Utcai jósdák. Minden tele van a szerelmet, gazdagságot és boldogságot ígérő villódzó neonreklámjaikkal. Vagyonokat keresnek a hiszékenyek kihasználásával és kifosztásával. Így mikor ezek az áldozatok elkezdenek meghalni, zavarodott szellemeket hagyva hátra, csak egy valódi léleklátó (és önfejű szellem-kísérője) tud rendet tenni a...
Vásárlói értékelés: Nagyon pozitív (203 értékelés) - Az ehhez a játékhoz írt 203 értékelésből 95% pozitív.
Megjelenés dátuma: 2012. jan. 13.

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Blackwell Deception vásárlása

Ezt a játékot tartalmazó csomagok

The Blackwell Bundle vásárlása

4 elemet tartalmaz: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy


Kurátorok, akik ajánlják

"Blackwell Deception is the culmination of years of experience, a brilliant look at life in the big city and a wonderfully self-contained piece of work."
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A játékról

Utcai jósdák. Minden tele van a szerelmet, gazdagságot és boldogságot ígérő villódzó neonreklámjaikkal. Vagyonokat keresnek a hiszékenyek kihasználásával és kifosztásával. Így mikor ezek az áldozatok elkezdenek meghalni, zavarodott szellemeket hagyva hátra, csak egy valódi léleklátó (és önfejű szellem-kísérője) tud rendet tenni a felfordulásban.
Kétes belvárosi éjszakai kluboktól egy, a Hudson folyón úszó luxusyachtig tartó utazás során Rosa és Joey felfedezik az igazságot az utcai jósok alvilágáról. Köztük pár olyan titkot is, melyeket Joey jobb szeretett volna nem felfedni.


    • Operációs rendszer:Windows ME vagy magasabb
    • Processzor:Pentium vagy magasabb
    • Memória:64 MB RAM
    • Grafika:640x400, 32 bites szín, minimum 700 MHz-es rendszer
    • DirectX®:5.0
    • Merevlemez:350 MB merevlemez-terület
    • Hang:Bármilyen DirectX kompatibilis hangkártya
Hasznos vásárlói értékelések
15 emberből 15 (100%) találta hasznosnak ezt az értékelést
6.4 óra a nyilvántartásban
Közzétéve: augusztus 24.
Blackwell Deception is the fourth installment of Blackwell series, and it continues to reveal more about the world beyond, alongside Rosa's possibly substantial role of guiding spirits to the next world. We have a case, a mystery and a villain. All set to pursue the next chapter of the Legacy! The game serves as the triumphant raise of suspense for Rosa's future and a vague epilogue for Joey's ominous background. So far, this is the best game of the whole Blackwell series.

Following the events of Blackwell Convergence, Rosa and Joey keep doing what they do best; now in a professional context. Our little girl has business cards and all: Rosangela Blackwell, Spiritual Consultant. They do not pace the streets of New York in hopes of finding a case anymore. The case comes and finds them, alongside the trouble attached, of course. Following their recent fiasco - and a particularly unlucky trip to New Jersey - Rosa receives a phone call from an old colleague she had, - back from when she was working for The Village Eye - Jeremy Sams. Apparently, Jeremy now works for The City Post as a reporter and needs Rosa's assistance to either make or break the case he's been working on. Unbeknownst to her, Rosa shall uncover a truth so grim, nothing will ever be the same. Not for her, not for Joey... not anymore.

I recall describing the previous games with certain genres in my review for the Blackwell Convergence. I'd like to keep my tradition and describe Blackwell Deception as the season finale for your favorite TV series. It drives you to the point that you bite on your fingers, expecting for the grand climax you are about to face, then... you realize that there shall be a next season for your questions to be answered, so you are left high and dry, craving for more! The aspects of Rosa's ability, the so-far carefully shrouded past of Joey, their omnipresent yet mysterious bond, the subtext of Madeleine's intentions, the nature of our former villain, the Countess' madness, the presence of a cult tangled with supernatural forces: they are all scattered as bird crumbs for you to follow!

Our already familiar characters now completed their evolution and possess full-fledged personalities. Rosa is strong, real and persistent. She takes shots, makes calls and chases leads just like old Lauren Blackwell did. As a completely differentiating factor, she never dismisses the contents of her own heart. Nothing would make Miss Blackwell a people's person, but Rosa is still a humanitarian. When someone she cares is hurt, it gets personal. Joey, on the other hand, seems more than an omnipresent source of sarcasm and displeasure now. He cares not only for Rosa, but for many others and tries to suppress the haunting voice of his own consciousness to take the next step ahead. He gets involved in Rosa's life, aside from their business, more than ever.

As far as gameplay goes, this game is the combination of all others so far. Combining clues interface is back - with Rosa's phone becoming handier - and puzzles get a bit more item oriented. With some attention to environment and some key words that people keep mentioning, you'll flow through the game. Dialogue puzzles are my favorites to tell the truth, making the people that they work on lively, real and deep. This is also the game that you use Joey to his full potential, more interactively alongside Rosa. Commentary and bloopers are joyful options that we anticipate now. Graphics are also at their best display possible for the given art style. The art used for the Void between worlds keeps getting more beautiful in each game, I wonder what Dave Gilbert's team will come up with for the last installment.

Am I creating suspense, or not? Well, this is the whole idea. This whole game is present to create the suspense needed for the last chapter of the series. Countless mysteries are coming to explanation with only the biggest of questions persist, to prepare you to the last big step: Blackwell Epiphany, the last installment of the remarkable Blackwell series.

Please also check out Completing the Backlog's Curator page here - follow for regular updates on reviews for other games!
Hasznos volt ez az értékelés? Igen Nem Vicces
10 emberből 10 (100%) találta hasznosnak ezt az értékelést
5.5 óra a nyilvántartásban
Közzétéve: július 30.
The 4 th part. Good as all 3 parts before. Still to short but nice commentarys/ extras. Nice quest and most time absolutly logical. You search for the next hint like Sherlock Holmes, its like the good old Indiana Jones Games "sure it has not the 100 % flair of Lucas Arts P & C Adventures". But i love it like all 3 parts before and thx nice and full steam support the game gets 9.1 Points. I love the characters, the dialogs try its best to be unique, the developer think on every detail and over all possible ways and give the best to find the best complete story and use his budget well, the sounds are okay, the synchrosation is fine, the gameplay is great. I had 5-6 Hours of real fun with quality. I cant await to start tomorrow the 5th and atm last part. For Adventures and Retro Point and Click Gamers its worth to buy and take a look, dont want to much, its a modern form of this game with smart phone but with old easy get the keys quests and that sort. For normal gamers i would give a 7.7 points for 5-12 hours if you replay it for achievemnts or try to find every corner, easter egg and/ or possible answer conversation.
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4 emberből 4 (100%) találta hasznosnak ezt az értékelést
3.9 óra a nyilvántartásban
Közzétéve: július 20.
In Blackwell Deception you'll be once again playing as medium Rosangela Blackwell and her spirit guide Joey as they face new challenges involving ghosts in New York and the crimes that created them.
With a deep story, strong writing and interesting puzzles the fourth chapter of the series is yet another great adventure game.


-good and captivating story

-satisfying ending leaves you wanting for more and prepares you for the final game of the series

-Rosa and Joey are great characters: Rosa especially feels even more socially awkward and a prude than usual, with amusing results

-good retro graphics

-fully and nicely voice acted

-good soundtrack

-puzzles are still enjoable and well-designed, this time Joey also has a more active part in solving them


-the backgrounds seem to have lost a bit of detail and are somewhat barren when compared to the previous game

-still sports a fixed resolution

-searching for thing on the phone or writing passwords can be awkward at times if you're stopped by an upper-case letter or can't figure the proper wording to enter

-playing the game in commentary mode will litter most scenes with buttons you can interact with to hear commentary/bloopers, sadly said buttons are very distracting and do not disappear once clicked


I thoroughly enjoyed my time with the game as the story slowly unfolded through the cases I tackled and eventually let me in on what exactly what happening behind the scenes and how it was connected to Rosa and Joey's past: Deception expands upon the previous titles by providing more complex puzzles and expanding on its length a bit thus giving you more bang for your buck.

The fact that Joey now has a more active part in gathering information and solving puzzles, being able to pass through doors, read notes without people noticing and move small objects by blowing on them, is a welcome change and adds some more depth to the gameplay.

I fully recommend Blackwell Deception and the Blackwell series but, as always, be mindful you'd play the games in order to properly enjoy the various references and overarching plot.
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1 emberből 1 (100%) találta hasznosnak ezt az értékelést
9.9 óra a nyilvántartásban
Közzétéve: június 16.
Even Deception got into Steam summer sales, so I immediately grabbed it (together with Epiphany, the final part of the series). I did not find the story as interesting in the beginning, but as I progressed through the game and I saw all the dots getting connected and finally leading up to the grand finale, and now I'm really having to fight myself not to start playing Epiphany right away because it's 2 AM and I need to go to work in the morning....:-)
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1 emberből 1 (100%) találta hasznosnak ezt az értékelést
11.3 óra a nyilvántartásban
Közzétéve: július 8.
I found this game a bit more enjoyable than the earlier games in the Blackwell series. It's longer, allowing for a more meaty/interesting story. The voice acting/sound quality is a little better and the music felt appropriate for the settings. At least this time you can turn down the music in the settings!
The puzzles are fine, logical enough, not very difficult. With the exception of a puzzle in the end sequence, the solution to which I thought did not really fit with everything else that you're told in these games.
The graphics/art style still grates on me a little, though. The sprites in particular are (in my opinion) really not great.
As I say though, worth it for the story, which is decent. If you haven't played through the previous Blackwell games it's not too hard to catch up on the plot.
Worth a try if you're a point and click fan.
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