Tomb Raider: Underworld representa una nueva evolución en la jugabilidad basada en la exploración. En el papel de la valiente aventurera Lara Croft, explora exóticos lugares por todo el mundo, cada uno de ellos diseñado con un increíble cuidado por los detalles que da como resultado una sorprendente fidelidad visual en alta definición...
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Fecha de lanzamiento: 21 de nov. 2008

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Packs que incluyen este juego

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Tomb Raider Collection incluye todos los juegos de la serie Tomb Raider disponibles para PC, entre ellos la reinvención que se convirtió en un éxito de ventas en 2013 y el célebre título multijugador Lara Croft and the Guardian of Light.

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Incluye 85 artículos: Battlestations Pacific, Battlestations: Midway, Blood Omen 2: Legacy of Kain, Deus Ex: Game of the Year Edition, Deus Ex: Human Revolution - Director's Cut, Deus Ex: Invisible War, Deus Ex: The Fall, Hitman 2: Silent Assassin, Hitman: Absolution: Agency HX UMP, Hitman: Absolution: Agency Jagd P22G, Hitman: Absolution: Agency SPS 12, Hitman: Absolution: Bartoli Custom Gun, Hitman: Absolution: Bronson M1928 Gun, Hitman: Absolution: Deus Ex (Adam Jensen) Disguise, Hitman: Absolution: Deus Ex (Adam Jensen) Handgun, Hitman: Absolution: High Roller Disguise, Hitman: Absolution: High Tech Disguise, Hitman: Absolution: Krugermeier 2-2 Gun, Hitman: Absolution: Public Enemy Disguise, Hitman: Absolution™, Hitman: Blood Money, Hitman: Codename 47, Hitman: Contracts, Just Cause, Just Cause 2, Just Cause 2 - Black Market Boom Pack DLC, Just Cause 2: Agency Hovercraft, Just Cause 2: Black Market Aerial Pack DLC, Just Cause 2: Bull's Eye Assault Rifle, Just Cause 2: Chevalier Classic, Just Cause 2: Monster Truck DLC, Just Cause 2: Rico's Signature Gun DLC, Kane & Lynch 2: Alliance Weapon Pack, Kane & Lynch 2: Multiplayer Masks Pack, Kane & Lynch 2: The Doggie Bag, Kane & Lynch 2: Dog Days, Kane and Lynch: Dead Men™, Lara Croft and the Guardian of Light, Lara Croft GoL: All the Trappings - Challenge Pack 1, Lara Croft GoL: Hazardous Reunion - Challenge Pack 3, Lara Croft GoL: Raziel and Kain Character Pack, Lara Croft GoL: Things that Go Boom - Challenge Pack 2, Legacy of Kain: Defiance, Legacy of Kain: Soul Reaver, Legacy of Kain: Soul Reaver 2, Thief, THIEF DLC: Booster Pack - Ghost, THIEF DLC: Booster Pack - Opportunist, THIEF DLC: Booster Pack - Predator, THIEF DLC: The Forsaken - Challenge Map, Thief: Deadly Shadows, THIEF: The Bank Heist, Thief™ Gold, Thief™ II: The Metal Age, Tomb Raider, Tomb Raider I, Tomb Raider II, Tomb Raider III, Tomb Raider IV: The Last Revelation, Tomb Raider V: Chronicles, Tomb Raider VI: The Angel of Darkness, Tomb Raider: 1939 Multiplayer Map Pack, Tomb Raider: Agency SPS 12, Tomb Raider: Anniversary, Tomb Raider: Aviatrix Skin, Tomb Raider: Caves and Cliffs Multiplayer Map Pack, Tomb Raider: Demolition Skin, Tomb Raider: Fisherman, Tomb Raider: Guerilla Skin, Tomb Raider: Hunter Skin, Tomb Raider: HX AP-15, Tomb Raider: JAGD P22G, Tomb Raider: Legend, Tomb Raider: M590 12ga, Tomb Raider: Mountaineer Skin, Tomb Raider: Scavenger Bandit, Tomb Raider: Scavenger Executioner, Tomb Raider: Scavenger Scout, Tomb Raider: Shanty Town, Tomb Raider: Shipwrecked Multiplayer Map Pack, Tomb Raider: Silverballer, Tomb Raider: STG 58 Elite, Tomb Raider: Sure-Shot Skin, Tomb Raider: Tomb of the Lost Adventurer, Tomb Raider: Underworld

 

Recomendado por mentores

"Third installment of Crystal Dynamics excellent reboot of the series. If you enjoyed Legend or Anniversary it's a satisfying conclusion to the trilogy."
Lee aquí el análisis completo.

Acerca de este juego

Tomb Raider: Underworld representa una nueva evolución en la jugabilidad basada en la exploración. En el papel de la valiente aventurera Lara Croft, explora exóticos lugares por todo el mundo, cada uno de ellos diseñado con un increíble cuidado por los detalles que da como resultado una sorprendente fidelidad visual en alta definición que da vida a un mundo real como la vida misma, proporcionando un nuevo nivel de desafío y elecciones.

  • Domina el entorno: Alcanza nuevas alturas con un amplio abanico de habilidades acrobáticas y utiliza objetos para interactuar con el entorno para revelar nuevas rutas a explorar.

  • Explora mundos épicos y desconocidos: Descubre antiguos misterios del submundo que se oculta en la costa de Tailandia, islas congeladas en el Mar Ártico, las junglas de Méjico, y mucho más.

  • Desafíos traicioneros e impredecibles: Cada nivel es un elaborado puzzle con múltiples escenarios dentro de un entorno totalmente interactivo que da total libertad a la forma en que resolvemos cada zona.

  • Nuevas opciones de combate: Escoge pacificar o matar, apunta a múltiples objetivos a la vez con el nuevo sistema de objetivos dual, y dispara con una mano mientras te sostienes con la otra.

  • Nueva equipación super-avanzada: Utiliza la última tecnología en el nuevo inventario de Lara para desplazarte por el mundo, incluyendo:
    - Mapa de Sonar Activo: Una nueva y revolucionaria herramienta que emite un pulso de sonar activo para crear una imagen 3D del entorno de Lara, perfecto para desenmascarar objetos y lugares ocultos.
    - Gancho multiuso: Un dispositivo similar a un gancho con un cable de alta tensión diseñado para escalar, hacer rappel, correr por los muros y manipular objetos en el escenario.
    - Motocicleta híbrida todoterreno: Un vehículo único diseñado para desplazarse sobre cualquier superficie, desde el barro hasta la nieve.

Requisitos del sistema

    Mínimo

    • SO Soportado: Microsoft Windows XP (privilegios de administrador necesarios)/Microsoft Windows Vista (privilegios de administrador necesarios)

    • Procesador: Intel Pentium 4 3+GHz o AMD Athlon 2.5+GHz

    • Memoria: 1GB (Windows XP) / 2GB (Windows Vista) de memoria del sistema

    • Tarjeta Gráfica: NVIDIA GeForce 6 series 6800GT (o superior) / ATI 1800XT (o superior)

    • Tarjeta de Sonido: Compatible con Direct X 9.0c

    • Espacio en Disco Duro: 8 GB de Espacio Libre

    Recomendado

    • OS Soportado: Microsoft Windows XP (privilegios de administrador necesarios)/Microsoft Windows Vista (privilegios de administrador necesarios)

    • Procesador: Intel Core 2 Duo 2.2 GHz o Athlon 64 X2 4400+

    • Memoria: 2 GB de memoria del sistema

    • Tarjeta Gráfica: NVIDIA GeForce 9800 GTX o ATI HD4800

    • Tarjeta de Sonido: Compatible con Direct X 9.0c

    • Espacio en Disco Duro: 8 GB de Espacio Libre

    • Controlador: Controlador Microsoft Xbox360

Análisis útiles de usuarios
A 5 de 5 personas (100%) les ha sido útil este análisis
11.4 h registradas
Publicado: 31 de octubre de 2014
Punto final de la trilogía de Crystal Dynamics, donde nos cierra el arco argumental de Ávalon.

Entretenido y muy agradable a la vista (gran mejora en la expresividad de Lara y los paisajes), quizá requería mayor épica y alguna propuesta nueva en cuanto a variedad.

Su duración es la habitual de un juego de estas características, pero se hace bastante corto cuando miras hacia atrás y recuerdas las situaciones por las que has pasado, que parecen más bien insuficientes.

De todos modos, muy disfrutable y técnicamente bien hecho, es un buen broche para la etapa 128bits de Lara.

7/10
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A 2 de 2 personas (100%) les ha sido útil este análisis
31.3 h registradas
Publicado: 4 de enero
No soy alguien que haya jugado a todos los anteriores, pero puedo estar casi seguro de que Underworld, sea el más parecido a los Tomb Raider clásicos, y es tan difícil como ellos también.
A medida que uno avanza simplemente no para de jugar, claro, después de experimentar lo complicado de sus puzzles. Y la verdad es que en ciertas partes, el juego se vuelve bastante difícil de continuar, al menos al ritmo del principio.
Pero no me decepcionó, y por suerte aunque muchas veces fue tentador, no tuve que consultar ninguna guía.
La verdad valió la pena el desafío. Yo lo recomiendo, para quien esté buscando un reto o simplemente un buen juego de aventura.
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A 1 de 1 personas (100%) les ha sido útil este análisis
0.6 h registradas
Publicado: 18 de enero
El mejor de la saga de Lara
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A 40 de 55 personas (73%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
16.1 h registradas
Publicado: 4 de noviembre de 2014
Well I wasn't fan of this series but the first title I've played "Tomb Raider" (2013, http://store.steampowered.com/app/203160) made me quite interested in adventures of Lara Croft. This is the second title that I own of Lara's adventures and maybe graphics isn't the same as Tomb Raider but the gameplay is great. So if you're thinking of buying this title my answer is: YES!!
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A 17 de 22 personas (77%) les ha sido útil este análisis
13.6 h registradas
Publicado: 28 de enero
Real good game in the Tomb Raider list of awesome !! If you like Anniversary and Legend get this one also !! Good gfx and nice puzzles and game play expected from a Tomb Raider game ! I Fully finished this one, so time played is about what i put in this one ! Just a all round good game !!
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A 12 de 14 personas (86%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
7.3 h registradas
Publicado: 8 de noviembre de 2014
TL;DR it's a good game with some fun platforming and adventure, but with annoying, frustrating combat. Best played with a controller.

The game's platforming is overall pretty fun, but it suffers from a LOT of problems. Namely in the chamber where you'll get Thor's Belt. Okay, so you get an item called Thor's Gauntlet. It lets you move certain blocks for puzzle purposes. In this particular instance, you move a pillar so you can jump onto it later. The problem is that it's a damn lie. Even if you try and jump on it (which would save you a lot of time and frustration) Lara decides that she doesn't want to grab the ledge, so you plummet to your death. In fact, the platforming overall is pretty iffy. More than once I’ve had to do the same exact jump twice, because Lara decided not to grab the ledge that time.

If you're hanging from a ledge, you can only rotate the camera 90 degrees to either side of her, meaning you can't look directly behind her to see where you're going to be jumping. She plays a special hanging animation when the jump is safe, but it’s really dumb that you can’t just LOOK.

The worst enemy you will fight in this game is the camera. It is WAY too close to Lara, and it is WAY too jumpy. Fighting any melee enemy, once they close the distance, the camera just goes bonkers. I’ve actually fought enemies before where the camera doesn’t even look at them, it decides that the ceiling is a better place to be looking.

Elaborating on the combat, a lot of the enemies are bullet sponges. There are some in particular who are especially annoying, though. Giant spiders are the worst ones I found. They have a lot of health (even with enemy HP set to low) and they have a leap attack that has hardly any telegraphy. They kind of shake their abdomen for half a second, then they leap at you. Even if you see this in time, and decide to dodge, there are no invincibility frames. The spiders leap way too quickly, so unless you dodge BEFORE they telegraph their attacks, you’re not going to get out of the way fast enough.

This game is very, VERY buggy, too. Maybe it’s because it’s from 2008, and it can’t deal with Windows 7, and newer graphics cards. But in any case, it can lead to your death more than once. I’ve had times where I get stuck entirely and I have to reload a save.

The game does not play nicely with a mouse and keyboard, so I recommend playing it with a controller. It’s still not perfect, however.
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A 10 de 12 personas (83%) les ha sido útil este análisis
13.4 h registradas
Publicado: 30 de octubre de 2014
A very nice episode of the Tomb Raider series which puts an end to the story started with Legend. I liked the graphics and the gameplay, but the game itself was too short. Sadly the DLCs remain Xbox 360 exclusive, I'm envy at the Xbox players when I watch the gameplay videos on YouTube. I feel like the developement was rushed as I noticed some bugs, but they weren't horrible, I could finish the levels without serious issues.

I say, recommended.
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A 12 de 17 personas (71%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
38.8 h registradas
Publicado: 19 de diciembre de 2014
Pros

History, Weapons, Hidden Colectables, Voices, 1st Motion Capture Tomb Raider, Funny Bugs, Few Bosses, There's One Boss That We Can Kill With Only With Fu*king Shot, Natla Is BACK and Ammo Regen Bug

Bad Stuff

Too Short, SPIDERS
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A 6 de 7 personas (86%) les ha sido útil este análisis
40.1 h registradas
Publicado: 10 de noviembre de 2014
I'm currently on my third play-through, nuff said. The game is a huge improvement from its predecessors. Graphics are breath taking for a game of its time. One of the drawbacks is the sketchy camera which annoys me every now and then. Everything else is all in place. Definitely worth the time and money.
8.5/10
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A 3 de 3 personas (100%) les ha sido útil este análisis
3.8 h registradas
Publicado: 26 de febrero
If I had to describe this game with one word, it would be the word 'annoying'.
I was so curious about the ending, but i don't have any patience left to complete the game.
It's full of bugs, if you fall down after a long and annoying climb, (because Lara decides not to grab a ledge) you have to start it all over again. Like ALL OVER again. No safe ledges, no auto-save at vital points. The combat is boring (and annoying too, of course) there are these little enemies, like spiders and bats, that are a complete waste of time. Since Lara aims automatically, you just have to click, until they are gone. No aiming no point at all. On the other hand there are big enemies, that can take five to ten shotgun shots and you can't dodge their attacks,( there is a dodge button, but just like those little enemies, it is pointless) so the best is if you kick them to their deaths. That's the fastest way. The sad thing about it is that there is no end of these struggles. It's like the developers didn't care at all.
There was this damn fine game called: Legend. Combat was fun, platforming was fun, it was a game you wanted to complete 100% and then play it again.
Underworld is not that kind of game. I love the Tomb Raider series but it's a shame that this one is amongst them.
Play Tomb Raider, play Tomb Raider: Legend, play Anniversary, but never play Underworld.
Unless you want to have a nearvous breakdown.
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A 4 de 5 personas (80%) les ha sido útil este análisis
8.7 h registradas
Publicado: 30 de noviembre de 2014
TR: underground is the conclusion to the story of this trilogy (including Legend & anniversary)
i liked the mission with the bike, you can runover some enemies
and i loved the part where you can use thor's hammer

i don't know if it's positive or negative? but sometimes i needed to use a guide, because i couldn't find my way (probably my failing at seeing the obvious)
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A 10 de 17 personas (59%) les ha sido útil este análisis
15.1 h registradas
Publicado: 22 de noviembre de 2014
Introduction :
Tomb Raider : Underworld , probably the only game that can make you puke .. literally ..


(+)Graphics :
Graphics are again improved comparing to Tomb Raider : Legend and Tomb Raider : Anniversary . This time we get to see even more detailed world and characters , you'll notice the difference as soon as the game starts .

(~)Musics / Soundtracks :
Soundtracks are alright , but not as good as the earlier games . In the earlier games you could feel the adrenaline increasing as you jump on to the edges and ledges . Sadly i couldn't feel the same adrenaline playing while i did epic stuff .

(+)Cutscenes :
Cutscenes have also increased to those of the earlier games . They are now better executed with the improved graphics and particle systems .

(-)Story :
Story is not better to that of the Tomb Raider:Legend , nor it is different . It's literally the same thing , except this time you are looking for a different artifact .

(+)Content :
The content is pretty much the same as the Tomb Raider : Legend . Nothing different here , Still the same old Lara Croft raiding tombs .

(~)Gameplay :
Gameplay has been improved significantly . Here are some Pros and Cons ;

PROS :

+ You can now choose your weapons at the start of a level , or during the game by pressing "Tab" and opening your PDA.
+ You can now scan your surrounding for the treasures or special items required to get past some puzzles by using the newly added feature " Sonar Map ".
+ You can now use the Field Assistance by opening your PDA to get help when you are stuck at a puzzle .


CONS

- Grappling system has changed . You can no longer double press 'space' and automaticly grapple , you need to throw your grapple by pressing "Q" and then press space to hang . Which makes it really difficult for fast grappling and moving .
- Camera .. It's horrible .. Look down below .
- "You're not authorized to overwrite save files" What ? you mean i can't overwrite my save files , i need to just keep making new and new save files until i am out of them ?? What happens then ?
- Jumps off a 2 feet tall stone block , dies !!


(-)Camera Controls :
Why ?? Why did you have to do this ??

The Camera is simply HORRIBLE. Honestly it shakes off so much you'll be feeling dizzy and nauseous . I almost , ALMOST puked all over the damn pc because my head was about to explode when i finally decided to take a break after 30 minutes .

When grabbing a ledge , dropping from a ledge , simply running , grappling , everywhere ! Everywhere it keeps shaking like a drunk cameraman is recording and it's unbearable .




So yeah , Graphics , Soundtracks , Content , Gameplay all is well or at least bearable . But the camera is simply horrible and makes the game unplayable(for me at least) . Unless you are cross-eyed , then you should be fine .. If not , there is a high possibility that this game might make you one .

4/10 - Triskelion Turbella Reviews
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A 1 de 1 personas (100%) les ha sido útil este análisis
14.9 h registradas
Publicado: 15 de febrero
9/10

Each area is unique from the one before and after it.

The climbing/puzzles range from easy, medium, and hard.

Atleast 3 times I was stumped on what to do next but after looking around for a few minutes I was like, I wonder if that would work? I tried it and was like wow, I can't believe they were able to pull that off...only in Tomb Raider game right.

The background story was good though I thought it was a little short. The ending just leaves you hanging. It felt like there should have been atleast one more area to finish the story.

My only complaints are the camera glitches out at least once in every area, you just have to move around till you get the camera free.

The game relies on auto saves and gives you the option to hard save. Every time I did a hard save it closed the game to desktop and I had to reload the game. Luck saved me from any corrupted saves so it is just a minor complaint.

Last minor complaint is no steam overlay so no screen shots of all the great enviroments :(
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A 1 de 1 personas (100%) les ha sido útil este análisis
3.0 h registradas
Publicado: 10 de febrero
play with gamepad and you will love it #sheeesh
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A 1 de 1 personas (100%) les ha sido útil este análisis
11.4 h registradas
Publicado: 19 de febrero
I picked up Tomb Raider Underworld when it was on sale, wanting to finally get around to seeing the conclusion of the story Tomb Raider Legend started. The subtitle is extremely relevant, as we see Lara exploring the reality behind various cultures' interpretation of hell and the afterlife in a quest to discover the fate of her mother, once and for all.

However, by the end of the game, the subtitle gained a second meaning to me as its where I wanted the game to go once I had finished it.

Platforming's always been a big thing in Tomb Raider, and in this game Crystal Dynamics clearly wanted to ramp things up a notch. For instance, Lara can chimney jump, balance on poles; abseil using her grappling hook or using it to run along walls - all this in addition to the usual jumping, climbing and shimmying along ledges. On paper, Lara is alot more versatile than any of her previous incarnations, but in the actual game all these moves are plagued by abysmal controls. Quite often Lara will often ignore your commands outright, or do the exact opposite.
I recall one instance where I was running back and forth along a wall (via the grapple) and at the very end of the run, jump back off the wall to land on a bridge. I spent 15 minutes on this alone just because of how disobedient the controls were.

Combine this with the fact Crystal Dynamics tried to make their levels more open ended. I think they succeeded all too well. There are times where you will feel completely clueless as to what you're supposed to do (hence the inclusion of a (scarcely helpful) 'Field Assistance' feature)) and sometimes you will be scaling up a wall only to find it goes to absolutely nowhere; a habit that becomes prevelant in the later stages of the game. I hope you're ready to reload alot.

And speaking of, the save system is pretty stupid in this game aswell. You have about 20 slots, which seems like plenty until you realise autosaves take up their own individual slots and cannot be overwritten.

Graphically the game is showing its age a bit, but its decent enough. Just pray that if you do end up playing this you don't encounter a glitch that caused my game to freeze for a split second and occured every 2 to 3 seconds. I miraculously managed to fix it but I've trawled through a few forums to see plenty of other people having similar problems on rigs that far outclass this game in terms of specs.

There are good points to this game, mind. Most of the levels are fantastic in terms of their design and scale. You'll go through ruins of various cultures and they all feel distinct from one another. The story itself is good too (better if you're coming here from Legend) and features some decent twists and recurring characters. There's even two pieces of DLC to tie up a few loose ends... if you're playing the Xbox 360 version, that is. As if there needed to be any more evidence that this is a half-♥♥♥♥♥ PC port.

In brief, I came here purely for a nice conclusion to Legend's story and I got it. Its just buried under a mountain of ♥♥♥♥ling problems that make it feel not worth the effort.
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A 1 de 1 personas (100%) les ha sido útil este análisis
19.9 h registradas
Publicado: 27 de marzo
Excellent game, though the port to PC is a tad buggy.
there is the usual "Lara why did you jump that way?" that occurs in all the games on all the platforms
and then the menu was very buggy when using the mouse, i often times found it best to avoid clicking in the menuse and to just use the space bar and escape key to navigate

Excellent solve-it-yourself puzzle game, great if you're a fan of games like portal that have the difficulty of a 27x27 sudoku board, with the game spaing little, if any hints. I personally managed to make it through needing only to look at a walkthrough once, and it beame clear that i knew what i had to do but i didn't know how to make lara do it. literally one point in the entire game, a ledge-to-wall chimney jump that gave no indication of lara recognizing it and seemed to devote itself to making me jump in the wrong direction whenever attempted until i found the sweet-spot in the walkthrough.
now, about the in-game hints,
generally helpful, though towards the end the standard "what do i do" observation becomes a lot more clear than the hints, not because it is easier to understand, but because it essentially restates the hints with more information. this point starts around the latter half of the mexico level.

somewhat predictable story, though with the AAA games on the market nowadays people's intuition into story narratives has really been narrowed down to a very basic level, so if you don't play story-driven games that often or play mostly AAA games, the story will blow your mind, otherwise you will be able to predict a general amount of what will happen, which isn't always a bad thing. still worth playing, even if you do accidentally spoil it for yourself.

Puzzles will grant you hours of gameplay, while combat will grant you mere minutes. DO NOT GET THIS GAME FOR THE COMBAT. the combat system is based on an extremely strong aim-assist that puts the standard crosshaire somewhre in front of Lara's chestal-region, without bothering to make the camera go to a better angle or making Lara transluscent. the aim-assist is clearly designed for consoles, and will feel a bit too snappy to different targets, which can be a real turn off if you want to focus on a a specific enemy, and the end of the game essentially turns into easy-mode. you'll know what i mean. It becomes so easy, that the developers chose instead of balancing the onsters, to just throw hundreds of the biggest enemies straight into the slaughter that is one very angry Lara Croft. Again, the combat will last you minutes of actual gameplay, and be a cause of about .0001% of your deaths.

all in all, this is my favourite Tomb Raider game, on a scale including several different things i find important when playing a game. Disclaimer, i've only ever played Underworld, AoD, Legends, and 2013. ( order to play is AoD -> Legends -> Underworld, you don't need to finish the camplaigns, just the first few levels in legends and the opening cutscenes in AoD for the background story and references found in Underworld)
cotrol responsiveness: 8.5/10
camera-not-get-in-the-way-ness: 9.5/10 (PC port issue only tho)
Story: 8/10, a bit cheesy but hey, Lara is like Batgirl and Catwoman mixed together with Batman's wealth and gadgets
puzzle CHALLENGE: 9/10, very balanced, though some parts will stump you on sheer mechanical issues, as they did me
puzzle DIFFICULTY: 5/10, most of the puzzles are actually straightforward, but not very intuitive once you figure them out
Fun: exhillerating when you complete a difficult puzzle, and when you complete several in a row without thinking too much you feel empowered, but it slowly luls you into a boredom, but that will be interupted by a cutscene, or a new mechanic, or an enemy, and bam, all of a sudden you are thrust out of the puzzle mindset and have to actually think again, making you frustrated, but eventually repeating the cycle.
Drama: catfights. literally that's about it.
Action: QTEs are unweildy and counter-intuitive in most cases, thank goodness they were left out for the most part. Combat is bleh, basicaly you just choose how easy it is to die when selecting difficulty and then just shoot the enemies before they hit you for the same effect on any difficulty level
spoopiness: not much, some levels give you that fear of the unknown, or helplessness, but nothing realy spoopy about it
Engaging: very engaging, even if it makes you ragequit, you will pick it, or another Tomb Raider title up within a month of setting this one down
Compatability: Playing on a 1.7GHz 4-core processor with 8GB RAM and a 768MB APU, this game ran surprisingly well on maximum graphics, though on a port there isn't much to change, but be careful when tabbing out, as this will cause lag spikes that will drop you from 60 FPS to about 5 FPS for anywhere between 30 seconds and 7 minutes. Don't panic if the loading screen freezes up, it only crashed on me once during loading, and upon restarting never game me the issue again. Later in the game, Attempting to manual save would sometimes crash the game, thankfully after the save. this was never a real problem for me as it usually occured when i was planning to *gasp* get off my computer /(*O*)\ and would save me the trouble of having to quit out myself. interestingly enough, a save game 5 minutes prior with n major progression or tabbing out would save normally, without crashing.
V-Sync Recommended for more powerful computers. Works great on Win 8.1, unlike it's predescessors.

great game, great graphics, great physics, great puzzles, most interesting story in the series, no weird fixation on torturing, beating, and killing Lara in frankly quite sociopathing ways *cough looking at you 2013* and actually did a lot of it's homework on Norse mythology (before adding artistic licsense of course)

i would recommend this game before any other in the Tomb Raider series if you wanted to play from start to finish, as it is a great examply of the free-run and puzzle origins of the series, instead of being some "Appeal to everyone" flashy new thing that really holds no actual homage to the core of the series whlst attemting to create it's own origin story based on combat.
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A 2 de 3 personas (67%) les ha sido útil este análisis
8.9 h registradas
Publicado: 24 de marzo
It's ALRIGHT but shortest of the Crypt Robber games. A lot of faffing about and I cleared it in around 8 hours. The plot is as usual WEIRD DREK and all over the place with a woman in batwings hurling fireballs at you towards the end. WELL I guess it's not that weird considering the Area 51 in the second game.. CHRIST I just want to find treasure and shoot animals.

WARNING WARNING WARNING * * * * * * WARNING WARNING WARNING

Has no Croft manor mode like the brilliant Legend had. True Womb Trader BLASHPERY.
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A 4 de 7 personas (57%) les ha sido útil este análisis
16.5 h registradas
Publicado: 12 de marzo
the game full of bugs unplayable DO NOT BUY IT
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A 5 de 9 personas (56%) les ha sido útil este análisis
4.5 h registradas
Publicado: 25 de noviembre de 2014
The game is terrible. That's the only way I can put it into words. I thought because the game had so many positive reviews that it would be good! I was terriblely wrong. To start things off, you only get a limited number of save slots, but don't think that you can save the game manually through out the course of the game. Let me explain this. You see, the game autosaves everything and you only can hit the option to use a "new save game" in order to save the game from that spot. Too bad the game won't actually let you overwrite the autosave files. Yes, that means that once you have filled up your save spots with either auto saves or manual saves the game will not let you save anytime other than that because the autosave does it for you. I mean what kinda game only lets you have the option to save but won't actually let you save? It's ♥♥♥♥♥♥♥♥ is what it is. not too mention that you will die over every stupid thing coming and going due to the semi-broken platforming. Don't even think about jumping off a stone that's only 5 foot tall. Because, you'll die for sure! Most of the time, the game makes you jump off something to only be hurt by it. Also ♥♥♥♥♥♥♥♥. Not to mention that the graphics are comparable to a buffed and upscaled version of a PS2 game. The combat is also boring and dull. There is no excitment to be had here either. It was hard for me to even start to care about the story in the slightest. Everything else in the game was broken as ♥♥♥♥. Another thing to mention is that the camera is absolutely terrible to try in use in the game. It keeps sticking into walls when you climb ledges and when you run it zooms in on her ♥♥♥. Like, if I wanted to play a fan service game, I would play a fan service game. There is also parts in the game were you will need to use boxes in order to weigh something down. Sounds easy right? Wrong! The game will have you pick up the box only to place it down and notice that your character stands on top of the box when she put it down. This causes the game to shoot the box across the room. The game actually makes you spend 30 minutes on a something as simples as putting a box down when it shoot take a minute at max. The game is just straight up broken! In short, don't buy this game it's a waste of money. In fact, you should go buy the new Tomb Raider game if you really wanna play a good game. Don't buy this broken excuse for a game.
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A 1 de 2 personas (50%) les ha sido útil este análisis
11.9 h registradas
Publicado: 28 de noviembre de 2014
This is the best Tomb Raider game I have ever played. So far, the game was long enough to enjoy, much longer than Legend, that is for sure. There are a few minor bugs if you decide to backtrack, but other than that, this game is a 10/10...except the replay of cutscenes, that was not implemented due to real-time rendering, which was understandable, but wish we could rewatch the cutscenes again. A must play if you enjoyed Anniversary or Legend.
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