded with the unparalleled feeling of being the action hero of a big budget move production.


- GET TRANSFORMED INTO A DEADLY CYBER NINJA -

Sairento VR is a mission-driven, VR action role-playing game set in a re imagined Japan in the near future. In Sairento, you play as a member of the Silent Ones - a righteous but covert organization of seemingly ordinary people who practice the long forsaken code and martial arts of the ancient samurais and ninjas.

Crafted painstakingly to provide an engaging and visually stunning first-person sword-fighting and gunplay - expect awesome weaponry, intuitive controls, challenging levels, menacing enemies and beautiful environments in your fight to restore order to the world.

Get transformed into a mighty ninja warrior with an arsenal of ancient weapons with a futuristic twist and engage an endless horde of enemies across different locations.


- GAME FEATURES -



Chosen to be a Silent One for your outstanding character and trained by a sensei skilled in the art of ancient Japanese martial arts and modern fighting, you not only wield a mean katana, but are also skillful with guns and projectile weapons. Built for non-stop slash and shoot action, Sairento aims to set a new standard in VR games in terms of excitement and engagement.

• Have fun slashing and shooting away by yourself in single-player Missions or Campaign Mode, or go head-to-head against others in multiplayer 4v4 PVP and PVE modes.

• A complete locomotion system - Walk or run, leap 15 feet into the air, perform multiple jumps, run across walls, power slide across the floor and perform back flips like only a true action super star could.

• Engage enemies using our innovative combat system, allowing you to fight in slow motion and parry incoming projectiles like a boss.

• Cut your enemies down with blade beams from your katana or simply do it the old fashioned way. Blast them to smithereens with good old fashioned guns. Demolish them with explosive arrows. Take them down with kunais and shurikens or slaughter them with a glaive. It's entirely up to you.

• Keep upgrading your abilities and weapons as you accumulate experience from completing missions. Become the true ninja warrior hero you've always wanted to be.

• Traverse a reimagined futuristic Japan in unique oriental locations.

• Soak yourself in blood-pumping, exhilarating music as you become God in your own action movie.


- SINGLE PLAYER MODE -

• Have fun slashing and shooting away as a solo hero in single-player Missions or Campaign Mode.


- ENDLESS MODE -

• Go on an endless killing rampage. The difficulty increases over time but so do the rewards.


- MULTI-PLAYER MODE -

• Go head-to-head against others in multiplayer 4v4 PVP and PVE modes.


- SPECIAL RECORDING FEATURE -

• Record your game play in 3rd-person perspective. Never seen before in other VR games!


- HARDWARE SUPPORT-

• Compatible with HTC Vive, Oculus Rift and Windows MR HMD

• Compatible with Hardlight VR's haptic suit

• Compatible with bHaptics Tactsuit, full body haptic suit for VR

• Compatible with VQSO's scent enabling device

• Compatible with TPCast

• Compatible with KAT Walk

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel i5-4590
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • DirectX: Version 10
    • Storage: 10 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel i7-4770 or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1080 or better
    • DirectX: Version 11
    • Storage: 10 GB available space

What Curators Say

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