Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.
用户评测: 特别好评 (212 篇评测) - 212 篇用户评测中有 96% 为好评。
发行日期: 2012年1月13日

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包含 4 件物品: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy

 

关于这款游戏

Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.
From seedy downtown nightclubs to penthouse apartments to a luxury yacht on the Hudson River, Rosa and Joey will unearth the truth about the underground world of street psychics. Including some secrets that Joey would rather be left buried.

系统需求

    • OS:Windows ME or higher
    • Processor:Pentium or higher
    • Memory:64 MB RAM
    • Graphics:640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX®:5.0
    • Hard Drive:350 MB HD space
    • Sound:All DirectX-compatible sound cards
有价值的用户评测
22 人中有 19 人(86%)觉得这篇评测有价值
6.4 小时(记录在案的)
发布于:2015年8月24日
Blackwell Deception is the fourth installment of Blackwell series, and it continues to reveal more about the world beyond, alongside Rosa's possibly substantial role of guiding spirits to the next world. We have a case, a mystery and a villain. All set to pursue the next chapter of the Legacy! The game serves as the triumphant raise of suspense for Rosa's future and a vague epilogue for Joey's ominous background. So far, this is the best game of the whole Blackwell series.

Following the events of Blackwell Convergence, Rosa and Joey keep doing what they do best; now in a professional context. Our little girl has business cards and all: Rosangela Blackwell, Spiritual Consultant. They do not pace the streets of New York in hopes of finding a case anymore. The case comes and finds them, alongside the trouble attached, of course. Following their recent fiasco - and a particularly unlucky trip to New Jersey - Rosa receives a phone call from an old colleague she had, - back from when she was working for The Village Eye - Jeremy Sams. Apparently, Jeremy now works for The City Post as a reporter and needs Rosa's assistance to either make or break the case he's been working on. Unbeknownst to her, Rosa shall uncover a truth so grim, nothing will ever be the same. Not for her, not for Joey... not anymore.

I recall describing the previous games with certain genres in my review for the Blackwell Convergence. I'd like to keep my tradition and describe Blackwell Deception as the season finale for your favorite TV series. It drives you to the point that you bite on your fingers, expecting for the grand climax you are about to face, then... you realize that there shall be a next season for your questions to be answered, so you are left high and dry, craving for more! The aspects of Rosa's ability, the so-far carefully shrouded past of Joey, their omnipresent yet mysterious bond, the subtext of Madeleine's intentions, the nature of our former villain, the Countess' madness, the presence of a cult tangled with supernatural forces: they are all scattered as bird crumbs for you to follow!

Our already familiar characters now completed their evolution and possess full-fledged personalities. Rosa is strong, real and persistent. She takes shots, makes calls and chases leads just like old Lauren Blackwell did. As a completely differentiating factor, she never dismisses the contents of her own heart. Nothing would make Miss Blackwell a people's person, but Rosa is still a humanitarian. When someone she cares is hurt, it gets personal. Joey, on the other hand, seems more than an omnipresent source of sarcasm and displeasure now. He cares not only for Rosa, but for many others and tries to suppress the haunting voice of his own consciousness to take the next step ahead. He gets involved in Rosa's life, aside from their business, more than ever.

As far as gameplay goes, this game is the combination of all others so far. Combining clues interface is back - with Rosa's phone becoming handier - and puzzles get a bit more item oriented. With some attention to environment and some key words that people keep mentioning, you'll flow through the game. Dialogue puzzles are my favorites to tell the truth, making the people that they work on lively, real and deep. This is also the game that you use Joey to his full potential, more interactively alongside Rosa. Commentary and bloopers are joyful options that we anticipate now. Graphics are also at their best display possible for the given art style. The art used for the Void between worlds keeps getting more beautiful in each game, I wonder what Dave Gilbert's team will come up with for the last installment.

Am I creating suspense, or not? Well, this is the whole idea. This whole game is present to create the suspense needed for the last chapter of the series. Countless mysteries are coming to explanation with only the biggest of questions persist, to prepare you to the last big step: Blackwell Epiphany, the last installment of the remarkable Blackwell series.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
这篇评测是否有价值? 欢乐
11 人中有 10 人(91%)觉得这篇评测有价值
1.6 小时(记录在案的)
发布于:2015年12月19日
All the Blackwell games are great, and this is probably the best one
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
6.3 小时(记录在案的)
发布于:2015年12月20日
This games review is going to be much like my review of Blackwell Convergence. The reason being the games were both very similar in nature. As I stated before, the Blackwell Series is an interesting one and as each game progresses, the storyline becomes more and more polished, the art gets better and better, and the puzzles and clue finding get more interesting. In the fourth installment holds true to Unbound and Convergence, but its real strength comes from the best puzzles of the four games. Here are some of the pro's and con's of the game.

Pro's: The storyline is evolving into a rather interesting and mysterious one. Rosa and Joeys relationship is fully developed by this point and is quite hilarious. Many more puzzles than the other games and a bit more involved than just left click this object and see what Rosa/Joey will do. I also enjoyed the music and the length much more in this game from the the first two games, it was comparible to the third installment.

Con's: I still hate the art. It is definitely not my style and they just keep changing it from game to game. Consistancy please! And the consistancy between the games is also a little headache. But most of the changes seem to enhance the new game and make you wish they did it with the previous games (Potential Spoilers but not too much: I loved when they allowed the swapping).

I've yet to play Epiphany, but here are my scores of the games.

Blackwell Legacy: 6/10
Blackwell Unbound: 8/10
Blackwell Convergence: 7.6/10
Blackwell Deception: 8.2/10

Blackwell Series: 7.8/10

Check out my other point and click adventure reviews on my page!
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
5.5 小时(记录在案的)
发布于:2014年11月25日
Blackwell系列的第四部,基本延续了系列前作的风格,并且在流程上比过去的作品要长不少

故事接着Convergence,依然是跟着Rosa和Joey去作灵媒的工作,想必玩家们和Rosa一样对这些游荡鬼魂事件的处理已经是轻车熟路了吧,这次的一系列事件主要围绕一个灵能者诈骗/邪教团体,并且出现了知道灵媒组合存在并试图加以利用的组织,后者也同时是为续作Epiphany(系列完结篇)作铺垫

又换了新的背景画师,本作的背景不但细致,而且引入了灯光效果,如此华丽的背景演出对于一款像素点击游戏而言实在是酷炫~头像画师也换了,初期头像正如Steam截图所呈现的,质量低下恶评如潮,好在后续版本修正了,找来Convergence的画师重新绘制,所以大家请不要被截图吓退,游戏里的头像要漂亮很多

在系统上基本沿袭Convergence,只是在上一作被去除的线索关联系统这次改进以后又回来了~本作最大的改动其实是智能手机的引入,Rosa与时俱进买了MyPhone后,用手机就可以随时随地查看邮件、用Oogle引擎搜索,还可以充当记事本进行线索记录乃至地图,不像过去要上网查个东西一定要跑回家打开台式机,不得不说这个改动非常贴心

本作的模式化倾向愈渐严重了,不过也可以注意到作者在试图和这种模式化抗争,有意加入一些超展开来让故事显得更加戏剧化,也试图对鬼魂的情感有着更加深入的刻画,我个人对此还是很满意的,虽然又出现了一些设计颇有问题的谜题,但瑕不掩瑜,毕竟故事有趣才是最重要的

虽然本作基本没有出现过去的NPC,不过同样对故事背景也没有任何交代,游戏中也多次出现和过去作品有关的对话/细节,因此为了保证最佳体验效果,感兴趣的同学请从第一作Legacy开始按顺序补起;作为故事胜过谜题的点击类游戏,我相信Blackwell系列不会让喜欢这一类型游戏的玩家们感到失望
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
4.7 小时(记录在案的)
发布于:2015年1月5日
Blackwell 系列的第四部,故事在Convergence 之后的某段时间。我一直认为原始的故事只有前三部+Blackwell 家的主线梗概,所以本作个人倾向于为大结局做铺垫(也就是填坑)。

本作的流程比前三部长了很多,大概是Legacy + Unbound的总和:开始依然是熟悉的日常超度活动,不过很快就进入了一起凶杀案,而这个案子也是贯穿整个游戏始终。与此同时,本作也终于开始出现了有组织有预谋的凶手,话说这剧情真是标准的“成功学害死人”……最后结尾也是标准的挖坑节奏:小Boss 挂了,幕后另有黑手;虽然有点俗套不过还是可以接受的。但是有一些剧情稍显狗血,而且结尾的脑洞展开也算是一种强行填坑的表现(结果大结局……到时候再黑)。以前的故事在本作中出现了后续,并且由于Joey叔的人气戏份一路上升,本作也特意添加了Joey的背景,这些应该也是应玩家要求的结果。

解谜部分依旧是非常经典,不仅以前系统的优点被保持下来,还增添了新的元素。特别值得称赞的就是本作中出现了智能手机,终于不用走几步路就回家上网了;Joey 的两个操作也单独独立出来,新添的领带以及相关的谜题还是得花点心思的。不过系统多流程短所导致的问题也很严重:大部分谜题没什么含金量而且模式化的厉害;并且每个系统都用不了几次,更别说什么混搭了。

画面来说,我觉得像素风能到这水平真的相当厉害了……除了分辨率不给力之外其它都相当华丽,硬要挑的话也就是美感稍逊吧(2012年的纽约不要要求太多)。虽然截图里的立绘烂的还不如我画的,不过实际游戏中的立绘是Convergance 的画师的作品,应该是初版玩家怨念太大的结果。音乐和配音依旧是一贯的高水平演出,不多说了。

本作的彩蛋变成了剧情插入+屏幕上的图标,一方面能看出制作组的诚意,另一方面有点破坏画面美感……彩蛋中提到他们筹划了很长时间(本作和上一作相隔4年),可以看出来制作组是真心想做一个相对完美的大结局篇,从游戏中也能看出来他们在尽力迎合玩家们的意见;虽然游戏本身有缺点,但制作组的态度绝对要满分。

最后的最后,如果各位有兴趣而且不介意复古的画面和BE的话,这个系列的坑绝对值得一跳;更何况还有卡+成就好刷+75OFF折扣呢?

最后依然附上攻略小广告:
http://steamcommunity.com/sharedfiles/filedetails/?id=365480913
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