Command colossal container ships that can turn on a dime and grow a scrappy maritime shipping empire. Load containers, thread tight turns, dodge traffic, upgrade your fleet and try to arrive with at least SOME of your cargo. How hard can it be? If you block the canal, that’s on you.

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Prossimamente in accesso anticipato

Gli sviluppatori di questo gioco intendono rilasciarlo come ancora in fase di sviluppo, in cui si tiene conto del feedback dei giocatori.

Nota: i giochi in accesso anticipato non sono completi e potrebbero subire modifiche in futuro, oppure rimanere incompleti. Se non vuoi giocare a questo gioco nel suo stato attuale, ti conviene aspettare per vedere se sarà sviluppato ulteriormente. Altre informazioni

Cosa dicono gli sviluppatori:

Perché l'accesso anticipato?

“We’re building Suez Canal Training Simulator as a physics-driven, chaotic shipping empire sim—and we think the best way to shape it is with our players. Early Access lets us expand on our core gameplay (cargo hauling, ship upgrades, risky physics stunts) while gathering real feedback to fine-tune features, ship designs, and new over-the-top mechanics.
We’ve already launched the game on web (CrazyGames), where it’s been played by over 180K players with great feedback. Now we want to turn it into something bigger.. much bigger... or well maybe just bigger —with your help.”

Per quanto tempo questo gioco rimarrà in accesso anticipato?

“We expect to stay in Early Access for about 12 months. That gives us time to expand the game’s systems, explore new modes, and polish everything with input from the community. That timeline may shift depending on feedback and feature development.”

Quali saranno le differenze fra la versione completa e quella in accesso anticipato?

“We plan to significantly expand the game’s scale and feature set during Early Access including:

- Major visual upgrades compared to the web version (better ship models, better environment, etc)
- Dynamic weather and day/night cycle
- Pirate encounters and rebel missile attacks (yes, those rebels)
- A dig-your-own-canal mode with terrain deformation
- New ship types (maybe even helicopters for container airlifts)
- A ship racing league and competitive timed missions
- More maps, ship upgrades, and high-stakes contracts
- Expanded company HQ progression and canal licenses

We’ll also be improving visuals, performance, UI, controls, and balancing along the way. This roadmap will evolve as we listen to the community and adjust priorities.”

Qual è lo stato attuale della versione in accesso anticipato?

“The Early Access version includes the core experience of captaining unstable cargo ships through the Suez Canal. Right now, players can:

- Accept contracts to pick up and deliver containers across different ports
- Upgrade ship systems (speed, cargo, turning, etc.)
- Purchase and unlock 4 ships
- Navigate sketchy physics and AI ship traffic
- Build your own Company HQ for permanent upgrades

It’s fun, functional and has a few hours of content, but it’s still evolving. Expect bugs, jank, and the occasional glorious disaster.”

Il prezzo del gioco varierà durante e dopo l'accesso anticipato?

“Yes. We plan to gradually raise the price as we add new features, content, and polish. Players who support us early will get a lower price and all future updates at no extra cost.”

Come pensi di coinvolgere la Comunità durante il processo di sviluppo?

“We want to build Suez Canal Training Simulator with our players. We’ll be actively gathering feedback via:

- Steam forums and in-game feedback tools
- Our community Discord server
- Regular dev updates and patch notes
- Feature polls and suggestion threads

If you’ve got ideas, bugs, or screencaps of crazy stunts—we want to know about them. The community will help steer where the game goes next (hopefully not into the canal wall again).”
Altre informazioni
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Early Access Roadmap

Informazioni sul gioco

Command container ships through tight waterways where small mistakes become big headlines. Pick contracts, load up, and steer through poorly designed canals. Grow a shipping company one risky delivery (and occasional write-off) at a time.

Features

  • Captain your ship: Contracts, skillful navigation, docking, and delicate balance of poorly tied down containers.

  • Upgrade & repair: Engines, rudders, stability, cargo capacity.

  • Build a fleet: Unlock bigger hulls with bigger consequences.

  • Company HQ: Buy land, build up your HQ and earn permanent bonuses.

  • Secret Locations: Discover secret ports with special stores

  • Licenses: New regions and cargo types.

  • Items: Nitro .. obviously. 

Early Access

We’re building this in the open. Regular updates, tuning, more ships, more missions, and steady fixes. We're not bound by reality.. or realistic physics so anything goes. You want bulldozers, kraken, luxury yachts, sharks with lasers, handbrake turns, full rocket launch simulator .. ok probably not this one... but maybe the rest is doable.

Roadmap

  • Day/night and weather hazards.

  • Pirate encounters and “canal security” incidents.

  • Ship racing routes with leaderboards.

  • Dig-your-own-canal (terrain deformation).

  • More ships, cargos, contracts, HQ tiers.

Divulgazione dei contenuti generati dall'IA

Gli sviluppatori descrivono il modo in cui il loro gioco utilizza i contenuti generati dall'IA in questo modo:

Some UI, 3D models and store artwork have been AI generated.

Requisiti di sistema

Windows
macOS
    Minimi:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: 7
    • Processore: Intel i5 2.3 GHz
    • Memoria: 4 GB di RAM
    • Scheda video: Intel HD Graphics 4000
    • DirectX: Versione 9.0
    • Memoria: 500 MB di spazio disponibile
    Consigliati:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: 10
    • Processore: Intel i7 2.3 GHz
    • Memoria: 8 GB di RAM
    • Scheda video: NVIDIA GTX 1070
    • DirectX: Versione 10
    • Memoria: 500 MB di spazio disponibile
    Minimi:
    • Sistema operativo: OSX 12
    • Processore: Apple M1 or Intel i5
    • Memoria: 4 GB di RAM
    • Scheda video: Intel UHD Graphics 630
    • Memoria: 500 MB di spazio disponibile
    Consigliati:
    • Sistema operativo: OSX 15
    • Processore: Apple M3 or Intel i7
    • Memoria: 8 GB di RAM
    • Scheda video: AMD Radeon Pro 5500M or Apple M3
    • Memoria: 500 MB di spazio disponibile
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