Un fantástico juego de rol y acción por cortesía de los creadores del renombrado Recettear ~ An Item Shop's Tale. ¡Cómpralo antes del 5 de agosto para ahorrar!
Análisis de usuarios: Mayormente positivos (382 análisis)
Fecha de lanzamiento: 29 jul. 2011

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Comprar Chantelise - A Tale of Two Sisters

Packs que incluyen este juego

Comprar Carpe Fulgur Collection

Incluye 3 artículos: Chantelise - A Tale of Two Sisters, Fortune Summoners, Recettear: An Item Shop's Tale

 

Recomendado por mentores

"Not really worth thinking about."

Acerca de este juego

Hace cinco años, la maldición de una bruja bajo la luna roja convirtió a Chante en un hada. Ahora ella y su hermana Elise deberán buscar una forma de convertirla de nuevo en humana y en sus viajes se encontrarán con un pueblo en particular que es el hogar de una serie de ruinas cercanas, así como de un peculiar comerciante llamado Aira y de una extraña vidente mercurial que se hace llamar Elma. ¿Podría este lugar ser la clave para devolver a Chante a la normalidad? ¿O dará lugar a más respuestas que las dos hermanas siempre quisieron saber?...

Características principales

  • ¡Un juego de rol y acción para PC al estilo de los clásicos!
  • ¡Un tesoro para encontrar en cada zona!
  • ¡Intuitivas batallas con jefes enemigos para desafiar al jugador!
  • ¡Soporte completo para controladores, incluyendo gatillo Xinput y control de cámara con el stick derecho!
  • ¡Cinco mazmorras, además de dos mazmorras adicionales! ¡Horas y horas de juego!
  • ¡Pesca! ¡Con peces coleccionables!

Requisitos del sistema

    • SO: Windows XP / Vista / 7
    • Procesador: Pentium 4 a 1.7 GHz, Athlon XP 1700+ o equivalente
    • Memoria: 256 MB de RAM (512 MB recomendados para Windows Vista y 7)
    • Gráficos: Gráfica de cualquier tipo con al menos 64 MB de VRAM y compatible con DirectX 8.1; nVidia y ATI comprobadas (no se recomienda usar gráficas integradas de Intel inferiores a la familia IntelHD)
    • Versión de DirectX®: 8.1 o superior
    • Disco Duro: 450 MB de espacio libre
    • Sonido: Dispositivo de sonido compatible con DirectX 8.1
Análisis útiles de usuarios
A 4 de 4 personas (100%) les ha sido útil este análisis
12.2 h registradas
Publicado el 25 de junio
Fun little hack 'n slash. Lots of people call it an RPG, but that's simply because it's Japanese. It's a hack and slash through and through. Maybe not worth the $10 price tag, but worth a playthrough if you can get the Fulgar collection on sale.

+ Very challenging. I'd like to say it's 70% good design, and 30% poor design. The good design stems from the different ways you have to approach different enemies and how to handle them when they're attacking from all around.
+ Graphics are charming, although lackluster. It's a 3D game with 3D bosses and 2D items, characters, and enemies that always face the screen. Graphics are reminiscent of Doom's 2.5D rendering, if that makes more sense. The pixel art is nice, character illustrations are generic anime caricatures which don't insult the eye too much.
+ A fishing minigame exists for those of you who want a Japanese game with lots of grind. I never bothered with it.
+ Lots of secrets in each level.

- Maybe too challenging, and not in a good way. As I said before, the challenge is 30% poor design; that stems from ♥♥♥♥♥♥ magic stone mechanics, poor hitboxes that stem from having 2D sprites represent 3D characters, and no immunity after getting stunned, meaning a boss can basically one-hit you if you get hit by some unavoidable attacks.
- The magic stones aren't implemented very well.
It works like this: There are 4 kinds of stones and 6 slots. You can use one stone, two stones, three stones, or four stones at a time for obviously more powerful attacks if you use more stones. However, you're locked out of the higher-tier powerups if you pick up a random permutation of stones - you can't use two blue stones and one green stone to heal, for example, you'll just end up firing the two-blue-stone attack while wasting a green stone. This can be frustrating when battling an enemy since the button to pick up stones happens to be the same one you use to attack, meaning you can ♥♥♥♥ yourself over with stones when you need to heal.
If you want to drop stones, you hold the cast magic button for five seconds. It's a pain in the ♥♥♥ and not viable when you're in a tight spot.
Also, stone drops are random every time you hit an enemy. This means that you have to rely on the RNG to give you a good set of stones, especially when you're fighting a boss and you desperately need blue stones to heal.
- The music is so ♥♥♥♥ing horrendous. I played the kazoo version of Armstrong's boss theme from the MGR soundtrack during the final boss's final form and it was actually better than the in-game music.
- The story sucks and the final boss is anticlimatic. For ♥♥♥♥'s sake, you don't even SEE the witch, let alone fight her.

Despite its flaws, it's a fun game if you're man enough to be the little girl.
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A 2 de 2 personas (100%) les ha sido útil este análisis
15.9 h registradas
Publicado el 27 de julio
Alright I suppose I should give this game a review. First off: I loved it. Great game from beginning to end.

Music: Great soundtrack. The opening theme and the credits music were probaly my favorites.

Gameplay: The gameplay (in terms of combat) consists of three important parts: melee attacks, dodging, and the magic system. The melee attacks have one button with varying damage and the occasional critical hit. Dodging is done by pressing the jump button and attack button at the same time. It is crucial that you git good at this. And the magic is definitely where it shines. The magic works by collecting gems dropped by enemies and combining them to activate spells. The obvious spells the game tells you about all include using a certain amount of the same gem, but I found a few other combinations one if which was a lasting poison effect. I of course forgot how to do this really fast.

Controls: The game begs to be played with a gamepad. Use one, or else. I didn't even touch the keyboard controls.

Story/characters: A big part of why I loved the game. I enjoyed it throughly and loved the characters. It is well written and has some serious moments mixed in with a good sense of humor. The story is shared in the visual novel style with sections of dialougue and Japanese voice acting accompanied by character portraits and the occasional cut scene as well image. If you don't like reading then learn Japanese. Or just don't play it. I wouldn't suggest that though.

Flaws: It suffers from the same issue that all RPGs do: The Grind. You WILL need to grind. Of course this is expected when it comes to RPGs, but a heads up those of you who can't stand it. Also you may lose the will to continue. This game has been compared to Dark Souls in terms of difficulty. In fact some say it's harder. I have never played Dark Souls, but I can tell you that if I didn't love the game so much I would have given up. There were many points when I just hit a wall, but my drive to win, win, WIN kept me grinding and improving. There is a luck component though because gem drops are completely random and you can't use the ones you pick in any order you want either. You have to use them in the order you picked them up.

So all in all, if you love RPGs and have a playlist of motivational Shia Labeouf videos you'll find this game Gr8 m8 8/8.
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A 3 de 4 personas (75%) les ha sido útil este análisis
20.7 h registradas
Publicado el 2 de junio
Walking is alittle bit weird and the game inst exactly AAA graphics. For JRPG dungeon brawler its fairly challenging and fair. Almost like a little dark souls in difficulty. Actually maybe harder. Once you get into it it is hard to stop coming back to it.
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A 4 de 4 personas (100%) les ha sido útil este análisis
25.2 h registradas
Publicado el 20 de junio de 2014
Un gran juego :3

99/10.
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A 502 de 670 personas (75%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
15.1 h registradas
Publicado el 13 de diciembre de 2014
10/10 Like Dark Souls but with lolis
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