Bienvenue dans un monde de douleur. Le Paradis est une fois de plus en danger et est menacé par les hordes des Enfers qui ne s'arrêteront à aucun prix.
Évaluations des utilisateurs : Variable (118 évaluation(s))
Date de parution: 25 fév 2011
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Acheter Painkiller: Redemption

Packages qui comprennent ce jeu

Acheter Painkiller Complete Pack

Inclut les 14 articles suivants : Painkiller: Black Edition, Painkiller Overdose, Painkiller: Resurrection, Painkiller Redemption, Painkiller: Recurring Evil, Painkiller Hell & Damnation, Painkiller Hell & Damnation: Medieval Horror, Painkiller Hell & Damnation: The Clock Strikes Meat Night, Painkiller Hell & Damnation: Full Metal Rocket, Painkiller Hell & Damnation: Heaven's Above, Painkiller Hell & Damnation: Satan Claus DLC, Painkiller Hell & Damnation: Operation "Zombie Bunker", Painkiller Hell & Damnation: Demonic Vacation at the Blood Sea, Painkiller Hell & Damnation: City Critters

 

Nouvelle mise à jour

Painkiller: Redemption a été mis à jour avec un tout nouveau contenu ! Les changements incluent :

  • Deux nouvelles cartes solo (Unholy Stronghold, Small Church)
  • Un nouveau niveau de difficulté a été ajouté : Sommeil Paisible
  • Plusieurs corrections de bugs et des améliorations

À propos de ce jeu

Bienvenue dans un monde de douleur. Le Paradis est à nouveau en danger, menacé par une armée implacable de monstres issus de l'enfer, prêts à aller jusqu'au bout. Cette fois-ci, seuls deux héros peuvent sauver le Paradis de la destruction totale : Daniel et Belial, deux champions d'histoires antérieures de Painkiller, doivent faire équipe et mettre fin à ce conflit de la guerre épique et éternelle entre les Cieux et l'Enfer. Malheureusement, les armées de l'Enfer sont encore plus puissantes et nombreuses qu'avant : la nouvelle chef des abysses s'est vu accorder tous les pouvoirs combinés des anciens généraux et elle est déterminée à mener cette nouvelle guerre jusqu'à la victoire. Ses légions ne battront pas en retraite sans avoir mené une longue et sanglante bataille. Pourrez-vous survivre aux attaques incessantes de ces serviteurs de cauchemars et ces démons terrifiants ?

Caractéristiques

  • Une nouvelle campagne qui vous garantit 7 à 10 heures d'authentique action Painkiller
  • Encore plus de bain de sang et d'action au mètre carré : plongez dans l'action en FPS d'un jeu terriblement intense et réellement redoutable
  • Encore plus de cartes bourrées d'ennemis délirants : tuez plus de 6 000 monstres cruels engendrés un par un
  • 6 nouvelles cartes et un éditeur de cartes facile à utiliser pour créer votre propre expérience Painkiller
  • Deux héros familiers avec des armes uniques et des pouvoirs spécifiques
  • Une amélioration des graphismes, de l'IA, des environnements ainsi qu'une nouvelle bande-son pleine d'ambiance

Configuration requise

    • Interface : Windows XP / Vista / 7
    • Processeur : 2.4GHZ+ (par core)
    • Mémoire : 2 Go ou plus
    • Graphismes : Radeon 3800 / Geforce 7800 ou meilleure
    • DirectX®: 9.0c (inclus)
    • Disque dur : 6 Go
    • Son : Requis
Évaluations intéressantes des utilisateurs
8.0 heures en tout
Still not as terrible as Resurrection, but still not much fun. Cramped levels (all of them based on multiplayer maps from older Painkiller games) with waves after waves of monsters spawning in slowly - this just gets old really fast. Still very evocative of Doom or Quake (and, indeed, the original Painkiller), but that's all it's got going for it. Play those other games instead.
Posté le : 6 octobre
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10 personne(s) sur 16 (63%) ont trouvé cette évaluation utile
4.0 heures en tout
This game sucks. It is a fanmade mod for a Painkiller and it is a bad mod without any interesting idea inside. Previous fanmade Painkiller mod, Resurrection, had a lot of technical flaws and was barely playable, but it had some interesting ideas and sometimes it had nice design. But this one just sucks, developers gave up on their own ideas from Resurrection instead of developing them further - and this was a bad idea. Bad game.

But if you really like to tear thounsands of monsters in one little gray room for hours - take it!
Posté le : 11 mai
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
6.2 heures en tout
On the positive side: It's not Painkiller: Ressurection. This is to say it's a stable game that will launch, run, load, and not crash every ten minutes.

On the negative side: everything else. It's the ultimate in shooting the same damn enemy over and over and over again in a small featureless square room simulator.

There's almost nothing to do here. No atmosphere, no new weapons, no new enemies, no new maps (they're all just multiplayer maps very, VERY poorly turned into single player maps). What little story there ever was in the painkiller series is gone. There's no voice acting to speak of. The uber obnoxious "HUH" noise the character makes when he jumps has been mysteriously re-added, for some reason, which was the sole saving grace of Redemption that they took that out.

There's nobody playing on the multiplayer servers. The tarot cards are all so impossibly hard to get that I can assure you with 99 percent confidence you'll never see a single one except the first one. Play the game on insomniac difficulty and you'll be dead three rooms in, play it on Slumber or Daydream and you can't get souls or cards, taking essentially the only reason to play the game away from the game.

Each level is the same: Spawn in a room, literally hundreds of enemies spawn with the developer having payed no mind as to the location or quantity or even model of the spawning enemies. they just CTRL+V'd the entire game. Enemies spawn on top of each other, enemies spawn on top of you, right next to you, etc. Then you shoot them. Then you go to the next room after living through ten or so waves of enemies.

Yes, ten waves of enemies per room. There's no alternative rooms, no exploration, the secrets are all just ♥♥♥♥ easy to find because the game is soley multiplayer maps. There's nothing here. It's five dollars you would be better off buying almost anything else with.

I'd almost recommend it just to see how lazy a game can get. That said, Recurring Evil exists sooooo yeah.
Posté le : 9 juillet
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
1.2 heures en tout
Spawn, kill demons.
Spawn aganin and kill more
Spawn one more time and kill everything.
I regret this decision
Posté le : 4 août
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1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
1.7 heures en tout
First of let me say I liked the painkiller games,but this one is just too bad.
The plot of this game that you enter a room and kill hundreds of demons just to enter another room and kill more demons.
The game itself is great since it is violent and brutal but the game doesn't offer much else.
Sure you can still see a lot of blood and body parts but that's about it.
I could still reccomend this to a fan of the painkiller series.
Posté le : 30 mai
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
0.6 heures en tout
no
Posté le : 29 juin
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
1.8 heures en tout
wast of space not worth it
Posté le : 21 août
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0 personne(s) sur 3 (0%) ont trouvé cette évaluation utile
4.5 heures en tout
Be warned this game is a fanmade product meant only for real hardcore FPSers! As I’m not one of those i had hard time to progress.
This game is the absolute opposite of the cursed Painkiller:Resurrection. Again only a few levels (6+2bonus? the boss is on the 6th) but because every of them features around a thousand enemies compressed into small areas you won’t miss action in here. Practically the levels consist of a series of survival rooms and they are hard as hell. I wasn’t able to make it through the first level on normal, had to lower the difficulty into the very lowest (no cards or souls), even if I knew i won’t see the ending not even half of it, maybe a black screen featuring a short text „You are a miserably weak player :P”. Actually i saw the ending but it’s not a big thing, this game is not about story. Furthermore I did not regret the difficulty decrease after i saw the levels after. The second level is a pain (in some dark warm smelly place), shooting enemies spawn 2-3 at a time, and every of them start with a shot, giving you no chance to beat them before they hurt you. On later levels the rooms become smaller with the same amount of enemies, sometimes i really wondered how those could be beaten normally as the real usable crowdcontrol weapons, the stakegun-grenade, the xbow-bouncies or the rocket launcher cannot be used in such claustrophobic places without seriously hurting yourself.
No new content at all, but it features most weapons and enemies from all its ancestor Painkillers. The levels seems to me as multiplayer levels recycled into a single player nightmare.
When i started I had fear what I will find after the awfull Resurrection but the game started good. Lower your expectations and forget about exploration and other nerdy things in this one, it’s mindless pure action! Think of this one as the action essence of the original game.
Later on i found it must be impossible to carry on with higher difficulties and it started to bore and annoy me. At the very end i again started to enjoy the game but i’m sure you need a special mood to find delight in this continous massacre.

4/10 - Pure extreme hard, room survival FPS action. Fun when depressed.

(Sorry for my English!)
Posté le : 9 mai
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25.4 heures en tout
This Game Is amazing im hooked..Do not let the other comments foul you Great game Give it a chance the levels are long nonstop killing i killed 1011 monster my first level then on the next chpter you get new set of guns Soooo ♥♥♥♥ing cool 22year old man Very happy!!!
Posté le : 2 juin
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0.2 heures en tout
fun game if your into shooting mass amounts of creatures.
Posté le : 24 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
0.4 heures en tout
Heyyo, a forgettable entry in the Painkiller series... sadly a lot of them are.
Posté le : 27 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
1.2 heures en tout
Great game, highly recommended!
Posté le : 28 juillet
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4.2 heures en tout
Compared to Resurrection it is a masterpiece! Took me 4 hours on normal difficulty level to complete it. On a sale for 1,25 € it is a good choice.
Posté le : 15 juillet
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5.2 heures en tout
Hold MOUSE1, tap SPACE, WASD.
A mindless, point-and-click arena based first person shooter.
Fan/community made "mod" worth roughly four hours of gameplay, if you don't fall asleep from the repetitiveness of it all before then.

It goes like this:
You enter an area, pick up some ammo, and kill endless waves of monsters coming at you.
Advance to the next area and repeat.

The size of said battle areas had me feeling a bit claustrophobic at first, but towards the end of the game they seemed to expand, allowing for better mobility (similar to every other Painkiller title, this game wants you to bunnyhop everywhere).
The monsters you fight are nothing new - all have been seen in the earlier games. Same goes for the weapons.
Nothing wrong with them, just nothing new.


The final boss was a joke.
I would only recommend this game to players who have already finished 'Black Edition' and 'Overdose', which are much much better games.
Posté le : 17 août
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
3.5 heures en tout
Comme tout les Painkiller, si vous en aimez un vous les aimez tous. Mais celui la je l'ai trouvé particulierement dur... c'est tellement rare du challenge ds les fps !! Merci encore a Eggtooth Team pour le fun qu'ils nous procurent
Posté le : 27 janvier
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35 personne(s) sur 43 (81%) ont trouvé cette évaluation utile
1.9 heures en tout
The Painkiller: Redemption experience can be more or less summarized like this:

You enter a cramped area filled with a dozen or so enemies. You kill them. A dozen or so more spawn. You kill them. A dozen or so more spawn. You kill them. A dozen or so more spawn. You kill them. You start to notice how obtrusively restrictive the level design is on your movement. You start to feel claustrophobic, but instead of instilling fear it instills disgruntlement. I thought this was supposed to be a Painkiller game, you think to yourself. A dozen or so more spawn with a few tougher enemies. You kill them and stand next to the door to the next shooting cell, because surely that had to be the last wave of enemies.

NOPE ♥♥♥♥ YOU 3 MORE WAVES.

You alt-f4 out of the game, delete it from your library, and stare out your bedroom window, reminiscing about the $5 you just blew on this steaming pile of refuse.
Posté le : 19 février
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10 personne(s) sur 17 (59%) ont trouvé cette évaluation utile
0.4 heures en tout
Tiny levels, It throws tons of enemies at you, low production value. You're better off playing a dozen other single player twitch shooters that do everything better. I'd have given it more time but I couldn't be bothered.
Posté le : 29 décembre 2013
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12 personne(s) sur 21 (57%) ont trouvé cette évaluation utile
3.1 heures en tout
Better than Resurrection, I guess. Less buggy and the load times aren't ♥♥♥♥, probably because the levels are much smaller, relying on locking you in tiny areas at a time until you kill about 100 guys, which pop in much slower than you can kill them. It's straightforward as hell and short, other than that its just a mindless killfest.
Posté le : 27 septembre 2013
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1.7 heures en tout
I don't usually do this kind of thing.


This game is terrible. Irredeemable. Literally nothing that was enjoyable about the first game is left; do you like fighting endless waves of enemies in tiny rooms for no reason? Did you play Painkiller and think "wow, I wish the areas were more enclosed and less aethestically interesting"? Well, then, you are a ♥♥♥♥♥, and should buy not only this but also Painkiller Overdose and Redemption. For anyone else, stay far away. Buy Painkiller Black -- it's good. Don't buy this.
Posté le : 25 mai 2011
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1.0 heures en tout
It's like someone tried to cram the endles hordes of enemies from a Serious Sam game into the multiplayer maps from Painkiller, then sell it as a new game without any playtesting. I don't know what the hell they were thinking, but it's nothing remotely like the original...and nothing remotely like a good game.
Posté le : 4 mars 2012
Cette évaluation vous a-t-elle été utile ? Oui Non