indie wargame-ROGUELIKE, inspired from DragonForce(Saturn)
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遊戲玩法 | Spasms of Stupidity : teaser
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此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「As a solo dev team, working on a game of this ambition, the process will be slower, therefore early access model is necessary for the game to reach its destination.
The first step is to get a fun main-loop, and diverse main loop : that's the most important thing of a roguelike.
Then we'll expand over the years, with more content, multiplayer.
Rest assured, nothing will stop this train!」

這款遊戲的搶先體驗時間大約會持續多久?

「Hard to say at this point, probably a little bit more than a year.」

正式版預計會與搶先體驗版有何不同?

「New starter demons, new end goals, new themed standalone scenarios will be added over time.
The tech tree will be expanded as much as possible. Item diversity will have a special focus, so two runs will never be the same.
Then, once the since player experience is solid, we'll push multiplayer.」

搶先體驗版目前的開發進度如何?

「Currently, we are at pre-alpha stage : most of 3d assets you see in the teaser are placeholders.
You can watch a 9 minutes gameplay video detailing all the current in-game features, in the youtube page.
It showcases:
  • the battlefield system
  • the skill system
  • the squad system
  • the army formation system
  • the building system
  • the gathering system
  • the summoning system

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Probably not.」

在開發過程中,您打算如何與社群互動?

「You can join our discord too, to discuss current features, ask questions and meet other backers.
Follow out twitter (@GratmoaldoGames) so you don't miss any updates!」
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description

Spasms of Stupidity is a wargame-ROGUELIKE inspired from an old tactical-RPG : DragonForce (Saturn). It takes place in the dimension in between demons and humans realms. Demonic clans battle each other for dominion over reality, using human’s devotion as the main resource to manifest themselves closer to it. It will feature as many human eras as i can add over time, from antiquity to dystopian futures.

The main feels of the game will be a mix of different antediluvian games:

  • DragonForce (saturn): for the main battle system feels.
  • OgreBattle (snes): for the class evolution system, and worldmap neutral encounters to recruit spirits for your armies.
  • Mount&Blade (PC): for « the solo peasant to archdemon, leader of legions » type of gameplay progression.
  • Binding of isaac (PC): for the infinite item combination, quick themed scenarios, and standard roguelike elements like unlocks of new starters and new goals, for maximum replayability.

The game will use Unreal Engine 5 wizardry, so a very solid game engine with longterm viability and independant improvements.

features

  • Build from the ground up, a demonic faction to conquer the worldmap
  • Gather human devotion by scamming them with religions, politics and dreams.
  • Build fortresses to protect your devotion pile.
  • Design your own battle squad, lead by a captain.
  • Design you own armies, made of squads, lead by a general.
  • Summon demons, or hunt them down in the wild, to fill up your armies.
  • Craft items to equip your troops.
  • Choose your strategy by unlocking your tech tree, made of minigames.
  • Each soldier has his own AI, and can evolve from a simple gatherer, to an unique overpowered general.

成人內容說明

開發者表示產品內容如下:

此遊戲可能含有不適合所有年齡層,或於工作場所觀看的內容:一般成人主題內容

系統需求

    最低配備:
    • 作業系統: Windows 10 64bits
    • 處理器: Intel Core i5 3 GHz / AMD Ryzen 5
    • 記憶體: 8 MB 記憶體
    • 顯示卡: NVidia RTX 3050
    • DirectX: 版本:11
    • 儲存空間: 30 MB 可用空間
    建議配備:
    • 作業系統: Windows 10 64bits
    • 處理器: Intel Core i7 3 GHz / AMD Ryzen 7
    • 記憶體: 16 MB 記憶體
    • 顯示卡: NVidia RTX 3090
    • DirectX: 版本:12
    • 儲存空間: 30 MB 可用空間
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