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"You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their...
Julkaisupäivä: 21 Lokakuu 2009
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Osta AI War: Fleet Command

Paketit, jotka sisältävät tämän pelin

Osta AI War Bundle (2014)

Sisältää 7 kohdetta: AI War: Fleet Command, AI War: The Zenith Remnant, AI War: Children of Neinzul, AI War: Light of the Spire, AI War: Ancient Shadows, AI War: Vengeance Of The Machine, AI War: Destroyer of Worlds

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AI War Official 8.002-8.003 "Lock And Load " Released!

25 elokuu(ta) 2014

This one is our second post-8.0 update. It's another intentionally small one, as we're trying to wait and see if there are any serious things that crop up before going through other kinds of bugfixing or balancing.

In this particular case, some people experience slow loading times per image on their specific machine setup. This is apparently something to do with the WWW class in the unity engine, and strikes only some machines for the people that even experience (aka their high-powered desktop suffers from it, but their lesser laptop runs like a dream). In order to mitigate/remove the effect of this, there are some new options and default behaviors that help with loading concurrency. That way you don't wind up having to wait for things to load sequentially, all that time gets set next to itself. It's an unfortunate bug in the underlying unity engine, but this should really help to keep the problem to an absolute minimum impact for those few who are affected.

Update: 8.003 fixes a bug preventing the display of shots and explosions in the prior version, as well as making the max loading threads slider clearer and easier to use.

Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.

9 kommenttia Lue lisää

AI War Official 8.001 "Oiling The Engine" Released!

20 elokuu(ta) 2014

This one is our first post-8.0 update. It's an intentionally small one, as we're trying to wait and see if there are any serious things that crop up before going through other kinds of bugfixing or balancing.

In this particular case, some of the Unity 3D engine upgrades that we did between versions 7.0 and 8.0 may have led to some incompatibility with certain older drivers or graphics cards, thanks to the game erroneously trying to force 2X antialiasing on. The way that fullscreen mode was working on OSX was also incorrect, but now all of the above match how our other later games (The Last Federation, etc) work. There were some people who strangely could run TLF but could not run AI War, while running on the same engine version, so hopefully this fixes that for them. It's tricky, though, because it's an incredibly minor subset of people on some very specific older hardware. Fingers crossed for them!

Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you are using Steam, you can simply restart Steam in order to force it to update immediately.

2 kommenttia Lue lisää

Arvostelut

"AI War breaks most of the genre’s rules. Which is precisely why it’s incredible… This out-of-the-blue one-man passion project is one of this year’s finest strategy games."
- Alec Meer, PC Gamer UK, November 2009

It’s a balancing act, with your own strength on one side, and the AI’s opinion of you on the other. Piss it off before you’re ready to face it, and you’re going to get squashed. That moment, when you’re finally in a position to turn the tables, is about as glorious as gaming gets.
- Phill Cameron, Eurogamer, February 2011

I think I’ve stumbled across this year’s Really New Thing. There’s a lot of 2009 to go, but I’ll be surprised if anyone else twists the RTS formula this dramatically and this effectively. And I’m hoping it’ll be the Next Big Thing, because it’s big, different, entirely unprecedented and an exciting way to play an RTS.
- Tom Chick, Crispy Gamer, August 2009

Having played this title at two distinct points in its life cycle what really stands out is the incredible dedication of Arcen Games in keeping on top of how the game evolves and expands. Even though a great many features have been added and tweaked and refined, it was possible for me to drop back into AI War after more than a year away and not find it to be a confusing mish-mash of feature overload. The post-release support is, quite honestly, the best I’ve seen for any game.
- Peter Parrish, IncGamers, February 2011

AI War is, quite simply, the best experience you could have with co-op or single-player real-time strategy in this or any year. It combines grand strategy with emergent AI to form an excellent game perfect for parties and multiplayer. It is easily worth double the price that the developer is selling it at, and anyone with any affinity or taste for strategy games should not miss it. It may be daunting at first, but an excellent tutorial and amazing gameplay mechanics alleviate this into a game that almost anyone can - and should - play.
- James Murff, Big Download, November 2009

Tietoja pelistä

"You are outgunned. You are massively outnumbered. You must win." These are your orders.

Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown.

This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late.

You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully-outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily-guarded AI cores.

Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down.

Järjestelmävaatimukset (PC)

    • OS: Windows XP SP2 or later
    • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
    • Memory: 2 GB RAM
    • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
    • Hard Drive: 300MB
    • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.

Järjestelmävaatimukset (MAC)

    • Käyttöjärjestelmä: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, tai uudempi.
    • Prosessori: 1.6GHz:n prosessori (2.4 GHz suositeltu, tuplaytimistä suositellaan palvelimen ylläpitäjälle)
    • Muisti: 1 Gt muistia (2 Gt suositeltu)
    • Grafiikka: Näytönohjaimen täytyy tukea 1024x1024-tekstuureita (suurin osa vähintään 32Mt:n näytönohjaimista tukee), 1024x768 tai suurempi (32-bittinen väriteema suositeltu)
    • Kiintolevy: 300Mt

Järjestelmävaatimukset (Linux)

    • OS: Ubuntu 10.10 or later, although other unsupported distros may very well work
    • Processor: 1.6Ghz CPU (2.4 Ghz recommended, Dual Core strongly recommended for Host)
    • Memory: 2 GB RAM
    • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
    • Hard Drive: 300MB
    • Multiplayer: Broadband Internet Connection or LAN required for multiplayer.
Hyödylliset arvostelut
23/31 (74%) arvioi tämän hyödylliseksi
65 tuotetta tällä tilillä.
1 arvostelu
30.6 tuntia pelattu
A really very interesting game.

It's fun if you like the concept of looking around and making your decisions carefuly. You may like this game if you played FTL a lot on pause, and wish you had more to think about while you were doing so.

The game is very complex, very hard, and very tough to win. I personally go between liking the game and not liking it, but only because I'm never a big fan of losing.

Overall, i'd recommend this game to some people, but not to others.
Julkaistu 16 huhtikuu(ta) 2014.
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16/19 (84%) arvioi tämän hyödylliseksi
27 tuotetta tällä tilillä.
1 arvostelu
34.5 tuntia pelattu
This game is fantastic. Great music and deep gameplay. The BGM is outstanding, and multiplayer is fun as well. If you get bored with normal AI, there are a variety of modifiers to make the game interesting. You will never have two identical playthroughs. My only complaints are that the graphics are quite dated, and multiplayer often requires Hamachi or some other third party software. If you have $10 and want a quality space-themed RTS, buy this game. 9/10
Julkaistu 14 maaliskuu(ta) 2014.
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9/9 (100%) arvioi tämän hyödylliseksi
57 tuotetta tällä tilillä.
5 arvostelua
69.0 tuntia pelattu
AI War is a special game to me. To borrow a quote from Firefly:
"Live with a man 40 years. Share his house, his meals. Speak on every subject. Then tie him up, and hold him over the volcano's edge. And on that day, you will finally meet the man."
AI War lets you meet yourself. Some games you play until you can win, then you get bored. AI War is different. At difficulty 7 or below it's still challenging, easy to stumble on the long road to victory and not a sure thing. It'll take a while but you'll have a satisfying victory. But you won't stop there, once you can win the game then you'll feel free to turn up the heat. Walking through the labyrinth of options until, quite quickly, you find yourself standing on the volcano's edge, bound and tied by your own hands. But when you find yourself there it'll be with a smile on your face, saying quite happily: "Oh no! Oh no! Oh dear... I'm dead." And if you do manage to win at difficulty 10, it's a bug. Report it on the Arcen games forums... with pride.

Also, it has co-op multiplayer. So you can tie your friends up and hold them over the volcano's edge... though you'll probably both be a little singed. (Fighting Scorched Earth AI's and... Mimes! NB: Scorched earth destroys planets rather than letting you take control, never set both AI types to that if you want to win. Mimes mimic the ships you used against it, you'll think... “So what happens if I use...” and the answer: You die.)

Lastly, the developers are kind, polite and extraordinarily hard working. The game has evolved with constant developments for year after year after year. They read people's after action reports, watch the lets plays, answer questions on the forums and are just plain nice. Not a dull nice, but a sweet, genuine, sharp and creative nice... rather like shaving a birthday cake into a beard. Or sneaking into the office to digitise old files to save you time.

They've got a touch of magic, love and creativity that I want to watch, and I hope that other people will have a chance to see it too. So yeah, it's just a game, the graphics are a little dated and the learning curve is a little steep... it isn't really magic and it doesn't grant any wishes. But I like it. I'm glad I bought it. I hope you'll set aside a few hours and give it a solid try. Then some more hours when you drag a friend to play a co-op game.
Julkaistu 15 elokuu(ta) 2014.
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9/10 (90%) arvioi tämän hyödylliseksi
1,790 tuotetta tällä tilillä.
69 arvostelua
11.0 tuntia pelattu
Amazing space strategy game.

It has incredible depth, but is still straightforward to pick up. You will lose a lot in this game, but learn as you go.
The visuals are incredibly impressive, and the AI operates on a threat factor system which means it will respond to your expansion in logical ways.
It is also brutally efficient of taking advantage of any holes in your defences.

Recommened for all 4X and RTS fans.

For more details, read KJ[]Real's review for this game with which I agree 100%: http://steamcommunity.com//profiles/76561198034117169/recommended/40400/
Julkaistu 20 kesäkuu(ta) 2014.
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2/2 (100%) arvioi tämän hyödylliseksi
119 tuotetta tällä tilillä.
1 arvostelu
33.1 tuntia pelattu
I have owned the game for something like three or four years.. for each of those years I have played the tutorial, tried to understand the game and to be able to play it to win.. and I've failed every time.

This year for the fourth time I tried again. and this time I succeeded. And WOW... suddenly the game unfolds like a flower .. or perhaps a supernova.
I expect it will be another four years before I win a game, but I will enjoy the game on and off for the rest of my life I think.

Astonishing depth hidden behind a horrible (but learnable) interface.
Julkaistu 25 kesäkuu(ta) 2014.
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103/109 (94%) arvioi tämän hyödylliseksi
708 tuotetta tällä tilillä.
70 arvostelua
8.7 tuntia pelattu
Be warned - this game can get insane.

As the title suggests this game is a fleet (unit) management game, mixed in with a x4 type of experience. The scale of the game opens up suddenly and can get to the point where it just seems overwhelming, however if you stay with it and learn how it works you'll find a decent game.

I'd recommend taking this game slowly, even if the AI doesn't really want you to. You will die several times as you discover the past ways to link units together and arrange your resource collection and defending units to be most effective - that's just the nature of the game. As such this isn't really the ideal game for a beginner to x4 to step in, yet it might just be one of the most rewarding.
The depth in potential is deep and the 3 expansion packs have been done in the 'right way' adding more content to the game and improving gameplay. Thankfully the developers regularly patch AI War: Fleet Command too, which would suggest they're aware of their community, which for me is a major part of buying into a game.

I know some people aren't too keen on AI War due to the rather dated UI and graphics, but I think that's part of the charm. The lack of flashy graphics allows for resources and time to have been spent on the complex nature of the game's actual 'AI'. So, considering the game is called 'AI War', it's almost essential that the game itself has a top level AI behind the scenes making all of this work.
At times this can feel like the enemy are being hyper aggressive, but in truth they're learning about you the player. They're not just reacting to whatever race you play, they learn how you use that race and how you setup. Again this might not be ideal for a new comer, however it can help too, as sometimes they'll go 'easy' on you... for a little bit.

Overall AI War: Fleet Command is a very indepth game that doesn't seem to get much fanfare amonst the Steam Community. If you're a fan of x4 games then this is the game for you. If you can look past the very basic graphics there is a very deep experience waiting for you, perhaps one of the best experiences you'll ever have.
The added bonus is that this game is often VERY cheap on Steam during the Steam sales.
Julkaistu 27 marraskuu(ta) 2013.
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