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After returning to the quiet streets of Paris to pursue a life of painting, Gus Macpherson could not escape his true art…
Julkaisupäivä: 1 Marraskuu 2002
Suositut tunnisteet tälle tuotteelle:
Katso HD-video

Osta Post Mortem

Paketit, jotka sisältävät tämän pelin

Osta Still Life Collection

Sisältää 3 kohdetta: Still Life, Still Life 2, Post Mortem

Arvostelut

“Beautifully conceived and just as well executed.”
88% – ActionTrip

“A creepy, challenging, intelligent and atmospheric thriller.”
75% – JustAdventure

“Tells a compelling story in an interesting way, and offers some novel twists on the occult murder theme.”
87% – PC Gameworld

Tietoja pelistä

STEP INTO A PURE THRILLER IN WHICH NOTHING IS WHAT IT SEEMS!


After returning to the quiet streets of Paris to pursue a life of painting, Gus Macpherson could not escape his true art…


The former New York detective finds himself walking the beat once again, when hired by a sensuous woman to investigate the gruesome beheadings of her sister and brother-in-law. In the dark and mysterious streets of Paris and plagued by his clairvoyant sixth sense, Gus will uncover a conspiracy written in blood, with rituals and artifacts as old as time itself.

Key features:

  • Stunningly beautiful 360° panoramic views
  • Rich and intriguing characters
  • Detailed, realistic environment
  • Multiple game paths integrated into the story
  • Original and creative puzzles
  • Prequel to Still Life adventure game

Järjestelmävaatimukset

    • Operating system:Windows® XP / Vista™ / Windows® 7
    • Processor:1.0 GHz CPU
    • Memory:512 GB
    • Hard disk space:1GB
    • Video:Video Card with 64MB dedicated memory
    • Sound:Sound card with DirectX 9.0c support
    • DirectX®:9.0c
Hyödylliset arvostelut
17/20 (85%) arvioi tämän hyödylliseksi
430 tuotetta tällä tilillä.
7 arvostelua
2.3 tuntia pelattu
This is the zeroth entry in the Still Life series and is an interesting if at times buggy adventure game with a few slow moments but the puzzles, story and atmosphere really make up for all that, well worth playing if you're an adventure game fan looking for something a bit different (Victorian era France anyone?)!
Julkaistu 19 tammikuuta 2014.
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13/16 (81%) arvioi tämän hyödylliseksi
167 tuotetta tällä tilillä.
14 arvostelua
4.0 tuntia pelattu
Creepy atmosphere, and very good for an old game. It is a bit difficult though, so may require the use of a walkthrough.
Julkaistu 24 tammikuuta 2014.
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8/11 (73%) arvioi tämän hyödylliseksi
192 tuotetta tällä tilillä.
5 arvostelua
5.6 tuntia pelattu
I like it... for the way I played it. Until bugs.

Despite not being terribly attracted to horror games, I was impressed enough with Syberia to want to see another set of games by the same group, and I decided to start with the "prequel". I sincerely hope the others are better as games, honestly.

Based on the other reviews, I have been pretty much treating this like a more interactive version of a graphic novel; rather than pixel-hunt and flail around in the dialogue trees, I grabbed a guide almost from the start. The small amount of play I did without it, combined with my memory of the beautiful but hard-for-the-wrong-reasons Syberia games, have me very certain that I would not have enjoyed it as much if the plot was delayed by my having to figure out which items matter, which of many logical solutions the game is actually trying for, what odd result will be achieved by certain (non-reversable) dialogue options, etc.

The graphics are okay, but the majority of the scenery is designed as trompe l'oiel; flat images that (when seen from the right angle) look 3D. The problem being that even though you can only stand in certain places in each room/area, they didn't re-render the flat scenery, so depending on where you are standing, the graphics can look either very realistic, or like you have stepped into a surrealist painting. A few key structures in rooms are immune to this, as are any people or objects you will need to interact with. It's not game-breaking, but especially combined with a play style that encourages you to look closely at everything, it is very noticeable. Especially when the scenery includes people.

Despite that, I was enjoying my more-interactive-graphic-novel until I hit a bug where certain (important) documents I had picked up weren't actually readable. :-( I found there is a thread from a couple of months ago in the Discussions about someone else having the same problem. Until I can solve that, I will definitely not be playing this game any further (as not getting all the story makes this entirely pointless for me), and likely won't be playing the Still Life games, since I really would like to finish the prequel before I play the rest of the series.

So, for the moment, it would be a bit sadistic of me to recommend the game. If you are okay with the risk of game-breaking bugs and spending a lot of flail time, go for it; the parts of the game that work are interesting and well-done. If not, skip this one for a while, until you see posts indicating that the major bugs have been updated out of existence. :shrug:
Julkaistu 18 helmikuu(ta) 2014.
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3/6 (50%) arvioi tämän hyödylliseksi
61 tuotetta tällä tilillä.
3 arvostelua
2.9 tuntia pelattu
I'm reviewing only due to the fact that this game suddenly appears in my game list lol.. I don't know how but i never purchased this game before.. Is it just me or every user got it too? Anyways since its FREE so i'll recommend it =) I do like point and click games too.
Julkaistu 28 huhtikuu(ta) 2014.
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0/1 (0%) arvioi tämän hyödylliseksi
87 tuotetta tällä tilillä.
4 arvostelua
10.1 tuntia pelattu
In my Steam library chock full of adventure games, from a strictly gaming standpoint, Post Mortem is probably the worst of the bunch. Despite, it has some strengths that should be commended. The horror story is strong and the graphics, while dated, do much to support the atmosphere. The exploration feels paced and open ended enough to give a real sense of private eye work; I found myself going back to talk to NPCs with new information and going back to locations for clues/objects I must have missed. This repetition, while perhaps a turnoff to some, helped the immersion in my playthrough.

Unforntunately, these assets don't come close to warranting a recommendation. The aforementioned strong plot is hampered with unconvincing voice acting, mediocre dialogue (perhaps due to translation from the original French), and atrocious dialogue trees that give the player conversational options too early and too late to make any sense. The inventory interface is convoluted; sometimes objects can be used directly with the environment, othertimes they can only be used when you click on the environment first, and other times still you need to talk to an NPC for them to come into play. What's worse, there's no classic adventure game "Nah, I don't want to do that," when you try an unfruitful combination which quickly frustrates.

I only recommend Post Mortem for an academic understanding into what Microids did far better in their Syberia and Still Life titles.
Julkaistu 7 toukokuu(ta) 2014.
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