Pemilik Pasar memberikan simulasi pasar kecil tradisional, bisnis grosir di Turki. Selain elemen simulasi, game ini juga menampilkan struktur cerita dalam genre Role Playing dan Choices Matter.

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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“We will implement a 1-year development program for the open world simulation game. During this time, we want to enter into a development process with our community by taking the feedback of the players into consideration. Players' discomfort or satisfaction with the mechanics developed is important for us in terms of improving and fixing these mechanics. In addition, the closure of in-game bugs that we did not notice during the early access process, and the ability of people to give us feedback on these bugs will make a great contribution to the early access process. In this process, we want to be able to provide the necessary budget for our game to reach the end of the project within our team. The community's feedback and the contribution they will give us will ensure that the game can reach the final stage quickly and decisively. Our main goal during the early access process is to create a clean and high quality game by staying true to the opinions and ideas of the community and players.”

Berapa lama game ini akan berada dalam Akses Dini?

“As a decision made by our team during the project making process, we would like to have a 6 month early access development process.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“We plan to diversify main trade options in the future releases. For now, the trade goes by the grocery store's itself.
We plan to give one or two more customizable houses that can be bought by players.
We are planning to add addiction states to main character which means if player decide to smoke, this might get the main character addicted to smoking.
Additionally, we plan to advance immersive options like more NPC interactions (probably some affection with female NPCs).
Related to that immersive options, there might be an honor system to tweak NPC behaviors (as dialogs) against player (this wouldn't affected to "AI speak" options with a high possibility).
If we can achieve these goals, probably there will be more immersive options for NPCs and those options might be affecting player's game directly or not (NPCs might have their own habits, routines and matters that not directly related to the main character).”

Apa status saat ini dari versi Akses Dini ini?

“34,225 m² of playable map area

Except for the Grocery store to be operated by the player, 11 shops and traders belonging to different professions

48 different building structures with 146 apartments

There are no cars and similar vehicles available in the game

Landscape, ferry and ship models for beyond the sea

3 different customizable houses that the player can use as living spaces

Trace system to distinguish different object types and structures like product, product box, item, item box, character, interaction

70NPC and Npc stories with their own life routines

Computer content as a wholesale and hardware store shopping.

A shop where the player can develop themselves and design

Basic animations.

Daily routines like eating and drinking”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“After the early access, we are planning to increase the price about %40.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“The first factor we noticed in the basic structure of the game is easy mechanics and fluid gameplay. During this process, the feedback we receive from the community will be used to enhance the mechanics of the game. The opinions of the community and the players are very important to us. Negative comments will be more important for us than positive comments. We want to strengthen the basic structure of the game with criticism and feedback, and create a permanent work in the simulation RPG genre with our community."https://discord.gg/trPPZDMNEG"”
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Game ini belum tersedia di Steam

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Tentang Game Ini

"Simulator Pemilik Pasar" memberikan simulasi pasar kecil tradisional dan bisnis grosir di Turki. Selain elemen simulasi, game ini juga menggabungkan permainan peran dan struktur naratif berbasis pilihan. Setelah kematian kakek tokoh utama dan permintaan terakhirnya, Anda mulai mengoperasikan pasar kecil tradisionalnya untuk menjaga warisannya tetap hidup. Jelajahi berbagai jalur bisnis, kembangkan diri Anda, dan berusahalah untuk menjadi penguasa kota.

Persyaratan Sistem

    Minimum:
    • OS *: Windows 7
    • Prosesor: Intel Core i3
    • Memori: 6 GB RAM
    • Grafis: Nvidia MX 110 - 2GB 64bit
    • DirectX: Versi 11
    • Penyimpanan: 15 GB ruang tersedia
    Direkomendasikan:
    • OS: Windows 11
    • Prosesor: Intel Core i5
    • Memori: 12 GB RAM
    • Grafis: Nvidia GTX 1650Ti
    • DirectX: Versi 11
    • Penyimpanan: 15 GB ruang tersedia
* Mulai 1 Januari 2024, Steam Client hanya akan mendukung Windows 10 dan versi yang lebih baru.
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