Une aventure spatiale par SEAN CLARK en collaboration avec STEVEN SPIELBERG Un astéroïde de la taille d'une petite lune va entrer en collision avec la terre et seul Boston Low, vétéran de la NASA, peut l'arrêter. Une équipe est envoyée. La journaliste Maggie Robbins et le géologue Ludger Brink font partie de l'aventure.
Évaluations des utilisateurs : Très positive (191 évaluation(s))
Date de parution: 1 nov 1995

Connectez-vous pour ajouter ce jeu à votre liste de souhaits ou indiquer que vous n'êtes pas intéressé

Acheter The Dig®

Packages qui comprennent ce jeu

Acheter LucasArts Adventure Pack

Inclut les 4 articles suivants : Indiana Jones® and the Fate of Atlantis™ , Indiana Jones® and the Last Crusade™, LOOM™, The Dig®

 

Recommandé par les curateurs

"Give it another chance. It's aged very, very well."
Lire la critique complète ici.

À propos de ce jeu

Une aventure spatiale par SEAN CLARK en collaboration avec STEVEN SPIELBERG

Un astéroïde de la taille d'une petite lune va entrer en collision avec la terre et seul Boston Low, vétéran de la NASA, peut l'arrêter. Une équipe est envoyée. La journaliste Maggie Robbins et le géologue Ludger Brink font partie de l'aventure.

Une fois sur l'astéroïde le trio conduit une inspection de la surface.

Ils vont avoir une surprise.

Low, Brink et Robbins déclenchent un mécanisme qui transforme l'astéroïde en un vaisseaux spatial de cristal. L'équipe est alors transportée aux confins de la galaxie dans un environnement technologique et architectural d'une civilisation supérieure.

Ces constructions et ses tunnels sont cependant déserts.

Qui étaient les habitants originels ? Quelles sont ces mystérieuses apparitions ? Pourquoi Low, Robbins, et Brink sont là. Pour retourner sur terre, il va falloir résoudre ces mystères.

Plongez au cœur de l'aventure avec les talents combinés de LucasArts et de Steven Spielberg.

  • 200 endroits et des centaines d'énigmes
  • Robert Patrick de T2 double Boston Low
  • Effets spéciaux par Industrial Light & Magic
  • Dialogues d'Orson Scott
  • Musique Wagnérienne

Configuration requise

Windows
Mac OS X
    • Système d'exploitation : Windows XP ou Vista
    • Processeur : PC datant de 2002 ou plus récent
    • Mémoire vive : 32 Mo de RAM
    • Carte graphique : Carte graphique PCI comportant 2 Mo de mémoire vidéo
    • DirectX® : Requis pour son
    • Disque dur : 650 Mo d'espace disque disponible
    • Son : Carte 16-bit

    Minimum:

    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space

    Recommended:

    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
Évaluations intéressantes des utilisateurs
5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
76.2 heures en tout
Posté le : 5 novembre
One of my all time favorite games as a kid. Lucasarts made a fantastic one on this, and even had a novel written along the same story.
Cette évaluation vous a-t-elle été utile ? Oui Non
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
10.7 heures en tout
Posté le : 6 novembre
Just a lengendary game, with infinity numbers of puzzles and great plot.
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
7.1 heures en tout
Posté le : 7 novembre
Whenever I play a new point-and-click adventure game, I always hope it lives up to the experience I had with my favorite adventure game, King's Quest 6. I grew up playing many point-and-click adventure games with King's Quest 6 and Myst being my favorite. I came into this not expecting much, but was pleasantly surprised how cinematic the whole game felt. Although it doesn't live up to the great writing and story of King's Quest 6, it definitely is a must buy if you are a fan of point-and-click adventure games. The puzzles weren't too difficult, but I, admittedly, lost my patience on some.

TL;DR

Pros:
- Cinematic story and animations
- Great voice acting
- Most puzzles meshed well with the story (didn't feel artificial or random)

Cons:
- Sometimes identifying objects were difficult in a scene given the pixelation.
- Some puzzles were very difficult without leaving any clues to help (requires a lot of patience and tinkering)
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
4.7 heures en tout
Posté le : 9 novembre
I remember playing this years ago. Such a classic.
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
8.1 heures en tout
Posté le : 6 novembre
awesome adventure game
Cette évaluation vous a-t-elle été utile ? Oui Non
5.5 heures en tout
Posté le : 26 novembre
Not one of Lucas Art's better adventures. It starts out OK as you wander around the planet but bland puzzles and repetitive backgrounds just turn the player off. Some puzzles are really obscure too and you find yourself searching for a walkthrough more often than not. One for diehard adventure games but only if you've played all the other, better, games in this genre.
Cette évaluation vous a-t-elle été utile ? Oui Non
0.7 heures en tout
Posté le : 28 novembre
10/10. Story by Steven Spielberg, developed by George Lucas' game company, with dialogue written by Orson Scott Card (yeah, that's right, the author of Ender's Game). My work here is done.
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
6.0 heures en tout
Posté le : 13 juin
Je (re)découvre avec plaisir cette fantastique aventure!
Cette évaluation vous a-t-elle été utile ? Oui Non
11 personne(s) sur 11 (100%) ont trouvé cette évaluation utile
2.5 heures en tout
Posté le : 18 juin
A legendary game, yet one of LucasArts' lesser known pieces due to its somewhat-awkward presentation. The DIG started as an idea by Steven Spielbeg that he soon abandoned with nowhere to take it, handing it over to his friend George Lucas' studio to make something out of it.
What they created was something magical. An odyssey into space and the man's determination to survive and explore.

Playing as the aging astronaut Commander Boston Low, you must traverse a strange and marvellously deadened world beyond our reach, of a planet long abandoned by most of its former inhabitants. Joined by his two crewmates being the severe reporter Maggie Robbins and the cool-minded geologist Ludger Brink, Boston must use his natural survival instincts and quick-witted skills of human engineering to try and formulate a way to escape, explore, and uncover the origins of this mysterious planet, and how they must find their way back home.

While the DIG may not be LucasArts' best work by far, it is certainly not one you should miss if you love their library. The graphics are not the best, being that while the LucasArts style works well for more cartoony games such as Sam & Max or Monkey Island, it's a little more uncertain to do so with actual human characters and as a result they can look rather off during cutscenes. Like "monkeys wearing human masks" off.

Nevertheless the rest of the game shines through with its pure atmosphere. The graphics for its weird alien backgrounds are gorgeous, the sound design is just absolutely at the top of its game more than ever from LucasArts with roaring waves, howling winds, deep resonance within space and the most oddest of creatures wallowing and shrieking from all around you.

The dialogue is rather snarky in about 80% of its places but that only makes it more fun with the likes of Steve Blum and Robert Patrick delivering the most deadpan of deliveries. The puzzles are...infamous to say the least and in truth one or two of them could have been much better designed. I'll give you a hint for free, the head of the skeleton is not meant to be on the top left, but bottom right.

Regardless, I say go ahead if you love LucasArts' work, and try out this gem from the past that, while is a little rough around the edges and is perhaps at the lower end of their library, is nevertheless one worthy of playing if you are a fan of such games.
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
2.4 heures en tout
Posté le : 29 septembre
Originally planned as an episode of Steven Spielberg's Amazing Stories, then later a movie, It was deemed too expensive to produce at that time. Couple years later you bring together Spielberg, Orson Scott Card, Brian Moriarty (who was behind some of Infocom's greats) and LucasArts and you get The Dig.

Interesting development history aside, i really enjoy this game. I got it when it came out back in '95 and still own the original box and soundtrack. The Dig wasn't your typical lighthearted LucasArts adventure game dealing with survival and death on an alien world. In some cases that made for a challenging game, as a lot of the alien devices required a good bit of finagling to figure out how to solve them. Back then, there wasn't an internet readily available to turn to when you got stumped. The game could get frustrating in that aspect but there was still plenty to like; The serious nature of the setting, Robert Patrick voicing the main character (LucasArts games were getting a lot better in the voice department when they started getting Talkie versions of their games), the alien landscapes and the ambient music by Michael Land.

Yes, i grew up in the golden age of adventure games, so i am going to be a bit bias about these gems that i love. Point n' Click is pretty much ingrained into my being and will always feel second nature to me. Doesn’t mean someone can't stumble upon The Dig, give an almost 20 year old game a spin and still find something really special. These hand drawn graphics still remain pleasing to me heh.
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
12.3 heures en tout
Posté le : 20 juin
Oh boy. I remember loving this game as a kid, but never being able to beat it, so when I saw it was on Steam I couldn't help but give it a play through!

As you may have guessed, I have a lot of nostagia for this game, but nevertheless, I think it is genuinely a game worth playing. Some might find it slow, but if you like puzzle/mood-oriented games, you'll like it. Also, If you are a fan of games like Day of the Tentacle, Sam and Max, the Indian Jones series and other point-and-click 90s games, you might as well give it a try if you like those kind of game mechanics. **It's important to note, however, that this game has a more serious tone than DOFT, SAM, and the IJ series. You'll probably need to be in the mood sci-fi, of course. ( ;

The puzzles are fun, story is entertaining, but most of all, I think that the artwork and atmosphere/tone is my favorite part of this game.
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 17 octobre
If you're into classic point & click games, particularly Lucas Arts games, then you'll love this one. It's a nice adventure that has a few twists and surprises, a cool alternate ending, and a great movie-like atmosphere, to say the least. The puzzles range from easy to quite difficult (unless of course you watch a YouTube walkthrough of it :p). A very well made game.

Compared to other games in general, I give this an 8/10, but compared to other games of the same genre, I give this a 10/10.
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
10.5 heures en tout
Posté le : 20 juin
After playing through several of Telltale's adventure games, as well as the latest Broken Sword, I had worked up a powerful appetite for some old-school point-and-click. I think I had played a demo for Dig waaaaaay back in my youth, and seeing it available on Steam, decided to give it a shot. I'm glad I did.

As far as adventure games go, this is a very solid offering. The graphics do a good job holding up, and most of the visuals are still beautiful. The puzzles can be a bit complex (using alien technology isn't always straightforward), but almost always proceed logically (for a point-and-click). The sci-fi elements aren't particularly deep, but do a good job keeping the story (originally by Steven Spielberg) going. Finally, the dialogue, co-written by Ender's Game author Orson Scott Card, is a bit hokey but has a sort of charm to it.

Overall, people looking for a fun throwback with high production values need look no further.
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
7.4 heures en tout
Posté le : 11 octobre
This is as classic LucasArts as you can get. a great little point-and-click adventure game with some good puzzles and decent writing. The environments are gorgeous for the resolution.

The biggest problem I had with this game is some vital items are colored EXACTLY like the background so they are incredibly easy to miss unless you pixel hunt every screen. Some puzzles seem to rely more on trial and error than any sort of logic to be divined from the game world. And because of the low resolution, you end up with a tiny screen instead of full screen. I wish there was an option to full screen it, even if it looked worse.
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
6.4 heures en tout
Posté le : 28 juin
One of the greates of its kind!!! Must play!!!
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 5 (40%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 20 octobre
You need a powerfull brain to play this old one. Very complex playthrough, but worth the time!
Cette évaluation vous a-t-elle été utile ? Oui Non
0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
9.1 heures en tout
Posté le : 3 août
A real classic.
Cette évaluation vous a-t-elle été utile ? Oui Non
0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
6.0 heures en tout
Posté le : 14 juin
It's old.
Cette évaluation vous a-t-elle été utile ? Oui Non
5 personne(s) sur 21 (24%) ont trouvé cette évaluation utile
6.8 heures en tout
Posté le : 26 octobre
Bad pacing, amazing intro but underdeveloped/bad story after all, very very bad gameplay. You basically have to randomly guess what's next and what to do to solve "puzzles" (if you can call it that, since there's no logic behind most). The screens are usually quite empty, having very few interactionable objects that are tough to see.
Nothing but nostalgia justifies this being so well rated. This did not age as well as other games from the era, as did Grim Fandango.

If you crave for an adventure game or if you're new to the genre, shoot for recent games. My indications would be Daedalic Entertainment's games (e.g., my personal favorite, The Night of the Rabbit) or WadjetEye Games' (Primordia is awesome, e.g.).
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 16 (13%) ont trouvé cette évaluation utile
10.7 heures en tout
Posté le : 18 juillet
As far as size of game, quality of puzzles, and artwork go, this game is great.

It's the exceedingly boring dialogue, pointless verbal descriptions/observations, forgettable music, and slow-as-**** movement that forces me to give this game 4/10 at the absolute most.
Cette évaluation vous a-t-elle été utile ? Oui Non