Werden Sie zu einem flinken Hausmeister, um die Welt vor Staub und Unordnung zu säubern.
Nutzerreviews:
Kürzlich:
Sehr positiv (20 Reviews) - 85% der 20 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Sehr positiv (1,513 Reviews) - 87 % der 1,513 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 17. Jan. 2012

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Dustforce kaufen

Pakete, die dieses Spiel enthalten

Dustforce Soundtrack Bundle kaufen

Enthält 2 Artikel: Dustforce DX, Dustforce Soundtrack

Inhalte zum Herunterladen für dieses Spiel

 

Dustforce DX Update

Dustforce DX is a free update to the game, which includes 16 new maps, 109 community-made maps, a new music track, bug fixes, and support for Steam Trading cards. It also has a redesigned overworld system that makes the game friendlier to newer players, and more exciting to veterans.

Über dieses Spiel

Säubern Sie die Welt mit Stil! Als akrobatischer Hausmeister sind Sie eine geschickte Macht gegen Staub und Unordnung. Kraxeln Sie über Wände und Decken und queren Sie geschickt heikle Umgebungen. Reinigen Sie geschwind jeden Level und meistern Sie die Gründlichkeit in diesem 2D 'Sweep-'em-up' Plattformer.
Eigenschaften:
  • Über 50 Level mit unterschiedlichem Schwierigkeitsgrad von eleganten Erkundungslevels bis zur intensiven Herausforderung für Hardcore-Spieler.
  • Wetteifern Sie in Online-Ranglisten und schauen Sie sich Wiederholungen der besten Versuche anderer Spieler an.
  • Spielen Sie gegen Ihre Freunde in LAN-Mehrspielerschlachten .
  • Schlendern Sie durch unzählige, wunderschöne Umgebungen, die mit einem unterhaltsamen Soundtrack unterlegt sind.

Systemanforderungen

Windows
Mac OS X
    • Betriebssystem: Windows XP, Vista, 7
    • Prozessor: Core 2 Duo 2.0 GHz oder vergleichbar
    • Speicher: 1 GB
    • Festplatte: 400 MB frei
    • Grafikkarte: dedizierte Grafikkarte mit Shadermodel 2.0 Unterstützung
    • DirectX®: 9.0c
    • Betriebssystem: OS X Version Leopard 10.5.8, Snow Leopard 10.6.3 oder besser.
    • Prozessor: Core 2 Duo 2.0 GHz oder vergleichbar
    • Speicher: 1 GB
    • Festplatte: 400 MB frei
    • Grafikkarte: 256 MB RAM mit Shadermodel 2.0 Unterstützung
    • OpenGL: Version 2.1
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Sehr positiv (20 Reviews)
Insgesamt:
Sehr positiv (1,513 Reviews)
Kürzlich verfasst
eXcruciate
( 2.2 Std. insgesamt )
Verfasst: 24. Juli
Now you can do your chores and play video games at the same time.
Hilfreich? Ja Nein Lustig
Latté
( 212.3 Std. insgesamt )
Verfasst: 24. Juli
Dustforce is very difficult, but if you're up for the challenge it's a lot of fun once you get the hang of it.
Hilfreich? Ja Nein Lustig
a helpless tramp
( 1.0 Std. insgesamt )
Verfasst: 18. Juli
Super Dust Boys.

To be honest, I think it tries harder that super meat boy. I liked better what I saw, even though I've played less.
Hilfreich? Ja Nein Lustig
Vivisector
( 9.6 Std. insgesamt )
Verfasst: 17. Juli
A solid platformer built for speedrunning. Controller highly reccomended.
Hilfreich? Ja Nein Lustig
Untwerth
( 0.4 Std. insgesamt )
Verfasst: 17. Juli
This game's controls are ♥♥♥♥ing horrible. Cant even pass the tutorial
Hilfreich? Ja Nein Lustig
Cae
( 17.9 Std. insgesamt )
Verfasst: 14. Juli
The smoothest platformer ever made, the star pupil of the N school of game design. And it really is yotta difficult.
Hilfreich? Ja Nein Lustig
zanzaKlaus
( 0.2 Std. insgesamt )
Verfasst: 13. Juli
For a game all about precise platforming this game is floaty as ♥♥♥♥. The controls all wrestle with each other and it makes the game unplayable, even when trying to take things slow you'll be flying off ledges, and going fast means you glide across dust you need to clean.
Hilfreich? Ja Nein Lustig
Crocodzilla
( 2.9 Std. insgesamt )
Verfasst: 13. Juli
Absolute delight playing this game.
Frustating levels calming music.

10/10
Hilfreich? Ja Nein Lustig
とJisuru [LEVEL5]
( 64.1 Std. insgesamt )
Verfasst: 12. Juli
Produkt kostenlos erhalten
This game is absolutely fantastic. Nothing quite else like it. It mixes a combination of platforming and speed running so well, hours will just fly by as you play it. The soundtrack is very relaxing and helps you tackle the intensity some of this games levels have to offer. This game has a nice range in difficulty for casual and pro players alike. Highly recommended!
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
4 von 4 Personen (100 %) fanden dieses Review hilfreich
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22.7 Std. insgesamt
Verfasst: 3. Juli
I wouldn't call myself a Jump'n Run fan, but every now and then a strong title appears and sucks me in with its addictive flow state.
Dustforce is one of those games, that are repetitive in the best possible way. Where many games are a sequence of similar levels, each played a single time, Dustforce is a set of unique challenges, which have to be tried again and again to be mastered.

Let's talk about the game's overall structure first. The player is thrown into a hub world, filled with several doors, which lead to the individual levels. While in theory the player can reach every door from the start, most of them are locked with bronze, silver or golden padlocks. Those levels already accessible, need to be played to unlock bronze doors, which again are required for silver keys and so forth. In order to open all locks of a kind, every level below that kind has to be finished with a top ranking (more on that later) — but lower rankings accumulate and can unlock at least some of the higher levels as well.
This is a great way to keep the player within the flow curve. Hard levels — and boy, they get hard — can't be accessed until the player has proven his/her salt. And by using a ranking system the game makes sure, that the player actually played well and didn't just luckily stumble over the finish line. On the other hand, players are still able to unlock a few new levels, as long as they at least perform okay.

There is a second design decision preventing players from taking challenges above their skill level. I mentioned earlier, that levels are accessed through a hub world. Within that hub world, the level doors aren't just lined up, like they are in Rayman Legends for example. Instead the hub world is a level itself, where the doors have to be reached.
Doors to simple levels can be reached by walking, with a few occasional jumps in between. Doors of more difficult levels require skill and a solid understanding of different movement mechanics. And to top it all: it's not like you need any arbitrary trick, but exactly those skills needed within the level you are trying to reach. By this, the game makes sure you know what to do in every level.

Let's talk about level structure next. Most levels are linear, with a clear route and a bad guy to beat up at the end. There is dust on the floor (or on the ceiling or wherever) that the avatar brushes away automatically when running over it. The interface has a combo counter, indicating how much dust has been collected. If no dust is swept for five seconds or the player gets hit or dies, the combo is interrupted and the counter reset.
After finishing a level, the player is evaluated for the amount of dust cleaned (completion) and the number of combo interruptions (finesse). To get a double S (and unlock a key) all dust has to be collected without a single interruption.
Evaluating both completion and finesse is a clever way to ensure good play. Abusing blinking time or brute forcing every single obstacle won't bring you the necessary finesse to advance. Using shortcuts to pass by hard sections won't work either, because dust in skipped sections is guaranteed to be missed. You can use these techniques to finish a level of course — and some levels can be done ridiculously fast using shortcuts, — but harder levels are reserved for good players.

All this dynamic balancing is necessary to keep players engaged while they still learn how the game is played. Dustforce has a lot of movement techniques, from sliding down slopes over fast-falling to running at the ceiling. Every movement requires precise input. In contrast to the heavily automated system of an Assassins Creed, your avatar in Dustforce will do nothing that you don't tell him/her explicitly.
Unfortunately not all of Dustforce's options are taught properly. The game starts with a set of three solid tutorials, explaining most important aspects — how to reset your double-jump for example. Abstruse, while nevertheless useful, techniques like spike-jumping on the other hand, are left unmentioned.
It took me a few hours (and a good youtube tutorial) to "get" the controls and gain a solid level of mastery. Those few hours weren't boring at all though and the top-class Jump'n Run I got in return was a satisfying trade.

There isn't so much, that I want to say about Dustforce's aesthetics, but I can't let them be unmentioned.
The game's sprites have few details and let their well-chosen color pallets speak instead. I also like how the four playable characters differ in design. Each of them cleans with another tool, from broom to vacuum cleaner, and color, animations and hats all differ too. I'm particularly fond of Dustworth's design, who looks like Luigi got old fast after exorcising his mansion.
There are few sound effects — and no voices at all — but that almost feels intentional to underline the game's great chiptune soundtrack. Almost all songs are strong enough to stand their own, but they accompany each levels theme pretty well too.

Mechanics, structure, balancing and aesthetics all interlock and support each other just right. When I started Dustforce, I was expecting a satisfying high complexity platformer, but the game is so fine tuned and works so well that I'm surprised that it isn't more popular. I highly recommend it for every Jump'n Run fan out there.

Read more of my reviews at:
theguygaming.com
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
17.9 Std. insgesamt
Verfasst: 14. Juli
The smoothest platformer ever made, the star pupil of the N school of game design. And it really is yotta difficult.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
1.8 Std. insgesamt
Verfasst: 28. Juni
Fxxking hard difficulty
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
3.0 Std. insgesamt
Verfasst: 7. Juli
The first few levels you play will feel akward and you will probably not look as cool as you thought you would . Soon though you will get the controls down and be soaring through the maps. It will feel really good to go through a level flawlessly and you will probably get the craving for more. This game is easy to learn but hard to master and there will be some levels that will give you trouble.

I would recommend this game if you are looking for a 2d platformer to play, and want something that makes you feel good for beating the level in some style. ** CHECK OUT the Humble Bundle now to get this game and some other awesome games for 15 dollars and all the money goes to Doctors Without Borders!**
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
2.2 Std. insgesamt
Verfasst: 24. Juli
Now you can do your chores and play video games at the same time.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
15 von 15 Personen (100 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
2,320.7 Std. insgesamt
Verfasst: 2. November 2014
Best game ever!

Buy it!
War dieses Review hilfreich? Ja Nein Lustig
7 von 7 Personen (100 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Empfohlen
0.6 Std. insgesamt
Verfasst: 6. Juni
Ein Jump'n Run mit einer sehr ungewöhnlichen Story. Aber durchaus herausfordernd und mit schönem Leveldesign.

https://www.youtube.com/watch?v=4fUD_hN29U0
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
3.2 Std. insgesamt
Verfasst: 16. Oktober 2014
Richtig geile Idee. Super Grafik, Soundtrack und Gameplay
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
3.3 Std. insgesamt
Verfasst: 15. Juni 2013
Gefällt mir:
+ schöne handgezeichnete Grafik
+ liebevolle Details
+ herausragender Soundtrack
+ direkte Steuerung (Gamepad)
+ Custom Levels per Level-Editor
+ automatische Replays

Gefällt mir nicht:
- nicht all zu viel Abwechslung
- sehr hoher Schwierigkeitsgrad
- knifflige Steuerung (Tastatur)
- fehlende Handlung

Sonstiges:
~ Internet-Bestenliste
~ Replays von anderen ansehen (Freunde, Bestenliste)

Wertung:
7 von 10 Punkten (Gut)
War dieses Review hilfreich? Ja Nein Lustig