황혼이 진 별빛 가득한 하늘을 용들이 지배하던 '두 번째 그림자'가 지나고 나서, 위대한 길드의 시대가 왔습니다. 대장장이 길드, 양치기 길드, 성직자 길드 등등... 많은 길드들이 베일에 쌓여있는 위대한 지식을 손에 얻으려 노력해왔습니다. 그러한 여러 길드 중 방직공 길드도 있었습니다. 수많은 세월동안, 방직공 길드는 직물의 한계를 넘나드는 다채로운 옷을 짜왔지요. 지금, 이 방직공 길드를 휩쓴 알 수 없는 힘에 의해, 모든 방직공들이 망각에 빠져버렸습니다. 오직 이 것을 해결할 사람은 유일하게 이 저주에 걸리지 않은 Bobbin이라는 방직공 아이 밖에 없습니다.
사용자 평가:
Overall:
매우 긍정적 (평가 206 개) - 이 게임에 대한 사용자 평가 206개 중 91% 가 긍정적입니다.
출시 날짜: 1990년 1월 1일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

LOOM™ 구매

이 게임이 포함된 패키지

LucasArts Adventure Pack 구매

4 가지 포함된 항목들: Indiana Jones® and the Fate of Atlantis™, Indiana Jones® and the Last Crusade™, LOOM™, The Dig®

 

게임에 대해

황혼이 진 별빛 가득한 하늘을 용들이 지배하던 '두 번째 그림자'가 지나고 나서, 위대한 길드의 시대가 왔습니다.
대장장이 길드, 양치기 길드, 성직자 길드 등등... 많은 길드들이 베일에 쌓여있는 위대한 지식을 손에 얻으려 노력해왔습니다.
그러한 여러 길드 중 방직공 길드도 있었습니다. 수많은 세월동안, 방직공 길드는 직물의 한계를 넘나드는 다채로운 옷을 짜왔지요. 지금, 이 방직공 길드를 휩쓴 알 수 없는 힘에 의해, 모든 방직공들이 망각에 빠져버렸습니다. 오직 이 것을 해결할 사람은 유일하게 이 저주에 걸리지 않은 Bobbin이라는 방직공 아이 밖에 없습니다. 어린 Bobbin이 방직공 길드를 구할 수 있게 도와주십시오. 차마 말로는 표현하지 못할 끔찍한 재앙에서부터 전 우주를 구할 수 있을지도 모릅니다.
마치 마법과도 같은 인터페이스로 즐기는 이색적인 모험이 당신을 기다립니다.
  • 고해상도 3D로 구현된 아름다운 풍경을 감상해보십시오.
  • 세련된 운율과 음악적인 효과에 귀를 귀울여보십시오.
  • 세세한 애니메이션과 특수효과를 즐기십시오.
  • 캐릭터, 물체, 그리고 마법 주문을 마우스 포인터로 클릭하여 사용하는 명쾌한 조작법을 터득하십시오.
  • 키보드로 복잡한 문자를 치거나, 맵을 헤매거나, 인벤토리를 관리하는 것과 같은 힘든 일을 할 필요가 없습니다.
  • 초심자도, 게임을 많이 즐긴 베테랑과 같은 사람도 만족할만한 쉽고도 도전해볼만한 난이도를 경험해보십시오.

시스템 요구 사항

Windows
Mac OS X
    • OS: Windows XP or Vista
    • Processor: Any 2002 era PC or better
    • Memory: 32 MB RAM
    • Graphics: 2 MB - PCI Graphics Card
    • DirectX®: Required for sound
    • Hard Drive: 290 MB
    • Sound: 16-bit sound card
    Minimum:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space
    Recommended:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
유용한 고객 평가
3명 중 3명(100%)이 이 평가가 유용하다고 함
2.3 시간 기록
게시 일시: 2015년 12월 23일
추억의 명작 어드벤쳐 게임. 보다, 말하다, 사용하다 등 동사로 동작을 선택하던 당시 어드벤쳐 게임들 사이에 마법(음악)으로 행동하는 독특한 소재로 눈길을 끌었다. 몽환적인 그래픽과 차이코스프키의 선율이 어우러진 명작이다.

불행히도 스팀판 룸은 여기저기 뭉탱이로 잘려나간 삭제 버전이다. 군데군데 잘 기억나지 않을만한 작은 연출들은 물론, 캐릭터 컷인 장면도 죄다 삭제되었고 음악도 제대로 안나온다. 특히나 엔딩씬이 뭉탱이로 삭제되어 감동이 반으로 줄어든다. 버그가 아니고 이 버전 자체가 원래 이런 모양인데, 왜 하필 삭제 버전을 스팀판으로 내놓았는지 모르겠다.

과거의 추억으로 구입하더라도 반쪽짜리 추억이 되는 물건이다. 차라리 도스판 영상을 유투브로 보기를 권한다.

https://youtu.be/FoqOUMNwndY
이 평가가 유용한가요? 아니요 재미있음
10명 중 10명(100%)이 이 평가가 유용하다고 함
1.6 시간 기록
게시 일시: 2016년 2월 23일
Loom * 6/10

As part of a Lucasarts bundle I had this adventure for a long time. When I was a child I read in those paper things called videogames magazines about many graphic adventures nd one of those was Loom. In these days I had a chance to play something so I decided to start Loom... And Finish it. The playtime over there is correct. But let's talk about it later...
Loom is a graphic adventure directed by Brian Moriarty that sees You as Bobbin, a recluse and almost despised wizard apprentice. Bobbin is summoned by the elders of the village and for some odd reason they're all transformed into swans along with all the villagers, then they fly away. Now bobbin is the last of his village and can pick up his staff to go and search all the lost swans. VERY abridged version.
The very innovative interface of the game requires the use of the aforementioned "distaff" which can play all seven notes ( you start with three, and unlock one by one the other ones as you proceed with the game). You can combine the notes into quartets to perform determined actions... Or better, spells (you're a wizard apprentice after all). How do you know the combinations? Along the game you'll see things happen which will emit notes. Simply repeat those notes to perform that action. Very creative indeed.
Unfortunately the game is very short, even though the story was so promising, and some puzzles were quite interesting. And the worst thing is that the ending is kind of cut, or suspended. The story never really reach a conclusion, and if it does it's a really dark one (no spoilers, please).
There are dialogues, but they're just a little more of the essential. Still I really appreciated the voice acting of the characters.

+++PROs+++
  • INTERFACE. This note interface was a very innovative system, it was a different and creative way to move into this adventure, it fitted perfectly in the game's story and setting and seems odd to me that no more games of the same kind were made.
  • STORY. I have to say that considering the lenght of the game there's a nice and interesting story behind all the game, And with a nice revelation at the end...
---CONs---
  • STORY. ...Too bad that the story is abruptly interrupted at the end. Without spoilers, The end is a complete suspension of the story, obviously leaving every situation as it is. There were plans for sequels which never saw light, there were fan sequels project which never saw light except for Forge, with one chapter out already, but I have no idead about the project actual situation.
  • DURATION. And this is the other bad side of the game. It took me 98 minutes to complete the game... Speechless... O.o
이 평가가 유용한가요? 아니요 재미있음
11명 중 10명(91%)이 이 평가가 유용하다고 함
3.2 시간 기록
게시 일시: 2016년 1월 1일
What a strange little game. Of all the point-and-click adventure games I've endeavoured, this one is by far the shortest. Although a bit convoluted at times, the plot is an interesting little adventure with seemingly huge obstacles that can be bypassed with a unique game mechanic: a musical stick. The graphics and environments are lovely, and very importantly, the voice acting is fitting. I also finally feel like I'm on the inside of the LucasArts secret club. Finally, all those obscure Monkey Island references to this game make sense!

Definitely give it a play. It's a quick little adventure with a famous classical piece as the backdrop. You really can't go wrong, and you'll be singing Swan Lake tunes for the rest of the day.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
1.8 시간 기록
게시 일시: 2015년 12월 29일
Far different from the typical "combine every item in your inventory with every other item in your inventory" LucasArts games, this focuses more on music to create spells. Like other LucasArts games of the era, be sure to save often with lots of separate save files, because there are chances for you to be unable to continue the game if you forgot to write down a spell somewhere.

This is not the original game version, which had no voice acting and low-quality synthesized music. It has voice acting (decent) and higher quality music, but as with the original game, there's not a constant flow of music, so there's a lot of dead space. What music there is, however, is beautiful Swan Lake. This version also has some cuts from the original, a few bits of dialogue here and there, and lots of closeups. Apparently there was also some censoring so there's no evidence of blood or death anywhere, so that's a little disappointing.

Overall, if you like classic adventure games, you should ABSOLUTELY play this one. There's nothing like it.
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
2.0 시간 기록
게시 일시: 2016년 1월 16일
It is difficult for me to criticize this game. I love Loom and consider it is one of the best point and click games i ever had played. Unfortunately, this game has one but very important flaw.

So, what is good in Loom? First of all, it is a beautiful game with charming backgrounds. The most important part of game - the story - is excellent. This is the story about young magician, who suddenly found himself in center of dramatic events, and story is very well designed. Main character is charismatic and i feel sympathy for him. When the chaos is right there and even the wisest can not find anything better than escape, even then someone just need to stand and fight while he can.

I really liked the fact that in Loom player do not need to collect a bunch of strange stuff and use it in weird illogical combinations, as we usually do in hundreds of "another generic quests". In Loom we play as a magician who interacts with surrounding world by using his magic. To cast a spell, player must play a short melody, using a few notes in right order. With time, our mage will study new notes and new melodies, that allows him to make new wonders. I really enjoyed using this musical magic, it was interesting and exciting for me. I must notice that it is impossible (at least it was for me) to memorize all spells, so i recommend to prepare a pen and paper before launching the game.

Of course, i should mention background music, soundtrack in Loom are compositions of the famous russian compositor Tchaikovsky.

Going back to the story... well, it is good - really touching and beautiful story - but it is too short and not finished. You can finish Loom in two or three hours and it ends at the most interesting place. So dramatically unfinished! It was a big disappointment for me, i liked the world of Loom, i would like to learn more about its history, i would like to see a sequel so much! In Loom ending is... it is not the ending, it looks like it is only the beginning of story. But, unfortunately... that was all.

Loom is something like an interesting book, in which half of the pages, including the last chapter, was lost and never found. So much unrealized potential... i am sad about this.

Well, anyway. Can i recommend Loom? Of course! Even more, i humbly believe that, if you love point and click genre, then you definitely need to try this game. I mean - despite incompleteness it is still one of the best games, precious artifact of the Golden Age, so why not?
이 평가가 유용한가요? 아니요 재미있음