Tomb Raider: Underworld va repousser les limites du jeu d'exploration. Vous êtes Lara Croft, la fameuse exploratrice et vous parcourez le monde. Cette fois-ci, une précision incroyable va vous apporter une expérience de jeu sans précédent. Maîtrisez votre environnement : De nombreux mouvements acrobatiques sont disponibles.
Évaluations des utilisateurs : Très positive (552 évaluation(s))
Date de parution: 21 nov 2008

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Tomb Raider: Underworld

Packages qui comprennent ce jeu

Acheter Tomb Raider Collection

La Tomb Raider Collection inclut l'intégralité des jeux de la franchise Tomb Raider sortis sur PC, dont le fameux reboot sorti en 2013 et le jeu multijoueur Lara Croft and the Guardian of Light.

Acheter Eidos Anthology

Inclut les 85 articles suivants : Battlestations Pacific, Battlestations: Midway, Blood Omen 2: Legacy of Kain, Deus Ex: Game of the Year Edition, Deus Ex: Human Revolution - Director's Cut, Deus Ex: Invisible War, Deus Ex: The Fall, Hitman 2: Silent Assassin, Hitman: Absolution: Agency HX UMP, Hitman: Absolution: Agency Jagd P22G, Hitman: Absolution: Agency SPS 12, Hitman: Absolution: Bartoli Custom Gun, Hitman: Absolution: Bronson M1928 Gun, Hitman: Absolution: Deus Ex (Adam Jensen) Disguise, Hitman: Absolution: Deus Ex (Adam Jensen) Handgun, Hitman: Absolution: High Roller Disguise, Hitman: Absolution: High Tech Disguise, Hitman: Absolution: Krugermeier 2-2 Gun, Hitman: Absolution: Public Enemy Disguise, Hitman: Absolution™, Hitman: Blood Money, Hitman: Codename 47, Hitman: Contracts, Just Cause, Just Cause 2, Just Cause 2 - Black Market Boom Pack DLC, Just Cause 2: Agency Hovercraft, Just Cause 2: Black Market Aerial Pack DLC, Just Cause 2: Bull's Eye Assault Rifle, Just Cause 2: Chevalier Classic, Just Cause 2: Monster Truck DLC, Just Cause 2: Rico's Signature Gun DLC, Kane & Lynch 2: Alliance Weapon Pack, Kane & Lynch 2: Multiplayer Masks Pack, Kane & Lynch 2: The Doggie Bag, Kane & Lynch 2: Dog Days, Kane and Lynch: Dead Men™, Lara Croft and the Guardian of Light, Lara Croft GoL: All the Trappings - Challenge Pack 1, Lara Croft GoL: Hazardous Reunion - Challenge Pack 3, Lara Croft GoL: Raziel and Kain Character Pack, Lara Croft GoL: Things that Go Boom - Challenge Pack 2, Legacy of Kain: Defiance, Legacy of Kain: Soul Reaver, Legacy of Kain: Soul Reaver 2, Thief, THIEF DLC: Booster Pack - Ghost, THIEF DLC: Booster Pack - Opportunist, THIEF DLC: Booster Pack - Predator, THIEF DLC: The Forsaken - Challenge Map, Thief: Deadly Shadows, THIEF: The Bank Heist, Thief™ Gold, Thief™ II: The Metal Age, Tomb Raider, Tomb Raider I, Tomb Raider II, Tomb Raider III, Tomb Raider IV: The Last Revelation, Tomb Raider V: Chronicles, Tomb Raider VI: The Angel of Darkness, Tomb Raider: 1939 Multiplayer Map Pack, Tomb Raider: Agency SPS 12, Tomb Raider: Anniversary, Tomb Raider: Aviatrix Skin, Tomb Raider: Caves and Cliffs Multiplayer Map Pack, Tomb Raider: Demolition Skin, Tomb Raider: Fisherman, Tomb Raider: Guerilla Skin, Tomb Raider: Hunter Skin, Tomb Raider: HX AP-15, Tomb Raider: JAGD P22G, Tomb Raider: Legend, Tomb Raider: M590 12ga, Tomb Raider: Mountaineer Skin, Tomb Raider: Scavenger Bandit, Tomb Raider: Scavenger Executioner, Tomb Raider: Scavenger Scout, Tomb Raider: Shanty Town, Tomb Raider: Shipwrecked Multiplayer Map Pack, Tomb Raider: Silverballer, Tomb Raider: STG 58 Elite, Tomb Raider: Sure-Shot Skin, Tomb Raider: Tomb of the Lost Adventurer, Tomb Raider: Underworld

 

Recommandé par les curateurs

"Third installment of Crystal Dynamics excellent reboot of the series. If you enjoyed Legend or Anniversary it's a satisfying conclusion to the trilogy."
Lire la critique complète ici.

À propos de ce jeu

Tomb Raider: Underworld va repousser les limites du jeu d'exploration. Vous êtes Lara Croft, la fameuse exploratrice et vous parcourez le monde. Cette fois-ci, une précision incroyable va vous apporter une expérience de jeu sans précédent.
  • Maîtrisez votre environnement : De nombreux mouvements acrobatiques sont disponibles. Utilisez les objets de l'environnement pour progresser dans l'aventure.
  • Partez à la découverte de mondes inconnus : Partez à la découverte de mondes perdus sur les côtes de la Thaïlande, sur des îles de l'Arctique, dans les jungles du Mexique et dans d'autres endroits.
  • Nombreux pièges de toutes natures : Chaque niveau est un puzzle en soi. La résolution des énigmes passera par l'utilisation de l'environnement.
  • Nouvelles possibilités de combat : Choisissez de neutraliser ou de tuer. Un nouveau système vous permet de traiter deux cibles en même temps.
  • Nouvel équipement dernier cri : Utilisez les technologies de pointe. Lara dispose de :
    - Carte interactive sonar : un outil révolutionnaire qui modélise en 3 dimensions l'environnement dans lequel Lara évolue.
    - Grappin multi-fonctions : pour grimper, monter en rappel, courir sur les murs et manipuler les objets de l'environnement.
    - Moto tout terrain hybride : pour la boue et la neige.

Configuration requise

    Minimum
    • Système d'exploitation : Microsoft Windows XP (droits administrateur requis)/Microsoft Windows Vista (droits administrateur requis)
    • Processeur : Intel Pentium 4 3+GHz ou AMD Athlon 2.5+GHz
    • Mémoire vive : 1 Go (Windows XP) / 2 Go (Windows Vista)
    • Carte graphique : NVIDIA GeForce 6 series 6800GT (ou meilleure) / ATI 1800XT (ou meilleure)
    • Carte son : Carte son compatible Direct X 9.0c et pilotes
    • Disque dur : 8 Go d'espace disque disponible
    Recommandée
    • Système d'exploitation : Microsoft Windows XP (droits administrateur requis)/Microsoft Windows Vista (droits administrateur requis)
    • Processeur : Intel Core 2 Duo 2.2 GHz ou Athlon 64 X2 4400+
    • Mémoire : 2 Go de RAM
    • Carte graphique : NVIDIA GeForce 9800 GTX ou ATI HD4800
    • Carte son : carte son compatible Direct X 9.0c et pilotes
    • Espace disque : 8 Go d'espace disque
    • Contrôleur : Contrôleur Microsoft Xbox360
Évaluations intéressantes des utilisateurs
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
8.6 heures en tout
Posté le : 3 avril
Alors la je suis bleuffé par tant d'ingéniosité melangé nouveauté tout en gardant l'aspect aventure plateforme je trouve ça grandiose surtout si vous associé ceci à la charismatique lara croft

Plonger, Sauter, Escaladé Lara n'a pas fini de vous montré ce quelle ces faire, doublage des voix toujours aussi bon on en redemande :)

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
12.6 heures en tout
Posté le : 13 février
Ce jeu est un jeu de plateforme/aventure correct mais un tomb raider passable. Suite directe de Tomb raider : Legend et Tomb raider Anniversary (version HD du 1er tomb raider sorti), il souffre de plusieurs tares qui peuvent rebuter le novice comme l'initié.

Points positifs :
- Le détail accordé aux décors
- Le soin apportée à la modélisation de l'héroïne
- Un seul temps de chargement pour télécharger toute une zone
- Recherche de chemin à emprunter qui demande toujours plus de temps qu'un Uncharted
- Palette d'action variée

Points négatifs :
- Une seule route, une seule façon de résoudre des énigmes (mais c'est aussi le genre qui veut ça)
- Le nouveau modèle retenu pour le visage de Lara, pas à mon goût mais c'est totalement subjectif
- L'interface de santé de Lara, peu lisible
- Les armes secondaires mal exploitées. Surpuissantes par rapport au double pistolet de base et avec des quantités de balles limitées... et non rechargeable sur toute une zone ! Pointe de gestion qui au final est rapidement mis de côté par rapport à l'arme fétiche de Lara.
- Impossibilité de régler la sensibilité du mouvement de la caméra et quelques soucis dans les couloirs étroits dans les premiers niveaux.
- Le grapin et la possibilité de monter sur une corniche qui imposent une mécanique où les sauts en hauteur deviennent très... trop réalistes donnant une certaine lourdeur à Lara.
- Les chutes de 1 m qui tuent parce qu'il n'y a qu'un seul chemin !!! Incompréhensible et vraiment troublant. A milles lieux des premiers tomb raider.
- Un scénario plutôt convenu avec un rythme en dent de scie. Quelques bonnes idées toutefois (reprise des méchants les plus charismatiques de la saga).


En conclusion, ce TR : Underworld est terne par rapport aux deux jeux dont il est sensé être la suite qui pour le coup sont vraiment excellents. Pas une catastrophe non plus mais pas de quoi laisser un souvenir impérissable, surtout si on devait le comparer à un UNCHARTED 2 sortie plus ou moins à la même période.

5/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 5 avril
Tomb Raider Underworld a reçu un accueil un peu mitigé par la presse et les joueurs, ce qui est en parti mérité, bien que les critiques se focalisent souvent trop sur des défauts mineurs comme les quelques bugs du jeu, plutôt que de se concentrer sur les principaux points faibles du titre.

Cet épisode est à l'image des anciens Tomb Raider, car il respecte l'ambiance de solitude et d'exploration de ruines antiques, à travers des niveaux qui privilégient la plateforme et les énigmes au détriment de l'action.
C'est un bon point pour moi, car c'est avant tout un jeu de plateforme, d'exploration et de réflexion que je recherche avec Tomb Raider (contrairement au dernier volet de la série, qui n'est qu'un vulgaire jeu d'action lambda).

Tomb Raider Underworld possède d'ailleurs le gameplay "plateforme" le plus abouti de la série, grâce à une panoplie de mouvements riche et agréable à réaliser.
Alors certes les phases de shoot sont loin d'être un point fort dans ce Underworld, le système de combat étant même moins réussi que dans Anniversary, mais ce n'est franchement pas un point faible important, vu que les combats n'ont jamais été l'élément essentiel de la série (cela ne devrait pas empêcher les développeurs de les améliorer cela dit...)

Non c'est bien au niveau du level design et de la durée de vie que le bas blesse.
Les niveaux semblent à première vu très grand de part les vastes environnements qu'ils proposent au joueur, mais il n'en est en fait rien. C'est presque un trompe l’œil, vu que la grande majorité des niveaux se résument qu'à un grand couloir aux énigmes et épreuves très peu recherchées, seules les phases de plateformes tirent leur épingle du jeu.
Le jeu est en effet très linéaire, et même si les niveaux sont plus longs que dans les autres Tomb Raider comme Anniversary, ils sont malheureusement en nombre beaucoup plus limité, sans compter que deux chapitres exclusivement tourné action sont complètement dépourvus d'intérêt.
Underworld est donc très court pour un Tomb Raider, un comble pour la série.
Les lacunes du level design ne s'arrêtent pas là, car le placement des secrets cachés dans les différents chapitres est aussi très décevant.
Là ou les reliques constituaient un défis à part entière dans Anniversary, la plupart se trouveront ici purement et simplement sur votre chemin, et vous n'aurez qu'à vous baisser pour les ramasser...

La finition du jeu est aussi passable, car quelques bugs subsistent, la caméra est parfois capricieuse, et Lara ne fait pas toujours ce que l'on veut, mais c'est franchement tolérable.

Le jeu est très beau et le côté imposant des décors est très bien rendu.

Le scénario, qui se veut être la suite du médiocre Tomb Legend, est décevant pour un TB.

Plus exploration et moins action qu'un Uncharted, le jeu plaira aux basés du boombadaboom (tuerie à tout va à coup de flingues) très tendance en ce moment et à ceux qui souhaitent retrouver l'esprit Tomb raider d'antan ou qui n'aurait pas aimé le TB Legend, malgré, et ce appuyé par le meilleur gameplay plateforme jamais vu dans un Tomb Raider, mais au détriment d'une régression en terme de level design.



* points forts:

+ plutôt joli
+ Les environnements imposants de grandeur (en apparence seulement...)
+ Un retour au source réussi
+ Mélange exploration, plateforme, énigmes toujours réussi
+ Les nouveaux mouvements de Lara
+ Le level design correct pour un Tomb Raider
+ Le retour de l'ambiance de solitude propre à la série


* Points faibles:

- Des environnements moins vastes qu'ils en ont l'air
- Level design plus linéaire qu'avant
- Enigmes plus en retrait qu'avant
- Gameplay action (shoot) raté
- Les niveaux orientés action inutiles
- Beaucoup trop court !!!!
- Le placement ridicule des reliques
- Quelques bugs
- La caméra parfois capricieuse



15/20
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
40 personne(s) sur 55 (73%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
16.1 heures en tout
Posté le : 4 novembre 2014
Well I wasn't fan of this series but the first title I've played "Tomb Raider" (2013, http://store.steampowered.com/app/203160) made me quite interested in adventures of Lara Croft. This is the second title that I own of Lara's adventures and maybe graphics isn't the same as Tomb Raider but the gameplay is great. So if you're thinking of buying this title my answer is: YES!!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
17 personne(s) sur 22 (77%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
13.6 heures en tout
Posté le : 28 janvier
Real good game in the Tomb Raider list of awesome !! If you like Anniversary and Legend get this one also !! Good gfx and nice puzzles and game play expected from a Tomb Raider game ! I Fully finished this one, so time played is about what i put in this one ! Just a all round good game !!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
12 personne(s) sur 14 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
7.3 heures en tout
Posté le : 8 novembre 2014
TL;DR it's a good game with some fun platforming and adventure, but with annoying, frustrating combat. Best played with a controller.

The game's platforming is overall pretty fun, but it suffers from a LOT of problems. Namely in the chamber where you'll get Thor's Belt. Okay, so you get an item called Thor's Gauntlet. It lets you move certain blocks for puzzle purposes. In this particular instance, you move a pillar so you can jump onto it later. The problem is that it's a damn lie. Even if you try and jump on it (which would save you a lot of time and frustration) Lara decides that she doesn't want to grab the ledge, so you plummet to your death. In fact, the platforming overall is pretty iffy. More than once I’ve had to do the same exact jump twice, because Lara decided not to grab the ledge that time.

If you're hanging from a ledge, you can only rotate the camera 90 degrees to either side of her, meaning you can't look directly behind her to see where you're going to be jumping. She plays a special hanging animation when the jump is safe, but it’s really dumb that you can’t just LOOK.

The worst enemy you will fight in this game is the camera. It is WAY too close to Lara, and it is WAY too jumpy. Fighting any melee enemy, once they close the distance, the camera just goes bonkers. I’ve actually fought enemies before where the camera doesn’t even look at them, it decides that the ceiling is a better place to be looking.

Elaborating on the combat, a lot of the enemies are bullet sponges. There are some in particular who are especially annoying, though. Giant spiders are the worst ones I found. They have a lot of health (even with enemy HP set to low) and they have a leap attack that has hardly any telegraphy. They kind of shake their abdomen for half a second, then they leap at you. Even if you see this in time, and decide to dodge, there are no invincibility frames. The spiders leap way too quickly, so unless you dodge BEFORE they telegraph their attacks, you’re not going to get out of the way fast enough.

This game is very, VERY buggy, too. Maybe it’s because it’s from 2008, and it can’t deal with Windows 7, and newer graphics cards. But in any case, it can lead to your death more than once. I’ve had times where I get stuck entirely and I have to reload a save.

The game does not play nicely with a mouse and keyboard, so I recommend playing it with a controller. It’s still not perfect, however.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 12 (83%) ont trouvé cette évaluation utile
13.4 heures en tout
Posté le : 30 octobre 2014
A very nice episode of the Tomb Raider series which puts an end to the story started with Legend. I liked the graphics and the gameplay, but the game itself was too short. Sadly the DLCs remain Xbox 360 exclusive, I'm envy at the Xbox players when I watch the gameplay videos on YouTube. I feel like the developement was rushed as I noticed some bugs, but they weren't horrible, I could finish the levels without serious issues.

I say, recommended.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
12 personne(s) sur 17 (71%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
38.8 heures en tout
Posté le : 19 décembre 2014
Pros

History, Weapons, Hidden Colectables, Voices, 1st Motion Capture Tomb Raider, Funny Bugs, Few Bosses, There's One Boss That We Can Kill With Only With Fu*king Shot, Natla Is BACK and Ammo Regen Bug

Bad Stuff

Too Short, SPIDERS
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
40.1 heures en tout
Posté le : 10 novembre 2014
I'm currently on my third play-through, nuff said. The game is a huge improvement from its predecessors. Graphics are breath taking for a game of its time. One of the drawbacks is the sketchy camera which annoys me every now and then. Everything else is all in place. Definitely worth the time and money.
8.5/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
3.8 heures en tout
Posté le : 26 février
If I had to describe this game with one word, it would be the word 'annoying'.
I was so curious about the ending, but i don't have any patience left to complete the game.
It's full of bugs, if you fall down after a long and annoying climb, (because Lara decides not to grab a ledge) you have to start it all over again. Like ALL OVER again. No safe ledges, no auto-save at vital points. The combat is boring (and annoying too, of course) there are these little enemies, like spiders and bats, that are a complete waste of time. Since Lara aims automatically, you just have to click, until they are gone. No aiming no point at all. On the other hand there are big enemies, that can take five to ten shotgun shots and you can't dodge their attacks,( there is a dodge button, but just like those little enemies, it is pointless) so the best is if you kick them to their deaths. That's the fastest way. The sad thing about it is that there is no end of these struggles. It's like the developers didn't care at all.
There was this damn fine game called: Legend. Combat was fun, platforming was fun, it was a game you wanted to complete 100% and then play it again.
Underworld is not that kind of game. I love the Tomb Raider series but it's a shame that this one is amongst them.
Play Tomb Raider, play Tomb Raider: Legend, play Anniversary, but never play Underworld.
Unless you want to have a nearvous breakdown.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
8.7 heures en tout
Posté le : 30 novembre 2014
TR: underground is the conclusion to the story of this trilogy (including Legend & anniversary)
i liked the mission with the bike, you can runover some enemies
and i loved the part where you can use thor's hammer

i don't know if it's positive or negative? but sometimes i needed to use a guide, because i couldn't find my way (probably my failing at seeing the obvious)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 17 (59%) ont trouvé cette évaluation utile
15.1 heures en tout
Posté le : 22 novembre 2014
Introduction :
Tomb Raider : Underworld , probably the only game that can make you puke .. literally ..


(+)Graphics :
Graphics are again improved comparing to Tomb Raider : Legend and Tomb Raider : Anniversary . This time we get to see even more detailed world and characters , you'll notice the difference as soon as the game starts .

(~)Musics / Soundtracks :
Soundtracks are alright , but not as good as the earlier games . In the earlier games you could feel the adrenaline increasing as you jump on to the edges and ledges . Sadly i couldn't feel the same adrenaline playing while i did epic stuff .

(+)Cutscenes :
Cutscenes have also increased to those of the earlier games . They are now better executed with the improved graphics and particle systems .

(-)Story :
Story is not better to that of the Tomb Raider:Legend , nor it is different . It's literally the same thing , except this time you are looking for a different artifact .

(+)Content :
The content is pretty much the same as the Tomb Raider : Legend . Nothing different here , Still the same old Lara Croft raiding tombs .

(~)Gameplay :
Gameplay has been improved significantly . Here are some Pros and Cons ;

PROS :

+ You can now choose your weapons at the start of a level , or during the game by pressing "Tab" and opening your PDA.
+ You can now scan your surrounding for the treasures or special items required to get past some puzzles by using the newly added feature " Sonar Map ".
+ You can now use the Field Assistance by opening your PDA to get help when you are stuck at a puzzle .


CONS

- Grappling system has changed . You can no longer double press 'space' and automaticly grapple , you need to throw your grapple by pressing "Q" and then press space to hang . Which makes it really difficult for fast grappling and moving .
- Camera .. It's horrible .. Look down below .
- "You're not authorized to overwrite save files" What ? you mean i can't overwrite my save files , i need to just keep making new and new save files until i am out of them ?? What happens then ?
- Jumps off a 2 feet tall stone block , dies !!


(-)Camera Controls :
Why ?? Why did you have to do this ??

The Camera is simply HORRIBLE. Honestly it shakes off so much you'll be feeling dizzy and nauseous . I almost , ALMOST puked all over the damn pc because my head was about to explode when i finally decided to take a break after 30 minutes .

When grabbing a ledge , dropping from a ledge , simply running , grappling , everywhere ! Everywhere it keeps shaking like a drunk cameraman is recording and it's unbearable .




So yeah , Graphics , Soundtracks , Content , Gameplay all is well or at least bearable . But the camera is simply horrible and makes the game unplayable(for me at least) . Unless you are cross-eyed , then you should be fine .. If not , there is a high possibility that this game might make you one .

4/10 - Triskelion Turbella Reviews
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
14.9 heures en tout
Posté le : 15 février
9/10

Each area is unique from the one before and after it.

The climbing/puzzles range from easy, medium, and hard.

Atleast 3 times I was stumped on what to do next but after looking around for a few minutes I was like, I wonder if that would work? I tried it and was like wow, I can't believe they were able to pull that off...only in Tomb Raider game right.

The background story was good though I thought it was a little short. The ending just leaves you hanging. It felt like there should have been atleast one more area to finish the story.

My only complaints are the camera glitches out at least once in every area, you just have to move around till you get the camera free.

The game relies on auto saves and gives you the option to hard save. Every time I did a hard save it closed the game to desktop and I had to reload the game. Luck saved me from any corrupted saves so it is just a minor complaint.

Last minor complaint is no steam overlay so no screen shots of all the great enviroments :(
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.0 heures en tout
Posté le : 10 février
play with gamepad and you will love it #sheeesh
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
11.4 heures en tout
Posté le : 19 février
I picked up Tomb Raider Underworld when it was on sale, wanting to finally get around to seeing the conclusion of the story Tomb Raider Legend started. The subtitle is extremely relevant, as we see Lara exploring the reality behind various cultures' interpretation of hell and the afterlife in a quest to discover the fate of her mother, once and for all.

However, by the end of the game, the subtitle gained a second meaning to me as its where I wanted the game to go once I had finished it.

Platforming's always been a big thing in Tomb Raider, and in this game Crystal Dynamics clearly wanted to ramp things up a notch. For instance, Lara can chimney jump, balance on poles; abseil using her grappling hook or using it to run along walls - all this in addition to the usual jumping, climbing and shimmying along ledges. On paper, Lara is alot more versatile than any of her previous incarnations, but in the actual game all these moves are plagued by abysmal controls. Quite often Lara will often ignore your commands outright, or do the exact opposite.
I recall one instance where I was running back and forth along a wall (via the grapple) and at the very end of the run, jump back off the wall to land on a bridge. I spent 15 minutes on this alone just because of how disobedient the controls were.

Combine this with the fact Crystal Dynamics tried to make their levels more open ended. I think they succeeded all too well. There are times where you will feel completely clueless as to what you're supposed to do (hence the inclusion of a (scarcely helpful) 'Field Assistance' feature)) and sometimes you will be scaling up a wall only to find it goes to absolutely nowhere; a habit that becomes prevelant in the later stages of the game. I hope you're ready to reload alot.

And speaking of, the save system is pretty stupid in this game aswell. You have about 20 slots, which seems like plenty until you realise autosaves take up their own individual slots and cannot be overwritten.

Graphically the game is showing its age a bit, but its decent enough. Just pray that if you do end up playing this you don't encounter a glitch that caused my game to freeze for a split second and occured every 2 to 3 seconds. I miraculously managed to fix it but I've trawled through a few forums to see plenty of other people having similar problems on rigs that far outclass this game in terms of specs.

There are good points to this game, mind. Most of the levels are fantastic in terms of their design and scale. You'll go through ruins of various cultures and they all feel distinct from one another. The story itself is good too (better if you're coming here from Legend) and features some decent twists and recurring characters. There's even two pieces of DLC to tie up a few loose ends... if you're playing the Xbox 360 version, that is. As if there needed to be any more evidence that this is a half-♥♥♥♥♥ PC port.

In brief, I came here purely for a nice conclusion to Legend's story and I got it. Its just buried under a mountain of ♥♥♥♥ling problems that make it feel not worth the effort.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
19.9 heures en tout
Posté le : 27 mars
Excellent game, though the port to PC is a tad buggy.
there is the usual "Lara why did you jump that way?" that occurs in all the games on all the platforms
and then the menu was very buggy when using the mouse, i often times found it best to avoid clicking in the menuse and to just use the space bar and escape key to navigate

Excellent solve-it-yourself puzzle game, great if you're a fan of games like portal that have the difficulty of a 27x27 sudoku board, with the game spaing little, if any hints. I personally managed to make it through needing only to look at a walkthrough once, and it beame clear that i knew what i had to do but i didn't know how to make lara do it. literally one point in the entire game, a ledge-to-wall chimney jump that gave no indication of lara recognizing it and seemed to devote itself to making me jump in the wrong direction whenever attempted until i found the sweet-spot in the walkthrough.
now, about the in-game hints,
generally helpful, though towards the end the standard "what do i do" observation becomes a lot more clear than the hints, not because it is easier to understand, but because it essentially restates the hints with more information. this point starts around the latter half of the mexico level.

somewhat predictable story, though with the AAA games on the market nowadays people's intuition into story narratives has really been narrowed down to a very basic level, so if you don't play story-driven games that often or play mostly AAA games, the story will blow your mind, otherwise you will be able to predict a general amount of what will happen, which isn't always a bad thing. still worth playing, even if you do accidentally spoil it for yourself.

Puzzles will grant you hours of gameplay, while combat will grant you mere minutes. DO NOT GET THIS GAME FOR THE COMBAT. the combat system is based on an extremely strong aim-assist that puts the standard crosshaire somewhre in front of Lara's chestal-region, without bothering to make the camera go to a better angle or making Lara transluscent. the aim-assist is clearly designed for consoles, and will feel a bit too snappy to different targets, which can be a real turn off if you want to focus on a a specific enemy, and the end of the game essentially turns into easy-mode. you'll know what i mean. It becomes so easy, that the developers chose instead of balancing the onsters, to just throw hundreds of the biggest enemies straight into the slaughter that is one very angry Lara Croft. Again, the combat will last you minutes of actual gameplay, and be a cause of about .0001% of your deaths.

all in all, this is my favourite Tomb Raider game, on a scale including several different things i find important when playing a game. Disclaimer, i've only ever played Underworld, AoD, Legends, and 2013. ( order to play is AoD -> Legends -> Underworld, you don't need to finish the camplaigns, just the first few levels in legends and the opening cutscenes in AoD for the background story and references found in Underworld)
cotrol responsiveness: 8.5/10
camera-not-get-in-the-way-ness: 9.5/10 (PC port issue only tho)
Story: 8/10, a bit cheesy but hey, Lara is like Batgirl and Catwoman mixed together with Batman's wealth and gadgets
puzzle CHALLENGE: 9/10, very balanced, though some parts will stump you on sheer mechanical issues, as they did me
puzzle DIFFICULTY: 5/10, most of the puzzles are actually straightforward, but not very intuitive once you figure them out
Fun: exhillerating when you complete a difficult puzzle, and when you complete several in a row without thinking too much you feel empowered, but it slowly luls you into a boredom, but that will be interupted by a cutscene, or a new mechanic, or an enemy, and bam, all of a sudden you are thrust out of the puzzle mindset and have to actually think again, making you frustrated, but eventually repeating the cycle.
Drama: catfights. literally that's about it.
Action: QTEs are unweildy and counter-intuitive in most cases, thank goodness they were left out for the most part. Combat is bleh, basicaly you just choose how easy it is to die when selecting difficulty and then just shoot the enemies before they hit you for the same effect on any difficulty level
spoopiness: not much, some levels give you that fear of the unknown, or helplessness, but nothing realy spoopy about it
Engaging: very engaging, even if it makes you ragequit, you will pick it, or another Tomb Raider title up within a month of setting this one down
Compatability: Playing on a 1.7GHz 4-core processor with 8GB RAM and a 768MB APU, this game ran surprisingly well on maximum graphics, though on a port there isn't much to change, but be careful when tabbing out, as this will cause lag spikes that will drop you from 60 FPS to about 5 FPS for anywhere between 30 seconds and 7 minutes. Don't panic if the loading screen freezes up, it only crashed on me once during loading, and upon restarting never game me the issue again. Later in the game, Attempting to manual save would sometimes crash the game, thankfully after the save. this was never a real problem for me as it usually occured when i was planning to *gasp* get off my computer /(*O*)\ and would save me the trouble of having to quit out myself. interestingly enough, a save game 5 minutes prior with n major progression or tabbing out would save normally, without crashing.
V-Sync Recommended for more powerful computers. Works great on Win 8.1, unlike it's predescessors.

great game, great graphics, great physics, great puzzles, most interesting story in the series, no weird fixation on torturing, beating, and killing Lara in frankly quite sociopathing ways *cough looking at you 2013* and actually did a lot of it's homework on Norse mythology (before adding artistic licsense of course)

i would recommend this game before any other in the Tomb Raider series if you wanted to play from start to finish, as it is a great examply of the free-run and puzzle origins of the series, instead of being some "Appeal to everyone" flashy new thing that really holds no actual homage to the core of the series whlst attemting to create it's own origin story based on combat.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
8.9 heures en tout
Posté le : 24 mars
It's ALRIGHT but shortest of the Crypt Robber games. A lot of faffing about and I cleared it in around 8 hours. The plot is as usual WEIRD DREK and all over the place with a woman in batwings hurling fireballs at you towards the end. WELL I guess it's not that weird considering the Area 51 in the second game.. CHRIST I just want to find treasure and shoot animals.

WARNING WARNING WARNING * * * * * * WARNING WARNING WARNING

Has no Croft manor mode like the brilliant Legend had. True Womb Trader BLASHPERY.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 7 (57%) ont trouvé cette évaluation utile
16.5 heures en tout
Posté le : 12 mars
the game full of bugs unplayable DO NOT BUY IT
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 9 (56%) ont trouvé cette évaluation utile
4.5 heures en tout
Posté le : 25 novembre 2014
The game is terrible. That's the only way I can put it into words. I thought because the game had so many positive reviews that it would be good! I was terriblely wrong. To start things off, you only get a limited number of save slots, but don't think that you can save the game manually through out the course of the game. Let me explain this. You see, the game autosaves everything and you only can hit the option to use a "new save game" in order to save the game from that spot. Too bad the game won't actually let you overwrite the autosave files. Yes, that means that once you have filled up your save spots with either auto saves or manual saves the game will not let you save anytime other than that because the autosave does it for you. I mean what kinda game only lets you have the option to save but won't actually let you save? It's ♥♥♥♥♥♥♥♥ is what it is. not too mention that you will die over every stupid thing coming and going due to the semi-broken platforming. Don't even think about jumping off a stone that's only 5 foot tall. Because, you'll die for sure! Most of the time, the game makes you jump off something to only be hurt by it. Also ♥♥♥♥♥♥♥♥. Not to mention that the graphics are comparable to a buffed and upscaled version of a PS2 game. The combat is also boring and dull. There is no excitment to be had here either. It was hard for me to even start to care about the story in the slightest. Everything else in the game was broken as ♥♥♥♥. Another thing to mention is that the camera is absolutely terrible to try in use in the game. It keeps sticking into walls when you climb ledges and when you run it zooms in on her ♥♥♥. Like, if I wanted to play a fan service game, I would play a fan service game. There is also parts in the game were you will need to use boxes in order to weigh something down. Sounds easy right? Wrong! The game will have you pick up the box only to place it down and notice that your character stands on top of the box when she put it down. This causes the game to shoot the box across the room. The game actually makes you spend 30 minutes on a something as simples as putting a box down when it shoot take a minute at max. The game is just straight up broken! In short, don't buy this game it's a waste of money. In fact, you should go buy the new Tomb Raider game if you really wanna play a good game. Don't buy this broken excuse for a game.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
11.9 heures en tout
Posté le : 28 novembre 2014
This is the best Tomb Raider game I have ever played. So far, the game was long enough to enjoy, much longer than Legend, that is for sure. There are a few minor bugs if you decide to backtrack, but other than that, this game is a 10/10...except the replay of cutscenes, that was not implemented due to real-time rendering, which was understandable, but wish we could rewatch the cutscenes again. A must play if you enjoyed Anniversary or Legend.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante