由虛幻4引擎打造的一款多人線上生存競技網遊,在一個超高自由度的開放世界裡,可以體驗採集、製造、打獵、收穫、建造、研究以及馴服恐龍等超多自由內容,感受酷熱白晝、冰冷夜晚的動態天氣系統以及饑餓口渴等現實中的生存挑戰,還要面對其它生存者的威脅,合作生存還是競技廝殺,由你決定!
最近評論:
褒貶不一 (2,506) - 過去 30 天發表的 2,506 篇使用者評論中有 67% 給予好評。
所有評論:
褒貶不一 (163,410) - 163,410 篇使用者評論中有 69% 給予此遊戲好評。
發行日期:
2017 年 8 月 27 日
發行商:

登入以將此項目新增至您的願望清單、關注它,或標記為不感興趣

 

最新更新 檢視全部(253)

1 月 15 日

Structures Plus & Kibble Rework Beta Is Live & Extinction Transfers Open!

Structures Plus (S+) & Kibble Rework Beta!

It is finally here! This is the first time we've done a public beta branch for ARK, so here is a lengthy but necessary introduction.

As a quick starting note: Before accessing a beta branch you should create a backup of any single player games, characters, or server files that you may have for ARK to prevent any corruption or loss of player data from occurring. When you’re done playing with the beta you’ll need to navigate back to the branch selection dialogue and opt-out of the beta (choose NONE). You cannot access your official server while on the beta because they are not the same version. Depending on your internet connection this process could take some time so if you’re doing anything time sensitive on your official server, be cautious of swapping!



How to access the beta:
From your Steam games library, right-click on ARK: Survival Evolved and choose Properties. From this new window you’ll click on BETAS at the top. Here is where you’ll swap between the beta version and the live version of the game. 

Choose the beta called qolbeta_public from the drop down list and then close the Properties window once the window says it has successfully accessed the beta. Your Steam client will begin to download the beta (at the time of this post, v290.103). 

Depending on your internet connection this process could take some time. You can tell you are successfully on the beta when [qolbeta_public] appears next to ARK: Survival Evolved on your Steam games list. 

Providing feedback:
In order for us to effectively analyze feedback from beta users we have set up two separate threads, one for Structures Plus related feedback and one for the Kibble changes. Please use these threads linked below when reporting issues, bugs, and feedback to us.

Feedback about Structures Plus changes:
https://survivetheark.com/index.php?/forums/topic/399606-structure-plus-beta-feedback/

Feedback about Kibble changes:
https://survivetheark.com/index.php?/forums/topic/399609-kibble-rework-beta-feedback/

Please see the first comment under this post for currently known issues. We will be taking your feedback into serious consideration regarding both of these changes. Once we're happy with where these features are at, we will be bringing them over to the PC main game.

Changes on the beta include:

Structures:

- Structure quick pickup time is now configurable in ini file (ServerSettings -> StructurePickupTimeAfterPlacement, default = 30)
- Added new ini config option to ignore the duration and always allow quick pickup (ServerSettings -> AlwaysAllowStructurePickup, default = false)
- Improved quick pickup HUD text to avoid overlapping other text, and duration is now formatted as a timestamp if over 60 seconds to support very long timers.
- Enabled structure quick pickup for ALL structures. For structures that previously had pickup disabled, they now auto-disable quick pickup as soon as the player interacts with the structure in any way (unless AlwaysAllowStructurePickup is set to true)

New structures/variants:

- 'Smooth' sidewall textures variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood]
- Triangle foundations [Adobe, Metal, Stone, Tek, Wood]
- Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood]
- Flexible pipe [Stone, Metal]
- Flexible electrical cable
- Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood]
- Double door frames [Adobe, Metal, Stone, Tek, Wood]
- Double doors [Adobe, Metal, Stone, Tek, Wood]
- Dedicated storage (Tek structure that allows storing a large amount of a single resource)
- Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood]

The blueprint paths for the new structures are listed below so you can spawn them in for testing. You can also use creative mode for easier and faster building. With admin enabled you can type cheat gcm into the console (press Tab) to enable creative mode.

Triangle Foundations
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Adobe/PrimalItemStructure_TriFoundation_Adobe.PrimalItemStructure_TriFoundation_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Metal/PrimalItemStructure_TriFoundation_Metal.PrimalItemStructure_TriFoundation_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Stone/PrimalItemStructure_TriFoundation_Stone.PrimalItemStructure_TriFoundation_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Tek/PrimalItemStructure_TriFoundation_Tek.PrimalItemStructure_TriFoundation_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Foundations/Triangle/Wood/PrimalItemStructure_TriFoundation_Wood.PrimalItemStructure_TriFoundation_Wood'" 10 0 0

Triangle Ceilings
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Adobe/PrimalItemStructure_TriCeiling_Adobe.PrimalItemStructure_TriCeiling_Adobe'" 10 0 0
cheat giveitem "/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Greenhouse/PrimalItemStructure_TriCeiling_Greenhouse.PrimalItemStructure_TriCeiling_Greenhouse'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Metal/PrimalItemStructure_TriCeiling_Metal.PrimalItemStructure_TriCeiling_Meta'l" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Stone/PrimalItemStructure_TriCeiling_Stone.PrimalItemStructure_TriCeiling_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Tek/PrimalItemStructure_TriCeiling_Tek.PrimalItemStructure_TriCeiling_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ceilings/Triangle/Wood/PrimalItemStructure_TriCeiling_Wood.PrimalItemStructure_TriCeiling_Wood'" 10 0 0

Triangle Roofs
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Adobe/PrimalItemStructure_TriRoof_Adobe.PrimalItemStructure_TriRoof_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Greenhouse/PrimalItemStructure_TriRoof_Greenhouse.PrimalItemStructure_TriRoof_Greenhouse'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Metal/PrimalItemStructure_TriRoof_Metal.PrimalItemStructure_TriRoof_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Stone/PrimalItemStructure_TriRoof_Stone.PrimalItemStructure_TriRoof_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Tek/PrimalItemStructure_TriRoof_Tek.PrimalItemStructure_TriRoof_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Roofs_Tri/Wood/PrimalItemStructure_TriRoof_Wood.PrimalItemStructure_TriRoof_Wood'" 10 0 0

Stairs
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Adobe/PrimalItemStructure_Ramp_Adobe.PrimalItemStructure_Ramp_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Metal/PrimalItemStructure_Ramp_Metal.PrimalItemStructure_Ramp_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Stone/PrimalItemStructure_Ramp_Stone.PrimalItemStructure_Ramp_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Tek/PrimalItemStructure_Ramp_Tek.PrimalItemStructure_Ramp_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Ramps/Wood/PrimalItemStructure_Ramp_Wood.PrimalItemStructure_Ramp_Wood'" 10 0 0

4x Height Walls
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Adobe/PrimalItemStructure_LargeWall_Adobe.PrimalItemStructure_LargeWall_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Metal/PrimalItemStructure_LargeWall_Metal.PrimalItemStructure_LargeWall_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Stone/PrimalItemStructure_LargeWall_Stone.PrimalItemStructure_LargeWall_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Tek/PrimalItemStructure_LargeWall_Tek.PrimalItemStructure_LargeWall_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Walls_L/Wood/PrimalItemStructure_LargeWall_Wood.PrimalItemStructure_LargeWall_Wood'" 10 0 0

Double Doorframes
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Adobe/PrimalItemStructure_DoubleDoorframe_Adobe.PrimalItemStructure_DoubleDoorframe_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Greenhouse/PrimalItemStructure_DoubleDoorframe_Greenhouse.PrimalItemStructure_DoubleDoorframe_Greenhouse'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Metal/PrimalItemStructure_DoubleDoorframe_Metal.PrimalItemStructure_DoubleDoorframe_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Stone/PrimalItemStructure_DoubleDoorframe_Stone.PrimalItemStructure_DoubleDoorframe_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Tek/PrimalItemStructure_DoubleDoorframe_Tek.PrimalItemStructure_DoubleDoorframe_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/Doorframes_Double/Wood/PrimalItemStructure_DoubleDoorframe_Wood.PrimalItemStructure_DoubleDoorframe_Wood'" 10 0 0

Double Doors
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Adobe/PrimalItemStructure_DoubleDoor_Adobe.PrimalItemStructure_DoubleDoor_Adobe'" 10 0 0
cheat giveitem "/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Greenhouse/PrimalItemStructure_DoubleDoor_Greenhouse.PrimalItemStructure_DoubleDoor_Greenhouse'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Metal/PrimalItemStructure_DoubleDoor_Metal.PrimalItemStructure_DoubleDoor_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Stone/PrimalItemStructure_DoubleDoor_Stone.PrimalItemStructure_DoubleDoor_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Tek/PrimalItemStructure_DoubleDoor_Tek.PrimalItemStructure_DoubleDoor_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Doors/Doors_Double/Wood/PrimalItemStructure_DoubleDoor_Wood.PrimalItemStructure_DoubleDoor_Wood'" 10 0 0

Fence Supports
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Adobe/PrimalItemStructure_FenceSupport_Adobe.PrimalItemStructure_FenceSupport_Adobe'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Metal/PrimalItemStructure_FenceSupport_Metal.PrimalItemStructure_FenceSupport_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Stone/PrimalItemStructure_FenceSupport_Stone.PrimalItemStructure_FenceSupport_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Tek/PrimalItemStructure_FenceSupport_Tek.PrimalItemStructure_FenceSupport_Tek'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Structures/FenceSupports/Wood/PrimalItemStructure_FenceSupport_Wood.PrimalItemStructure_FenceSupport_Wood'" 10 0 0

Flex Pipes and Wires
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Pipes/Flex/Metal/PrimalItemStructure_PipeFlex_Metal.PrimalItemStructure_PipeFlex_Metal'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Pipes/Flex/Stone/PrimalItemStructure_PipeFlex_Stone.PrimalItemStructure_PipeFlex_Stone'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Wires/Flex/PrimalItemStructure_Wire_Flex.PrimalItemStructure_Wire_Flex'" 10 0 0

Tek Dedicated Storage
cheat giveitem "Blueprint'/Game/PrimalEarth/StructuresPlus/Misc/DedicatedStorage/PrimalItemStructure_DedicatedStorage.PrimalItemStructure_DedicatedStorage'" 10 0 0

Kibble:

All eggs have been assigned a value based on the size and rarity of the egg. These sizes include: Extra Small, Small, Medium, Large, Extra Large, and Special. The eggs are used in a recipe to create kibble of a coinciding value, which are: Basic, Simple, Regular, Superior, Exceptional, and Extraordinary. 

The blueprint paths for these new kibbles are listed below so you can spawn them in for testing:

cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_XSmall.PrimalItemConsumable_Kibble_Base_XSmall'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Small.PrimalItemConsumable_Kibble_Base_Small'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Medium.PrimalItemConsumable_Kibble_Base_Medium'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Large.PrimalItemConsumable_Kibble_Base_Large'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_XLarge.PrimalItemConsumable_Kibble_Base_XLarge'" 10 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Kibble_Base_Special.PrimalItemConsumable_Kibble_Base_Special'" 10 0 0

The recipes for these new kibbles are as follows:

Basic: 5 Fiber, 5 mejoberries, 10 tintoberries, 10 amarberries, 1 cooked meat, 1 extra small egg
Simple: 5 Fiber, 5 mejoberries, 2 rockarrot, 1 cooked fish, 1 small egg
Regular: 5 Fiber, 2 savoroot, 2 longrass, 1 cooked jerky, 1 medium egg
Superior: 5 Fiber, 2 citronal, 2 rare mushroom, 1 cooked prime, 1 sap, 1 large egg
Exceptional: 5 Fiber, 10 mejoberries, 1 rare flower, 1 focal chili, 1 extra large egg
Extraordinary: 5 Fiber, 10 mejoberries, 1 honey, 1 lazarus chowder, 1 special egg

Regarding previously crafted kibble:

- Old kibbles will not be wiped, and will inherit their new "value/color" appropriately.
- Old kibbles will still work to tame their appropriate creatures.
- Old kibble will no longer be craftable, only the new types will be craftable.

Further notes:
If you have a single player or unofficial save file it is worth loading it up on the beta and checking if there are any obvious bugs or compatibility issues. Your pre-existing structures should see no changes on the beta, and kibble that is already crafted should work as normal. If there are any inconsistencies you notice, please report them to us using the threads linked above so we can address them.

Attention builders!
Fancy yourself a top tier builder? We want to see what you can do with the new structure changes! 

Hop into the beta and build to your heart's content using any of our officially supported maps (The Island, The Center, Ragnarok, Scorched Earth, Aberration, Extinction). You can do this in your single player world or your unofficial server if you have access to one. We’ll be picking the best builds submitted to us for featuring in an upcoming video trailer showcasing the building changes to ARK similar to the announcement video we did for our latest mod contest. 

Submit pictures and/or a video of your build, your map save and coordinates to your build to arkfans@studiowildcard.com so we can take a look. You can get the direct coordinates to your build location by enabling setcheatplayer true and jotting down the coordinates presented on screen. You can upload your map save to a file sharing website such as Google Drive, Dropbox, etc, and include the link in the email. 

Entries are due by February 4th, 2018. We look forward to seeing your masterpieces!

Extinction Transfers Are Open!



Server transfers into our official Extinction servers are now open.
32 則留言 繼續閱讀

1 月 7 日

Structures Plus & Kibble Rework Beta This Week!



We're starting off 2019 strong! The promised public beta including S+ and Kibble changes will be available by the end of this week for survivors to play with. When we're ready to share the build we'll give you some more information on how to opt-in to this build through Steam.

S+ Features that will be in the beta branch:

- Made structure quick pickup time configurable in ini file (ServerSettings -> StructurePickupTimeAfterPlacement, default = 30)
- Added new ini config option to ignore the duration and always allow quick pickup (ServerSettings -> AlwaysAllowStructurePickup, default = false)
- Improved quick pickup HUD text to avoid overlapping other text, and to format durations as timestamps if over 60 seconds to support very long times if configured for that
- Enabled structure quick pickup for ALL structures. For structures that previously had pickup disabled, they now auto-disable quick pickup as soon as the player interacts with the structure in any way (unless AlwaysAllowStructurePickup is set to true)

New structures/variants:

- Added 'smooth' sidewall textures variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood]
- Triangle foundations [Adobe, Metal, Stone, Tek, Wood]
- Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood]
- Flexible pipe [Stone, Metal]
- Flexible electrical cable
- Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood]
- Double door frames [Adobe, Metal, Stone, Tek, Wood]
- Double doors [Adobe, Metal, Stone, Tek, Wood]
- Dedicated storage (Tek structure that allows storing a large amount of a single resource)
- Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood]

Kibble changes that will be in the beta branch:

All eggs have been assigned a value based on the size and rarity of the egg. These sizes include: Extra Small, Small, Medium, Large, Extra Large, and Special. The eggs are used in a recipe to create kibble of a coinciding value: Basic, Simple, Regular, Superior, Exceptional, and Extraordinary. This new system will make it so that creature kibble desires are based on the quality levels instead of specific creatures, which should greatly decrease the number of tamed creatures needed for the purposes of taming.

Regarding previously crafted kibble:

- Old kibbles will not be wiped, and will inherit their new "value/color" appropriately.
- Old kibbles will still work to tame their appropriate creatures.
- Old kibble will no longer be craftable, only the new types will be craftable.

We will be taking your feedback into serious consideration regarding both of these changes so we invite you to communicate with us on our social media, the forums, reddit, etc with your opinions and critique. Once we're happy with where these features are at, we will be bringing them over to the PC main game.

Modding Community Updates!

Hello, Modders!

I just wanted to remind everyone that the application for the sponsored mod program is open again. There is still a month to prepare your projects and apply for the program. Remember that these sponsorships are longer-term support, so I want to see what everyone has planned for up to a year of sponsorship time.

Head over here to find the application:
https://survivetheark.com/index.php?/modding/apply-for-sponsorship/

For anyone that isn't familiar with the program, we have a rolling set of community projects for which we provide support to the mod authors. You can check out the current sponsored projects here:
https://survivetheark.com/index.php?/ark-sponsored-mods/

Be sure to read the weekly Community Crunch over on our website, survivetheark.com!
79 則留言 繼續閱讀

關於此遊戲

孤身一人蘇醒在空曠的海岸邊,發現自己身處一個充滿恐龍的神秘島嶼“ARK”,你身無寸縷,饑寒交迫,你必須學會打獵、獲取資源,製作物品,種植莊稼,發展科技,建立庇護所,從而讓你可以在這個世界中存活下去。同時,你也可以利用技巧殺死或者馴服、繁殖、騎乘那些生活在這片島嶼上的洪荒巨獸。你也可以與上百人建成部落,互相侵略,生存...以及逃離這片孤島!

馴服,訓練,繁殖 & 在活生生的生態中騎乘恐龍

恐龍,生物,以及繁殖!
遊戲中提供了超過50種不同類別的原始生物可供玩家馴服。遊戲採用了一套征服-保護的馴養機制,玩家需要先擊暈恐龍來弱化並馴服他們,然後照顧他們直到恢復健康。一旦完成馴服,它將成為你最忠實的夥伴,你可以給他們下達命令,而他們也會根據你馴服和訓練的方式的不同做出不同的回饋。寵物會不斷升級和消耗食物,還可以運送物資和裝備道具。遊戲還提供了獨具特色的繁殖系統,玩家可以擇優選擇寵物去培育最佳屬性,也可以簡單點,直接生養一個恐龍寶寶!你可以騎著翼龍飛躍雪山之巔,帶領著迅猛龍群沖過危險密佈的叢林,或者騎著霸王龍四處追捕落荒而逃的敵人!快來體驗這個這個充滿活力的即時生態圈吧,在捕食者與被捕食者的殘酷等級階層中找到屬於你的位置。

食物,水源,溫度及天氣

食物和水是生存下去的必備要素。遊戲中擁有許多不同種類的食物,不同食物也會有不同的營養價值(甚至還有人肉!)所有的行動都會消耗食物和水,長距離的旅行更是會持續性的消耗這些物品。攜帶物品的重量會影響你的行動速度,日夜轉換和天氣狀況也會影響你周圍的環境,,使你更加容易饑餓與口渴。製作衣服、建立庇護所並利用火去對抗當地惡劣、多變的環境,保護自己。

收割,建造房屋,繪製

伐木、採礦、採集各種物資,成為一代生產大師。利用你的雙手、工作臺和機床去製作越來越複雜和強力的裝備。利用組裝式的部件去建造你的大型基地,從茅草到木頭到石頭再到鋼鐵,各種材料隨你選擇。你還可以利用噴繪定制你的專屬基地,放置可以寫字的公告板宣誓你的領地。武器、衣服、護甲等也都可以被塗上不同顏色來顯示你的個性和與眾不同的品味。

種植,耕種,以及生長

通過從野外植物上採集種子,你可以將其種植在你的住處,澆灌並對其施肥(任何消耗卡路里而生成的糞便都可以使用,有的糞便還更高一等。。)你所種植的植物可以中出美味並稀有的水果,也可以使用來按照配方來製造補藥。去開拓並尋找稀有並強大的種子吧!植物的茁壯成長也能使你不用暴力在方舟中也成一霸。

召喚最終生命體

你可以攜帶聖物去島上特殊的召喚地點喚醒方舟中的神秘生物,這些神秘生物都有強大的攻擊性,他們為遊戲中最強大的部落和寵物提供了終極的成就和目標,一旦擊殺他們,這些部落和寵物也將收穫豐富的獎勵。

部落系統

與你的朋友們一起創建一個部落,這樣你所有所馴化的生物也都可以被你盟友所運用。你的部落同盟也可以通過你家中復活點進行復活。同時,將你的部落盟友提升至更高的級別可以使你免去些管理上的重擔。將關鍵物品及暗號分配出去來建設你的部落吧。

角色扮演式的成長體系

所有物品都需依照藍圖來進行製作——藍圖有著多樣的資料統計和品質,並會對資源有著一定要求。更加偏遠及殘酷的位置擁有者更上乘的資源:包括最高的山脈,最黑的洞穴,最深的海洋!你可以通過各種行為來升級你的角色,升級你所馴化的生物,或學習新的“記憶印記”來不用藍圖便製造物品。你還可以通過角色的頭髮,眼睛以及膚色來個性化自己。

超硬核的遊戲模式

任何你製作的物品都有個耐久度,如果不對其進行修復便會耗盡。當你離開遊戲時,你的角色會在這永久運行的世界中陷入沉睡。你的物品會被安置在貨箱中或角色的身上。任何事物可以被撿起,偷竊;因此,你必須建起一定的安全措施,或建造建築,或安排生物看守。死亡是永久的,同時,你也可以被打暈,抓捕,並強迫其他玩家食用;還可以對其抽血,將其糞便用以施肥,甚至將其作為你寵物的食料!

探索及發現

方舟的神秘性在它令人敬畏又極其壯觀的環境,包含了眾多自然及非自然的世界構造,地上地下及水下的龐大世界。一旦你對這個世界進行了相應的探索,你會發現你的探索日記會及時的在遊戲中更新。這些日記是由ARK世界中的先人所寫,詳細的記錄著各種生物以及ARK這個世界的背景故事。拓展你的ARK日記,記錄下你感興趣的地點,甚至可以製作出羅盤或GPS來給其他玩家來提供幫助。你在遊戲中可以與其他玩家進行文字或語音聊天,亦或長距離的無線方式。繪製屬於你的標誌牌來引導或迷惑其他的玩家...以及...到了最後,你如何來對抗這個ARK世界的造世主?一個明確的遊戲結局早已被安排好。

龐大世界的永恆觀及超級宇宙觀

在超過100個角色伺服器上,你的角色,你所建造的所有建築,你所馴化的生物,將會在你離開遊戲時依舊存在。在Steam中,你可以通過連接方尖碑並上傳(或下載)你的數據來將你的角色及物品在ARK的網路裡進行轉移!每一個方舟的世界將會不同於上一個,你可以留下你在這片土地上的足跡並踏上征途--特殊的官方ARK主題將會在特定有限的時間內在世界地圖中顯示出來,同時還會產生多樣的限時物品!

Steam平臺mod支援

你可以選擇遊玩單人遊戲,並將你在非官方伺服器上的角色物品帶入多人遊戲模式。對在Steam上對遊戲添加mod可以對虛擬引擎4的編輯器進行個性化。你可以看我們們是如何利用自己的地圖來創造出ARK世界來作為一個範例。主導你的伺服器並創建屬於你自己的ARK吧,我們十分期待你能創造出多麼別樣的世界!

高端次時代視覺體驗

在特別定制的虛擬引擎4的説明下,方舟將世界內各種生物的影像注入了新的生命,使它們在遊戲中栩栩如生,並同時包含了全動態亮度及世界照明,天氣系統,(雨,霧,雪,等等),如同現實般的類比雲彩體積的系統,以及最新版DirectX11和DirectX12 渲染技術。遊戲內的音樂由“Ori and the Blind Fores” 創作者,獲獎作曲家Gareth Coker完成!

系統需求

Windows
Mac OS X
SteamOS + Linux
    最低配備:
    • 作業系統: Windows 7/8.1/10 (64-bit versions)
    • 處理器: Intel Core i5-2400/AMD FX-8320 or better
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better
    • DirectX: 版本:10
    • 儲存空間: 60 GB 可用空間
    • 備註: Requires broadband internet connection for multiplayer
    最低配備:
    • 作業系統: OSX 10.9 or Higher
    • 處理器: 2 GHz Equivalent CPU
    • 記憶體: 4000 MB 記憶體
    • 顯示卡: OpenGL 3 Compatible GPU with 1GB Video RAM
    • 儲存空間: 20000 MB 可用空間
    最低配備:
    • 作業系統: Ubuntu Equivalent Distro
    • 處理器: 2 GHz 64-bit CPU
    • 記憶體: 4000 MB 記憶體
    • 顯示卡: OpenGL 3 Compatible GPU with 1GB Video RAM
    • 儲存空間: 20000 MB 可用空間

鑑賞家怎麼說

1,614 位鑑賞家已評論這項產品。點擊這裡查看評論。

顧客評論

偵測到大量評論:
排除  或  僅檢視
評論類型


購得方式


語言


日期範圍
如欲檢視特定日期範圍內的評論,請在上方圖表框選一段日期範圍,或點擊直條。

顯示圖表



顯示:
評論測試版 新推出!
啟用時,評論會以新的「參考價值評分」排序。請閱讀我們的網誌文章了解更多。
顯示圖表
 
隱藏圖表
 
篩選條件
已啟用評論參考價值測試版
無其它評論符合上述篩選條件
調整上方的篩選條件以檢視其它評論
評論讀取中…