Create your own overpowered cards through Fusion and Crafting, discover absurd synergies, and break the game in this deckbuilding autobattler. Choose a class, build around unique Packs, and battle through Adventure mode or the ranked Arena.

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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“As a solo dev / one-man studio, Early Access will be the time to get feedback and track bugs before releasing version 1.0. For the development of Autocard – your RPG adventure, I want to get the community involved and collect as much feedback from players as possible. I'm eager to listen to your suggestions and implement them in the game to improve it… or to break it?
Having an Early Access phase is the best way to involve you in the game and its development. I can't wait for you to play, break the game, and for me to add the ridiculous new content suggested by the community.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“This Early Access will last at least until all known bugs and crashes are fixed, but that’s not the only criteria. Because I want the game to reflect its players, I’ll let the community help decide when the game feels ready! (But I’d still like to release it before the end of 2026.)”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“I plan to add a lot of content during Early Access. First and most importantly, async multiplayer is on the menu. I also plan to add 1 or 2 new starting classes and at least 2 or 3 bosses to unlock. And like I said earlier, I’m waiting for you to share your ideas with me so I can add them!”

Bagaimanakah keadaan semasa versi Akses Awal?

“For the moment, the game is enjoyable, but the content can feel lacking. There are approximately 150 cards and 3 starting classes, which is enough to have very different runs. However, only one gameplay mode is currently accessible (Solo: 9 victories + 1 boss fight). The enemies are not that numerous yet, and this is an area that needs improvement.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Yes. During Early Access, I need as many reviews and critiques as possible, and you’ll be getting an incomplete game. I plan to gradually raise the price as I ship new content and features.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Like I said, I really want to involve the community in decision-making and in my thought process. At the same time, I know my limits, and being a solo dev won’t allow me to do everything I could with a bigger team. But I’m confident that listening to all of you will help create a better and funnier game!”
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Muat turun Autocard - Your RPG Adventure Demo

Beli Autocard

 
Lihat semua perbincangan

Laporkan pepijat dan tinggalkan maklum balas untuk permainan ini di papan perbincangan

Tentang Permainan Ini

Burn enemies to ashes. Freeze them solid. Summon an army of pets. Stack hundreds of Dexterity. Or create a completely ridiculous build nobody has ever seen before.

Autocard is a build-crafting autobattler where experimentation is the path to victory. Choose a class, assemble unique Packs, fuse cards together, craft them into monsters, and watch your creation battle automatically.

Every run is an opportunity to discover a new way to break the game.

Every class offers a different fantasy, different relics, and different starting Packs.

Master elemental magic as the Elementalist.
Rain arrows from afar as the Archer.
Embrace chaos as the Joker and build your own custom starting setup from almost any Pack in the game.

Each class includes:

• Unique Innate Skill
• Exclusive Relics
• Dedicated starting Packs
• Distinct strategies and synergies

No two classes play the same.

Cards in Autocard are organized into thematic Packs. (~10 cards, 3 relics and special events)

At the start of a run, your class determines your starting packs, shaping the cards and synergies you'll discover. Then during the run you will have to choose up to 4 packs to mix and match.

A Pyromancer run feels completely different from a Trapper build.
A Strength-focused Peasant plays nothing like a Luck-based Joker.

Because you can't force the same pack combinations, every run creates new possibilities, and challenge to overcome.

Fuse your best cards and create the perfect one

Autocard's Fusion System allows you to merge cards together and create entirely new combinations.

Combine support effects with powerful attacks.
Merge two synergy pieces into a single centerpiece.
Transform an ordinary card into the engine that drives your entire build.

The fused card inherits the effects of both originals, opening the door to countless strategies.

Craft a Single Card Into a Monster

Found the perfect card?

Keep upgrading it.

Crafting events let you add effects and increase the power of your cards throughout a run.

There is no strict limit.

A single card can become the heart of your strategy as you continue improving it again and again.

Every run tells a different story.

[GIF: Same card shown evolving through multiple crafting upgrades]

Strength | Dexterity | Intelligence | Luck | Charisma | Willpower.

Unlike traditional RPGs, attributes don't provide passive bonuses.

Instead, cards scale directly from them.

Generate Dexterity to unleash rapid attacks.
Stack Intelligence to unleash devastating spells.
Build around Charisma to empower your pets.

Attributes become resources that fuel your strategy.

Only cards placed on your active board participate in combat.

Every slot matters.

Choose which cards deserve a place in your engine, discover powerful combinations, and optimize your setup to squeeze every advantage from your build.

Simple decisions can completely transform the outcome of a battle.


Travel through a series of encounters where every choice shapes your build.

Acquire new cards.
Collect relics.
Craft upgrades.
Unlock powerful synergies.

Survive long enough to challenge one of the game's bosses and push through increasingly difficult Ascension levels.

Put your builds to the test against the community.

Arena is an asynchronous PvP mode where you battle ghost versions of other players.

Choose powerful Arena modifiers.
Adapt your strategy over multiple days.
Earn rewards in Casual mode.
Climb the rankings in Ranked mode.

Can your build reach 12 victories before suffering 5 defeats?

• 5 unique starting classes
• 19 thematic Packs
• 250+ cards
• 90 relics
• Card Fusion system
• Unlimited Crafting possibilities
• Adventure Mode with Ascension difficulties
• Casual and Ranked Arena modes
• Meta progression and unlockables
• Steam Achievements
• Countless build combinations to discover

The next broken build is always one run away.

Keperluan Sistem

Windows
SteamOS + Linux
    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Any
    • Pemproses: Any
    • Memori: 2 GB RAM
    • Grafik: None required
    • DirectX: Versi 10
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 350 MB ruang tersedia
    • Kad Bunyi: Any
    • Sokongan VR: Not Supported
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    Minimum:
    • OS: Any
    • Pemproses: Any
    • Memori: 2 GB RAM
    • Storan: 350 MB ruang tersedia
    • Kad Bunyi: Any
    • Sokongan VR: Not Supported
    Dicadangkan:
    Penapis Ulasan