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Gish er ikke en helt almindelig helt. Han er faktisk ikke helt almindelig noget som helst... Gish er faktisk en klump tjære. En søndagstur med hans kæreste Brea går grueligt galt, da en skyggeagtig skikkelse dukker op fra et åbent kloakdæksel og trække Brea ned.
Udgivelsesdato: 4. maj 2004
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The 2005 Independent Games Festival Grand Prize winner.

"One of the most original games ever made" - Gametunnel.com: 10/10

"A Little Getaway: Small, Simple, Fast and Fun... (GISH) proves that a simple idea can be elaborated upon with terrific results." - New York Times

"The freshest platformer I've played this year"- PCGamer UK: 85%

Om spillet

Gish er ikke en helt almindelig helt. Han er faktisk ikke helt almindelig noget som helst... Gish er faktisk en klump tjære. En søndagstur med hans kæreste Brea går grueligt galt, da en skyggeagtig skikkelse dukker op fra et åbent kloakdæksel og trække Brea ned. Gish følger Breas råb om hjælp og befinder sig pludselig i de underjordiske kloaker i byen Dross, en for længst glemt by med snoede gange, ondskabsfulde fælder og nogle af de mest forrykte væsener, man kan forestille sig.

Med sin gelatinestruktur som sit eneste forsvar må Gish følge ekkoet fra sin skønjomfrus nødråb ned i undergrunden. Hvilke vanskabninger venter der i dette underjordiske land? Hvem holder Brea som fange? Og lige nøjagtigt hvor langt går kaninhullet ned?

Livet er hårdt, og du er en tjæreklump på 6 kilo...

  • Dynamisk fysik og lyssætning
  • Destruerbare omgivelser
  • 34+ historieniveauer
  • 20+ samlingsniveauer
  • 80+ spillerkonstruerede niveauer tilgængelige til download
  • Seks unikke VS.- tilstande
  • Spiltilstande, der kan låses op
  • Mere end 15 animerede fjender
  • Seks afsindige boss'er
  • Fem "superhemmelige" niveauer
  • Niveau-editor

Systemkrav til PC

    Minimumskrav: Windows 2000/XP/Vista, Linux eller OSX 10,1+, AMD, Intel eller G3 1000+ Mhz cpu, OpenGL-kompatibelt 3D-grafikkort (ATI, NVIDIA, Intel osv.) med 32 MB videohukommelse, 256 MB hukommelse

    Anbefalet: AMD, Intel eller G4 1500+ MHz processor, OpenGL-kompatibelt 3D-grafikkort (ATI, NVIDIA, Intel, osv.) med 64 MB grafikhukommelse, 256 MB hukommelse

Systemkrav til Mac

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core Duo 1.66GHz+
    • Memory: 1GB of RAM
    • Graphics: 64MB of video memory
    • Hard Drive: 200+MB of free hard drive space
    • Sound: Standard audio
Helpful customer reviews
2 af 4 personer (50%) fandt denne anmeldelse brugbar
1.4 timer bogført
True bundle fodder, it's been bundled several times, and even the programmer has refused to make the achievements work. It's a messy game with a neat idea but awkward physics and controls. The graphics are just not engaging, just like the "platforming". I like the fact that precision jumping is not required, but mostly because precision is impossible with a ball of tar. Gameplay is repetitive along with the music, the same 3 enemies are recycled through the game. The game is just so bland, and really didn't age well. The Lives system is just old and awkward, you lose lives for saving to quit! Despite finding many issues with The Binding of Isaac, at least that game has polish and a bit more variety, recycling a massive 15 enemy designs instead of 3.

The game is just not engaging, even the programmer doesn't want to bother with the game to make it match what is advertised in the store. It's not a "must play", it doesn't do much noteworthy. I wouldn't bother with it.
Indsendt: 20. august
Fandt du denne anmeldelse brugbar? Ja Nej
5 af 10 personer (50%) fandt denne anmeldelse brugbar
1.2 timer bogført
Gish is like a warm embrace from a large, sweaty man after a marathon. You appreciate the love, but find it utterly repulsive in the end. It wishes it could do a lot of things, but falls short of most of them. Clunky controls that might be impossible to master quickly lead to rage quit worthy amounts of frustration. This game tries to pull its weight with its quirky charm, but falls flat on its face after its first few steps, much like the large, sweaty man.
Indsendt: 22. juni
Fandt du denne anmeldelse brugbar? Ja Nej
7 af 16 personer (44%) fandt denne anmeldelse brugbar
7.5 timer bogført
The idea of mechanics in Gish are innovative and creative, but the controls and implementation are absolutely horrible. The music gets repetitive, as it remains the same for several levels without changing. Then, there is the awful pseudo metal music with wailing that is completely unbearable. The game does not fit the entire screen even if you selected full screen in the settings. There are additional bonus levels as well as fan made levels that can be downloaded, but there aren't any reasons to bother. Plus, there are the local Versus multiplayer and Collection modes, with multiplayer possibly being where Gish may shine, as two people suffering through the horrible controls, physics, concept, and design might actually be funny. Each level is short but of adequate length because of the horrible controls, mechanics, and the time it actually takes to complete many of them. The story is nearly nonexistent, and the few parts where you are given a bit of background information on the character, it cuts off prematurely, without giving you a real chance of reading it. The level design is not well done, nor is it clever. They rely on the repetition of them for longevity and game play. The more difficult levels will force you to repeat them an extreme amount of times until you are able to get the horrible controls tamed. Once you are able to pass these levels, there is no feeling of accomplishment, and you are not rewarded for any of your success. The artwork is plain and unmemorable, going along with the game's general lack of charm. There is simply nothing interesting to look at while playing. Gish is not a platformer. It is an exercise in frustration and patience. The controls, mechanics, and physics are the worst I've ever experienced in a game. Accomplishing a simple, single jump, is something synonymous with a miracle, or some kind of supernatural phenomenon, if you believe in these sorts of things. The platforming (if you can call it that) is so disastrous, it is comparable to bouncing jello/jelly off of pieces of Legos, and hoping for the best. The controls are outrageous. I have never attempted a game with controls this unreasonable. It's like playing with a severe physical handicap. Gish is nearly unplayable. In the later levels, the only reason why they are able to be completed is almost by pure luck. The skills garnered by playing this game are so unprecise, that they can not be considered actual skills at all. It is a matter of chance that the physics of this train wreck behaved a certain way in order for you to proceed through the levels. I am a veteran of old school platformers, and never have I been so frustrated at the shortcomings of games of the genre before Gish came along. It is an example of game development malpractice and poor implementation of all aspects involved. Gish is quite possibly the worst game I have ever played. There is no excuse for a game of such rotten design to come out in 2004, let alone charge people to play it. Gish is a perfect example of how not to make a game.

Gish is awful.
Indsendt: 20. marts
Fandt du denne anmeldelse brugbar? Ja Nej
0 af 2 personer (0%) fandt denne anmeldelse brugbar
0.1 timer bogført
lol ♥♥♥♥ al gore pollution is love
Indsendt: 3. september
Fandt du denne anmeldelse brugbar? Ja Nej
2 af 7 personer (29%) fandt denne anmeldelse brugbar
0.1 timer bogført
I got this game for free.

I'm glad I got this game for free.

Not because of enjoyment, but because of buyer's remorse.
Indsendt: 21. maj
Fandt du denne anmeldelse brugbar? Ja Nej
29 af 38 personer (76%) fandt denne anmeldelse brugbar
1.9 timer bogført
This is a great classic from Edmund Mcmillen that everyone should play (Gish was one of the bosses in The Binding Of Isaac)
Indsendt: 17. november 2013
Fandt du denne anmeldelse brugbar? Ja Nej


Grand Prize winner