A DEEP SPACE ADVENTURE BY SEAN CLARK IN COLLABORATION WITH FILMMAKER STEVEN SPIELBERG An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-winning journalist Maggie Robbins and internationally renowned geologist Ludger Brink.
Análises de usuários:
Últimas:
Muito positivas (12 análises) - 91% das 12 análises de usuários dos últimos 30 dias são positivas.
Todas:
Muito positivas (367 análises) - 94% das 367 análises de usuários deste jogo são positivas.
Data de lançamento: 1/nov/1995

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Pacotes que incluem este jogo

Comprar LucasArts Adventure Pack

Inclui 4 itens: Indiana Jones® and the Fate of Atlantis™, Indiana Jones® and the Last Crusade™, LOOM™, The Dig®

 

Sobre este jogo

A DEEP SPACE ADVENTURE BY SEAN CLARK IN COLLABORATION WITH FILMMAKER STEVEN SPIELBERG
An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-winning journalist Maggie Robbins and internationally renowned geologist Ludger Brink.
Once the wayward asteroid is nuked into a safe orbit, the trio conducts a routine examination of the rocky surface.
What they uncover is anything but routine.
Low, Brink and Robbins unwittingly trigger a mechanism that transforms the asteroid into a crystal-like spacecraft. The team is hurtled across the galaxy to a planet so desolate, Brink is moved to name it Cocytus, after the 9th circle of Hell in Dante’s inferno. The bleak landscape was obviously once home to a highly evolved civilization, with remnants of sophisticated architecture, advanced technology and an intricate network of underground tunnels.
But no Cocytans.
Who were the original inhabitants of this once rich empire-turned-wasteland? What are those apparitions that mysteriously appear from time to time? Why have Low, Robbins, and Brink been brought to this place? And how can Low keep his team from unraveling in the face of such uncertainty? To return to Earth, they must dig for answers, both on the planet’s surface and deep within themselves.
From the combined talents of LucasArts and legendary Steven Spielberg comes an epic adventure that plunges headlong into the very core of the unknown. And takes you with it.
  • Nearly 200 locations and hundreds of puzzles
  • Robert Patrick of T2 as the voice of Boston Low
  • Special effects contributed by Industrial Light & Magic
  • Dialogue contributed by award-winning sci-fi writer Orson Scott Card
  • Alluring Wagnerian musical score sets the epic tone

Requisitos de sistema

Windows
Mac OS X
    • OS: Windows XP or Vista
    • Processor: Any 2002 era PC or better
    • Memory: 32 MB RAM
    • Graphics: 2 MB - PCI Graphics Card
    • DirectX®: Required for sound
    • Hard Drive: 650 MB
    • Sound: 16-bit sound card
    Minimum:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space
    Recommended:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
Análises de usuários
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Últimas:
Muito positivas (12 análises)
Todas:
Muito positivas (367 análises)
Últimas análises
|2YSSäNKAUHU
( 6.3 horas registradas )
Publicada: 14 de julho
Got this as a byproduct in the LucasArts bundle but this ended up being the one I loved the most.

No unfair or ridiculously hard puzzles and a surprising and good story (or atleast it was to me). Love it when point and click games make you observe the surroundings and characters.
FedEx
( 9.9 horas registradas )
Publicada: 13 de julho
Very fun classic game. No combat, just exploring alien ruins. Wish there were more games like this.
jcscarlett10
( 2.1 horas registradas )
Publicada: 5 de julho
One of the best PC games of my youth. Nothing better than coming back to it to fully understand this great story!
Nortd
( 8.8 horas registradas )
Análise de pré-lançamento
Publicada: 4 de julho
Probably one of the best point and click games I ever played.
davidspackage
( 4.5 horas registradas )
Publicada: 3 de julho
The Dig is one of Lucasarts' less known and less succesful point and click adventure games. Unlike most of their comedic fare, this one's played entirely straight; a sci-fi story of exploration and solving puzzles. The interface is very simple, no "use, look, pick up, etc" commands, just a simple choice between interacting or examining. Despite that, it can be pretty challenging at times and even have you stumped for a good while.

Good: fantastic music, seasoned voice actors (Robert Patrick, Steven Blum), nicely painted backgrounds, challenging puzzles, good gameplay length and some lovely animated cutscenes.

Bad: at times frustrating, dialogue can be kind of stilted and will endlessly repeat as you try to solve puzzles, simple interface makes for less creative adventure gaming, low res sprites, and two or three puzzles that will really send you runing for gamefaqs.

Overall: still a great classic. Avoid a walkthrough as much as you can and you'll definitely enjoy the experience!
GRtist
( 9.0 horas registradas )
Publicada: 3 de julho
While Lucasarts has a history in the golden era of point-and-click adventure games, this one may often go unnoticed by most, but it's not without reason.

The game itself has all the trappings of what make games like Monkey Island, Full Throttle, and the like, great. Where the title fails to shine, however, is in the setting and content itself.

You play as Boston Low, a military man by trade, tasked with saving Earth from an incoming asteroid. Long story short, one thing leads to another, and you find yourself trapped on an alien planet, with no clear way of getting home.

One of the major fallacies of this genre is the so-called "lunar logic", or thinking that's so disconnected from any sort of rational logic that you would literally have to be the developers themselves in order to understand it. This often leads to players being forced to try every combination of items in their inventory, or clicking on everything multiple times (and consequently being forced to listening to the same tired dialouge over and over again). Lucasarts certainly isn't the only perpatrator of this crime, but they don't do a whole lot to mitigate the frustrations of this way of thinking in any of their games.
Being on an alien planet, there's a lot that is unknown to you, any you'll come across and collect many items without any clear use. There are some cases where mundane objects are just that: Mundane. A jawbone is just a jawbone. A shovel is just a shovel. But what are these glowing rods? These strange crystals? This obscure puzzle?
Being a veteran of point-and-clicks, I'm by no means looking to have my hand held throughout the game, but when the means of progression are so vauge, convoluted, and misleading, you start to look forward to the end of the game for no reason other than you're just tired of banging your head against the wall.

The animated cutscenes are subpar for a Lucasarts title, even by 1995 standards, and the voice acting could certainly be better. Boston, even in shock and surprise, barely scrapes out more than a mumbling, almost gruff whisper of a voice. Maggie, your reporter-turned-savior-of-Earth-sidekick isn't anything special. And Brink, surprise surprise, is your standard-issue poorly voiced German maniac with some sort of god complex.

All in all, by the time the credits rolled, I didn't feel much of anything. There wasn't any real sense of achievement, of happiness, or even lessons learned. A prompt alt+F4 followed by a "Delete Local Content" was the highlight of this gaming experience. I'd give it a pass, even for a point-and-click giant like Lucasarts, this is definetely one of their weaker titles. The campaign took roughly 9 hours, and that's with gratuitous amounts of walkthrough help for the more obscure parts of the game.
Atebash
( 12.4 horas registradas )
Publicada: 29 de junho
The Dig is a decent LucasArts adventure, but not one of my favorites. It does have an interesting story and the classic LucasArts feel, but... I don't like the setting and some of the puzzles are really frustrating. Not just hard, but frustrating. As for the setting - it feels a lot like the end of Indiana Jones and Fate of Atlantis - I love that game, but I can't stand the final setting in the Atlantis itself. I guess I just don't like the weird scenery :)

Overall - a good, but not a great game.
azzthom
( 0.1 horas registradas )
Publicada: 27 de junho
I complted this back when it first came out. I enjoyed it. It still stands up well today. If you like point-and-click adventures, then you know what to expect and you won't be disappointed.

8/10 Would blow up an asteroid again.
Tambadabam
( 6.9 horas registradas )
Publicada: 23 de junho
Enjoyable story with just enough interesting twists to keep you interested, and while the dialog can drone on at times it has enough personality and charm to make listening worth while. While the game is on the short side - only about six hours if you know what you're doing - the story is good enough to make it enjoyable if you're into sci-fi. Puzzles aren't anything too special, but aside from a couple that might have you stuck for quite a while they aren't too hard. Not sure it's worth the usual six bucks, but if you catch it on sale it's definitely worth it.
Corporations / 飞机
( 10.4 horas registradas )
Publicada: 19 de junho
Great first half, loses a bit in the second act. I recommend playing along with Day9 and his Mostly Walking series.
Análises mais úteis  No geral
14 de 16 pessoas (88%) acharam esta análise útil
6 pessoas acharam esta análise engraçada
Recomendado
4.8 horas registradas
Publicada: 27 de abril de 2015
O que falar do THE DIG ?
Não sei, poderia escrever um livro sobre esse jogo, simplesmente FANTASTICO!
Joguei durante minha infância, no Windows 95, e demorei MUUUUIIIIITTTTOOO tempo para zerá-lo. Claro, um jogo como este, não vale a pena usar WALKTROUGHS, já que a graça do game é você desvendar os mistérios.
Muito bom a steam ter colocado para venda, só acho que também deveriam colocar outros clássicos, como Full Trotthle e a Maldição da Ilha dos Macacos (Único da série não vendido na Steam).
Bom, fica aí o desafio para você tentar zerá-lo em menos de 1 mês sem usar DETONADOS, topa?

10/10
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12 de 16 pessoas (75%) acharam esta análise útil
Recomendado
5.6 horas registradas
Análise de pré-lançamento
Publicada: 11 de agosto de 2015
Eu ainda fico me perguntando como alguém pode negativar este jogo... Tem que ter algum probleminha mental...
10/10 fácil!
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5 de 5 pessoas (100%) acharam esta análise útil
Recomendado
11.4 horas registradas
Publicada: 31 de outubro de 2014
Tão bom quanto Full Throttle! Um dos melhores da velha guarda de jogos de PC estilo point and click.
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0 de 5 pessoas (0%) acharam esta análise útil
Não recomendado
2.5 horas registradas
Publicada: 24 de novembro de 2015
Péssimo!!!

O jogo em sí é otimo, joguei quando era criança mas naquela época tinha o CD e vinha a tradução para o português. Agora online não tem tradução, está em inglês. Quis que meu filho jogasse mas só decepção. Inflelizmente
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0 de 10 pessoas (0%) acharam esta análise útil
Não recomendado
4.4 horas registradas
Publicada: 8 de março de 2014
Ruim
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43 de 45 pessoas (96%) acharam esta análise útil
Recomendado
2.4 horas registradas
Publicada: 29 de setembro de 2014
Originally planned as an episode of Steven Spielberg's Amazing Stories, then later a movie, It was deemed too expensive to produce at that time. Couple years later you bring together Spielberg, Orson Scott Card, Brian Moriarty (who was behind some of Infocom's greats) and LucasArts and you get The Dig.

Interesting development history aside, i really enjoy this game. I got it when it came out back in '95 and still own the original box and soundtrack. The Dig wasn't your typical lighthearted LucasArts adventure game dealing with survival and death on an alien world. In some cases that made for a challenging game, as a lot of the alien devices required a good bit of finagling to figure out how to solve them. Back then, there wasn't an internet readily available to turn to when you got stumped. The game could get frustrating in that aspect but there was still plenty to like; The serious nature of the setting, Robert Patrick voicing the main character (LucasArts games were getting a lot better in the voice department when they started getting Talkie versions of their games), the alien landscapes and the ambient music by Michael Land.

Yes, i grew up in the golden age of adventure games, so i am going to be a bit bias about these gems that i love. Point n' Click is pretty much ingrained into my being and will always feel second nature to me. Doesn’t mean someone can't stumble upon The Dig, give an almost 20 year old game a spin and still find something really special. These hand drawn graphics still remain pleasing to me heh.
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42 de 46 pessoas (91%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
12.5 horas registradas
Publicada: 5 de outubro de 2015
The Dig is a facinating piece of DOS game history. The development history of the game is almost as interesting as the game itself, and I recommend you look it up.

By modern gaming standards, I'm not sure if I would call it a 'good' game but there are lots of good things about it.
These good things include gorgeous visuals and amazing sound design.

I have to be brutally honest, though. You are probably not going to be able to complete this game without a walkthrough. This game is full of classic point and click puzzle bs. Items you're supposed to interact with can be hard to find among the lush background art, and the game's hints can be cryptic at best. This game's puzzles will make you feel things. Most of these things will be frustration, but it's a very special type of frustration you don't get from modern games. I admit that it's a rewarding feeling to figure out a puzzle on your own

A big selling point of the game is the cinematic writing, and there definitely is a cinematic feel. The quality of the writing declines as the game progresses, though. It feels rushed in my opinion.There are some genuinely funny moments, but at times you may be frustrated with the characters' stupidity. Actually, this is sort of a plus for me since I found it amusing. Then again, I think Plan 9 From Outer Space is a science fiction masterpiece, so your mileage may vary.

I still enjoyed the game though, Maybe it's because I grew up on this stuff. But Despite it's flaws, you can tell there was a lot of effort put in. For the price, I say give it a shot.
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41 de 48 pessoas (85%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
1.5 horas registradas
Publicada: 10 de janeiro de 2014
Criminally overlooked point & click adventure. One of the best ever created.
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18 de 20 pessoas (90%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
6.2 horas registradas
Análise de pré-lançamento
Publicada: 26 de dezembro de 2014
Old-school Lucasarts Adventure games are famous for setting the standard in storyline and puzzles. The Dig was at the epitome of this company's era and it still shines bright. Great graphics for its time and a well voiced cast made this stand out and it still does due its storyline. The puzzles can be very difficult at times, but the challenge is well rewarded with the continuation of its storyline. You are part of a crew that goes to explore a meteor that has approached Earth. As you explore the meteor you find out that it's not a meteor and soon you are sent to the depths of space where you have figure out how to come back to Earth alive.
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23 de 29 pessoas (79%) acharam esta análise útil
Recomendado
76.2 horas registradas
Publicada: 5 de novembro de 2014
One of my all time favorite games as a kid. Lucasarts made a fantastic one on this, and even had a novel written along the same story.
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