Faites l'expérience de la guerre en première ligne dans les bottes d'une nouvelle race de super-soldat dans ce jeu d'action à la première personne. Vous êtes le super-soldat qui doit contrecarrer les plans d'un régime totalitaire bien décidé à éradiquer le monde civilisé. Hong Kong, 2065.
Évaluations des utilisateurs :
Globales :
plutôt positives (108 évaluation(s)) - 73% des 108 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 22 fév 2005

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Acheter Project: Snowblind

 

À propos de ce jeu

Faites l'expérience de la guerre en première ligne dans les bottes d'une nouvelle race de super-soldat dans ce jeu d'action à la première personne.
Vous êtes le super-soldat qui doit contrecarrer les plans d'un régime totalitaire bien décidé à éradiquer le monde civilisé.
Hong Kong, 2065. Sous-Lieutenant Nathan Frost est un militaire ordinaire au sein d'une armée internationale appelée "La coalition de la liberté". A la suite d'une blessure majeure Frost subit une intervention chirurgicale critique et expérimentale. Le résultat est la transformation de Frost en une machine de guerre surhumaine.
Renvoyé au front, coincé en territoire ennemi, coupé de tout commandement et débordé de toutes parts, vous, et une poignée d'hommes, devez stopper l'armée rebelle qui menace de plonger le monde dans les abimes.
  • Combattez dans un environnement multi-joueurs (jusqu'à 16 joueurs) avec VOIP (voix portée par l'Internet).
  • Une grande variété de jeu : de l'action sur le champ de bataille aux missions d'infiltration.
  • Vous disposez d'un arsenal dernier cri : armes expérimentale, drones et autres gadgets. La combinaison de ces armes permet d'atteindre un sommet dans la qualité de jeu spécialement en mode multi-joueurs.
  • En mode multi-joueurs, il est possible de répartir les rôles pour la mise en œuvre des véhicules : conducteur / tireur.
  • Invisibilité, super-réflexes et capacités électriques vous donne un avantage certains sur le champ de bataille contre vos ennemis.
  • Dés la première minute vous êtes plongé dans un environnement bourré d'action.
  • 11 missions réparties sur 16 cartes vous font évoluer dans un opéra transformé en prison, un temple bouddhiste convertit en base militaire et dans les dédales urbains.

Configuration requise

    Minimum : IBM PC ou 100% compatible Microsoft Windows 2000/XP (Windows 95, 98, ME et NT ne sont pas supportés) Processeur Pentium IV 1.5 GHz (ou équivalent AMD Athlon XP), 256 MB de RAM système, 64 MB de mémoire vidéo, Direct3D 9.0, et Pixel Shader 1.1, Carte son 100% Compatible DirectX 9, 3Go d'espace disque, clavier et souris.

    Comme il est spécifié sur le boitier du jeu, les ordinateurs portables et les circuits graphiques intégrés peuvent fonctionner mais ne sont pas supportés. Si vous rencontrez un problème technique sur ce type de configuration le support technique Eidos ne pourra pas vous aider.

    Recommandée : Intel Pentium IV 2.4 GHz (ou équivalent AMD Athlon XP), 512 MB de RAM système, 128 MB de mémoire vidéo, Direct3D 9.0, et Pixel Shader 2.0

    Circuits supportés :
    séries nVidia GeForce 3Ti/4Ti/FX/6000 - Remarque : la série des GeForce MX n'est pas supportée. ATI Radeon 8500/9xxx ou supérieure.

Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
plutôt positives (108 évaluation(s))
Publiées récemment
TeenJackBauer
( 4.3 heures en tout )
Posté le : 27 mai
7.5/10 TJBs
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/\/\
( 7.2 heures en tout )
Posté le : 21 mai
3/5

-/+ gameplay
-/+ atmosphere
-/+ music
-/+ writing
-/+ visuals
- story
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snedr
( 1.2 heures en tout )
Posté le : 17 mai
Didn't hook me, unfortunately. The core mechanics and gameplay are decent (except for the weapon/augment selection system which is very clumsy), and the destructible environments are pretty cool. However, the storyline and dialogue are cheesy and the game as a whole is generic and feels very dated. Runs on Windows 10, but crashes at times and has no widescreen support.
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Phendrana
( 4.3 heures en tout )
Posté le : 30 avril
Honestly, i'd say it's a good game.
Not great or bad, but it's good.

But I will admit, I have played better FPS that came out in 2005 like F.E.A.R. but this is good too.
Gunplay is okay. You get a variety of sick of weapons, some of course your typical FPS weapons like a carbine rifle, pistol, shotgun, rocket launcher, but others are pretty different like a EMP Rifle, Mine gun, a Rail laser, and more.
Another thing I like a lot in this game is the augmentations and the ability to hack machinery.
Like you can hack security panels and do stuff like overide AI of turrets and cameras, hack into combat bots and take control of them, that's something I really liked a lot, don't see it much in FPS.
You can also drive cars and mechs but eh the controls for them feel weird. There's only 1 point in the game which is like the third before the last level where driving a car is a life saver than walking.

Augmentations consist of the ability to see trough walls, slow time, shielding, a cloak, and shoot out lighting, but generally I mainly used the shielding because this game uses save points and dying can be sucky at times. But you can revive yourself with the Nano Boosts so that's good.
Story is lol, I only pay attention to gameplay and music.

Also another thing is the game tends to crash at times, so if you see a save point, i'd advise saving so you don't lose a lot of progress, but it didn't crash much on me. Only like the beginning levels.

All in all: I'd say 7/10
It's a good game, but not as good as a game like F.E.A.R. and some others FPS.
Perhaps an HD Remake/Remaster could do this game justice.
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shibbeh
( 3.9 heures en tout )
Posté le : 8 avril
Project: Snowblind

the "suposed" Deus Ex Sequel.

so its defintely not that, Perhaps it got scrapped, perhaps invisable war did enough damage they didnt want to tarnish the name further. Im sure google has a viable answer. Anyways, this games pretty sweet.

Now, just because they changed the title, maybe reworked some things, probably scrapped thing that were long worked on, probably rushed to add changes to game so it wasnt a complete scrap.

This game plays as IF Deus Ex was a story centered 90% linear shooter, where auto-level is on. It has the body enhancement mods, it has the dystopian atmosphere, the glowy tech stuff, Hell, even the sniper rifle looks suspiciously close to the invsiable war sniper rifle. The levels are pretty linear with usually two approaches to things. Go in hard and tell your enemies to bite the pillow, Or take a more subtle stealthier approach. I dont favor the stealth too much because I feel like the npcs ability to detect me is a bit unatural in the earlier levels especially. once you get the cloak its a bit easier, an even fun to use for sneaking or ambushing, you can use it while in line of sight, which a lot of games that have cloak or invisablity usually dont let you use it in combat. So you can activate it, weave through a troup of soilders and literally reappear behind them and just one hand death punch them one by one. Which brings me to the mods in general, I mention its like deus ex with auto level because the game slowly unlocks more mods as you progress. There is NO choice in how your character grows. luckily they do it at a great pace so your consistently getting new toys to use. the levels usually following your new found mod are kinda built around it so that it would work well with the enviroment. its your choice though, you can always play loud or be quiet. well after the intial few levels. I dont remember what difficulty I selected but its kinda easy. I know its either normal or hard, or what the equivalent may be. they give you plenty of ammo most times, as long as your not wasteful and stupid, like dont shoot to break ammo boxes, just punch it or pick it up an throw it. your biometer for mods never really runs out unless your stupid. theres a few nooks and crannies in every level to search to feed your explorative hunger, usually with rewards for doing so. you find bio an health upgrades this way usually, every few levels it seems for me. Anyways, Like, I said, just imagine deus ex as a linear sorta explorative story driven shooter where the voice acting is actually pretty good for being like what? 12 year old game? Id say buy it for cereal, sale or not. you got two hours to make a refund if you hate it anyways.
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☞ಠ_ಠ☞ ⚡ [TF2] 🐉👽 Đark-_-4👽🐉
( 14.0 heures en tout )
Posté le : 6 avril
jo játék vary is good
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AndiWikinger
( 0.2 heures en tout )
Posté le : 18 mars
Dieses Spiel unterstützt die Präsidentschaftskandidatur von Donald Trump. Nicht spielen. Mehr Spass macht es sich die Zunge zu rasieren und man verschwendet nicht halb so viel Zeit dafür. Project Snowblind: Doof, sieht scheisse aus, macht keinen Spaß; ich geh erst mal das Klo putzen, das erhellt mein Gemüt wohl eher als dieser Klumpen.
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Shadow Ops
( 12.4 heures en tout )
Posté le : 4 mars
Project: Snowblind
fast game with modern day graphics with easy controls that moves from location A to B to C and so on,
good amount of action and special effects

good game.
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Lowen264
( 2.5 heures en tout )
Posté le : 27 février
The only thing that bums me out about this game is that it dosn't have a sequel. If it did they could have addressed some of the problems this one has. The AI for the enemies is pretty bad, but it is fun watching them stupidly run about while gunning them down.
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Captain Titus
( 10.2 heures en tout )
Posté le : 26 février
NOTE: I did not attempt the multiplayer, please take that into account.

Set in the future, and originally intended as a spin-off of Deus Ex: Invisible War, Project: Snowblind shares many similarities with that game.

Focusing almost exlusively on shooting (i.e. gunplay), you are boosted with a handful of augmentations. While the game is nowhere near as complex as a Deus Ex game, in terms of choices, alternate paths, etc., this game places far more emphasis on shooting, as one would expect.

Not the longest, and certainly not the prettiest game out there, Project: Snowblind is nevertheless a fun and enjoyable ride, with a well-weighted ramp up in difficulty as you progress. If you enjoy FPS games, give this one a try. With the multitude of guns, alternate fire modes and more, you will have a good time.

If you are playing on a widescreen monitor (and who isn't these days?), I followed the below guide (all credit for guide goes to OP):

http://steamcommunity.com/sharedfiles/filedetails/?id=388383254

Recommended if you enjoy FPS.
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-=LCS=- Arab_Guy
( 0.4 heures en tout )
Posté le : 22 février
Way ahead of it's time. Or is it way behind the time, since it's Deus Ex 2.5?
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Phantom Virus
( 5.1 heures en tout )
Posté le : 8 février
This is a surprisingly good game all things considered. Yes, its a bit too short for my liking but most fps games are. If you looking for an fps game with a bunch of options with weapons and equipment then this game is for you. Plus at only a 1.50 on sale, its a steal. The game crashes a bit but not enough to ruin it since the game loads quickly too. The game has a surprisingly good amount of cutscenes. I guess this isn't too big of a surprise from the Eidos and Tomb raider family. A good game, not a great game but a good one.
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Rumpleman
( 5.3 heures en tout )
Posté le : 21 janvier
Too easy and too short. Story is ok though, but nothing special. Levels are pretty well designed but again they are too small. You almost every time can switch on shield and be immune to almost any attack. I'd say pass this game unless it is on sale or in bundle.
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Tony_fugazi™
( 3.5 heures en tout )
Posté le : 4 janvier
Horrible low-budget game from Crystal Dynamics. Maybe on PS2/Xbox it was OK game, but for PC it's a mess.
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Bick
( 0.5 heures en tout )
Posté le : 1 janvier
It's not terrible, but it is pretty forgettable. The gameplay was nothing special, the story was uninteresting, and the game was very short. It also tended to randomly crash on me. The crashes were very annoying because you can only save at predetermined points.

Also, steam did not track the gameplay time correctly for me. It says I only played for a half hour, but I did in fact play through the whole game.
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girotacoman
( 9.3 heures en tout )
Posté le : 31 décembre 2015
Fun crash happy shooter

i really enjoyed this shooter, is not hard, the story is meh at best, and the characters are cheesy,
but the shooting here most have been on the top best for its time, the controls are good,
the weapons!!! are fun and the core of the overall enjoyment of this game for me,
  • assault rifle/grenade launcher
  • explosive shotgun
  • explosive handgun
  • hipno sniper
  • even a rail cannon :D
combine this with crysis like abilitys like ballistic shield and invisibility and bullet time,
and i feel u will have alot of fun, just be aware of saving has often u see a saving point
did i mention this game was suposed to be a deus ex game?
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Exarch
( 6.7 heures en tout )
Posté le : 23 décembre 2015
GO: If you like near-SF settings and shooters with skills and stealth options.
NO: If you prefer your shooters straightforward, your graphics up-to-date or your puzzles complex.

Half Modern Warfare, half Deus Ex, all fun, Project: Snowblind is a short but sweet romp through a besieged Hong Kong. Cyber Augmentations, Stealth and Shooting make for a great combination.
Don't expect the options and complexity offered by Deus Ex or Human Revolution, though.
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Action Maxaxle
( 5.5 heures en tout )
Posté le : 9 décembre 2015
7/10 would walk 50 miles to the next Coalition base and get a million different blisters and calluses on my feet again.
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MMG Man
( 4.8 heures en tout )
Posté le : 29 novembre 2015
This game is quite mediocre. enemy AI is terrible and the augmentations are usless.
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tc3zero3
( 0.4 heures en tout )
Posté le : 26 novembre 2015
I Played this on the PS2 holy crap, this brings back many memories
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Évaluations les plus pertinentes  Dans les 30 derniers jours
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
Recommandé
4.3 heures en tout
Posté le : 30 avril
Honestly, i'd say it's a good game.
Not great or bad, but it's good.

But I will admit, I have played better FPS that came out in 2005 like F.E.A.R. but this is good too.
Gunplay is okay. You get a variety of sick of weapons, some of course your typical FPS weapons like a carbine rifle, pistol, shotgun, rocket launcher, but others are pretty different like a EMP Rifle, Mine gun, a Rail laser, and more.
Another thing I like a lot in this game is the augmentations and the ability to hack machinery.
Like you can hack security panels and do stuff like overide AI of turrets and cameras, hack into combat bots and take control of them, that's something I really liked a lot, don't see it much in FPS.
You can also drive cars and mechs but eh the controls for them feel weird. There's only 1 point in the game which is like the third before the last level where driving a car is a life saver than walking.

Augmentations consist of the ability to see trough walls, slow time, shielding, a cloak, and shoot out lighting, but generally I mainly used the shielding because this game uses save points and dying can be sucky at times. But you can revive yourself with the Nano Boosts so that's good.
Story is lol, I only pay attention to gameplay and music.

Also another thing is the game tends to crash at times, so if you see a save point, i'd advise saving so you don't lose a lot of progress, but it didn't crash much on me. Only like the beginning levels.

All in all: I'd say 7/10
It's a good game, but not as good as a game like F.E.A.R. and some others FPS.
Perhaps an HD Remake/Remaster could do this game justice.
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Évaluations les plus pertinentes  Dans les 90 derniers jours
3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
Recommandé
12.4 heures en tout
Posté le : 4 mars
Project: Snowblind
fast game with modern day graphics with easy controls that moves from location A to B to C and so on,
good amount of action and special effects

good game.
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Évaluations les plus pertinentes  Dans les 180 derniers jours
8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
Recommandé
10.2 heures en tout
Posté le : 26 février
NOTE: I did not attempt the multiplayer, please take that into account.

Set in the future, and originally intended as a spin-off of Deus Ex: Invisible War, Project: Snowblind shares many similarities with that game.

Focusing almost exlusively on shooting (i.e. gunplay), you are boosted with a handful of augmentations. While the game is nowhere near as complex as a Deus Ex game, in terms of choices, alternate paths, etc., this game places far more emphasis on shooting, as one would expect.

Not the longest, and certainly not the prettiest game out there, Project: Snowblind is nevertheless a fun and enjoyable ride, with a well-weighted ramp up in difficulty as you progress. If you enjoy FPS games, give this one a try. With the multitude of guns, alternate fire modes and more, you will have a good time.

If you are playing on a widescreen monitor (and who isn't these days?), I followed the below guide (all credit for guide goes to OP):

http://steamcommunity.com/sharedfiles/filedetails/?id=388383254

Recommended if you enjoy FPS.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
5.1 heures en tout
Posté le : 8 février
This is a surprisingly good game all things considered. Yes, its a bit too short for my liking but most fps games are. If you looking for an fps game with a bunch of options with weapons and equipment then this game is for you. Plus at only a 1.50 on sale, its a steal. The game crashes a bit but not enough to ruin it since the game loads quickly too. The game has a surprisingly good amount of cutscenes. I guess this isn't too big of a surprise from the Eidos and Tomb raider family. A good game, not a great game but a good one.
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Évaluations les plus pertinentes  Globales
34 personne(s) sur 39 (87%) ont trouvé cette évaluation utile
Recommandé
10.8 heures en tout
Posté le : 10 décembre 2013
One of the best older FPS-games I ever played, due to the sheer number of weapons and attacks, ways to kill the enemys and deal with the missions it is nearly a sandbox game but gets really hard later on and challenges the player. Rarely had this much fun with an older FPS in recent years, worth the exploration, time and money!
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29 personne(s) sur 33 (88%) ont trouvé cette évaluation utile
Recommandé
2.2 heures en tout
Posté le : 5 février 2015
spiritual successor of deus ex made for consoles (ps2 xbox), its basically deus ex without any of the rpg elements

augments thanks to NANO TECHNOLOGY are in, every gun with alt fire is in, different approaches to scenarios are in, hacking is kinda a thing

its pretty fun and a not complete ♥♥♥♥ PC port, has multiplayer but i haven't touched it
obviously dated graphic wise but what are you expecting m8
buy this ♥♥♥♥ homie
rip eidos
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23 personne(s) sur 25 (92%) ont trouvé cette évaluation utile
Recommandé
8.1 heures en tout
Posté le : 7 juillet 2014
Project: Snowblind isn't going to go down as one of the great legendary FPS games, but it is a very good game for the $1.50 I paid for it. The structure of the game is that of your usual single-player fps campaign (beating a linear series of levels), but it does some interesting things that make it worth playing.

The combat in this game is excellent. Each weapon is interesting and fun to use, but more importantly each weapon is useful for different types situations, meaning you'll be switching which one you use frequently. Furthermore, they all retain their usefullness throughout the campaign, meaning you won't be lugging around a bunch of useless weapons by the time the endgame rolls around. Each weapon also has an alt-fire, which expands their possibilities even more.

This game started off as a spin-off of Deus Ex, and even though the final product no longer shares that title or universe (and doesn't have any rpg elements, being a pure FPS), it does let you use the same of type nano-augmentations to give you the upper hand in combat. This ranges from making your self invisible, to shooting electric bolts, to becoming completely invulnerable. These augmentations let you try a variety of different strategies for approaching each battle and did a great job of spicing up the game (although I did find myself using the invulerability one pretty much exclusively it was made available). Also like Deus Ex, there is also a hacking element. You have a device called the "icepick" that lets you fire a dart onto anything that's hackable and then take control of that thing remotely. This allows you to take control of turrets and mechs, and using them to turn the tables on the enemies is hilarious and awesome.

The last thing in terms of gameplay I want to bring up is that the level design is excellent. Even though the levels are mostly linear, each area gives you a handful of options and alternate routes, meaning you could go in guns blazing, or you could try to find a sneakier path and do things stealthily. Overall, the gameplay is Project: Snowblind's strongest point, as the weapon design, level design, and augmentations blend together brilliantly.

Despite the excellent gameplay, there are a handful of areas Project: Snowblind falls short in, some of which were detrimental to my enjoyment of the game, some not so much. The biggest issue I had with this game is that the saves are handled using manual checkpoints you must find and activate within the level, as opposed to being able to save where you want or using automatic checkpoints. Normally, I don't mind checkpoints too much, but Project: Snowblind only has one or two of these points per level, meaning that if you die, you usually have to replay much more of what you just did than is desirable (usually about 7 or 8 minutes worth). What's even worse is these checkpoints are sometimes hidden in obscure, out of the way places and in some levels I couldn't even find them despite the game having a feature telling you what direction you should be heading to find them. These checkpoints really drag down the game, and whenever I found myself quitting the game, it was usually because I was tired of having to replay massive swaths just to retry one point.

On the technical side, Snowblind has a few glaring issues as well. I had the game crash on me several times during my playthrough. This was especially annoying because they usually happened once I finally overcame whatever section of the game I was stuck on (meaning I would have to replay that part yet again once I restarted the game). Annother annoying bug is that there is something wrong with the game's contrast, making everything look extremely washed out making stuff that's supposed to be black more of a gray. This seems to effect everyone's copy and I haven't found any kind of workaround or fix. Take a loot at the user posted screenshots on this game's Steam community hub, then compare them to the screenshots on the Store page, and you will see that something is very wrong. This is extremely annoying and even makes the game hard to look at in places, which is unfortunate, because you can tell the game has decent art direction and isn't supposed to look like this (videos I watched of the PS2 and Xbox versions seemed to be fine however). With that said, I was able to look past this and enjoy the gameplay (which again, is excellent), but this is something you should know about going in.

The storyline is a weak point as well, but it does have some merit. The overall plot is completely forgettable, basically serving as an excuse for you to shoot your way through each level (as an aside, nearly every cutscene contains a helicopter either destroying something or getting destroyed. This is not a problem). The most interesting thing about the storyline is that the big evil plot that you try to prevent is almost identical to one of the ending options from Deus Ex 1, but that's about it. With that said, the character themselves were actually pretty likeable and distinct, and there is some pretty good voice acting as well (the game also has a surprisingly decent sense of humor that pops up now and them). You won't care why you're fighting this war, but you will enjoy the company.

Overall, Project: Snowblind is pretty solid for a budget game, thanks to fantastic gameplay (even if it doesn't have much else going for it). I don't think I'll be playing through it a second time, but for $1.50, the ride was a fun one worth taking.
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24 personne(s) sur 29 (83%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Recommandé
45.3 heures en tout
Posté le : 14 novembre 2014
Amazing game. I loved it when I had it for the PlayStation 2, and I still love it on PC. The campaign mode is phenomenal; what game lets you play as a badass supersoldier who can repel bullets, see through walls, turn invisible, and move faster? Oh, and possess some sick guns as well. Absolutely recommend this game to any and all who may be interested. :D
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26 personne(s) sur 34 (76%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
5.6 heures en tout
Posté le : 2 mars 2014
Deus Ex Spinoff which should be called Deus Ex: Clan Wars. They think about making a MP version of Deus Ex but after failed Invisible War, forget about that beginnings and make a game in other universe. But better talk about gameplay.
Do ever dreamed about more linear deus ex ? Do you tired of leveling up ♥♥♥♥, and SWIMMING SKILL ? You just want shoot arses and use AUGMENTATION. So project: snowblind is just for you! Its linear FPS with AUGMENTATIONS and great storyline.You can play out any mission with rush\stealth\predator playing style and its not even frustrating! Sadly that Singleplayer is pretty short and Multiplayer is dead, but really great experience for any who loves FPS as a genre and vent shafts.

I never asked for this.
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19 personne(s) sur 22 (86%) ont trouvé cette évaluation utile
Recommandé
4.1 heures en tout
Posté le : 16 juin 2014
7/10 Solid, middle-of-the-road shooting goodness. Not going to set the world on fire, but the special abilities are certainly fun, even if a handful of the weapons and abilities feel a little pointless. OK AI and gameplay, some amusing level design in places, mechs can be frustrating bullet sponges. Ignore the story, and the horrible cutscenes.

TL;DR the best kind of generic.
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17 personne(s) sur 19 (89%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Recommandé
6.1 heures en tout
Posté le : 27 août 2015
Project: Snowblind was initially a Deus Ex game, before later being turned into a new IP after the poor performance of Invisible War, and it doesn't do a very good job of hiding the fact. You play as a soldier who was forced to become nano-augmented after suffering heavy trauma in a battle, and fight for a peace-keeping group called UNAT- no, wait, I mean the "Liberty Coalition". There's a character who acts as your commander who is mechanically augmented, and frequently laments that he's become outdated. The items all look like they were taken straight from Deus Ex, like the energy cells and health kits, and you fight a lot of familiar enemies like bipedal mechs and mechanical spiders. Even the hacking tool is named after the ICEbreaker hacking interface from Deus Ex.

However, it's probably for the best that it never ended up being released as a Deus Ex game. In many ways, this game is sort of like the Bioshock Infinite of Deus Ex, right down to replacing the actual hacking of the real games with a gun that you shoot at panels to instantly hack them. Rather than being an RPG with shooter elements, Project Snowblind is a full FPS. There are no wide open maps or choices to make, just enemies to shoot and objectives to move towards. The game does a loose job of allowing both shooting and stealth playthroughs, but the stealth half is pretty horribly done and not all that viable. The radio contact in the game is also somewhat schizophrenic about this; in one particular mission where you have to get up a few levels of a parking garage, he initially contacts you to tell you that it might be a good idea to sneak through it due to high guard activity, then almost immediately tells you that you might be able to cause some real chaos with one of the vehicles in the next room, only to go back to telling you that stealth might allow you to listen in on guards' conversations on the next floor. You get a handful of augmentations throughout the game, but instead of being able to choose which ones you get or being able to upgrade them, the game just hands them out as you progress, using the same story justification as the reason they later used in Human Revolution. The game doesn't feature very many characters, and while the few it does feature aren't bad, they're barely used, and after you first meet them they tend to disappear until they're needed for a dramatic moment. The story in general is pretty poorly paced, and you fight the final boss of the game about 3/4 into the game. The game is also pretty short, only lasting around 6 hours. The game also has a tendency to crash, particularly when you minimize it, which is a problem since due to being a console game, you can only save in designated save rooms rather than having a quicksave or even checkpoint system.

On the other hand, as long as you can see it as its own game instead of a Deus Ex main game, it's a pretty fun shooter. It's interesting to see it as a spinoff where you play as just a semi-regular member of not-UNATCO instead of "that guy who single-handedly unravels an Illuminati conspiracy", and while the stealth is generally awful, the shooting is done pretty well, and the weapons and their secondary functions are all pretty fun to use. While it does have a lot of faults if you compare it to Deus Ex itself, as a standalone game it's pretty fun, and it's only $6 at its base price and presumably much less on sale. It's interesting to try out, if only to see the lost Deus Ex game that almost existed. If you do decide to buy it, be sure to check out the widescreen patch on pcgamingwiki if you have a widescreen monitor.
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Posté le : 22 février 2015
My review of this game is easy.

If you like cleaner FPS games like Red Faction, Star Wars Commandos, or even original F.E.A.R., then you should love Snowblind. It has all the things I love about those games. Here are just some of them:

1) All environments are "real". By that I mean that they are all rendered in the 3D world. Anything you see, you can probably jump or stand on. No invisible walls except in the sense that the levels have to be defined by something. They aren't infinite after all. But it is usually something believable like a wall or fence.

2) Along with the above, and the addition of many game elements like alarms, being able to hack terminals and so on, you have many options for how you want to defeat your enemies. This ranges from a full on berserk attack to stealthily creeping around or hiding. Lots of air ducts to crawl through.

3) Plenty (and I do mean plenty) of weapons, additional equipment you can use and augmentations to you personally. Some of these are

-Increased vision abilities
-Spiderbots that follow you around, like the insects in Half Life, and help you out.
-EMP, poison gas, and frag grenades
-Cool shotgun, Carbine, Sniper rifle, and pistol
-Reflex augmentation that functions like the reflex boost in F.E.A.R.
-...the list goes on. This is only a very small part.

4) Lots of environmental elements like steam, lighting, being able to break windows, opening cabinets and breaking some crates for items. There also is a weapon similar to the gravity gun in Half Life that lets you move some things around and you can pick up certain objects.

5) Fitting AI and com chatter voices, for this kind of game. So, that means coming across humorous conversations as you sneak around and a CO that is pushing you ahead. I really appreciate all the background talking that is going on in this game.

There are lots of other elements that I like too. But, if any of this interests you, than I would just go get this game. I bought it for not much from BundleStars since it had been on my Amazon wishlist for some time. But, now that I know how good it is, I would pay the full $6 price for sure.

One final caveat: There are some graphical issues with this game. Mostly that it looks kind of washed out and low contrast on modern systems. BUT, I easily took care of it with a little trial and error in the Nvidia control panel. But, even without that, it seems like the biggest thing that helped was turning off "Fullscreen effects" in the games own options. You have to run its separate option utility to access it. Its not hard to get to. It just pops up when you go to play the game.

While trying to troubleshoot this issue, I ran across a lot of hate for this game. It is completely undeserved. Its an awesome game, if you like these kinds of games. Its NOT a COD clone or FarCry or Splinter Cell. But it is interesting and a lot of fun. Give it a try!
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4.6 heures en tout
Posté le : 29 juin 2014
Little brother of Deus Ex there, it didn't get the name but still have the spirit of it & feel like it.

It obvioulsy has some flaws and has a rather short length.

AI is dumb most of the time and it also get confusing in some scene but besides that, this forgotten gem is worth it, for all fans of action Sci-Fi game.
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6.6 heures en tout
Posté le : 31 octobre 2015
This is a fun little FPS game. It was released back in 2005, and this is the first time I've played it and thought it was pretty fun. Don't expect a masterpiece or hours upon hours of gameplay, but if you like a short single-player focused sci-fi shooter with a cool setting, then give it a try.

The setting is a near future and really reminded me of Deus Ex (from what I've heard, it was initially planned to be a sequel to Deus Ex, but later turned into a standalone title). You play as military commander who gets injured in battle and implanted with combat augmentations, which become available for use over time.

This is what I really enjoyed about the gameplay. It's not just your bog standard corridor shooter relying on twitch reflexes. It has a bit of a strategic edge, as you acquire a number of interesting augmentations throughout the game, such as the ability to slow time, ballistic shielding (temporary protection from bullets), cloak, enhanced vision, and so on. In addition to augmentations, you also find some cool gadgets to use in battle too, such as spider bots to act as your little pets and aid you in combat, deployable force field to act as cover, a large variety of grenades (most of the ones from Deus Ex), and even a nanoboost, which is like your emergency revive that you can choose to use if you die in battle.

The game seems to have only one difficulty mode (I didn't see how to change it), but overall it's paced really well. I didn't come across any difficulty spikes and the game never throws anything unfair towards you. In some levels it's just you infiltrating some facility, in others the combat takes on a large scale assault and you have many of your squadmates with you and witness battles between large groups of soldiers. It's all really well done, even if graphically the game aged a fair bit.

I only have one big gripe. The game crashes from time to time for no reason. It only happened about 5-6 times for me during my playthrough, but because you aren't able to save anytime you like, at times you could lose chunks of progress. Saving can only be done in special save rooms and also at the end of each level.

Overall it was a fun game. Aside from the crashes, I thought it was well done and would certainly recommend it if you like FPS games with a story and a bit of a tactical edge.
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
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14.9 heures en tout
Posté le : 24 décembre 2014
While I originally played it on the PS2, the game is still as much fun as I remember.

6/10, Mostly Decent.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
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6.6 heures en tout
Posté le : 23 juillet 2015
This is an incredibly fun single player FPS experience that combines powerful guns with unique secondary fire options and augmentations that remind me a lot of Deus Ex. It's not a terribly long game, but the journey to the end is fun and each new gun and power up makes you feel more like the powerful superweapon you are. The pistol's secondary fire is mini rockets. If that doesn't make you want to get this game I don't know what will.
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12.1 heures en tout
Posté le : 11 juillet 2014
Most fun I've had playing a game in a long time. This game has a unique blend of action, story, and shooting with a fresh Hollywood-like feel. Give it a try if you are into fast paced shooters that aren't your run of the mill simplified cod types of games(aka there is actually some substance to this game).
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Posté le : 14 février 2014
So starting with the bad, this is a console port. It's so heavily obvious.
- The textures are bland, very washed out.
- Options are limited
- Mouse sensitivity is soapy
- Not the worst optimization, but far from good
- Crashes a little less than "often"

The good:
- Really fun and addictive game
- Guns feel awesome (despite their flimsy sounds)
- Stunning and unique abilities that few games manage to pull off (to be honest it still feels
weird, but it feels like that's how it was meant to feel like)
- Purely cheesy game, in a good way
- Cutscenes are dramatic (cheesy dramatic) but still enough to engage you
- Damn good level design
- As a whole, most of the gameplay "works"

Overall, yes, I recommend this game, but that makes me almost generous. I'm so close to not recommending it (the demo doesn't even work...) but the good about this game outweights the bad by a very TINY bit. Of course if you have access to an Xbox or PS2 with composite or some modded HDMI support, that's the best way you've got going for you to play this, in fact, stay far away from this console port if you've got those options. If not, the PC version is still fair enough.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
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6.1 heures en tout
Posté le : 17 juin 2014
When ever you try to compare games to Deus Ex things always seem to get a poor review due to comparison, rather than a review on the games own merits.

I love Deus Ex, it and System Shock 2 share the position on the number 1 spot of my favourite games of all time.

Deus Ex: Invisible War is a terrible sequel in regards to the original, but I defend the game on its own merits.

This is the case with Project: Snowblind, comparing it to its heritage will result in the game being slammed. But is it a bad game? No.

Project: Snowblind is a interesting game, granted the game is easy as hell and the main protagonist isn't particularly likeable, but the game has some interesting ideas, and some kickass weapons. My favourite of these is the Flecette.

If you're a fan of System Shock, Deus Ex, or Bioshock, then you should check this game out. It's not great, it makes Invisible War look like a masterpiece, but judge this one by its merits.
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Non recommandé
4.4 heures en tout
Posté le : 10 juillet 2015
Fun enough game but nothing particularly special as it's really just a mid-2000s console shooter with Deus Exish powers (indeed it was originally set in the same universe). However it crashes all the ♥♥♥♥ing time on Windows 7.

Applying the fix (included below) helps but I still cannot get anywhere in the riots level without it crashing. Combined with the checkpoints system this makes the level unbeatable.


The fix:

Set compatibility mode and use these settings

Disable visual themes
Disable desktop composition
Run as admin
Compatibility: Windows 2000
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