A Team Fortress 2-based multiplayer shooter where every match belongs to one persistent RED vs BLU war. Choose a side, deploy to a live front, and move the global map with every victory.

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Community-Made Mod

This community-made mod requires that you own Team Fortress 2.

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Planned Release Date: Q2 2027

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About This Game

That text was written by a human!

With that mod I'd like to solve a thing that exists in most games with matchmaking: each match doesn't matter. And I want to build a community right in lobby screen, feeling something warm to log in and coming back to people you know and feeling how many players are in game and how war is going on the background. Like I did on my community Source servers - there were good times.

For first time of developing I'll focus on global stuff like matchmaking, war system, clans, lobbies, servers and so on rather than gameplay changes. But they already are - thanks to Team Comtress 2 - cause I have forked them. They are great devs. more will come later.

So... there are a ton of new UIs, we've replaced valve's GC with our own stuff, created visual friendly war map on a planet, some clans, chats and quests - take a look of screenshots. That's sick! Right? .. yeah? 

So, I'd like to gather best experience from Helldivers 2™, Frontline and other games with global storyline and player activity that matters and story moves by them. I think that's pretty cool.

P.S. Someone from team should rewrite that. Too... Is that a description? 

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We may use AI to speed up creation of marketing materials and how even we should do that "marketing". And we may use AI for finding new ways to write better code, AI may analyze our code and so on. That's pretty ok that days, especially for free project that runs by enthusiasts.

So please review our final work, that's what matters.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10/11
    • Processor: Pentium 4 processor (3.0GHz, or better)
    • Memory: 4 GB RAM
    • Graphics: DirectX 9.0c compatible graphics card with Shader Model 3.0 support or higher.
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: just modern PC should be enough
    Minimum:
    • OS: Modern Linux distro
    • Processor: Pentium 4 processor (3.0GHz, or better)
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: just modern PC should be enough