Portal™ är ett nytt enspelarspel från Valve. Det utspelas i de mystiska laboratorierna hos Aperture Science, och har kallats ett av de mest innovativa nya spelen på spelhorisonten. Portal ger spelarna timmar av unikt spelande.
Användarrecensioner: Överväldigande positivt (20,921 recensioner) - 98% av 20,921 användarrecensioner för det här spelet är positiva.
Utgivningsdatum: 10 okt, 2007

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Köp Portal

HÖSTREA! Erbjudandet slutar om


Paket som innehåller detta spel

Köp The Orange Box

Innehåller 5 saker: Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Portal, Team Fortress 2

HÖSTREA! Erbjudandet slutar om

Köp Portal Bundle

Innehåller 2 saker: Portal, Portal 2

HÖSTREA! Erbjudandet slutar om

Köp Valve Complete Pack

Innehåller 24 saker: Counter-Strike: Global Offensive, Portal 2, Left 4 Dead 2, Left 4 Dead, Portal, Team Fortress 2, Team Fortress Classic, Counter-Strike: Source, Counter-Strike, Counter-Strike: Condition Zero, Day of Defeat, Day of Defeat: Source, Half-Life 2, Half-Life 2: Deathmatch, Half-Life 2: Lost Coast, Half-Life 2: Episode One, Half-Life 2: Episode Two, Half-Life, Half-Life: Blue Shift, Half-Life: Opposing Force, Half-Life Deathmatch: Source, Half-Life: Source, Ricochet, Deathmatch Classic

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Nedladdningsbart innehåll för detta spelet


Rekommenderat av kuratorer

"A first-person physics puzzler developed by Valve. Use a Portal Gun to navigate a series of tests as a human lab rat, guided by the friendly A.I. GLaDOS"

Om detta spel

Portal™ är ett nytt enspelarspel från Valve. Det utspelas i de mystiska laboratorierna hos Aperture Science, och har kallats ett av de mest innovativa nya spelen på spelhorisonten. Portal ger spelarna timmar av unikt spelande.

Spelets utformning förändrar hur spelaren angriper, manipulerar och drar slutsatser av möjligheterna i en given miljö; på liknande sätt som hur Half-Life® 2's gravitationsvapen gav upphov till nya sätt att använda föremål i vilken given situation som helst.

Spelaren måste lösa fysiska pussel och utmaningar genom att öppna portaler och på så sätt manövrera föremål, och sig själva, genom rummet.


Mac OS X

    Minimikrav: 1,7 GHz-processor, 512 MB RAM-minne, DirectX® 8-kompatibelt grafikkort, Windows® 7 (32/64-bit)/Vista/XP, mus, tangentbord, Internetanslutning

    Rekommenderas: Pentium 4-processor (3,0 GHz eller snabbare), 1 GB RAM-minne, DirectX® 9-kompatibelt grafikkort, Windows® 7 (32/64-bit)/Vista/XP, mus, tangentbord, Internetanslutning

    Minimum: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, 1GB RAM, NVIDIA GeForce 8 eller högre, ATI X1600 eller högre, eller Intel HD 3000 eller högre Mus, Tangentbord, Internetanslutning
Hjälpsamma kundrecensioner
171 av 185 personer (92%) fann denna recension hjälpsam
173 tyckte att den här recensionen var rolig
3.5 timmar totalt
Upplagd: 22 juni
Life was meaningless.

I had no purpose other than to continue my work, the only thing I had ever known. Work had been fun at first, and my boss had seemed nice and rather witty. However after some time, my boss began acting strange. It started with the lying. Then, my boss began to intentionally make my work dangerous. I survived, but only through quick thinking and a bit of luck.

Eventually the everyday grind of navigating my way through a neverending maze lost any appeal. My boss promised me cake when the job was completely done, but it wasn't worth it. I wished for something, anything, even death, that would rid me from this meaningless existence. I was tempted several times to walk infront of a turret or fall into the radioactive slime, but the pain these methods would bring seemed greater than the pain of a meaningless life, so I carried on.

Then one day, my boss had a surprise for me. He had brought me a Companion to assist me in my work. Or more specifically, an Aperature Science Weighted Companion Cube. At first, the Companion Cube assisted me with basic tasks which I nonetheless couldn't have done without it. We rounded a corner and came face to face with a ball of radioactive energy coming straight towards us.

I thought we were doomed, but then the Companion Cube jumped in front of me of its own accord and shielded me from certain death. My mouth dropped, as I imagined the pain the Cube must have been experiencing. My boss said something about "symptoms of enrichment center testing" and "perceiving inanimate objects as alive" but I paid no attention. I knew this was love. I knew this was real.

We continued on together for a while. The Cube was essential in completeing the task my boss had set for me. I tried talking to it, but I received no response. My boss then oddly informed me that the Companion Cube would never threaten to stab me (as if it would ever)...but more importantly he informed me that my Cube was mute. I felt a pang of sadness - not the selfish sadness one feels when they lose something, but the true sadness that is felt when empathizing with another being.

This revelation did not hamper my love for my Cube, my Companion, who had brought happiness and joy into my life, and who had selflessly endured pain to save me from death. After opening the final door which would lead to the elevator I had grown quite familiar with, our boss seemed to congratulate us on our new found compaionship. But then the bos said something which would change my life forever.

"However, [the Companion Cube] cannot accompany you for the rest of the test and, unfortunately, must be euthanized. Please escort your Companion Cube to the Aperture Science Emergency Intelligence Incinerator."

I gasped in horror, looking across the room and seeing what I now realized must be the Incinerator. I fell to my knees, tears already streaming down my cheeks. I looked at my faithful Companion and proceeded to envelop it in my arms, determined to never let it go.

My boss continued on as if nothing was wrong. "While it has been a faithful companion, your Companion Cube cannot accompany you through the rest of the test. If it could talk - and the Enrichment Center takes this opportunity to remind you that it cannot - it would tell you to go on without it because it would rather die in a fire than become a burden to you."

"You could never be a burden to me!" I cried, and hugged my Companion Cube to my chest. But then I remembered. Although my boss had lied to be at one time, boss had since promised that he could no longer lie to me. I had to finish the testing, or else I would never get the Cake. And if the Cube couldn't come with me...didn't want to come with me...

I hugged it one last time then picked myself up off the floor. I walked slowly, hesitantly, toward the button that would open the incinerator. It took more willpower than I've ever needed to press it. Then I picked up my Companion and held it over the flames. Tears clouded my vision and my hands began to sweat uncontrollably, and not just from the heat. I held it there for what seemed like hours, just crying and admiring its beauty. But then I remember the Cake. And the Cube slipped from my hands.

"You euthanized your faithful Companion Cube more quickly than any test subject on record," said my boss. "Congratulations."

11/10 would euthanize my Companion at the behest of my boss and all for a piece of cake again.
Var denna recension hjälpsam? Ja Nej Rolig
82 av 96 personer (85%) fann denna recension hjälpsam
79 tyckte att den här recensionen var rolig
5.0 timmar totalt
Upplagd: 25 juni
10/10 would destroy vital testing apparatus again
Var denna recension hjälpsam? Ja Nej Rolig
44 av 50 personer (88%) fann denna recension hjälpsam
3 tyckte att den här recensionen var rolig
32.6 timmar totalt
Upplagd: 12 juni
Cant belive i ignored this game for so long. Beat the game in one go and it was a blast from start to the end.
Var denna recension hjälpsam? Ja Nej Rolig
39 av 43 personer (91%) fann denna recension hjälpsam
8 tyckte att den här recensionen var rolig
11.1 timmar totalt
Upplagd: 28 juni
*something something tired cake meme*

Seriously this game is a classic. Funny, challenging and unique gameplay combined with a sarcastic AI judging your every action. Not much else can be said about this game that hasn't been said already. If you haven't bought this game yet, do it. It is worth every cent, I promise you.
Var denna recension hjälpsam? Ja Nej Rolig
24 av 28 personer (86%) fann denna recension hjälpsam
2 tyckte att den här recensionen var rolig
3.2 timmar totalt
Upplagd: 3 oktober
Summary (TL;DR)

Portal is among one of the best games in my library, I am honestly suprised I didn't play this game sooner given how much I've heard about this game before. The storyline was very enjoyable, the graphics are great (even compared to the graphics for games in 2015) and the mechanics were probably the most fun to play around with.

This game is well priced, and there's a ton of mods to enhance your game experience even further!

  • Great storyline
  • Great graphics
  • Amazing mechanics
  • Progressively gets more challenging
  • A pretty universal game, there's something here for every type of gamer.
  • Challenging achievements
  • Controller support
  • Has subtitles

Neutral Points
  • I felt the storyline was a bit short, but I'm not counting that against it.
  • Cake song was awesome- See end credits.

  • The first game to ever make me feel motion sickness from messing around with the portals

Var denna recension hjälpsam? Ja Nej Rolig