Tras volver a las tranquilas calles de París en busca de una vida de pintor, Gus Macpherson no pudo escapar de su verdadero arte…
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Variados (120 análisis) - El 51% de los 120 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 1 nov. 2002

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Incluye 3 artículos: Post Mortem, Still Life, Still Life 2

 

Críticas

“Concebido con belleza y ejecutado de la misma forma.”
88% – ActionTrip
“Un thriller escalofriante, desafiante, inteligente y tenebroso.”
75% – JustAdventure
“Cuenta una historia racional de una forma interesante y ofrece giros insólitos en el contexto de los asesinatos esotéricos.”
87% – PC Gameworld

Acerca de este juego

¡ADÉNTRATE EN UN THRILLER PURO EN EL QUE NADA ES LO QUE PARECE!

Tras volver a las tranquilas calles de París en busca de una vida de pintor, Gus Macpherson no pudo escapar de su verdadero arte…

El anteriormente detective de Nueva York se encuentra a sí mismo patrullando una vez más, contratado por una sensual mujer para investigar las horribles decapitaciones de su hermana y su cuñado. Estando en las oscuras y misteriosas calles de París y asediado por su agudo sexto sentido, Gus descubrirá una conspiración escrita en sangre, con rituales y artefactos tan antiguos como el propio tiempo.

Características principales:

  • Impresionantes y hermosas vistas panorámicas de 360 grados
  • Personajes intrigantes y profundos
  • Escenarios realistas y detallados
  • Rutas alternativas de juego integradas en la historia
  • Puzles creativos y originales
  • Precuela del juego de aventuras Still Life

Requisitos del sistema

    • SO: Windows® XP / Vista™ / Windows® 7
    • Procesador: 1.0 GHz
    • Memoria: 512 MB de RAM
    • Disco Duro: 1 GB de espacio libre
    • Gráficos: Gráfica con 64 MB de memoria dedicada
    • Sonido: Dispositivo compatible con DirectX 9.0c
    • Versión de DirectX®: 9.0c
Análisis de usuarios
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Variados (120 análisis)
Publicados recientemente
kazerniel
( 4.1 h registradas )
Publicado el 22 de mayo
A mediocre old detective adventure. I couldn't bother finishing it.

Pros:
+ Atmospheric ambient sounds and music
+ Some conversations are interesting

Cons:
- Very aged graphics with weird character animations
- Cumbersome journal and dialogue logs
- Gore
- Unnecessarily complicated puzzles (even with a walkthrough some took AGES)
- Somewhat confusing, and not really interesting story. Even with the plot twists, it just didn't pull me in.
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Releeshahn
( 14.6 h registradas )
Publicado el 21 de mayo
why do I play this game if I don't reccomend it? the story and thats IT. some of the puzzles are impossible or just plain guess work. The story, the characters and their voice acting, and the scenarios are all very good but in all honesty thats ALL.
¿Es útil? No Divertido
bieberfeva17
( 30.8 h registradas )
Publicado el 10 de abril
I love this Game! I have played it since it came out when I was younger and I still to this day replay it! :)
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nex2god
( 11.0 h registradas )
Publicado el 2 de marzo
The story is OK. The graphics is simple, but OK for its genre.
Though there are some flaws in implementation.
Might be suitable to a fans of the genre who would like to connect it with the stories of more recent successors of this game.
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nettleflap
( 7.5 h registradas )
Publicado el 21 de febrero
I bought this game to bring back a childhood memory, used to watch my friend play it, we would try to solve stuff together. I agree comments regarding user interface, it is not the best. However it works and that's better than a buggy interface. I've encountered crashes when I tried to Alt+TAB the game every time. There was also a small bug with documents. I'd recommend this to people who like point and click adventures, it may not be appealing to other players though. The story is not bad at all. I found alchemy puzzle to be very hard but not impossible. A nice detail is how the game shapes according to your decisions, even if it's really slight change, better than nothing.
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crismep
( 0.5 h registradas )
Publicado el 19 de enero
Una muy buena aventura grafica
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[DoN] Vader
( 7.5 h registradas )
Publicado el 19 de enero
There is some good stuff in this game, but unfortunately I cannot recommend it.

The story has interesting elements, and some of the characters are very interesting too. The game is old, so it doesn't look fantastic, but artistically speaking it is ok and rather atmospheric.

The problem lies in the puzzle and dialogue structure. In relation to the puzzles, if you miss one hidden object, you are stuck. And some puzzles are extremely illogical (e.g. a puzzle with two dial wheels where one wheel is not being used at all). But the even bigger problem is the dialogue: Most conversations simply don't make any sense. Some times you can ask people about things they still haven't mentioned. Other times it would be logical to ask them a relevant question, but you can't. And some times you are stuck with saying something that doesn't make any sense at all; e.g. blaiming right in the middle of a very friendly conversation. And it goes both ways. For instance a hotel manager might end up getting angry and banning you from the hotel. But the next time you meet him, he's friendly and you are free to ask questions and to enter the hotel. The next time you meet him he'll ask you to leave once again. The dialogue structure is simply awful and it wrecks the game. You end up just clicking some random statement because all the options are equally meaningless.

Sad, because the game had some potential when it comes to atmosphere and some story elements and characters.
¿Es útil? No Divertido
taha.1411
( 1.5 h registradas )
Publicado el 17 de enero
bad text it is difficulte to read
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yesimjen
( 7.2 h registradas )
Publicado el 12 de enero
I was hoping this would be good, but it sucked soooo many balls it's ridiculous. I did something in the wrong order in the beginning and middle of the game, in which it wouldn't let me advance any further near the end. I refused to start the game over, so I just watched the ending on Youtube instead. Still sucked nuts.
¿Es útil? No Divertido
valcliff
( 5.3 h registradas )
Publicado el 11 de enero
So....I've poured about 5 hours of my life into this game, so far. I rather enjoyed the interface, the way the environments are presented, and the voice actors are pretty good. Getting lured in by a good old fashioned murder mystery was pretty much all I needed to want to try it out, and I suggest the same to anyone that wants something different from a hidden gem of a mystery game.

HOWEVER.

For anyone that wants to play it, you should totally read a FAQ walkthru for the part where you try to break into the crime scene at the Hotel Orphee. There are actually two methods for getting in there, but at the time when i was playing, I thought I was supposed to use a lockpick. Should you use this lockpick on the door to the hotel room, you literally will not be able to beat the game.

Now then. To the game designers, what the hell do you have to say for yourselves? You do know that gamers are generally not very understanding of spiteful game design that leads to a dead end, right? Even Dagger of Amon Ra would at least let you see an ending where your character gets gunned down in her bed, if you made a certain mistake during your investigation. But here, I don't even get the small gratification of having at least won and seen a bad ending, I'm just plain stuck. That's kind of a sign of lazy, incompetant game design. As it stands, this game gets a failing grade, but if you can post here and provide an intelligent explanation of why you thought this was a good idea, I MIGHT cut you some slack and reverse my recommendation.
¿Es útil? No Divertido
♥Kait♥
( 6.4 h registradas )
Publicado el 8 de enero
Before playing this game I did some research in the reviews and went into it with very low expectations. I found myself enjoying the game a bit more than I thought I would have, though I do strongly reccomend using a walkthrough while playing otherwise you'll just end up frustrated and confused most of the time. The graphics are bad, but not nearly as bad as I thought they would be, the voice acting could have been better, but it is certainly not the worst I've experienced ( Here's looking at you A New Beginning), there is some slow parts, but the ambiance is really nice and I don't regret that I bought it, even if it was on sale for dirt cheap and in a package deal. I hear the two sequels are much better installments so I look forward to more polished logical game with those.
¿Es útil? No Divertido
mystnovice
( 5.4 h registradas )
Publicado el 20 de diciembre de 2015
I am an avid fan of adventure games, and it is an uncommonly bad game of this genre that I will not play through to completion out of sheer stubborness. I can forgive a game for being dated or unpolished, but not for being so disinteresting or badly presented that I don't even care how it ends.

At present, I seem to have sprung plot triggers out of order and am unable to continue in the story, but that is more of a relief than an annoyance. The story and characters are so predictable and shallow, the so-called puzzles are so dull, that I can't even be bothered to consult a walkthrough. I can only hope the rest of the Still Life series will be more engaging.
¿Es útil? No Divertido
Maaathha
( 9.0 h registradas )
Publicado el 22 de noviembre de 2015
Nostalia at it's finest. The graphics have not aged well but the story line is still magic. One of my favorite point and click adventure games from The Adventure Company.
¿Es útil? No Divertido
andrew_irvine
( 0.2 h registradas )
Publicado el 16 de octubre de 2015
I wish I'd read the reviews first. Still Life 1 & 2 were ok but this is older than they are ... and it has not aged well:
- tiny screen size, not adjustable
- unskippable talk scenes
- dire graphics
There may be many more problems but I gave up after the first scene. Is that being unfair to the game ? Possibly but I don't have the time or patience to slog through something like this. Go back to 2002 and it might have been mildly diverting but it just doesn't stand up today.
¿Es útil? No Divertido
BobMammoth
( 2.6 h registradas )
Publicado el 1 de octubre de 2015
I enjoyed Still Life, but Post Mortem is slow and clumsy. I quit out of boredom.
¿Es útil? No Divertido
AccidentlyOnPurpose
( 0.5 h registradas )
Publicado el 13 de septiembre de 2015
6/10 - Older but good.

Dark investigation style horror. Take on the role of a dectective out of retirement. Great graphics and dialouge.

Worth $5 or less on sale. Will not likely play again, but it's in my play later tab... So I don't hate it.

Accidently Reviewed
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Steam Group: AccidentlyReviewed
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Dustin
( 3.8 h registradas )
Publicado el 7 de julio de 2015
The most boring point-and-click game ever. Feels like an even SH*TTIER version of LA. CRAP NOIRE.

0/10]/h1]
¿Es útil? No Divertido
CralZero
( 0.6 h registradas )
Publicado el 2 de julio de 2015
Si no eres paciente no lo compres, el juego en si es harto dialogo , los graficos no son buenos.
pero es una aventura grafica que vale la pena tener en tu colección sobre todo para los nostalgicos y los que saben de este tipo de juegos.

Juego hecho por Microids, los mismos que hicieron Rising Lands.

7/10
¿Es útil? No Divertido
eaglewolf
( 2.4 h registradas )
Publicado el 27 de junio de 2015
This sounded like a good game..... there had been a murder, and you are recruited as a private detective to investigate. However, the game is impossible to get anywhere. It is a fairly simple interface, look around a room and click on the various clues or people to talk to. The problem is, you have to do specific tasks in a specific order, and no suggestion as to what tasks or what order to do them in! So most of the time you are left wandering around going from place to place, hoping to find something you missed clicking on the first time. When talking to people, you have a choice of what to say to them, but if you don't say the right things in the right order, they won't help you or give you what you need to progress in the game, and whats more, you don't know when you have done or said something wrong or in the wrong order as the game does not say! Another instance there was a lock to pick, and I managed to get a lock picking set. However, there were many numerous different combinations to try the picks to open the door - choosing the right combination was like winning the lottery, it was pure luck that you chose the right pick combination! Not a good game when you don't have a clue what to do in the game!
¿Es útil? No Divertido
aurealismo
( 0.3 h registradas )
Publicado el 25 de junio de 2015
I don't mind the graphics at all. This game had it's time. I remember when i first played this game in my friend's console years ago. It actually a quite interesting game. But unfortunately, this version is really horrible! The game is buggy and almost unplayable. Perhaps if you play it on an older system, this game will run perfectly. Obviously not worth a full price. Can't help it but i must give a negative review to this game.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 180 días
A 3 de 4 personas (75%) les ha sido útil este análisis
Recomendado
7.5 h registradas
Publicado el 21 de febrero
I bought this game to bring back a childhood memory, used to watch my friend play it, we would try to solve stuff together. I agree comments regarding user interface, it is not the best. However it works and that's better than a buggy interface. I've encountered crashes when I tried to Alt+TAB the game every time. There was also a small bug with documents. I'd recommend this to people who like point and click adventures, it may not be appealing to other players though. The story is not bad at all. I found alchemy puzzle to be very hard but not impossible. A nice detail is how the game shapes according to your decisions, even if it's really slight change, better than nothing.
¿Te ha sido útil este análisis? No Divertido
A 17 de 32 personas (53%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
No recomendado
5.3 h registradas
Publicado el 11 de enero
So....I've poured about 5 hours of my life into this game, so far. I rather enjoyed the interface, the way the environments are presented, and the voice actors are pretty good. Getting lured in by a good old fashioned murder mystery was pretty much all I needed to want to try it out, and I suggest the same to anyone that wants something different from a hidden gem of a mystery game.

HOWEVER.

For anyone that wants to play it, you should totally read a FAQ walkthru for the part where you try to break into the crime scene at the Hotel Orphee. There are actually two methods for getting in there, but at the time when i was playing, I thought I was supposed to use a lockpick. Should you use this lockpick on the door to the hotel room, you literally will not be able to beat the game.

Now then. To the game designers, what the hell do you have to say for yourselves? You do know that gamers are generally not very understanding of spiteful game design that leads to a dead end, right? Even Dagger of Amon Ra would at least let you see an ending where your character gets gunned down in her bed, if you made a certain mistake during your investigation. But here, I don't even get the small gratification of having at least won and seen a bad ending, I'm just plain stuck. That's kind of a sign of lazy, incompetant game design. As it stands, this game gets a failing grade, but if you can post here and provide an intelligent explanation of why you thought this was a good idea, I MIGHT cut you some slack and reverse my recommendation.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Overall
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
0.6 h registradas
Publicado el 2 de julio de 2015
Si no eres paciente no lo compres, el juego en si es harto dialogo , los graficos no son buenos.
pero es una aventura grafica que vale la pena tener en tu colección sobre todo para los nostalgicos y los que saben de este tipo de juegos.

Juego hecho por Microids, los mismos que hicieron Rising Lands.

7/10
¿Te ha sido útil este análisis? No Divertido
A 15 de 28 personas (54%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
No recomendado
9.5 h registradas
Publicado el 10 de enero de 2014
Con todos ustedes... ¡una de las basuras más grandes jamás programada del mundo de las aventuras gráficas! Sus características son:

- Unos polígonos del tamaño de un campo de fútbol. Que vale, que es un juego viejo, pero se podrían haber ahorrado los movimientos de subnormal que tienen algunos personajes mientras hablan.
- Una música que te hara que desees extirparte los tímpanos.
- Unos subtítulos redactados por un escritor de SMS cani.
- Una aventura gráfica soporífera, que hará que babees la almohada aunque te hayas tomado en vena el café de media Colombia.
- Unos sinsentidos en la historia con los que podrás ir notando como tus neuronas se van suicidando.
- Unos puzzles totalmente ilógicos donde la única posibilidad de superarlos es probar todas las conversaciones por la fuerza bruta, donde necesitarás tiempo y ningún cerebro.

Mientras yo jugaba me salió este aviso:

NIVEL DE PELIGRO DE LANZAMIENTO DE ORDENADOR POR LA VENTANA: NIVEL 3

¿Y si lo pillo baratero de alguna oferta? Te aburrirás igual. El 95% de lo que hay que hacer es hablar con personajes, sólo el resto es uso de objetos. Un truño enormemente repetitivo.
¿Cómo sé que no estás exagerando? No lo sabes, pero puedes mirar el resto de reviews con pulgares hacia abajo.
Alguna bondad tendrá el juego, ¿no? Sí, que afortunadamente tiene un final.
¿Te ha sido útil este análisis? No Divertido
A 8 de 15 personas (53%) les ha sido útil este análisis
No recomendado
6.6 h registradas
Publicado el 4 de enero de 2014
Diálogos de besugo y música desesperante son la esencia de este pésimo juego.

Los gráficos llegan a marear, aunque puede que fuera un experimento de la época por redefinir el género, así que no le doy mayor importancia. Consisten en digitalizaciones donde, los objetos /personas interactuables, destacan demasiado.

Lo único salvable es la historia, que realmente está bien. Una lástima haberla desaprovechado.

2 / 10
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A 26 de 27 personas (96%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
10.2 h registradas
Publicado el 19 de noviembre de 2014
Post Mortem is an Adventure game from the French maker Microids. They’ve been in the Adventure game business since 1985. Post Mortem was released around 2002 and is the prequel to the Still Life series but, it is rather dated now. After looking through the other reviews of this game, I see a few people have had some problems running this game. I have a Windows 7 64bit Gaming Machine and everything runs fine. Yea, I know, why am I using a Gaming Machine for an Adventure game? I have plenty of great games but, there comes a time when I get tired of killing zombies and such. I like Adventure games and I have about 15 of them. Post Mortem is nothing special. The graphics and sound are typical for that time period. It has a great story line as you play a PI in this Murder Mystery. It’s a little different from the other Adventure games that I’ve played in the past. There’s not a whole lot of searching and collecting objects, you mostly interview suspects, extract clues and try to put the pieces together to solve the crime. I recommend you Save your game before any conversation because if you ask the wrong questions, you may miss out on some of the vital clues. There are also several different ways to end the game. Post Mortem has some interesting puzzles throughout the game. There are a few towards the end that are quite challenging. If you get stuck, a true adventurer will put the game down for a while and think about it but, you can also look for a Walkthrough, there are several on the Internet. A word of warning, you cannot toggle between the game and the Walkthrough without the game crashing. And for the love of God, don’t sit there and play the game with the Walkthrough in front of you, I mean, what’s the point? I saw in one of the reviews that a player completed the game in so many minutes. Sit back and enjoy the game, live it. On a scale of 1 – 10, I give the game a 4.5. I recommend the game only to true adventurers. Catch the game on sale like I did at Christmas 2013 on Steam. I bought the Still Life series, Post Mortem, and Scratches real cheap, and I’m glad to have added them all to my collection.
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A 33 de 39 personas (85%) les ha sido útil este análisis
Recomendado
2.3 h registradas
Publicado el 19 de enero de 2014
This is the zeroth entry in the Still Life series and is an interesting if at times buggy adventure game with a few slow moments but the puzzles, story and atmosphere really make up for all that, well worth playing if you're an adventure game fan looking for something a bit different (Victorian era France anyone?)!
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A 21 de 21 personas (100%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
8.4 h registradas
Publicado el 9 de abril de 2015
This is a decent adventure game. At first, you will be turned-off by the dated graphics and no video resolution options. OK, I cut them some slack cause its a 2002 release. What drew me over was the game's storyline.
Here, you play as a Private Investigator and hired to solve a Murder Mystery. I get to use my detective skills, in a manner of speaking, and try to solve a crime. In order to catch the murder suspect, you have to arrange the questions you pick in order to extract more vital clues. If you don't choose carefully and just choose randomly, your conversation might end up making no sense at all or even awkward.
There are puzzles here and there, too few and far in between. The hard ones of course are placed in the end and you might even end-up looking through walkthroughs.
There are several shocking cinematic cutscenes in this game. Some of them are a little too morbid too describe here, like in a "I.S.I.S." kind of way.
This game made me a fan of adventure games even more. I really appreciate game developers who offer great mystery games for us to solve and crack.
I am running the game on Windows 7 64 bit and it runs well. However, do not press Alt-Tab because it will crash your game. I forgot to save my progress at one time, and press Alt-Tab, as a result I have to interview the same characters all over again. So, if you want to run other pragrams save your game first.
By the way, according to other reviews, there are 3 endings to this game. I only managed to crack 2 of 3 endings at present. I only recommend this game to those who really like adventure games and can look beyond the mediocre graphics. If you are, then I suggest you put down your weapons like guns, swords, bow and arrows, or what have you, and try this game for a change.
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A 22 de 30 personas (73%) les ha sido útil este análisis
Recomendado
4.0 h registradas
Publicado el 24 de enero de 2014
Creepy atmosphere, and very good for an old game. It is a bit difficult though, so may require the use of a walkthrough.
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A 11 de 11 personas (100%) les ha sido útil este análisis
Recomendado
2.7 h registradas
Publicado el 2 de noviembre de 2014
Movement isn't perfect, but workable. Multiple endings make the game interesting to play a few times, but there are difficulties in finding a walkthrough for my specific playthrough if I get stuck. The way to choose your responses is not ideal, I like to see all of my options at once, and choose one from there, this method of tabs leads me to accidentally say things, changing my intended storyline. The graphics arent perfect, but the story overrides that. Drawing the sketch of the suspect is difficult, some things are too vague to finish the sketch. There have been multiple places I have not been able to complete things that the walkthroughs have instructed me to complete, but I have mostly moved on without those. Overall it's a good game, with critical flaws
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A 15 de 20 personas (75%) les ha sido útil este análisis
7 personas han encontrado divertido este análisis
Recomendado
6.0 h registradas
Publicado el 29 de septiembre de 2014
You are gonna need a walkthrough son.

Alt + Tab crashes the game.

Good luck.
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A 10 de 12 personas (83%) les ha sido útil este análisis
Recomendado
Publicado el 22 de junio de 2013
I have completed no-Steam version (CD box) some years ago. This game is a very good quest with interesting story and tough puzzles. I like it.
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A 19 de 31 personas (61%) les ha sido útil este análisis
No recomendado
15.7 h registradas
Publicado el 13 de julio de 2014
The characters are all interesting and you can become easily consumed with trying to understand what is happening. Unfortunately, I noticed who was doing the crimes in five minutes. Then you become stuck with making sure you do everything in order or some actions will disappear completely leaving me to start a new game. Plenty of bugs in the game.

More bugs outside of the game especially with trying to use it on windows 8; before starting the game it had an error saying something about a 3D also once you minimize the game it kept crashing. Thankfully since the game is extremely short, constantly starting over wasn't bad. I probably have a bunch of hours on this game from walking away from it to snack and watch t.v. lol. You can probably finish the game in an hour. Once I reached the end, it felt dry and very unsatisfying. So i tried to go back and do different things in the game but it was pointless.

Overall the game was interesting but you can definitely save yourself money and time because it is just not worth it.
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A 23 de 40 personas (58%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
11.9 h registradas
Publicado el 6 de agosto de 2014
First off... reason that I do not recommend this game comes from the fact that:
- this is an old game which means it's not compatible with Windows 7 64bit.

You can make it run, by changing settings on exe to run as admin, also you can choose compatibility mode (Win NT was ok).
But to be able to recommend I would have to be certain that any player will be able to make those adjustments, and that you will be able to bear other issues (like random freezing on loading game, or crashing after ALT-TAB to check walkthrough, because you will need it, trust me)

Now, I'll review this game, from perspective of story and play mechanics and puzzle quality.

STORY:
Story is intriguing but could be better. If you were a fan of Still Life, then you probably could neglect all issues (technical and gameplay wise) that you will find here. What I found to be most annoying was that conversations and results in some cases depended on your answers and questions, and in some cases it did not matter. For that reason I was not sure, how important is right selection of answers. Also, in some cases I was able to talk with NPC of things that I still have not discovered which effectively ruined the story line and suprise moments. Try not going ahead of yourself. Make sure you collect all evidence before talking with people as it will effect what they give you back storywise, so you could miss some important parts. Make saves before talking with NPCs so you can revert if you make mistake.

PUZZLES:
I needed walkthrough in 2-3 points, where I simply could not determine what puzzle is about. Story is too thin and there's just not enough clues to help you "connect the dots". At one point there are 3 puzzles in same room. And I haven't had a clue why was I doing any of them, and how are clues in the room connected to this 3 puzzles. Text that was supposed to help me with one, was just to abstract even to be sure to what that relates. Ability to do things ahead of story adds up to the confusion.

GAMEPLAY:
Discovering items is extremely easy unless they are hidden. You can usually spot items from the first time you enter the scene. Although if something is on shelf, you should examine shelves thoroughly as you might miss something. To be able to examine something you have to "stand in right perspective". For example, you want to make a closer look on something, it will not work, unless if you're in right spot, and there's one odd spot close to game end. Also, when examining some things, you will have trouble figuring out that there's additional to examine, because nothing points out you should look more closely. This is poorly done. Should be covered in story so you at least know why are you doing something. Through whole game, you will never combine items, so don't bother.


Important tip!

There are 3 alternative game endings. The end game results, depend on your previous actions, one of them being if you succeded to clear certain suspect in jail from guilt, did you provide ALL evidence. Don't talk with inspector unless you have everything ready. Save before talk, and make inspector to interogate that suspect again. If he does, you succeeded, this leads you to ending #2 and #3. You can later revert to save, not clear suspect of guilt and go for possible endings #1 and #2. Endings also depend on last conversation.
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A 13 de 23 personas (57%) les ha sido útil este análisis
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No recomendado
5.6 h registradas
Publicado el 18 de febrero de 2014
I like it... for the way I played it. Until bugs.

Despite not being terribly attracted to horror games, I was impressed enough with Syberia to want to see another set of games by the same group, and I decided to start with the "prequel". I sincerely hope the others are better as games, honestly.

Based on the other reviews, I have been pretty much treating this like a more interactive version of a graphic novel; rather than pixel-hunt and flail around in the dialogue trees, I grabbed a guide almost from the start. The small amount of play I did without it, combined with my memory of the beautiful but hard-for-the-wrong-reasons Syberia games, have me very certain that I would not have enjoyed it as much if the plot was delayed by my having to figure out which items matter, which of many logical solutions the game is actually trying for, what odd result will be achieved by certain (non-reversable) dialogue options, etc.

The graphics are okay, but the majority of the scenery is designed as trompe l'oiel; flat images that (when seen from the right angle) look 3D. The problem being that even though you can only stand in certain places in each room/area, they didn't re-render the flat scenery, so depending on where you are standing, the graphics can look either very realistic, or like you have stepped into a surrealist painting. A few key structures in rooms are immune to this, as are any people or objects you will need to interact with. It's not game-breaking, but especially combined with a play style that encourages you to look closely at everything, it is very noticeable. Especially when the scenery includes people.

Despite that, I was enjoying my more-interactive-graphic-novel until I hit a bug where certain (important) documents I had picked up weren't actually readable. :-( I found there is a thread from a couple of months ago in the Discussions about someone else having the same problem. Until I can solve that, I will definitely not be playing this game any further (as not getting all the story makes this entirely pointless for me), and likely won't be playing the Still Life games, since I really would like to finish the prequel before I play the rest of the series.

So, for the moment, it would be a bit sadistic of me to recommend the game. If you are okay with the risk of game-breaking bugs and spending a lot of flail time, go for it; the parts of the game that work are interesting and well-done. If not, skip this one for a while, until you see posts indicating that the major bugs have been updated out of existence. :shrug:
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A 18 de 33 personas (55%) les ha sido útil este análisis
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No recomendado
9.2 h registradas
Publicado el 22 de marzo de 2013
Imagine if the creative genius, Tommy Wiseau, decided to make his own game. The outcome would be something similar to Post Mortem, yet perhaps slightly more unintentionally entertaining. Two words: Knights Templar. Yes, exciting, another point-and-click adventure game centred around the Knights Templar, sorcery, and eternal life! As if that conspiracy ♥♥♥♥ wasn't milked nearly enough during the '90s and early '00s.

Since there are almost no positive aspects to this game I will do my best to mention the most negative of the negatives:

• The voice actors can't decide if their accents should be French (with the game being set in Paris), or Dutch, or Swedish, or Arabic, or North American. They're absolutely horrendous and they lack any semblance of enthusiasm. It makes Post Mortem an incredibly droning and boring experience. It's so bad that some accents actually change half way through a conversation.

• The conversation panel is oddly arranged. Where most point-and-clicks present their dialogue choices as a list, with every choice in full view, instead you have them separated into tabs here. It's incredibly tedious to read through. Luckily the game automatically chooses the most appropriate tab in order to progress the discussion if you can't be bothered reading through the other many choices.

• The lip syncing to the actor's voices is strangely hilarious. Instead of animating the jaw moving in time with speech, the lips seems to do most of the work. They vibrate and tremble, as if they're flapping in the wind.

• The story is extremely disjointed and redundant. Every character you meet repeats the same things multiple times, not only what they've said one sentence ago but also what other characters have mentioned in previous conversation. It's tough to sit and listen to these completely one-dimensional characters, whose voices hold about as much personality as Kristen Stewart's face holds expression.

• The puzzles are lacking and tend to be quite vague as they go overboard when introduced. The inventory system is a complete cluster♥♥♥♥. You will only be shown around five items at a time, requiring you to scroll horizontally to the next necessary item, one by one. This becomes quite daunting and frustratingly confusing once you've acquired more than a dozen items, as most of them share similar icons and are not sorted in any particular order. There is no option to examine items either, so you play a sort of Russian roulette; clicking on items in order to discover if their contents can be viewed.

• The biggest issue is the amount of times the game has crashed and locked up on me. Remember when Windows or Internet Explorer would lock up and you could paint pictures with the mouse, as the pointer repeatedly imprinted itself on your screen? Yeah, that ♥♥♥♥ happens a lot in this game. You also can't alt-tab, otherwise the game will force close on you, so if there's a program running in the background that minimises Post Mortem you will lose all your progress. I actually can't legitimately exit the game without going through the whole "Post Mortem has stopped responding" thing...

I honestly have no idea how Post Mortem's Metacritic score is so high. I have no idea how it still receives such critical acclaim. To paraphrase Michael Scott from the television show The Office: if I had a computer, with powers of space-time control, and I found the original source code for Big Rigs: Over the Road Racing, Superman 64, and Post Mortem, I would completely wipe Post Mortem from existence twice.
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
6.0 h registradas
Publicado el 11 de julio de 2014
it's ok, not as good and the Still Life sequels but worth a play though if you like adventure games.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
2.5 h registradas
Publicado el 11 de marzo de 2014
I used to play this game when I was little. It was so much fun then, I've gotten further this time but now I'm stuck, haha.
If you don't mind how bad the graphics are (since this game came out in 2002) I'd suggest playing it. It reminds me of Sherlock Holmes vs. Jack The Ripper.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
1.3 h registradas
Publicado el 21 de febrero de 2014
its interesting to say the least. i dont totally hate this game but i question if its worth the 2.50 i paid for it its not horrible if you lke first person murder mysteries but i would have to say still life is way better.
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9.0 h registradas
Publicado el 22 de noviembre de 2015
Nostalia at it's finest. The graphics have not aged well but the story line is still magic. One of my favorite point and click adventure games from The Adventure Company.
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