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Bienvenido al mundo del dolor. El cielo se encuentra de nuevo en peligro ante la amenaza de un despiadado ejército de monstruos surgidos del infierno que no se detendrán ante nada.
Fecha de lanzamiento: 25 Feb 2011
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Comprar Painkiller: Redemption

Paquetes que incluyen este juego

Comprar Painkiller Complete Pack

Incluye 14 artículos: Painkiller: Black Edition, Painkiller Overdose, Painkiller: Resurrection, Painkiller Redemption, Painkiller: Recurring Evil, Painkiller Hell & Damnation, Painkiller Hell & Damnation: Medieval Horror, Painkiller Hell & Damnation: The Clock Strikes Meat Night, Painkiller Hell & Damnation: Full Metal Rocket, Painkiller Hell & Damnation: Heaven's Above, Painkiller Hell & Damnation: Satan Claus DLC, Painkiller Hell & Damnation: Operation "Zombie Bunker", Painkiller Hell & Damnation: Demonic Vacation at the Blood Sea, Painkiller Hell & Damnation: City Critters

Recién actualizado

¡Painkiller: Redemption ha sido actualizado con nuevo contenido! Los cambios incluyen:

  • Dos nuevos mapas para un solo jugador (Unholy Stronghold y Small Church)
  • Se ha añadido un nuevo nivel de dificultad: Slumber
  • Varias mejoras y corrección de bugs

Acerca del juego

Bienvenido al mundo del dolor. El cielo se encuentra de nuevo en peligro ante la amenaza de un despiadado ejército de monstruos surgidos del infierno que no se detendrán ante nada. Esta vez sólo dos héroes pueden salvar al cielo de su aniquilación absoluta: Daniel y Belial, dos campeones de las anteriores entregas de Painkiller, deberán trabajar juntos para acabar con la vieja y épica batalla entre cielo e infierno. Por desgracia, el ejército del infierno es más grande y fuerte que nunca: la nueva general del abismo ha sido imbuida con los poderes combinados de los antiguos líderes y está decidida a pelear hasta lograr la victoria del infierno. Sus legiones no caerán sin presentar una larga y sangrienta batalla. ¿Podrás sobrevivir a los incontables ataques de engendros de pesadilla y terroríficos demonios?

Características Principales

  • Una nueva campaña de entre 7 y 10 horas de duración con la acción mítica e inconfundible de Painkiller
  • Más baños de sangre y acción por metro cuadrado: disfruta de una lucha infernal y de una acción FPS que te llevará al límite
  • Mapas más densos y enemigos más rabiosos que nunca: mata a más de 6.000 engendros que surgirán de los lugares más insospechados
  • 6 mapas totalmente nuevos y un editor sencillo de utilizar para crear tu propia experiencia de Painkiller
  • Dos héroes conocidos con armamento único y poderes específicos
  • Gráficos, IA y entornos mejorados además de una nueva banda sonora atmosférica

Requisitos del sistema

    • Sistema operativo: Windows XP / Vista / 7
    • Procesador: 2.4 GHZ (por núcleo)
    • Memoria: 2GB o más
    • Gráficos: Radeon 3800 / Geforce 7800 ó mejor
    • DirectX®: 9.0c (incluido)
    • Disco duro: 6GB
    • Sonido: Tarjeta requerida
Análisis útiles de usuarios
A 1 de 5 personas (20%) les ha sido útil este análisis
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Publicado: 27 febrero 2014
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A 29 de 37 personas (78%) les ha sido útil este análisis
183 productos en la cuenta
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The Painkiller: Redemption experience can be more or less summarized like this:

You enter a cramped area filled with a dozen or so enemies. You kill them. A dozen or so more spawn. You kill them. A dozen or so more spawn. You kill them. A dozen or so more spawn. You kill them. You start to notice how obtrusively restrictive the level design is on your movement. You start to feel claustrophobic, but instead of instilling fear it instills disgruntlement. I thought this was supposed to be a Painkiller game, you think to yourself. A dozen or so more spawn with a few tougher enemies. You kill them and stand next to the door to the next shooting cell, because surely that had to be the last wave of enemies.


You alt-f4 out of the game, delete it from your library, and stare out your bedroom window, reminiscing about the $5 you just blew on this steaming pile of refuse.
Publicado: 19 febrero 2014
¿Te ha sido útil este análisis? No
A 8 de 11 personas (73%) les ha sido útil este análisis
387 productos en la cuenta
11 análisis
4.0 h registradas
This game sucks. It is a fanmade mod for a Painkiller and it is a bad mod without any interesting idea inside. Previous fanmade Painkiller mod, Resurrection, had a lot of technical flaws and was barely playable, but it had some interesting ideas and sometimes it had nice design. But this one just sucks, developers gave up on their own ideas from Resurrection instead of developing them further - and this was a bad idea. Bad game.

But if you really like to tear thounsands of monsters in one little gray room for hours - take it!
Publicado: 11 mayo 2014
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A 1 de 1 personas (100%) les ha sido útil este análisis
15 productos en la cuenta
3 análisis
27.2 h registradas
Not to bad, but not to good either. For me, this one is the worst painkiller I've played so far. One of the things I liked about Painkiller Ressurection is that for the first time you had the chance to strategicallly use the scenario in order to succeed, and you had plenty of enemies to defeat. Well, that option was totaly eliminated in this game and you can't do too much against an army of a 1000 minions in such small maps. Putting 1000 enemies in each level is good, but not when the map doesn't have enough space for all the folks to play.

Beating this game on trauma is traumatic and frustrating, so the name suits it. It took me over 20 hours to finish 8 tiny level and I am pretty sure I did it with 90% luck and 10% skill in most of the situations.

Anyway, I still recommend the game if you like the , and especially if you have played all the ones before Redemption. Playing this one first can make you hate the series and you end up not trying any of the others.

It's a 4/10 for me.
Publicado: 15 marzo 2014
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
121 productos en la cuenta
7 análisis
6.2 h registradas
On the positive side: It's not Painkiller: Ressurection. This is to say it's a stable game that will launch, run, load, and not crash every ten minutes.

On the negative side: everything else. It's the ultimate in shooting the same damn enemy over and over and over again in a small featureless square room simulator.

There's almost nothing to do here. No atmosphere, no new weapons, no new enemies, no new maps (they're all just multiplayer maps very, VERY poorly turned into single player maps). What little story there ever was in the painkiller series is gone. There's no voice acting to speak of. The uber obnoxious "HUH" noise the character makes when he jumps has been mysteriously re-added, for some reason, which was the sole saving grace of Redemption that they took that out.

There's nobody playing on the multiplayer servers. The tarot cards are all so impossibly hard to get that I can assure you with 99 percent confidence you'll never see a single one except the first one. Play the game on insomniac difficulty and you'll be dead three rooms in, play it on Slumber or Daydream and you can't get souls or cards, taking essentially the only reason to play the game away from the game.

Each level is the same: Spawn in a room, literally hundreds of enemies spawn with the developer having payed no mind as to the location or quantity or even model of the spawning enemies. they just CTRL+V'd the entire game. Enemies spawn on top of each other, enemies spawn on top of you, right next to you, etc. Then you shoot them. Then you go to the next room after living through ten or so waves of enemies.

Yes, ten waves of enemies per room. There's no alternative rooms, no exploration, the secrets are all just ♥♥♥♥ easy to find because the game is soley multiplayer maps. There's nothing here. It's five dollars you would be better off buying almost anything else with.

I'd almost recommend it just to see how lazy a game can get. That said, Recurring Evil exists sooooo yeah.
Publicado: 9 julio 2014
¿Te ha sido útil este análisis? No
A 4 de 6 personas (67%) les ha sido útil este análisis
796 productos en la cuenta
30 análisis
4.0 h registradas
El peor Painkiller de toda la saga. Los niveles son demasiado pequeños, no puedes moverte muy bien en ellos y es difícil esquivar los ataques de los enemigos. Y para hacerlo peor, el spawn de enemigos es gigantesco, hay niveles donde debes matar a más de 1000 (en los pasados pk máximo aparecen 350). Todos los enemigos, texturas y props fueron reciclados de pasados juegos.
No lo compres
Publicado: 4 enero 2014
¿Te ha sido útil este análisis? No