indie wargame-ROGUELIKE, inspired from DragonForce(Saturn)
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玩法展示 | Spasms of Stupidity : teaser
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此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“As a solo dev team, working on a game of this ambition, the process will be slower, therefore early access model is necessary for the game to reach its destination.
The first step is to get a fun main-loop, and diverse main loop : that's the most important thing of a roguelike.
Then we'll expand over the years, with more content, multiplayer.
Rest assured, nothing will stop this train!”

这款游戏的抢先体验状态大约持续多久?

“Hard to say at this point, probably a little bit more than a year.”

计划中的完整版本和抢先体验版本到底有多少不同?

“New starter demons, new end goals, new themed standalone scenarios will be added over time.
The tech tree will be expanded as much as possible. Item diversity will have a special focus, so two runs will never be the same.
Then, once the since player experience is solid, we'll push multiplayer.”

抢先体验版本的现状如何?

“Currently, we are at pre-alpha stage : most of 3d assets you see in the teaser are placeholders.
You can watch a 9 minutes gameplay video detailing all the current in-game features, in the youtube page.
It showcases:
  • the battlefield system
  • the skill system
  • the squad system
  • the army formation system
  • the building system
  • the gathering system
  • the summoning system

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Probably not.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“You can join our discord too, to discuss current features, ask questions and meet other backers.
Follow out twitter (@GratmoaldoGames) so you don't miss any updates!”
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关于此游戏

description

Spasms of Stupidity is a wargame-ROGUELIKE inspired from an old tactical-RPG : DragonForce (Saturn). It takes place in the dimension in between demons and humans realms. Demonic clans battle each other for dominion over reality, using human’s devotion as the main resource to manifest themselves closer to it. It will feature as many human eras as i can add over time, from antiquity to dystopian futures.

The main feels of the game will be a mix of different antediluvian games:

  • DragonForce (saturn): for the main battle system feels.
  • OgreBattle (snes): for the class evolution system, and worldmap neutral encounters to recruit spirits for your armies.
  • Mount&Blade (PC): for « the solo peasant to archdemon, leader of legions » type of gameplay progression.
  • Binding of isaac (PC): for the infinite item combination, quick themed scenarios, and standard roguelike elements like unlocks of new starters and new goals, for maximum replayability.

The game will use Unreal Engine 5 wizardry, so a very solid game engine with longterm viability and independant improvements.

features

  • Build from the ground up, a demonic faction to conquer the worldmap
  • Gather human devotion by scamming them with religions, politics and dreams.
  • Build fortresses to protect your devotion pile.
  • Design your own battle squad, lead by a captain.
  • Design you own armies, made of squads, lead by a general.
  • Summon demons, or hunt them down in the wild, to fill up your armies.
  • Craft items to equip your troops.
  • Choose your strategy by unlocking your tech tree, made of minigames.
  • Each soldier has his own AI, and can evolve from a simple gatherer, to an unique overpowered general.

成人内容描述

开发者对内容描述如下:

此游戏包含的内容可能不适合所有年龄段,或不宜在工作期间访问:常见成人内容

系统需求

    最低配置:
    • 操作系统: Windows 10 64bits
    • 处理器: Intel Core i5 3 GHz / AMD Ryzen 5
    • 内存: 8 MB RAM
    • 显卡: NVidia RTX 3050
    • DirectX 版本: 11
    • 存储空间: 需要 30 MB 可用空间
    推荐配置:
    • 操作系统: Windows 10 64bits
    • 处理器: Intel Core i7 3 GHz / AMD Ryzen 7
    • 内存: 16 MB RAM
    • 显卡: NVidia RTX 3090
    • DirectX 版本: 12
    • 存储空间: 需要 30 MB 可用空间
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