Oplev den dramatiske intensitet i en krigs frontlinje gennem øjnene på den første af en ny art af supersoldater i dette kontante og episke første persons-actionspil. En fysisk forbedret supersoldat skal stoppe et dekadent regime fra at udslette den civiliserede verden. Hongkong, 2065.
Brugeranmeldelser: Hovedsagelig positive (74 anmeldelser)
Udgivelsesdato: 22. feb 2005
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Køb Project: Snowblind

 

Om dette spil

Oplev den dramatiske intensitet i en krigs frontlinje gennem øjnene på den første af en ny art af supersoldater i dette kontante og episke første persons-actionspil.
En fysisk forbedret supersoldat skal stoppe et dekadent regime fra at udslette den civiliserede verden.
Hongkong, 2065. Sekondløjtnant Nathan Frost er en helt almindelig fyr i en international hær med navnet Frihedskoalitionen. Frost bliver udsat for massive kvæstelser fra en eksplosion på slagmarken, hvorefter han underkastes en eksperimentalbehandling. Resultatet af operationen er noget mere end menneskeligt: En transformation har gjort ham til en unik kriger i våbenklassen med evner, der langt overgår den gennemsnitlige soldat.
Udstyret med disse overnormale evner via implanterede forbedringer sendes Frost øjeblikkeligt til krigens frontlinje som et hemmeligt våben mod det destruktive regime. Strandet på fjendtligt territorium, afskåret fra deres kommandopost og talmæssigt underlegne i ekstrem grad skal Frost og en håndfuld mænd forsøge at stoppe hele den fjendtlige milits' plan, som truer med at kaste verden i afgrunden.
  • Gå i kamp med online multiplayer med op til 16 spillere samt understøttelse af Voice over IP i klassisk tilstand og den nye multiplayer-tilstand.
  • Et bredt udvalg af spilscenarier spænder fra slagmarkens vanvittige kaos til missioner med taktisk stealth-infiltration.
  • Udstyr dig med et arsenal af eksperimentalvåben såsom Riot Wall™ og Attack Drones sammen med andet højteknologisk udstyr. Brugt i kombination giver udstyret en variation og dybde i gameplayet, som aldrig før har været realiseret, især i multiplayer-spil.
  • I multiplayer anvendes køretøjer i samarbejde: Én spiller kører, mens den anden bemander det påmonterede kanontårn.
  • Fysiske forbedringer som usynlighed, refleksboost og elektrisk storm giver dig en fordel på slagmarken mod din særdeles veludstyrede og kampklare fjende.
  • Saml op og spil: Instinktiv action trækker spilleren gennem en filmisk fængslende fortælling fra første minut.
  • 11 missioner, som spænder over 16 kort, inklusive Operahuset forvandlet til fængsel, et buddhistisk tempel omdannet til militærbase og den fladt udbredte byørken.

Systemkrav

    Minimumskrav: IBM PC eller 100% kompatibel, Microsoft Windows 2000/XP, Pentium IV, 1,5 GHz (eller AMD Athlon XP eller tilsvarende) cpu, 100% DirectX 64 MB 3D acceleratorkort med Pixel Shader v1.1, 256 MB systemhukommelse, 100% DirectX 9 kompatibelt lydkort, 3 GB ukomprimeret ledig plads på harddisken (yderligere ledig plads kan være nødvendig til gemte spil), 100% Windows 2000/XP-kompatibel mus og tastatur

    Som angivet på emballagen til Project: Snowblind fungerer bærbare computere og integrerede grafikchips muligvis med Project: Snowblind, men de er ikke understøttet. Hvis du skulle støde ind i problemer, mens du kører spillet på en integreret grafikchip, kan Eidos tekniske support desværre ikke hjælpe dig.

    Anbefalet: Pentium IV, 2,4 Ghz (eller AMD Athlon XP eller tilsvarende) eller større processor, 512 MB systemhukommelse, 100 % DirectX 9 128MB 3D grafikkort med understøttelse af Pixel Shader 2.0, 3 GB harddiskplads

    Understøttede video-chipsæt:
    NVIDIA GeForce 3Ti/4Ti/FX - Bemærk: GeForce MX-serien er IKKE UNDERSTØTTET. ATI Radeon 8500/9xxx eller højere.

Hjælpsomme kundeanmeldelser
9 af 12 brugere (75%) fandt denne anmeldelse brugbar
15.8 timer bogført
Indsendt: 14. august
Some games growing old with dignity and still performing just as good as they did 15-20 years back. No, that’s not about Project Snowblind. I remember playing it 10 years back, just after release, and even then it was not so pleasant experience, with all that console-style shooting mechanics. Replaying it now, I see that the best part of this game is its plot line, which was called “generic” even by backers of this “Project”. So, in short, that’s not a title you really need in your collection, unless you have some personal history with it.

The story in this game telling you about soldier who got under missile fire, and recovered in hospital, with half of his body replaced with implants. After some petty missions he found himself behind enemy lines, with a few support, against some evil plan to bend over the world. If you think it sounds like Deus Ex, be sure it does: that game was supposed to continue named franchise, adding multiplayer experience, but all of sudden, was released as standalone title. If you consider that Project Snowblind was just as bad as Deus Ex Invisible War, you agree that that was a smart move from Eidos.

For a count of pluses of this game I can say, it gives you opportunities not to simple shoot in people, but also cloaking from them with one of augmentations, see through walls with another, hacking computers and turrets… And lurking in the air ducts, of course! Everybody loves air ducts.

Also it is quite short – you can finish it in less than 10 hours. Yeah, it is a plus for a game like this.

For contras I need to say, that the major part of the game, its essence, a gameplay process – is quite dumb and boring. For real, in the year 2005 we had Far Cry 1 and F.E.A.R., which gives you much better FPS experience. Even if we remember that Project Snowblind is a multi-platform, nesting on XBx, PS2 and only then on PC… There are still a great Psi Ops: the Mindgate Conspiracy game, which was also from PS2.

Multiplayer in that game wasn't really entertaining from the day 1, and it is obvious nobody will be playing it for MP now.

Finally, the reason why I decided to put the dust off from this generic shooter was a hashtag “cyberpunk”. Sadly, but the dose of cyberpunk theme in the Project Snowblind is much lesser than in real world around us. So it’s not cyberpunk. Even with all those augmented superpowers that game gives you. A first Robocop movie has tons of cyberpunk of better quality, than Project Snowblind.

Summarize:

Obsolete title deserving only a small R.I.P. commemorative plaque, with mark like 5.5-6/10, and not your actual time. All the better stuff you could possibly find in this game was moved into Deus Ex: Human Revolution. See it for much better experience.
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3 af 3 brugere (100%) fandt denne anmeldelse brugbar
4.4 timer bogført
Indsendt: 10. juli
Fun enough game but nothing particularly special as it's really just a mid-2000s console shooter with Deus Exish powers (indeed it was originally set in the same universe). However it crashes all the ♥♥♥♥ing time on Windows 7.

Applying the fix (included below) helps but I still cannot get anywhere in the riots level without it crashing. Combined with the checkpoints system this makes the level unbeatable.


The fix:

Set compatibility mode and use these settings

Disable visual themes
Disable desktop composition
Run as admin
Compatibility: Windows 2000
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3 af 3 brugere (100%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
6.1 timer bogført
Indsendt: 27. august
Project: Snowblind was initially a Deus Ex game, before later being turned into a new IP after the poor performance of Invisible War, and it doesn't do a very good job of hiding the fact. You play as a soldier who was forced to become nano-augmented after suffering heavy trauma in a battle, and fight for a peace-keeping group called UNAT- no, wait, I mean the "Liberty Coalition". There's a character who acts as your commander who is mechanically augmented, and frequently laments that he's become outdated. The items all look like they were taken straight from Deus Ex, like the energy cells and health kits, and you fight a lot of familiar enemies like bipedal mechs and mechanical spiders. Even the hacking tool is named after the ICEbreaker hacking interface from Deus Ex.

However, it's probably for the best that it never ended up being released as a Deus Ex game. In many ways, this game is sort of like the Bioshock Infinite of Deus Ex, right down to replacing the actual hacking of the real games with a gun that you shoot at panels to instantly hack them. Rather than being an RPG with shooter elements, Project Snowblind is a full FPS. There are no wide open maps or choices to make, just enemies to shoot and objectives to move towards. The game does a loose job of allowing both shooting and stealth playthroughs, but the stealth half is pretty horribly done and not all that viable. The radio contact in the game is also somewhat schizophrenic about this; in one particular mission where you have to get up a few levels of a parking garage, he initially contacts you to tell you that it might be a good idea to sneak through it due to high guard activity, then almost immediately tells you that you might be able to cause some real chaos with one of the vehicles in the next room, only to go back to telling you that stealth might allow you to listen in on guards' conversations on the next floor. You get a handful of augmentations throughout the game, but instead of being able to choose which ones you get or being able to upgrade them, the game just hands them out as you progress, using the same story justification as the reason they later used in Human Revolution. The game doesn't feature very many characters, and while the few it does feature aren't bad, they're barely used, and after you first meet them they tend to disappear until they're needed for a dramatic moment. The story in general is pretty poorly paced, and you fight the final boss of the game about 3/4 into the game. The game is also pretty short, only lasting around 6 hours. The game also has a tendency to crash, particularly when you minimize it, which is a problem since due to being a console game, you can only save in designated save rooms rather than having a quicksave or even checkpoint system.

On the other hand, as long as you can see it as its own game instead of a Deus Ex main game, it's a pretty fun shooter. It's interesting to see it as a spinoff where you play as just a semi-regular member of not-UNATCO instead of "that guy who single-handedly unravels an Illuminati conspiracy", and while the stealth is generally awful, the shooting is done pretty well, and the weapons and their secondary functions are all pretty fun to use. While it does have a lot of faults if you compare it to Deus Ex itself, as a standalone game it's pretty fun, and it's only $6 at its base price and presumably much less on sale. It's interesting to try out, if only to see the lost Deus Ex game that almost existed. If you do decide to buy it, be sure to check out the widescreen patch on pcgamingwiki if you have a widescreen monitor.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
6.6 timer bogført
Indsendt: 23. juli
This is an incredibly fun single player FPS experience that combines powerful guns with unique secondary fire options and augmentations that remind me a lot of Deus Ex. It's not a terribly long game, but the journey to the end is fun and each new gun and power up makes you feel more like the powerful superweapon you are. The pistol's secondary fire is mini rockets. If that doesn't make you want to get this game I don't know what will.
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28 af 32 brugere (88%) fandt denne anmeldelse brugbar
10.8 timer bogført
Indsendt: 10. december 2013
One of the best older FPS-games I ever played, due to the sheer number of weapons and attacks, ways to kill the enemys and deal with the missions it is nearly a sandbox game but gets really hard later on and challenges the player. Rarely had this much fun with an older FPS in recent years, worth the exploration, time and money!
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