Budget Cuts is a VR stealth game where you dexterously zip, sneak or rambo your way forward through thrilling, oil-splatter filled combat!
Recent Reviews:
Very Positive (88) - 80% of the 88 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (628) - 75% of the 628 user reviews for this game are positive.
Release Date:
Jun 14, 2018

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Notice: Requires a virtual reality headset. See the VR Support section for more info.
VR Only

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Includes 8 items: Thumper, Budget Cuts, Space Pirate Trainer, Job Simulator, Sairento VR, GORN, SUPERHOT VR, Arizona Sunshine


Recent updates View all (34)

April 15

April 2019 patch out now!

We are happy to give y’all another round of bug fixes, improvements and more for Budget Cuts. (Full changelog at the bottom of this message.)

Improved Windows Mixed Reality support:
We have added increased support for WMR users, including proper controller graphics, tutorials and fixes for throwing not working properly on the platform. For the time being throwing will not feel quite as realistic as on Vive/Oculus and will require a slightly different throwing technique from the player. The reason for this is that implementing it in a way that is consistent with the throwing on Vive/Oculus platforms will require a more significant reworking of the current system. We still aim do this for a future patch, but for now this one will at least increase the playability for WMR users significantly.

We have implemented Unity Analytics and Cloud Diagnostics that will gather anonymous data regarding player progress, errors and crashes in Budget Cuts. This data will be used to help us improve the game. If you really hate helping us improve the game, you can opt out by pressing the new GDPR button on the left side of the Main Menu panel.


  • GDPR button added in Main Menu.
  • Unity Analytics and Cloud Diagnostics enabled.
  • Improved WMR support (controller graphics, tutorial highlights, control tweaks (snap turn with thumbstick), decent throwing).
  • Fixed faulty ceiling/floor collision in some areas of Human Resources.
  • In the rare case that a corrupt save file is detected upon loading, the game will instead generate reasonable defaults, including giving you mission critical items and reset your progress in said level. This will prevent cases such as players getting softlocked by missing screws and/or spawning outside the level.
  • Fixed russian localization in Arcade Mode score screen.
  • Fixed a few objects that couldn't be put into the inventory.
  • Fixed bullet marks rendering issue.
  • Fixed a bug that made tutorial sometimes not appear correctly.
  • Fixed negative score that occurred in rare occasions in Arcade Mode.
  • Oculus Native throwing improvements.
  • SPOILER: Refactored ADAM to fix him behaving strange at times.
12 comments Read more

February 26

New Patch: Oculus SDK improvements and Level Select.

Since the release of Arcade Mode we have received feedback and bug reports, mainly from Oculus Native users. In this patch we have addressed some of the issues and wishes you brought us!

We also added a Level Select in the Main Menu! This will let you select any level you previously reached when starting a New Game!

Conveniently enough, the Level select also doubles as a HELP-I-AM-STUCK-IN-THIS-LEVEL-BECAUSE-STUPID-BUG buddy. We are aware that some users are experiencing bugs such as missing screws, ADAM acting strange, locked doors that can be opened by pushing them with physics objects. These issues are connected to the save system and have proven particularly difficult to address. As an emergency workaround for any such issues, we recommend to start a New Game on an empty Save Slot, then use the Level Select to start the same level you were playing when encountering the issue. This will sadly cause you to lose any objects stored in your inventory from previous levels, but should rid you of the save system issue (you will get to keep mission critical items, ofcourse).

See detailed patch notes below.

  • Fix for audio issues on Oculus Native [oculussdk].
  • Reworked throwing for Oculus Native [oculussdk].
  • Introduced Level Select for Story Mode.
  • Brazilian Portuguese and Chinese Traditional localization added to Arcade Mode.
  • Fix for issue where you could use the translocator after level complete in Arcade Mode.
  • Various smaller bug fixes.

Thank you for all your feedback, please keep it coming! :)
8 comments Read more


“There's so much to like about 'Budget Cuts', from it's humorous take on workplace automation to its adrenaline-filled action.”
9.2/10 – RoadtoVR

“The immortal Portal 2 of the VR scene.”
9.1/10 – VR-Freaks

“I can’t wait to play more of Budget Cuts, which might be the best, most interesting VR game I’ve played.”

About This Game


You are an employee at mega conglomerate TransCorp to stamp papers and file files! Unfortunately TransCorp is an expert in the business of manufacturing cost-cutting robots, and soon your job will be in danger.

As another one of your coworkers is being dragged off to the terrifying HR department, a mysterious package arrives at your cubicle. Will you be able to save your job?

PLEASE NOTE! We would NOT suggest that younger children play this game.


  • Unleash your inner office spy ninja skills
  • Thrilling, oil-splatter filled close quarter combat
  • Dexterously zip, sneak or rambo your way forward
  • Built for room-scale virtual reality from day one

"‘Budget Cuts’ Showcases an Impressive Grip on What Makes VR Great"

"Budget Cuts is the future of VR right freakin' now"

“It's a rush that I might never have experienced in a game before.”

“Budget Cuts reminds me of classic Valve single-player games. That’s a very, very exciting thing.”

“I can’t wait to play more of Budget Cuts, which might be the best, most interesting VR game I’ve played.”

"Virtual Reality Sneak ‘Em Up Budget Cuts Looks Ace"

Available for Arcades on SpringboardVR

System Requirements

    • OS: Windows 7 SP1 or newer
    • Processor: Intel i5-4590 / AMD Ryzen 1500X
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 970/1060 or Radeon RX 480

What Curators Say

58 Curators have reviewed this product. Click here to see them.

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