Take control of a nimble janitor to rid the world of dust and debris.
사용자 평가:
Overall:
매우 긍정적 (평가 1,473 개) - 이 게임에 대한 사용자 평가 1,473개 중 87% 가 긍정적입니다.
출시 날짜: 2012년 1월 17일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Dustforce 구매

이 게임이 포함된 패키지

Dustforce Soundtrack Bundle 구매

2 가지 포함된 항목들: Dustforce DX, Dustforce Soundtrack

이 게임의 다운로드할 수 있는 콘텐츠

 

Dustforce DX Update

Dustforce DX is a free update to the game, which includes 16 new maps, 109 community-made maps, a new music track, bug fixes, and support for Steam Trading cards. It also has a redesigned overworld system that makes the game friendlier to newer players, and more exciting to veterans.

게임에 대해

이 세계를 간지나게 청소해보세요! 몸이날랜 청소부인 당신은, 이곳의 먼지와 무질서에게는 아주 성가신 적입니다. 벽과 천장을 뛰어넘고 달리며 이 위태로운 장소를 솜씨좋게 통과해봅시다. 모든 스테이지를 최대한 신속하고 꼼꼼히 클리어하여 이 2D 청소액션게임을 마스터 해보세요.
주요 특징:
  • 50개가 넘는 스테이지와 다양한 난이도, 그리고 하드코어 플레이어들을 위한 탐험 스테이지.
  • 온라인 레더보드를 통해 경쟁하고, 다른 플레이어의 리플레이를 감상가능.
  • 로컬 멀티플레이를 통해 친구와 함께 플레이가능.
  • 게임내의 수많은 절경을 게임 OST와 함께 즐길 수 있음.

시스템 요구 사항

Windows
Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: Core 2 Duo 2.0 GHz or equivalent
    • Memory: 1GB
    • Hard Disk Space: 400MB Free Space
    • Video Card: Dedicated graphics card with Shader Model 2.0 support
    • DirectX®: 9.0c
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Core 2 Duo 2.0 GHz or equivalent
    • Memory: 1GB
    • Hard Disk Space: 400MB Free Space
    • Video Card: 256MB RAM with Shader Model 2.0 support
    • OpenGL: Version 2.1
유용한 고객 평가
18명 중 16명(89%)이 이 평가가 유용하다고 함
15명이 이 평가가 재미있다고 함
4.1 시간 기록
게시 일시: 2015년 11월 15일
길에서 흔히 보이는 환경미화원 여러분들의 고충을 표현한 게임 더스트포스 DX입니다
여러분은 그분들이 평범하게 바닥을 청소하시는 모습만 보셨겠지만
사실 여러분이 안 볼때는 벽이나 천장을 타고 달리면서 청소를 하고 계십니다.
여러분 길거리에 쓰레기 버리지 맙시다.
이 평가가 유용한가요? 아니요 재미있음
8명 중 8명(100%)이 이 평가가 유용하다고 함
8명이 이 평가가 재미있다고 함
6.0 시간 기록
게시 일시: 2016년 4월 25일
내일은 청소왕

게임 속 주인공으로 추정되는 빗자루아저씨는
뭔놈의 청소를 신명나고 경쾌하게 하면서
맵을 아주 시원하게 긁어주는게 마치 내 등까지 때밀어주는 기분이었다.

그 모습을 보고 이상한 두근거림이 솟구쳐올라와
필자도 우리 주인공처럼 자원봉사겸 마을청소를 해보자하고 나서보았는데
주인공이 청소하면서 콤보가 오를때 난 청소가하면서 피로가 올랐고
결국 마을은 커녕 집앞도 청소못하고 몸살에 걸려 쓰러지고 말았다.

세상사람들이 모두 쓰레기통과 종량제봉투를 애용한다면
주인공도 나도 사서 고생하는 일은 없었을 것이다.

결론은 쓰레기 버리지맙시다
이 평가가 유용한가요? 아니요 재미있음
10명 중 6명(60%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
3.7 시간 기록
게시 일시: 2016년 1월 12일
시험기간, 불안해하면서 노셨다고요? 이제 청소를 해보세요!
조금은 죄책감과 학점이 덜어질겁니다!
이 평가가 유용한가요? 아니요 재미있음
130명 중 121명(93%)이 이 평가가 유용하다고 함
11명이 이 평가가 재미있다고 함
1,403.3 시간 기록
게시 일시: 2016년 1월 12일
I should have written a review long ago. After all, I've played this game for 1,000+ hours and idle'd in its level editor for a few hundred more.

Dustforce DX is the deepest and most technically demanding 2D platformer ever made. It has a momentum based engine where all actions have real weight and consequence, attacks have start-up frames, things are jump and dash-cancellable, and there are tricks measured in how many frames they save. Every level has leaderboards both for score and for raw time, and the community is fiercly competitive and still very active. More importantly, every run on the leaderboards also has a replay embedded. Being able to watch your run (or anyone else's) is not just fun, it's a fantastic learning tool. If that sounds like something you'd enjoy, then keep reading.

Dustforce DX will never hold the player's hand. Several people ragequit the third TUTORIAL, and a wide number of the advanced mechanics and workings of the game are never explained in-game. To really master this game and understand everything in it, you need to know other people who play it and/or engage on the subreddit and IRC channel. Even if you do that and arm yourself with knowledge: this game is HARD. When you think you've finally gotten good and beaten the game, you have only just begun because you unlocked "The Difficults". Honestly even getting that far is going to take you a hundred hours at least, because the only way to unlock new levels is to complete easier levels perfectly. I'll explain...

Dustforce DX has 4 main hub areas of one large world (The Nexus). Each hub has 4 baby levels, 4 easy levels, 4 medium levels, and 4 exceedingly hard levels. Each tier of level above the first is locked by a key, and you earn progress toward keys by playing the levels in the tier below. But the only way to get a full key from 1 single level is to get an SS rank. One S is completion: for cleaning all the dust and defeating all the enemies. The other S is Finesse: for never losing your combo from dying, getting hit, or letting it time out. The game doesn't just reward perfection, it demands it if you even want to see all the stock levels.

Now why did I say stock levels you may ask? That's because the true magic of this game is its INTENSELY POWERFUL level editor. Custom Dustforce Maps (it calls them maps instead of levels) are what keep me playing. This is one of several games where the editor gives you every tool the dev had, letting you make stuff on par with, and often exceeding, the quality of the stock game. You have 20 layers to work with, tons of cool props, almost complete RGB color control and control over the %blend of the color PER LAYER, a ♥♥♥♥ ton of props and emitters to place, several things with transparency for awesome effects, and total control over the music and sound effects at every point. The last sentence is very important since this game has a truly amazing soundtrack. Free control over the music in the editor doubles as a sound test, even if you don't enjoy making maps. The nice thing about the leaderboards and replays is that you can watch everyone playing your map once you publish it. That adds another level of enjoyment to the process, a feature missing from several other games with level editors.

There are almost no restrictions on what you can place anywhere, allowing the free mixing of themes from the 4 hubs if you have the skill to make it work. The game is easily moddable and the community has several killer spritemods available, one even turns a character into Kirby! There are several different classes of mods both for art and for performance, and they are all easy enough to find on the subreddit. Sadly they aren't integrated into Steam like with many other games. The community also has several third party tools available for more detailed stat-tracking, new kinds of competition, and even a cool TAS community.

In conclusion, Dustforce DX is a great game and one of my all time favorites. It's not easy to get into: indeed you will struggle if you go it alone and it's still very difficult even with friends beside you. You'll get what you put into it. We still learn things about this game every week; the engine is just that deep. A lot of the quirks in this game are things you just won't find anywhere else. When I say that there's no 2D platformer with the complexity of Dustforce... I mean it.
이 평가가 유용한가요? 아니요 재미있음
97명 중 63명(65%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
2.9 시간 기록
게시 일시: 2016년 1월 8일
This game is a matter of personal taste. Please listen to the people who are telling you it's all about speedrunning and replaying the same short levels over and over to get a better rank. The game is very simplistic and for me that was not a good thing. Simplistic as in not much to do. Unless you happen to enjoy the platforming style in the game and want to tediously perfect your ranking for each level.
이 평가가 유용한가요? 아니요 재미있음