Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of...
Análises de usuários: Muito positivas (551 análises)
Data de lançamento: 21/nov/2008

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Pacotes que incluem este jogo

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The Tomb Raider Collection includes the complete library of Tomb Raider titles ever released for PC, including the blockbuster reboot of 2013 and the celebrated multiplayer top-down shooter Lara Croft and the Guardian of Light.

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Inclui 85 itens: Battlestations Pacific, Battlestations: Midway, Blood Omen 2: Legacy of Kain, Deus Ex: Game of the Year Edition, Deus Ex: Human Revolution - Director's Cut, Deus Ex: Invisible War, Deus Ex: The Fall, Hitman 2: Silent Assassin, Hitman: Absolution: Agency HX UMP, Hitman: Absolution: Agency Jagd P22G, Hitman: Absolution: Agency SPS 12, Hitman: Absolution: Bartoli Custom Gun, Hitman: Absolution: Bronson M1928 Gun, Hitman: Absolution: Deus Ex (Adam Jensen) Disguise, Hitman: Absolution: Deus Ex (Adam Jensen) Handgun, Hitman: Absolution: High Roller Disguise, Hitman: Absolution: High Tech Disguise, Hitman: Absolution: Krugermeier 2-2 Gun, Hitman: Absolution: Public Enemy Disguise, Hitman: Absolution™, Hitman: Blood Money, Hitman: Codename 47, Hitman: Contracts, Just Cause, Just Cause 2, Just Cause 2 - Black Market Boom Pack DLC, Just Cause 2: Agency Hovercraft, Just Cause 2: Black Market Aerial Pack DLC, Just Cause 2: Bull's Eye Assault Rifle, Just Cause 2: Chevalier Classic, Just Cause 2: Monster Truck DLC, Just Cause 2: Rico's Signature Gun DLC, Kane & Lynch 2: Alliance Weapon Pack, Kane & Lynch 2: Multiplayer Masks Pack, Kane & Lynch 2: The Doggie Bag, Kane & Lynch 2: Dog Days, Kane and Lynch: Dead Men™, Lara Croft and the Guardian of Light, Lara Croft GoL: All the Trappings - Challenge Pack 1, Lara Croft GoL: Hazardous Reunion - Challenge Pack 3, Lara Croft GoL: Raziel and Kain Character Pack, Lara Croft GoL: Things that Go Boom - Challenge Pack 2, Legacy of Kain: Defiance, Legacy of Kain: Soul Reaver, Legacy of Kain: Soul Reaver 2, Thief, THIEF DLC: Booster Pack - Ghost, THIEF DLC: Booster Pack - Opportunist, THIEF DLC: Booster Pack - Predator, THIEF DLC: The Forsaken - Challenge Map, Thief: Deadly Shadows, THIEF: The Bank Heist, Thief™ Gold, Thief™ II: The Metal Age, Tomb Raider, Tomb Raider I, Tomb Raider II, Tomb Raider III, Tomb Raider IV: The Last Revelation, Tomb Raider V: Chronicles, Tomb Raider VI: The Angel of Darkness, Tomb Raider: 1939 Multiplayer Map Pack, Tomb Raider: Agency SPS 12, Tomb Raider: Anniversary, Tomb Raider: Aviatrix Skin, Tomb Raider: Caves and Cliffs Multiplayer Map Pack, Tomb Raider: Demolition Skin, Tomb Raider: Fisherman, Tomb Raider: Guerilla Skin, Tomb Raider: Hunter Skin, Tomb Raider: HX AP-15, Tomb Raider: JAGD P22G, Tomb Raider: Legend, Tomb Raider: M590 12ga, Tomb Raider: Mountaineer Skin, Tomb Raider: Scavenger Bandit, Tomb Raider: Scavenger Executioner, Tomb Raider: Scavenger Scout, Tomb Raider: Shanty Town, Tomb Raider: Shipwrecked Multiplayer Map Pack, Tomb Raider: Silverballer, Tomb Raider: STG 58 Elite, Tomb Raider: Sure-Shot Skin, Tomb Raider: Tomb of the Lost Adventurer, Tomb Raider: Underworld

 

Recomendado por curadores

"Third installment of Crystal Dynamics excellent reboot of the series. If you enjoyed Legend or Anniversary it's a satisfying conclusion to the trilogy."
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Sobre este jogo

Tomb Raider: Underworld represents a new advancement in exploration-based gameplay. As fearless adventurer Lara Croft explore exotic locations around the world, each designed with an incredible attention to detail resulting in breathtaking high-definition visual fidelity that creates a truly believable world and delivers a new level of challenge and choice.
  • Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore.
  • Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more.
  • Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved.
  • New range of combat options: Choose to pacify or kill, target multiple enemies at once with the new dual-target system, and shoot with one hand while suspended with the other.
  • New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including:
    - Active Sonar map: A revolutionary new tool that emits an active sonar ping to create a 3D image of Lara's surroundings, perfect for uncovering hidden items and locations.
    - Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment.
    - All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.

Requisitos de sistema

    Minimum
    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Pentium 4 3+GHz or AMD Athlon 2.5+GHz
    • Memory: 1GB (Windows XP) / 2GB (Windows Vista) system memory
    • Graphics Card: NVIDIA GeForce 6 series 6800GT (or better) / ATI 1800XT (or better)
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    Recommended
    • Supported OS: Microsoft Windows XP (admin rights required)/Microsoft Windows Vista (admin rights required)
    • Processor: Intel Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+
    • Memory: 2 GB system memory
    • Graphics Card: NVIDIA GeForce 9800 GTX or ATI HD4800
    • Sound Card: Direct X 9.0c compatible sound card and drivers
    • Hard Drive Space: 8 GB Free Space
    • Controller: Microsoft Xbox360 Controller
Análises úteis de usuários
13 de 13 pessoas (100%) acharam esta análise útil
11.7 hrs registradas
Publicada: 22 de novembro de 2014
Para os fãs de Tomb Raider clássico, eis o Melhor da Lara Croft em todos os aspectos.


Excelentes gráficos que nao ficam devendo em nada pra muito jogo atual
Belissima ambientação e cenarios. Os mapas são enormes, quando você pensa que terminou, abre um novo caminho a explorar
Puzzles inteligentes e bem feitos. Jogos atuais carecem de dificuldade. Mesmo o maravilhoso Tomb Raider 2013 peca nesse aspecto, talvez por medo de dificultar a vida dos "hardcore" NÃO-TÃO-HARDCORES-ASSIM que nao admitem dificuldade. Aqui não.
Você terá desafio pra seguir em frente em uma campanha e isso é ótimo. Não se engane, não é dificuldade relacionada a tiroteios e massacres, é dificuldade logica. Não vá ao youtube em hipotese alguma, acredite, isso estraga a sua experiencia.
O que será inesquecivel para você, serão as horas que você passará até descobrir como alcançar aquela porta ou alavanca, como fazer aquele caminho abrir e isso não tem preço. Mesmo os youtubes de videos perfeitos, já perderam horas se divertindo para descobrir e sabem que essa é a graça do jogo: Os desafios que o mesmo proporciona.

Essa ultima trilogia, formada por Legends, Anniversary e encerrada com chave de ouro por Underworld é a forma mais legal de matar a saudade dos velhos tempos de Lara croft no século passado, e a forma mais facil pra quem não quiser jogar aqueles jogos também.

Legends é um excelente jogo, porém exagerou um pouco nos confrontos armados e ação
Anniversary é ainda melhor, ele conseguiu equilibrar o melhor dos dois mundos, ficou faltando muito pouco pra perfeição
E finalmente Underworld conseguiu atingir essa perfeição grafica, em jogabilidade, trilha sonora, dublagem. Eu acrescentaria mais o desafio de enfrentar chefes no final das principais campanhar, como Anniversary explorou de forma espetacular (Onde a dificuldade estava em planejar e descobrir como derrota-los e nao em simplesmente esmagar o botão de tiro), mas no fim, nem isso fez falta a Underworld

Jogo obrigatório na biblioteca de qualquer fã, novo ou antigo, de Lara Croft.

Recomendo!

10/10
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4 de 5 pessoas (80%) acharam esta análise útil
18.7 hrs registradas
Publicada: 23 de janeiro
Um dos Tomb Raider mais fraquinhos, história mediana e jogabilidade bugada, mas ainda assim recomendo para os fãs da franquia.

Prós:
Gráficos belíssimos
Trilha sonora boa
Cenários fantásticos e ricos em detalhes

Contras
Historia mediana
Movimentação bugada
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2 de 2 pessoas (100%) acharam esta análise útil
14.0 hrs registradas
Publicada: 8 de fevereiro
Jogo que manteve a fórmula clássica de Tomb Raider, graficos excepcionais para a época e que mesmo nessa geração não deixa de ser bonito, muitos puzzles a se resolver, o que torna o jogo bastante divertido, um de seus contras basicamente é o excesso de bugs, principalmente na colisão de objetos, o que atrapalha bastante em alguns momentos, e a movimentação pouco fluída da Lara.

Nota Final:8.5/10
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
12.4 hrs registradas
Publicada: 17 de fevereiro
Na minha resenha sobre o Tomb Raider 2013 eu cheguei a comentar a minha ideia tradicionalista de jogar toda a franquia do primeiro lançamento até último, e também comentei que obviamente eu não tive saco de esperar para jogar os TR’s seguintes.

Foi ai então que logo após jogar o de 2013 e zera-lo com 100% (e eu morro de orgulho disso) decidi jogar o Underworld.
Esse aqui não tem uma história de experiência pessoal bonitinha como nas resenhas anteriores, uma pena.

O jogo já começa em uma situação de tensão, você é Lara em sua mansão completamente em chamas, o que nos leva direto para um breve tutorial básico. Você corre, pula, interage com o cenário, faz rolamentos, se pendura em beiradas, usa itens para recuperar sua vida, enfim.

Adoro quando os jogos fazem isso, não há nada mais chato do que começar um jogo lento e vagaroso que demora para nos levar apara a ação, tudo bem que isso combina com alguns estilos, mas não com esse aqui.

Então ao passar o primeiro estágio, voltamos no tempo.

Aqui a história se inicia em um momento do futuro, um futuro não muito distante, e volta para o ponto de partida. Lara em seu clássico iate em alto mar investigando as ruínas de uma antiga civilização.

Então eu faço uma pausa galera para um momento de manifestação. Uma busca básica no google já me deu a resposta, mas antes de mais nada, tive uma dificuldade enorme pra entender a história. Do nada Lara estava no seu iate boiando e eu sem saber o porque. Mas, segundo o google, o todo poderoso, a culpa é minha por não ter jogado o TR anterior, o Legend, pois esse jogo continua logo após os eventos deste.

De qualquer forma Lara está no Mediterrâneo em busca das ruínas de Avalon. Não sei se eu entendi direito, mas eu jurava que Avalon ficava em Glastomburry, e essa ilha definitivamente não fica no mar mediterrâneo, mas enfim...

O jogo faz isso o tempo inteiro. Você está procurando por Avalon, então vai parar na Malásia, então encontra a luva do Thor, e por ai vai. A galera faz um malabarismo muito louco na história pra justificar as conexões bizarras de um lugar para o outro.

Porém, a paisagem totalmente vale apena. Apesar dos gráficos serem fracos se comparados ao game seguinte da franquia, os cenários são lindíssimos, de tirar o fôlego.

A textura dos humanos que fica a desejar, a estética da Lara aqui parece um pouco mangazeada, até imagino que seja mais fácil manter um padrão mais alto com uma estética mais caricaturada, mas eu particularmente não gostei.

Em alguns momentos, a noção de movimento é incrível, em outros, volta a ser robotizada. Me falta conhecimento em gamedesigne para opinar sobre, pra saber até onde isso não reflete a tecnologia da época em que esse jogo foi feito.

E falando em movimento, o gameplay é bem fácil, talvez esse seja o jogo mais fácil da franquia. Matar os inimigos é muito fácil, a movimentação ‘rouba’ ao seu favor, a única dificuldade do jogo fica por conta dos puzzles. Alguns são muito bons, outros, muito simples.

Mas fica aqui a minha crítica e o meu protesto sobre algo muito importante, e que nesse jogo foi deixado de lado, a câmera. O sistema de controle da câmera incomoda, é difícil de explicar, mas é complicado visualizar algumas coisas de tempos em tempos, sejam inimigos, sejam lugares que você precisa escalar pra alcançar. Só jogando pra sentir na pele o que eu estou dizendo.

O desenvolvimento é bem fluido, tudo o que se aprende ao longo do jogo vai sendo acumulado em fases futuras. Eu particularmente, não precisava nem sequer trocar de arma, as pistolas eram o suficiente, male male usava algum item do inventário e tudo o que precisava era me curar de tempos em tempos.

Outro detalhe muito bacana dos jogos fica por conta da trilha sonora. Muito bonita, e muito épica, até exagerada perto da simplicidade do gameplay, porém condizente com os cenários magníficos.

Também gostei um bocado do figurino da Lara, não mais aquela clássica combinação de Regata, shortinhos, óculos redondos e a bota de campo, aqui a Lara usa diversas indumentárias sendo que o jogo por vezes lhe da à opção de escolher qual roupa você deseja usar, o que também é bem legal.

Eu já falei dos cenários? Falei que eles são lindos? Ah já? Então perdão, é que isso eu não podia esquecer de mencionar.
E como não poderia faltar nos jogos de TR, relíquias, relíquias em todos os lugares e por toda a parte.

Lá ia eu durante todo o gameplay fuçar cada cantinho, escalar cada beirada, quebrar cada vaso que eu via na minha frente, tudo para coletar as relíquias.

Mesmo depois do final, o jogo libera a opção caça ao tesouro, pra você voltar nas fases anteriores e jogar só por conta de encontra-los. Pena que eles não tem nada demais, são sempre o mesmo prisma prateado, o que é uma falta de criatividade dos desenvolvedores. (Ou falta de tempo, vai saber né?)

E o meu aval para esse game é? Vale apena ser jogado sim! O jogo é fácil, mas é divertido.

Além disso, lembrem-se, nem só de jogos impossivelmente difíceis se vive um jogador, as vezes é bacana se entreter com um jogo simples, de gameplay fluido, e com paisagens tão lindas. (Ta Carol, já deu, todo mundo entendeu, bla bla bla o jogo é bonito)
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1 de 1 pessoas (100%) acharam esta análise útil
0.1 hrs registradas
Publicada: 1 de março
Melhor tomb raider pra mim.
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40 de 55 pessoas (73%) acharam esta análise útil
1 pessoa achou esta análise engraçada
16.1 hrs registradas
Publicada: 4 de novembro de 2014
Well I wasn't fan of this series but the first title I've played "Tomb Raider" (2013, http://store.steampowered.com/app/203160) made me quite interested in adventures of Lara Croft. This is the second title that I own of Lara's adventures and maybe graphics isn't the same as Tomb Raider but the gameplay is great. So if you're thinking of buying this title my answer is: YES!!
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17 de 22 pessoas (77%) acharam esta análise útil
13.6 hrs registradas
Publicada: 28 de janeiro
Real good game in the Tomb Raider list of awesome !! If you like Anniversary and Legend get this one also !! Good gfx and nice puzzles and game play expected from a Tomb Raider game ! I Fully finished this one, so time played is about what i put in this one ! Just a all round good game !!
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12 de 14 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.3 hrs registradas
Publicada: 8 de novembro de 2014
TL;DR it's a good game with some fun platforming and adventure, but with annoying, frustrating combat. Best played with a controller.

The game's platforming is overall pretty fun, but it suffers from a LOT of problems. Namely in the chamber where you'll get Thor's Belt. Okay, so you get an item called Thor's Gauntlet. It lets you move certain blocks for puzzle purposes. In this particular instance, you move a pillar so you can jump onto it later. The problem is that it's a damn lie. Even if you try and jump on it (which would save you a lot of time and frustration) Lara decides that she doesn't want to grab the ledge, so you plummet to your death. In fact, the platforming overall is pretty iffy. More than once I’ve had to do the same exact jump twice, because Lara decided not to grab the ledge that time.

If you're hanging from a ledge, you can only rotate the camera 90 degrees to either side of her, meaning you can't look directly behind her to see where you're going to be jumping. She plays a special hanging animation when the jump is safe, but it’s really dumb that you can’t just LOOK.

The worst enemy you will fight in this game is the camera. It is WAY too close to Lara, and it is WAY too jumpy. Fighting any melee enemy, once they close the distance, the camera just goes bonkers. I’ve actually fought enemies before where the camera doesn’t even look at them, it decides that the ceiling is a better place to be looking.

Elaborating on the combat, a lot of the enemies are bullet sponges. There are some in particular who are especially annoying, though. Giant spiders are the worst ones I found. They have a lot of health (even with enemy HP set to low) and they have a leap attack that has hardly any telegraphy. They kind of shake their abdomen for half a second, then they leap at you. Even if you see this in time, and decide to dodge, there are no invincibility frames. The spiders leap way too quickly, so unless you dodge BEFORE they telegraph their attacks, you’re not going to get out of the way fast enough.

This game is very, VERY buggy, too. Maybe it’s because it’s from 2008, and it can’t deal with Windows 7, and newer graphics cards. But in any case, it can lead to your death more than once. I’ve had times where I get stuck entirely and I have to reload a save.

The game does not play nicely with a mouse and keyboard, so I recommend playing it with a controller. It’s still not perfect, however.
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10 de 12 pessoas (83%) acharam esta análise útil
13.4 hrs registradas
Publicada: 30 de outubro de 2014
A very nice episode of the Tomb Raider series which puts an end to the story started with Legend. I liked the graphics and the gameplay, but the game itself was too short. Sadly the DLCs remain Xbox 360 exclusive, I'm envy at the Xbox players when I watch the gameplay videos on YouTube. I feel like the developement was rushed as I noticed some bugs, but they weren't horrible, I could finish the levels without serious issues.

I say, recommended.
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12 de 17 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
38.8 hrs registradas
Publicada: 19 de dezembro de 2014
Pros

History, Weapons, Hidden Colectables, Voices, 1st Motion Capture Tomb Raider, Funny Bugs, Few Bosses, There's One Boss That We Can Kill With Only With Fu*king Shot, Natla Is BACK and Ammo Regen Bug

Bad Stuff

Too Short, SPIDERS
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6 de 7 pessoas (86%) acharam esta análise útil
40.1 hrs registradas
Publicada: 10 de novembro de 2014
I'm currently on my third play-through, nuff said. The game is a huge improvement from its predecessors. Graphics are breath taking for a game of its time. One of the drawbacks is the sketchy camera which annoys me every now and then. Everything else is all in place. Definitely worth the time and money.
8.5/10
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3 de 3 pessoas (100%) acharam esta análise útil
3.8 hrs registradas
Publicada: 26 de fevereiro
If I had to describe this game with one word, it would be the word 'annoying'.
I was so curious about the ending, but i don't have any patience left to complete the game.
It's full of bugs, if you fall down after a long and annoying climb, (because Lara decides not to grab a ledge) you have to start it all over again. Like ALL OVER again. No safe ledges, no auto-save at vital points. The combat is boring (and annoying too, of course) there are these little enemies, like spiders and bats, that are a complete waste of time. Since Lara aims automatically, you just have to click, until they are gone. No aiming no point at all. On the other hand there are big enemies, that can take five to ten shotgun shots and you can't dodge their attacks,( there is a dodge button, but just like those little enemies, it is pointless) so the best is if you kick them to their deaths. That's the fastest way. The sad thing about it is that there is no end of these struggles. It's like the developers didn't care at all.
There was this damn fine game called: Legend. Combat was fun, platforming was fun, it was a game you wanted to complete 100% and then play it again.
Underworld is not that kind of game. I love the Tomb Raider series but it's a shame that this one is amongst them.
Play Tomb Raider, play Tomb Raider: Legend, play Anniversary, but never play Underworld.
Unless you want to have a nearvous breakdown.
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4 de 5 pessoas (80%) acharam esta análise útil
8.7 hrs registradas
Publicada: 30 de novembro de 2014
TR: underground is the conclusion to the story of this trilogy (including Legend & anniversary)
i liked the mission with the bike, you can runover some enemies
and i loved the part where you can use thor's hammer

i don't know if it's positive or negative? but sometimes i needed to use a guide, because i couldn't find my way (probably my failing at seeing the obvious)
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10 de 17 pessoas (59%) acharam esta análise útil
15.1 hrs registradas
Publicada: 22 de novembro de 2014
Introduction :
Tomb Raider : Underworld , probably the only game that can make you puke .. literally ..


(+)Graphics :
Graphics are again improved comparing to Tomb Raider : Legend and Tomb Raider : Anniversary . This time we get to see even more detailed world and characters , you'll notice the difference as soon as the game starts .

(~)Musics / Soundtracks :
Soundtracks are alright , but not as good as the earlier games . In the earlier games you could feel the adrenaline increasing as you jump on to the edges and ledges . Sadly i couldn't feel the same adrenaline playing while i did epic stuff .

(+)Cutscenes :
Cutscenes have also increased to those of the earlier games . They are now better executed with the improved graphics and particle systems .

(-)Story :
Story is not better to that of the Tomb Raider:Legend , nor it is different . It's literally the same thing , except this time you are looking for a different artifact .

(+)Content :
The content is pretty much the same as the Tomb Raider : Legend . Nothing different here , Still the same old Lara Croft raiding tombs .

(~)Gameplay :
Gameplay has been improved significantly . Here are some Pros and Cons ;

PROS :

+ You can now choose your weapons at the start of a level , or during the game by pressing "Tab" and opening your PDA.
+ You can now scan your surrounding for the treasures or special items required to get past some puzzles by using the newly added feature " Sonar Map ".
+ You can now use the Field Assistance by opening your PDA to get help when you are stuck at a puzzle .


CONS

- Grappling system has changed . You can no longer double press 'space' and automaticly grapple , you need to throw your grapple by pressing "Q" and then press space to hang . Which makes it really difficult for fast grappling and moving .
- Camera .. It's horrible .. Look down below .
- "You're not authorized to overwrite save files" What ? you mean i can't overwrite my save files , i need to just keep making new and new save files until i am out of them ?? What happens then ?
- Jumps off a 2 feet tall stone block , dies !!


(-)Camera Controls :
Why ?? Why did you have to do this ??

The Camera is simply HORRIBLE. Honestly it shakes off so much you'll be feeling dizzy and nauseous . I almost , ALMOST puked all over the damn pc because my head was about to explode when i finally decided to take a break after 30 minutes .

When grabbing a ledge , dropping from a ledge , simply running , grappling , everywhere ! Everywhere it keeps shaking like a drunk cameraman is recording and it's unbearable .




So yeah , Graphics , Soundtracks , Content , Gameplay all is well or at least bearable . But the camera is simply horrible and makes the game unplayable(for me at least) . Unless you are cross-eyed , then you should be fine .. If not , there is a high possibility that this game might make you one .

4/10 - Triskelion Turbella Reviews
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3 de 4 pessoas (75%) acharam esta análise útil
9.9 hrs registradas
Publicada: 27 de outubro de 2014
8.0

Very atmospheric and puzzles are at just the right level.
Graphics are great and gameplay is mostly fine however the camera does fail in some tight areas.
I highly recomend this to people that are fans of the tomb raider series or just like puzzles and stunning environments.
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1 de 1 pessoas (100%) acharam esta análise útil
14.9 hrs registradas
Publicada: 15 de fevereiro
9/10

Each area is unique from the one before and after it.

The climbing/puzzles range from easy, medium, and hard.

Atleast 3 times I was stumped on what to do next but after looking around for a few minutes I was like, I wonder if that would work? I tried it and was like wow, I can't believe they were able to pull that off...only in Tomb Raider game right.

The background story was good though I thought it was a little short. The ending just leaves you hanging. It felt like there should have been atleast one more area to finish the story.

My only complaints are the camera glitches out at least once in every area, you just have to move around till you get the camera free.

The game relies on auto saves and gives you the option to hard save. Every time I did a hard save it closed the game to desktop and I had to reload the game. Luck saved me from any corrupted saves so it is just a minor complaint.

Last minor complaint is no steam overlay so no screen shots of all the great enviroments :(
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1 de 1 pessoas (100%) acharam esta análise útil
2.6 hrs registradas
Publicada: 10 de fevereiro
play with gamepad and you will love it #sheeesh
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1 de 1 pessoas (100%) acharam esta análise útil
11.4 hrs registradas
Publicada: 19 de fevereiro
I picked up Tomb Raider Underworld when it was on sale, wanting to finally get around to seeing the conclusion of the story Tomb Raider Legend started. The subtitle is extremely relevant, as we see Lara exploring the reality behind various cultures' interpretation of hell and the afterlife in a quest to discover the fate of her mother, once and for all.

However, by the end of the game, the subtitle gained a second meaning to me as its where I wanted the game to go once I had finished it.

Platforming's always been a big thing in Tomb Raider, and in this game Crystal Dynamics clearly wanted to ramp things up a notch. For instance, Lara can chimney jump, balance on poles; abseil using her grappling hook or using it to run along walls - all this in addition to the usual jumping, climbing and shimmying along ledges. On paper, Lara is alot more versatile than any of her previous incarnations, but in the actual game all these moves are plagued by abysmal controls. Quite often Lara will often ignore your commands outright, or do the exact opposite.
I recall one instance where I was running back and forth along a wall (via the grapple) and at the very end of the run, jump back off the wall to land on a bridge. I spent 15 minutes on this alone just because of how disobedient the controls were.

Combine this with the fact Crystal Dynamics tried to make their levels more open ended. I think they succeeded all too well. There are times where you will feel completely clueless as to what you're supposed to do (hence the inclusion of a (scarcely helpful) 'Field Assistance' feature)) and sometimes you will be scaling up a wall only to find it goes to absolutely nowhere; a habit that becomes prevelant in the later stages of the game. I hope you're ready to reload alot.

And speaking of, the save system is pretty stupid in this game aswell. You have about 20 slots, which seems like plenty until you realise autosaves take up their own individual slots and cannot be overwritten.

Graphically the game is showing its age a bit, but its decent enough. Just pray that if you do end up playing this you don't encounter a glitch that caused my game to freeze for a split second and occured every 2 to 3 seconds. I miraculously managed to fix it but I've trawled through a few forums to see plenty of other people having similar problems on rigs that far outclass this game in terms of specs.

There are good points to this game, mind. Most of the levels are fantastic in terms of their design and scale. You'll go through ruins of various cultures and they all feel distinct from one another. The story itself is good too (better if you're coming here from Legend) and features some decent twists and recurring characters. There's even two pieces of DLC to tie up a few loose ends... if you're playing the Xbox 360 version, that is. As if there needed to be any more evidence that this is a half-♥♥♥♥♥ PC port.

In brief, I came here purely for a nice conclusion to Legend's story and I got it. Its just buried under a mountain of ♥♥♥♥ling problems that make it feel not worth the effort.
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1 de 1 pessoas (100%) acharam esta análise útil
19.9 hrs registradas
Publicada: 27 de março
Excellent game, though the port to PC is a tad buggy.
there is the usual "Lara why did you jump that way?" that occurs in all the games on all the platforms
and then the menu was very buggy when using the mouse, i often times found it best to avoid clicking in the menuse and to just use the space bar and escape key to navigate

Excellent solve-it-yourself puzzle game, great if you're a fan of games like portal that have the difficulty of a 27x27 sudoku board, with the game spaing little, if any hints. I personally managed to make it through needing only to look at a walkthrough once, and it beame clear that i knew what i had to do but i didn't know how to make lara do it. literally one point in the entire game, a ledge-to-wall chimney jump that gave no indication of lara recognizing it and seemed to devote itself to making me jump in the wrong direction whenever attempted until i found the sweet-spot in the walkthrough.
now, about the in-game hints,
generally helpful, though towards the end the standard "what do i do" observation becomes a lot more clear than the hints, not because it is easier to understand, but because it essentially restates the hints with more information. this point starts around the latter half of the mexico level.

somewhat predictable story, though with the AAA games on the market nowadays people's intuition into story narratives has really been narrowed down to a very basic level, so if you don't play story-driven games that often or play mostly AAA games, the story will blow your mind, otherwise you will be able to predict a general amount of what will happen, which isn't always a bad thing. still worth playing, even if you do accidentally spoil it for yourself.

Puzzles will grant you hours of gameplay, while combat will grant you mere minutes. DO NOT GET THIS GAME FOR THE COMBAT. the combat system is based on an extremely strong aim-assist that puts the standard crosshaire somewhre in front of Lara's chestal-region, without bothering to make the camera go to a better angle or making Lara transluscent. the aim-assist is clearly designed for consoles, and will feel a bit too snappy to different targets, which can be a real turn off if you want to focus on a a specific enemy, and the end of the game essentially turns into easy-mode. you'll know what i mean. It becomes so easy, that the developers chose instead of balancing the onsters, to just throw hundreds of the biggest enemies straight into the slaughter that is one very angry Lara Croft. Again, the combat will last you minutes of actual gameplay, and be a cause of about .0001% of your deaths.

all in all, this is my favourite Tomb Raider game, on a scale including several different things i find important when playing a game. Disclaimer, i've only ever played Underworld, AoD, Legends, and 2013. ( order to play is AoD -> Legends -> Underworld, you don't need to finish the camplaigns, just the first few levels in legends and the opening cutscenes in AoD for the background story and references found in Underworld)
cotrol responsiveness: 8.5/10
camera-not-get-in-the-way-ness: 9.5/10 (PC port issue only tho)
Story: 8/10, a bit cheesy but hey, Lara is like Batgirl and Catwoman mixed together with Batman's wealth and gadgets
puzzle CHALLENGE: 9/10, very balanced, though some parts will stump you on sheer mechanical issues, as they did me
puzzle DIFFICULTY: 5/10, most of the puzzles are actually straightforward, but not very intuitive once you figure them out
Fun: exhillerating when you complete a difficult puzzle, and when you complete several in a row without thinking too much you feel empowered, but it slowly luls you into a boredom, but that will be interupted by a cutscene, or a new mechanic, or an enemy, and bam, all of a sudden you are thrust out of the puzzle mindset and have to actually think again, making you frustrated, but eventually repeating the cycle.
Drama: catfights. literally that's about it.
Action: QTEs are unweildy and counter-intuitive in most cases, thank goodness they were left out for the most part. Combat is bleh, basicaly you just choose how easy it is to die when selecting difficulty and then just shoot the enemies before they hit you for the same effect on any difficulty level
spoopiness: not much, some levels give you that fear of the unknown, or helplessness, but nothing realy spoopy about it
Engaging: very engaging, even if it makes you ragequit, you will pick it, or another Tomb Raider title up within a month of setting this one down
Compatability: Playing on a 1.7GHz 4-core processor with 8GB RAM and a 768MB APU, this game ran surprisingly well on maximum graphics, though on a port there isn't much to change, but be careful when tabbing out, as this will cause lag spikes that will drop you from 60 FPS to about 5 FPS for anywhere between 30 seconds and 7 minutes. Don't panic if the loading screen freezes up, it only crashed on me once during loading, and upon restarting never game me the issue again. Later in the game, Attempting to manual save would sometimes crash the game, thankfully after the save. this was never a real problem for me as it usually occured when i was planning to *gasp* get off my computer /(*O*)\ and would save me the trouble of having to quit out myself. interestingly enough, a save game 5 minutes prior with n major progression or tabbing out would save normally, without crashing.
V-Sync Recommended for more powerful computers. Works great on Win 8.1, unlike it's predescessors.

great game, great graphics, great physics, great puzzles, most interesting story in the series, no weird fixation on torturing, beating, and killing Lara in frankly quite sociopathing ways *cough looking at you 2013* and actually did a lot of it's homework on Norse mythology (before adding artistic licsense of course)

i would recommend this game before any other in the Tomb Raider series if you wanted to play from start to finish, as it is a great examply of the free-run and puzzle origins of the series, instead of being some "Appeal to everyone" flashy new thing that really holds no actual homage to the core of the series whlst attemting to create it's own origin story based on combat.
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2 de 3 pessoas (67%) acharam esta análise útil
8.9 hrs registradas
Publicada: 24 de março
It's ALRIGHT but shortest of the Crypt Robber games. A lot of faffing about and I cleared it in around 8 hours. The plot is as usual WEIRD DREK and all over the place with a woman in batwings hurling fireballs at you towards the end. WELL I guess it's not that weird considering the Area 51 in the second game.. CHRIST I just want to find treasure and shoot animals.

WARNING WARNING WARNING * * * * * * WARNING WARNING WARNING

Has no Croft manor mode like the brilliant Legend had. True Womb Trader BLASHPERY.
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