Bien longtemps après le passage de l'ombre les dragons dominaient encore les cieux puis, vint l'âge des guildes. Forgerons, bergers... Chaque corporation protégeant jalousement ses connaissances secrètes. Les tisserands faisaient également partie de ces guildes.
Évaluations des utilisateurs :
Globales :
très positives (208 évaluation(s)) - 91% des 208 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 1 jan 1990

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Acheter LOOM™

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-75%
$5.99
$1.49

Packages qui comprennent ce jeu

Acheter LucasArts Adventure Pack

Inclut les 4 articles suivants : Indiana Jones® and the Fate of Atlantis™, Indiana Jones® and the Last Crusade™, LOOM™, The Dig®

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

 

À propos de ce jeu

Bien longtemps après le passage de l'ombre les dragons dominaient encore les cieux puis, vint l'âge des guildes.
Forgerons, bergers... Chaque corporation protégeant jalousement ses connaissances secrètes.
Les tisserands faisaient également partie de ces guildes. A travers les siècles leur art fut maîtrisé à un tel point qu'ils parvinrent à tisser la réalité elle-même. Un étrange pouvoir les a soudainement fait disparaitre ne laissant qu'un seul membre de cette guilde : un jeune garçon, seul dépositaire du secret. Aidez Bobbin à secourir sa guilde et vous parviendrez peut-être à sauver l'univers.
Aventure extraordinaire avec une interface magique
  • Décors haute résolution 3D.
  • Effets musicaux.
  • Animation détaillée et effets spéciaux.
  • Contrôle des personnages au pointez/cliquez ainsi que les objets et les sorts.
  • Pas de contrôles trop compliqués.
  • Facile d'accès pour les débutant qui conviendra également aux vétérans.

Configuration requise

Windows
Mac OS X
    • Interface : Windows XP ou Vista
    • Processeur : PC datant de 2002 ou plus récent
    • Mémoire : 32 Mo RAM
    • Graphismes : 2 Mo - carte PCI
    • DirectX®: Requis pour les sons
    • Disque dur : 290 Mo
    • Son : carte son 16-bit
    Minimum:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Processor
    • CPU Speed: 1.8 GHz
    • Memory: 128 MB RAM
    • Hard Disk Space: 2 GB free disk space
    Recommended:
    • OS: Mac OS X version 10.5 (or newer)
    • Processor: Intel Dual Core Processor
    • CPU Speed: 2 GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 2 GB free disk space
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
très positives (208 évaluation(s))
Publiées récemment
cr
( 3.0 heures en tout )
Posté le : 25 mai
Nice old school adventure. Very short (4h gameplay in my case).
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
melonbeton
( 0.2 heures en tout )
Posté le : 1 mai
Remember that I wanted this on my Amiga 500 but couldn´t afford it. Voice acting and graphics are astonishing. Story is exorbitant. Definitely a MUST PLAY title for every serious gamer.



For the sequel, if you need it: http://forgegame.com/
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Flotsam
( 3.3 heures en tout )
Posté le : 3 avril
I can't believe I missed out on this game: incredible music, great visuals, top notch voice acting; well worth playing
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
The Slasher McGurk
( 5.2 heures en tout )
Posté le : 3 avril
From the LucasArts revivaled genre of 'point & click' adventure games comes 'LOOM' the story of Bobbin-Threadbear a young weaver. Follow his story as he unravals the story of his origins and travels to strange lands in search to fight off Evil.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Dr.Robb1
( 4.1 heures en tout )
Posté le : 28 mars
An old game from the 1990;s however this was one of the games along side the legendary "The Secret of Monkey Island" series that made adveture games what they are now. You need to re-visit these games to see the true form of adventure games. With LOOM you need to have a pencil ready to write down musical notes. If you have a ear for musical notes then this should not be a problem. LOOM has a great story line (which I won't spoil here), but you need to see it to experience it. The ending was not what I thought...

Cheers to the Monkey Island Series however. .... Damn great adventure game franchise....
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
mnemonicon
( 2.6 heures en tout )
Posté le : 25 mars
Music, story, gorgeous art- this game has it all, and so will you if you download it. worth every penny. they just dont make games like these anymore :/
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Nall
( 3.2 heures en tout )
Posté le : 23 février
Enjoyed reliving my childhood with this game... its pretty short - 2 - 3 hours roughly... but very enjoyable if you like old school adventure games - Nice touch adding Full voice over. In the end, its an 80's / 90's game for retro goodness..
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
JD Herrera
( 1.6 heures en tout )
Posté le : 23 février
Loom * 6/10

As part of a Lucasarts bundle I had this adventure for a long time. When I was a child I read in those paper things called videogames magazines about many graphic adventures nd one of those was Loom. In these days I had a chance to play something so I decided to start Loom... And Finish it. The playtime over there is correct. But let's talk about it later...
Loom is a graphic adventure directed by Brian Moriarty that sees You as Bobbin, a recluse and almost despised wizard apprentice. Bobbin is summoned by the elders of the village and for some odd reason they're all transformed into swans along with all the villagers, then they fly away. Now bobbin is the last of his village and can pick up his staff to go and search all the lost swans. VERY abridged version.
The very innovative interface of the game requires the use of the aforementioned "distaff" which can play all seven notes ( you start with three, and unlock one by one the other ones as you proceed with the game). You can combine the notes into quartets to perform determined actions... Or better, spells (you're a wizard apprentice after all). How do you know the combinations? Along the game you'll see things happen which will emit notes. Simply repeat those notes to perform that action. Very creative indeed.
Unfortunately the game is very short, even though the story was so promising, and some puzzles were quite interesting. And the worst thing is that the ending is kind of cut, or suspended. The story never really reach a conclusion, and if it does it's a really dark one (no spoilers, please).
There are dialogues, but they're just a little more of the essential. Still I really appreciated the voice acting of the characters.

+++PROs+++
  • INTERFACE. This note interface was a very innovative system, it was a different and creative way to move into this adventure, it fitted perfectly in the game's story and setting and seems odd to me that no more games of the same kind were made.
  • STORY. I have to say that considering the lenght of the game there's a nice and interesting story behind all the game, And with a nice revelation at the end...
---CONs---
  • STORY. ...Too bad that the story is abruptly interrupted at the end. Without spoilers, The end is a complete suspension of the story, obviously leaving every situation as it is. There were plans for sequels which never saw light, there were fan sequels project which never saw light except for Forge, with one chapter out already, but I have no idead about the project actual situation.
  • DURATION. And this is the other bad side of the game. It took me 98 minutes to complete the game... Speechless... O.o
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
-=LCS=- Arab_Guy
( 4.3 heures en tout )
Évaluation avant sortie
Posté le : 22 février
When they gonna release an updated version??? Still great tho. HARD! Keep a lot of save games.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
rubysparrow
( 3.5 heures en tout )
Posté le : 11 février
Really fun little puzzle game! Great way to spend a few hours.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
Recommandé
12.6 heures en tout
Évaluation avant sortie
Posté le : 24 janvier 2013
Un joyau pur et abrupt déjà réservé aux seuls passionnés à l'époque. Aujourd'hui Loom reste plus que jamais une merveille de légèreté qui ne se dévoilera vraiment qu'aux plus courageux et/ou nostalgiques. Loom, c'est du LucasArts de la grande époque, forcément du grand n'importe quoi au niveau des énigmes mais aussi forcément des tableaux magnifiques et une ambiance envoûtante. Loom n'est pas que la simple histoire de magie qu'il paraît être au premier abord, ni que la naïve quête initiatique qui lui donne du rythme. C'est avant tout la peinture vivante du Lac des Cygnes de Tchaikovsky, une mélodie qui se dévore des yeux comme un Fantasia. Une (re)découverte. Un enchantement. Un rêve.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
300 personne(s) sur 306 (98%) ont trouvé cette évaluation utile
Non recommandé
2.1 heures en tout
Posté le : 21 décembre 2013
Loom is a great game. Unfortunately just not this version.

The version that Steam uses is a direct Windows port of the "talkie" CD released in 1992, which adds voice acting and VGA graphics, but at a cost. They removed a significant portion of the dialogue to fit the (uncompressed) voice acting on the disc, reducing the story and detail. Furthermore they censored many, many scenes. http://www.movie-censorship.com/report.php?ID=802320 has a pretty thorough list of censored and missing content. There isn't even almost any background music due to the dialogue taking all the space. As a result of all these, many scenes become rushed and lack the pacing or emotion they're supposed to have.

The voice acting isn't very good either, it's average at best in my opinion. The technical implementation is also somewhat bad due to being one of the first voice-acted games ever, as many lines are cut off abruptly at the end.

If you want to experience Loom, I recommend you to find the original EGA version or the FM-Towns version, neither of which are for sale sadly. The FM-Towns version has VGA graphics if you can't stand EGA, but the original looks really good in my opinion and has the best EGA graphics that I've ever seen. The best sound option in the EGA version is AdLib/SoundBlaster by default, but there is a patch available that adds a MT-32 option (note however that you either need a real MT-32 or know how to emulate one).
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
65 personne(s) sur 73 (89%) ont trouvé cette évaluation utile
Non recommandé
0.5 heures en tout
Posté le : 23 décembre 2013
There must be something wrong with this adaptation. The dialogues are off, and it horribly feels like something is missing from the gameplay itself. There's no indication of the notes on the distaff, and the drafts are almost impossible to play. I had to give up after a while, and this is seriously aggravating because I remember this game very fondly.
I advise not to buy this version. It is horribly adapted.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
26 personne(s) sur 27 (96%) ont trouvé cette évaluation utile
Recommandé
8.9 heures en tout
Posté le : 26 juillet 2014
Loom is unique. There is no game quite like it in the history of video games. As a professional singer and music teacher of many instruments, I still love the challenge of musical pattern recognition and recall of this wonderfully interesting game. I just saw the manual too and gosh, what a lovely throwback to the past when games really were works of art one could keep in the packaging and manuals that came with it. The music geek in me loves how one is supposed to use pencil to dictate the melodies one encounters in the game. It may be slow going for many of us (myself included) who are now so used to faster paced narratives in video games and other media; however, there is such a charm to it as well as some rather fiendish puzzles that had me cheating via online hint guides which incidentally one would have to pay and arm and a leg for with Lucas Arts hintlines, or so I hear. I give Loom 5 stars out of 5 for absolutely everything though I wish I could make bloody Bobbin Threadbare move far quicker- He is a tad snail like in his gait. Regardless, do play this gem while you have to chance. It is one of the best in the genre of adventure games and one of LucasArts finest offerings in this Musician's humble opinion :) Enjoy, Loom everyone. I am on my 4th playthrough and here's to many more :)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
31 personne(s) sur 36 (86%) ont trouvé cette évaluation utile
Non recommandé
0.5 heures en tout
Posté le : 18 avril 2014
I really hate to say I don't reccomend this game, but as some other people have said, it's unfortunately the inferior version. I have played the EGA version all the way through and I think it's a pretty good game. I wouldn't rank it high among the LucasArts classics, but definitely something worth checking out. It's got a good plot and has an interesting take on the point and click genre; the only item here is a staff that can play music to perform a draft. You learn more and more of them as you play through the game, and use each draft to help get you through a puzzle. It's a fairly short game, but a good one.

Unfortunately, LucasArts decided to include the CD version of this game instead of the EGA or FM-Towns version. While it has updated 256-color VGA graphics and voice acting, all of the dialogue and music had to be stored as CD audio. The voice acting is sloppily done at times and the music doesn't play very often, killing a lot of immersion. They also cut down the dialogue considerably, leading to some rather confusing moments in the plot. It's really a shame; I'd love to reccomend this game, but I just can't. There is a site that offers the FM-Towns version though, if you have bought this version. Since that's generally considered the best version (it has all the positives of both PC editions and none of the negatives of either), I'd say go on ahead and buy it and follow their method to obtain it.
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19 personne(s) sur 19 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
1.3 heures en tout
Posté le : 13 août 2015
This game brings back childhood memories because of its memorable music, gameplay and puzzles. The game progression is very linear, so chance is that you will play it only once, but it is definitely worth it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
14 personne(s) sur 15 (93%) ont trouvé cette évaluation utile
Recommandé
3.0 heures en tout
Posté le : 6 août 2014
Pick this one up, turn it on and ignore it while you emulate the proper EGA version.

Slightly better graphics and a poor voice-over track does not make up for the sheer amount of content that has been censored or cut from the original EGA version of this game.

That said, I'm so very glad that I finally played this. It was complete delight to get from beginning to end and I am absolutely floored that nothing else became of this game. It is a true LucasArts gem.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
20 personne(s) sur 27 (74%) ont trouvé cette évaluation utile
Recommandé
1.7 heures en tout
Posté le : 13 juin 2014
This game is 1 of the best games I have played. it contains puzzles, jokes, epicpixel graphics xD if u are looking something good to play with less violence and with epic story. U just found it! try out other lucas arts games too
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 10 (100%) ont trouvé cette évaluation utile
Recommandé
4.6 heures en tout
Posté le : 11 octobre 2014
While not perfect this game surely represent one of the many steps the great LucasFilm (then LucasArts) took in its way to glory.

The game per se is a short, straightforward and thus much enjoayble, point and click adventure with one of the most efficient and minimalistic User Interface. Your Distaff (a musical stick) and a square for closeups of interactive items.

By any modern standard is a little thing, there are better indie products for (probably) less cash, but for one thing.

This game has a soul that begs to be found.
It asks to be played, remembered and passed on the next generation.

Maybe it's a combination of music, colours, and the memories of when I played it at the sweet age of eight.
If you decide to play it- take your time with it: get a pen and a paper, a hot beverage and just glide through it- much like a swan would do on the surface of a crystal-like calm lake.

It's all it asks. And it doesn't take up that much time. It may really leave you something unexpected.
:)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 10 (100%) ont trouvé cette évaluation utile
Recommandé
1.6 heures en tout
Posté le : 23 février
Loom * 6/10

As part of a Lucasarts bundle I had this adventure for a long time. When I was a child I read in those paper things called videogames magazines about many graphic adventures nd one of those was Loom. In these days I had a chance to play something so I decided to start Loom... And Finish it. The playtime over there is correct. But let's talk about it later...
Loom is a graphic adventure directed by Brian Moriarty that sees You as Bobbin, a recluse and almost despised wizard apprentice. Bobbin is summoned by the elders of the village and for some odd reason they're all transformed into swans along with all the villagers, then they fly away. Now bobbin is the last of his village and can pick up his staff to go and search all the lost swans. VERY abridged version.
The very innovative interface of the game requires the use of the aforementioned "distaff" which can play all seven notes ( you start with three, and unlock one by one the other ones as you proceed with the game). You can combine the notes into quartets to perform determined actions... Or better, spells (you're a wizard apprentice after all). How do you know the combinations? Along the game you'll see things happen which will emit notes. Simply repeat those notes to perform that action. Very creative indeed.
Unfortunately the game is very short, even though the story was so promising, and some puzzles were quite interesting. And the worst thing is that the ending is kind of cut, or suspended. The story never really reach a conclusion, and if it does it's a really dark one (no spoilers, please).
There are dialogues, but they're just a little more of the essential. Still I really appreciated the voice acting of the characters.

+++PROs+++
  • INTERFACE. This note interface was a very innovative system, it was a different and creative way to move into this adventure, it fitted perfectly in the game's story and setting and seems odd to me that no more games of the same kind were made.
  • STORY. I have to say that considering the lenght of the game there's a nice and interesting story behind all the game, And with a nice revelation at the end...
---CONs---
  • STORY. ...Too bad that the story is abruptly interrupted at the end. Without spoilers, The end is a complete suspension of the story, obviously leaving every situation as it is. There were plans for sequels which never saw light, there were fan sequels project which never saw light except for Forge, with one chapter out already, but I have no idead about the project actual situation.
  • DURATION. And this is the other bad side of the game. It took me 98 minutes to complete the game... Speechless... O.o
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante