A whimsical Action-RPG brought to you from the creators of the renowned Recettear ~ An Item Shop's Tale. Purchase before August 5th and save!
Análises de usuários: Praticamente positivas (320 análises)
Data de lançamento: 29/jul/2011

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Comprar Chantelise - A Tale of Two Sisters

Pacotes que incluem este jogo

Comprar Carpe Fulgur Collection

Inclui 3 itens: Chantelise - A Tale of Two Sisters, Fortune Summoners, Recettear: An Item Shop's Tale

 

Recomendado por curadores

"Feels remarkably close to games of the PSX era, Chantelise's cute 2D sprites in 3D environments mesh well and gameplay is classic and unadulterated."

Sobre este jogo

Five years ago, a witch's curse beneath the red moon turned Chante into a fairy. Now she and her sister Elise search for a way to transform her back into a human, and in their travels they come across a particular town, which is home to a number of nearby ruins, as well as a peculiar shopkeeper named Aira, and a strange, mercurial fortune-teller who calls herself Elma. Could this place hold the key to returning Chante to normal? Or will it lead to more answers than our two sisters ever wanted to know?...

Key Features

  • A classically-styled action-RPG title for the PC!
  • A treasure to find in every single area!
  • Inventive boss fights to challenge the player!
  • Full controller support, including full Xinput trigger and right-stick camera control support!
  • Five core dungeons, plus two bonus dungeons! Hours and hours of gameplay!
  • Fishing! With collectible fish!

Requisitos de sistema

    • OS: Windows XP/Vista/7
    • Processor: Pentium 4 1.7ghz or Athlon XP 1700+ (or equivalent processor)
    • Memory: 256MB of system RAM (512 recommended for Windows Vista and 7)
    • Graphics: DirectX 8.1-compatible video card of any type with at least 64 megabytes of video RAM; Nvidia and ATI tested (Intel Integrated Graphics below IntelHD series not recommended)
    • DirectX®: 8.1 or higher
    • Hard Drive: 450MB
    • Sound: DirectX 8.1-compatible sound
Análises úteis de usuários
1 de 1 pessoas (100%) acharam esta análise útil
1.9 hrs registradas
Publicada: 2 de janeiro
HOLY ♥♥♥♥ WHY IS IT SO HARD
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451 de 600 pessoas (75%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
15.1 hrs registradas
Publicada: 13 de dezembro de 2014
10/10 Like Dark Souls but with lolis
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83 de 91 pessoas (91%) acharam esta análise útil
1.7 hrs registradas
Publicada: 23 de setembro de 2014
This game was released in 2006 by EasyGameStation at the Comiket in Japan. The same group that made Recettear An Item Shop's Tale. It was translated and brought to Steam by Carpe Fulgur in 2011.

In this game you play a little anime girl with her fairy sidekick sister. You adventure through dungeons, defeating enemies with sword and magic attacks. Of course this reminds you of Zelda and it plays a bit like one. It focuses much more on combat though, akin to a Ys-type of game. The game features a blend of 2D sprites in a 3D world, which works surprisingly well. I had some issues with aiming in the beginning, but that worked itself out after a while.

The magic system is the central part of the gameplay. You use different colored gems to cast fire, water, wind and earth spells. These gems are used in the order you pick them up from the ground, but when you hold the cast button longer you use up to three gems at once. This way various different colored gems can be combined and produce different spells. This make for quite the deep system and keeps the combat interesting. ♥♥♥♥ earth though. Those gems are worthless.

There are no levels, so you only improve through your items. This makes the game faster and removes the grind you have in typical JRPGs. Upon death a Game Over screen pops up, but you just respawn at the town, which makes dying forgiving. That is needed though, because you will die a lot.

I actually had a lot of fun with the story, especially the characters. I don't know if it is thanks to the translation or source, but there are some really funny lines in there. I recommend this game, if you like some oldschool dungeoning.
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37 de 43 pessoas (86%) acharam esta análise útil
13.4 hrs registradas
Publicada: 2 de novembro de 2014
Reminds me a one of the Japanese action RPG from PS1. We don't see this often enough, and that's a shame.

Now, indeed this game is bit hard to control if you are not use to it, but you can map it from game folder. Go to local game folder, open Steam\Steamapps\common\Chantelise and you can configure the control from there.

I used this mapping- ←→↑↓for movement, A for attack, S for Jump, D for dash, F for lock-on, left Shift and space for camera angle. Trust me, this works like charm.

Now on to the game. I loved it. I beat it, and I still play it from time to time. Stroyline isn't much deep and straight forward, but it's charming and easy to play. English translation is bit cheesy though- I played it on Japanese because... I am. It's almost like a mixture of Xenogears, Mario, and Zelda. Fun beat'em up, less puzzle.
Only downside that I can think about is that the dungeon is very simple and only one-way direction. All you have to do is to defeat all enemies and unlock the gate, rinse and repeat. The boss battle is more fun. You have to figureout the pattern of the movement, and find the weakpoint. This part tends to be more like Zelda.
You will also unlock few more things, like having magic on your sword. Charge attack will release the magic with several different ability, and I thought that was fun.

Anyway, I would recommend this game, especially if you like doujin games. You won't be dissappointed.
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22 de 35 pessoas (63%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
4.4 hrs registradas
Publicada: 2 de janeiro
I beat the ♥♥♥♥ing crab. I'm done. 10/10
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10 de 13 pessoas (77%) acharam esta análise útil
12.9 hrs registradas
Publicada: 8 de janeiro
Quick Summary
Less forgiving than Dark Souls.

Ten times more fun than Dark Souls.

Purchase Verdict: Yes

Points of Interest

-Some people have complained about the difficult camera controls: I originally had an issue with this, but after rebinding the camera controls from A+S to A+D, I had no problems.

-The game has a great story line (I'm currently on the final bosses.), beautiful art, and an amazing sound track

-This game can be extremely hard, and it takes a lot of strategizing and understanding how each spell and equipment works. However, once you make progress, it is extremely satisfactory and rewarding.
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14 de 24 pessoas (58%) acharam esta análise útil
9.0 hrs registradas
Publicada: 10 de setembro de 2014
Awesome game! I can play it for hours. It can get rather difficult and I haven't beaten the 2nd boss yet but It's worth playing! Simple rpg, cute characters and awesome gameplay!
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3 de 4 pessoas (75%) acharam esta análise útil
7.2 hrs registradas
Publicada: 12 de outubro de 2014
Let me start off by saying if you DO NOT have a controller then I cannot recommend attempting to play this :P . It's a pretty fun game though with smooth combat and a very interest plot which is alot deeper than first glances may have you believe. One thing I really like about it is that each level has a secret chest and a time trial in each of them to give you more stuff! I love me some unlocks! It's not quite as adorable as Reccetear but then again not many games are :P
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5 de 8 pessoas (63%) acharam esta análise útil
0.9 hrs registradas
Publicada: 4 de janeiro
Excellent game.
10/10
Nice mix of 3D and 2D.
Controller Recommended.

Nice story in the beginning it really catches the player. Beautiful places to go. A very sweet soundtrack.
A little difficult depending on how you handle the game. Very great characters.
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2 de 4 pessoas (50%) acharam esta análise útil
0.3 hrs registradas
Publicada: 17 de janeiro de 2014
jogo muito bom e divertido

recomendo
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81 de 100 pessoas (81%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
19.0 hrs registradas
Publicada: 29 de novembro de 2013
I kill monsters by throwing my older fairy cursed sister attached to my fishing pole using her as bait 10/10 would abuse my sister again.

I've been playing it, the controls could be a lot better but it fortunately has a gamepad config and I think it's great so far! Characters are really enjoyable and cute, the gameplay is challenging, story is entertaining. Honestly I'm a big dope for cute things and rpg games, it reminds me of the orcarina of time but with 2d characters in a 3d environment. I hope I helped! DANK

I have to say, I've been playing this and I keep coming back for more. A review below me says "it's aged a little" so what? Does that mean story and gameplay isnt fun anymore? Seriously I grow to love the characters, gameplay, and story more and more every min. I dub this an instant classic for me. The developers other games are also very fun and enjoyable as well. Please support this game. Like i said, the only flaw is the controls, but really get a gamepad its well worth it for other games as well. It's like what, 10 bucks out your pocket for something usefull for many other games, don't over look this incredibly fun and enjoyable game, it is well worth 10 dollars.

My control scheme is (xbox controller) a to jump, right trigger to attack, x to target, left trigger for magic and of course the joysticks are camera and movement. DOUBLE DANK

I got up to the final boss, I'm not sure what the producers were thinking... Seems I have to 'level' a bunch to beat it from what other people are saying, but I have a lot of hours down... Hmm.. I strike this as a problem since the only way to really level your character would be to buy things and hp, I believe there should have been a few different ways to upgrade the hitpoints. Getting money is a little slow also so eh, unless there is another way that I'm not seeing, but oh well I play my way. TRIPLE DDDANk cuz ye

Update - my friend has 47 hours on the game and hasn't beaten it
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25 de 32 pessoas (78%) acharam esta análise útil
3.3 hrs registradas
Publicada: 2 de abril de 2014
Really fun game. I was recently gifted this and Recettear, and when I'm done crying because I never get further than the third week in Recettear I come play this. Similar art styles, similar fun.

That and I pretend I'm an adventurer working for Recette.

Give the demo a go, it's not for everyone, but being my first games of this type I would be lying to say I haven't had a lot of fun.
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48 de 77 pessoas (62%) acharam esta análise útil
1.2 hrs registradas
Publicada: 29 de dezembro de 2013
It's charming and I genuinely want to like this game, but it would be a great understatement to say that there are "a few camera angle issues".

In fact, the camera angle issues provide a quite insightful perspective about how bad something has to be in order to make a game unplayable. It teaches you your limits of tolerance for certain flaws (e.g. bad graphics, questionable textures, odd monsters you may have seen recycled from/also featuring in Recettear) and scales these grievances nicely from 0 to Chantelise Camera Angles.

It's the kind of game you install, play with the determined mindset that you *will* like it, find you simply can't after an hour, then uninstall. Save yourself the pain. Don't buy this game.
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15 de 21 pessoas (71%) acharam esta análise útil
16.2 hrs registradas
Publicada: 13 de abril de 2014
Wonderful game that includes dungeon crawling, hack and slash, and interesting story line. The graphics are nice and use both 2d sprites and 3d models. If you've played Recettear: An Item Shop's Tale you will see some familiar items(under different names).

I had no problem with the controls, although navigating the gap jumps in later levels took some time with a keyboard. To progress through the level stages you must defeat every monster in the area to unlock the exit. If you have beaten the stage and die it will still be unlocked up to that point you died when you rush back through a level.
As for the plot- it was interesting and kept me playing when the grinding for gold got old. Did I mention you have to grind? A lot? When you kill enemies the power in their blood can crystalize from your sisters fairy dust, dropping a gem you can use as a magic attack(amount you can combine increases with game progression to a total of 4). You can combine the effects of gems to deal massive damage to enemies with that inherent weakness(doesn't really apply to anything but large creatures and bosses). Other things that can drop are you standard metal currencies(ranging from copper to gold) or an item of no use, but value for resale at a shop.

There are, however, few shops in the game, but you are highly dependent on them if you would like to progress easily and faster. When you buy something from a shop the purchace price of that item goes up and stays that way regardless if you resell. Your character has item slots where you can equip specific items of various worth. If you want to do more magic damage with literally no defense no one is stopping you.. except the limited item slots. There are 4 item slots in total and the only way to unlock them is to progress through the story. As I said before you can equip anything equipable item you like in these or none at all, but there is a catch. If you go full magical power with no defense and decide "Why spend all that money on health upgrades?" you had better be a good dodger, because there is one thing in this game that is too horriffying to deal with...

When you get somewhere below 50% health you'll start to hear a high pitch incessant beeping to indicate that you are in fact dying. It does not stop until you get above that 1% difference of dying and not dying. You will innevitably die though and may have to run through a level a couple times to figure out what you're dealing with. That noise will become the reason you do not want to lose health and the motivation to strive to complete the level. If you like the mystical soundtrack you might be encouraged to keep the game unmuted and hope, to whatever the hell you pray to, you don't get below that threshold.
If you do get below you cannot eaisly heal yourself by the process of attacking things alone. You can gain health from food items randomly dropped by monsters and found in crates/barrels or through a specific gem combination that I won't mention(cruel right?). I have to say though I didn't figure out I could heal with a gem combination(though you cannot use the combination till later in the game hint hint) untill the last level and the face palms were plenty that day.

All in all an interesting game and I recommend it to anyone who enjoys grinding with plot on the side. It feels amazing to plan things out and rush through the levels- dodging monsters that dot the map, and finally reach that boss room you've been trying to clear for the last half hour. Side strafe, and take down all that appose you.
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15 de 22 pessoas (68%) acharam esta análise útil
17.4 hrs registradas
Publicada: 25 de agosto de 2013
It's kind of like the dungeons in Recettear, but there's a different magic system and the world is more 3D. It's also pretty challenging, so give it a try if you like hard games.
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13 de 19 pessoas (68%) acharam esta análise útil
7.2 hrs registradas
Publicada: 14 de dezembro de 2013
Really stylish action game, but its very difficult, lots of trial and error. Walkthru is almost required. Still I enjoyed my time with it, even though I couldn't finish it.
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33 de 57 pessoas (58%) acharam esta análise útil
3.5 hrs registradas
Publicada: 24 de junho de 2014
If you wanted Recettear, you would just play Recettear.
This game seems to be a prototype for Recettear in a lot of ways. For instance, while the game utilizes a 3d perspective, it all feels very clunky and disorienting when the charcter model is 2d and moves in a 2d way. It has that sort of early PS1 feel to it which puts me off. Carpe Fulgur seemed to grasp that this would work better in a 2d top-down perspective like in Recettear and bam, they made a superior game.
The combat is not as varied as in Recettear either. You control the same person throughout the story attacking with the same three-hit melee combo. There also is a magic function which depends on the crystal pickups you got from enemies, but it all feels very stiff since you have to cast it in the exact order you pick up, giving you little choice between what spells you would use.
I wish I liked this game. I wish I did, but it has too many shortcomings in the combat system and tries to combat it with a 3d perspective that feels lacking in comparison to today's visuals.
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9 de 13 pessoas (69%) acharam esta análise útil
14.8 hrs registradas
Publicada: 5 de julho de 2014
Chantelise succeeds in telling a story in a way that you always want to see what happens next. So you end up playing "just one more" level. And to me, that is a sign of a good game. The story is catchy - and setting and characters aren't bad either. Art style is pretty. The music fits the game nicely, though otherwise the sounds are not that spectacular.

In my opinion, the difficulty level was ok. It starts rather easy and keeps getting harder as you progress. As you advance further in the story you must adapt to different situations. Another thing I liked about this game is that there are different ways to "build" your character, using different equipment and skills in different levels.

Only thing that really bugged me was the camera. Maybe I just didn't know how to control it properly, but the camera controls were awkward at times.

The translation from Japanese to English seems pretty good. At least I didn't spot any situations where dialogues would have been weird or illogical. Although there is very little voice acting, those have been kept in Japanese, which is a good thing in my opinion.

All in all, "Chantelise - A Tale of Two Sisters" is a fun game. Even after you finish the game there is still stuff to do! Also, if you have played "Recettear - An Item Shop's Tale", there is a lot familiar stuff for you to encounter, although the game itself is quite different.
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9 de 13 pessoas (69%) acharam esta análise útil
9.2 hrs registradas
Publicada: 2 de julho de 2014
Chantelise is a very simplistic action-RPG with PS1-era graphics and bare-bones gameplay. So why am I recommending it?

Well, beyond the charming art style for the characters and the low price of the game, there's something endearing to me about a game that knows its limitations and doesn't try to overstep them. Unfold an engrossing story across many chapters that is cute, amusing, and at times even upsetting. There are lots of thematic similarities to Recettear, and fans of that game will find a lot to enjoy here.

The English localization by Carpe Fulgur is very well done and translates the original Japanese game faithfully and naturally, and the game runs fine even on the most pathetic hardware available today. Gamepad and mouse/keyboard are both acceptable, although I'd actually recommend skipping the gamepad for this game as it makes no use of analog input (it plays great on an SNES pad, for example.)

The only warnings I'd give about this game are the grueling difficulty at first (don't give up!), the somewhat grindy nature of the progression, and the relatively short length. It's a good bit of fun for the duration, though, and makes a nice "I don't feel like playing anything else right now" game. Has a good bit of replay value too!
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7 de 11 pessoas (64%) acharam esta análise útil
2.8 hrs registradas
Publicada: 24 de dezembro de 2013
The game is, in my opinion, great. The game is pretty challenging and you may die a lot of time, but it is still worth buying considering the overall gameplay and storyline.

The story is funny and intriguing so you should be hooked on it. As for the gameplay, it's a lot of fun, even though it's difficult. So buy it. Now.
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