Command colossal container ships that can turn on a dime and grow a scrappy maritime shipping empire. Load containers, thread tight turns, dodge traffic, upgrade your fleet and try to arrive with at least SOME of your cargo. How hard can it be? If you block the canal, that’s on you.

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Próximamente en Acceso anticipado

Los desarrolladores de este juego tienen previsto lanzarlo en progresor y usar los comentarios de los jugadores para desarrollarlo.

Aviso: Los juegos con Acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

“We’re building Suez Canal Training Simulator as a physics-driven, chaotic shipping empire sim—and we think the best way to shape it is with our players. Early Access lets us expand on our core gameplay (cargo hauling, ship upgrades, risky physics stunts) while gathering real feedback to fine-tune features, ship designs, and new over-the-top mechanics.
We’ve already launched the game on web (CrazyGames), where it’s been played by over 180K players with great feedback. Now we want to turn it into something bigger.. much bigger... or well maybe just bigger —with your help.”

¿Cuánto tiempo va a estar este juego en Acceso anticipado aproximadamente?

“We expect to stay in Early Access for about 12 months. That gives us time to expand the game’s systems, explore new modes, and polish everything with input from the community. That timeline may shift depending on feedback and feature development.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“We plan to significantly expand the game’s scale and feature set during Early Access including:

- Major visual upgrades compared to the web version (better ship models, better environment, etc)
- Dynamic weather and day/night cycle
- Pirate encounters and rebel missile attacks (yes, those rebels)
- A dig-your-own-canal mode with terrain deformation
- New ship types (maybe even helicopters for container airlifts)
- A ship racing league and competitive timed missions
- More maps, ship upgrades, and high-stakes contracts
- Expanded company HQ progression and canal licenses

We’ll also be improving visuals, performance, UI, controls, and balancing along the way. This roadmap will evolve as we listen to the community and adjust priorities.”

¿Cuál es el estado actual de la versión de Acceso anticipado?

“The Early Access version includes the core experience of captaining unstable cargo ships through the Suez Canal. Right now, players can:

- Accept contracts to pick up and deliver containers across different ports
- Upgrade ship systems (speed, cargo, turning, etc.)
- Purchase and unlock 4 ships
- Navigate sketchy physics and AI ship traffic
- Build your own Company HQ for permanent upgrades

It’s fun, functional and has a few hours of content, but it’s still evolving. Expect bugs, jank, and the occasional glorious disaster.”

¿El precio del juego será diferente durante y después del Acceso anticipado?

“Yes. We plan to gradually raise the price as we add new features, content, and polish. Players who support us early will get a lower price and all future updates at no extra cost.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“We want to build Suez Canal Training Simulator with our players. We’ll be actively gathering feedback via:

- Steam forums and in-game feedback tools
- Our community Discord server
- Regular dev updates and patch notes
- Feature polls and suggestion threads

If you’ve got ideas, bugs, or screencaps of crazy stunts—we want to know about them. The community will help steer where the game goes next (hopefully not into the canal wall again).”
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Early Access Roadmap

Acerca de este juego

Command container ships through tight waterways where small mistakes become big headlines. Pick contracts, load up, and steer through poorly designed canals. Grow a shipping company one risky delivery (and occasional write-off) at a time.

Features

  • Captain your ship: Contracts, skillful navigation, docking, and delicate balance of poorly tied down containers.

  • Upgrade & repair: Engines, rudders, stability, cargo capacity.

  • Build a fleet: Unlock bigger hulls with bigger consequences.

  • Company HQ: Buy land, build up your HQ and earn permanent bonuses.

  • Secret Locations: Discover secret ports with special stores

  • Licenses: New regions and cargo types.

  • Items: Nitro .. obviously. 

Early Access

We’re building this in the open. Regular updates, tuning, more ships, more missions, and steady fixes. We're not bound by reality.. or realistic physics so anything goes. You want bulldozers, kraken, luxury yachts, sharks with lasers, handbrake turns, full rocket launch simulator .. ok probably not this one... but maybe the rest is doable.

Roadmap

  • Day/night and weather hazards.

  • Pirate encounters and “canal security” incidents.

  • Ship racing routes with leaderboards.

  • Dig-your-own-canal (terrain deformation).

  • More ships, cargos, contracts, HQ tiers.

Información sobre contenido generado por IA

Los desarrolladores describen cómo sus juegos utilizan contenido generado por IA de esta manera:

Some UI, 3D models and store artwork have been AI generated.

Requisitos del sistema

Windows
macOS
    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: 7
    • Procesador: Intel i5 2.3 GHz
    • Memoria: 4 GB de RAM
    • Gráficos: Intel HD Graphics 4000
    • DirectX: Versión 9.0
    • Almacenamiento: 500 MB de espacio disponible
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: 10
    • Procesador: Intel i7 2.3 GHz
    • Memoria: 8 GB de RAM
    • Gráficos: NVIDIA GTX 1070
    • DirectX: Versión 10
    • Almacenamiento: 500 MB de espacio disponible
    Mínimo:
    • SO: OSX 12
    • Procesador: Apple M1 or Intel i5
    • Memoria: 4 GB de RAM
    • Gráficos: Intel UHD Graphics 630
    • Almacenamiento: 500 MB de espacio disponible
    Recomendado:
    • SO: OSX 15
    • Procesador: Apple M3 or Intel i7
    • Memoria: 8 GB de RAM
    • Gráficos: AMD Radeon Pro 5500M or Apple M3
    • Almacenamiento: 500 MB de espacio disponible
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