Of Guards and Thieves is a multiplayer stealth game in which high-powered guards face off against fast and elusive thieves in a contest of wits. Outsmarting the enemy and shooting your way through to the goal are equally valid strategies.
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發售日: 2014 年 07 月 16 日
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搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲可能會隨著開發進度而有重大改變。若目前的遊戲開發情況沒有讓您對該遊戲有興趣,建議您等待本遊戲進一步的開發。了解更多

開發人員的訊息:

為何要使用搶先體驗這種模式?

“OGAT ("Of Guards and Thieves") is in Early Access phase. This means that the development of the game is still in progress.
So, why buy the game?
By buying the game, you will have access to all of the new content that will be released during the development, up to the full version of the game.
In this way you will give full support to developers, allowing them to finish the project in the best way possible.

Be sure to check our key features and To Do List below.”

這個遊戲的搶先體驗期間將持續多久?

“More or less one year, we have big plans for Ogat, it is our intention to add a large number of game modes and other content.”

How is the full version planned to differ from the Early Access version?

“Lots of new stuff!
  • New game mode
  • New classes
  • New factions
  • New weapons
  • New gameplay features
  • Better services
  • ... and more!
look at our Wiki to discover new details.
http://ogat.gamepedia.com

目前的搶先體驗版本發展情況如何?

“In its current state the game is perfectly enjoyable.
You can play a good variety of game mode, classes and map.
We work every day to bring new game content constantly.”

遊戲售價在搶先體驗期間前後會有所變動嗎?

“Yes, but the final price will depend on the number of content that will be available in the final version.”

在開發遊戲時,您打算如何與社群互動?

“We are open to suggestion and feedback.
The community can interact directly with us, play with us and see their suggestions come to life within the world of "OGAT"”
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購買 Of Guards And Thieves

整週特賣!特惠截止於 09 月 29 日

-35%
$14.99
$9.74

購買 Of Guards And Thieves 4 Pack

Buy the four-pack to get one copy for yourself and three copies to give away to friends!

整週特賣!特惠截止於 09 月 29 日

-35%
$44.99
$29.24
 

由多名鑑賞家所推薦

"So far, they have done a good job of creating a well-balanced experience with a wide variety of gameplay options..."
Read the full review here.

最近更新 檢視全部(4)

09 月 22 日

OGAT - 63 Update - New Zombie, Gadget and SANDBOX/Survival Spoiler!

Of Guards and Thieves 32.0 Update Overview


Hi guys,
Update 63 is available from September 19!

Here's the complete changelog for 63.0 update:
  • Spectators now can join anytime during a match (optional in server settings)
  • New Ability Cooldown system
  • Upgrade: endless uses for zombie abilities
  • New Zombi: The Fat (with Puke ability)
  • New Avatar: The Fat Zombie
  • Wooden debris footstep sound
  • Bullet trail remake
  • New Gadget for Scout: Glue Bomb
  • New Slowdown effect for gadgets and abilities
  • Bug fix: Invisibile Fire/Acid pool damage
  • Bug fix: Fake damage feedback
  • Bug fix: no more particle persistence after explosion
  • Bug fix: Now gadget kill with the right owners name


New Zombie!


The Fat zombie is an ibrid support-defensive class, its slow movements do not allow him to be very versatile in offensive maneuvers,
but his strength and his melee attacks damage make it very useful in defensive positions.
In addition, the puke ability allows him to block important spot, damaging his enemies and supporting the team maneuvers.
Fat Stats

Health: 80
Base max speed: 4

Puke Ability

The puke ability creates a pool of gastric juices that slow down movements and damage enemies that pass through.
*The puke pool also affects your teammates and yourself, so use it with care!

Puke effects

  • Area Damage: 12 DPS
  • Hit Damage: 30
  • Explosion Damage: 15
  • Explosion range: 0.8 meters
  • Slow down factor: 0.3
  • Duration: 7 seconds

New Avatar



Ability Cooldown system

Ability/equipment now have a cooldown timer, this means that you have to wait a certain period of time before being able to reuse that ability.
You can check the ability/equipment cooldown status on the right bottom section of the game screen.

Here the list of the actual cooldown time:
- Acid spit: 4 seconds
- Puke: 4 seconds
- Smoke bomb: 7 seconds
- Rock Launcher: 3 seconds
- Railgun: 1.2 seconds

New Gadget: Glue Bomb


The glue bomb is a grenade available for scout class, the explosion generates a puddle of glue that will slow down anyone moves over it.

Glue Bomb effect

  • Slow down factor: 0.3
  • Duration: 12 seconds

SPOILER ABOUT SANDBOX MODES FEATURES

*NOTE: All the contents below is not available yet.

Crafting and Inventory

Crafting will be one of the most 'important and rich aspect of this gamemode, our goal is to create a really deep and solid crafting and harvesting system with huge amounts of recipes and items combination.

*Crafting recipe sample: Empty magazine + 9mm bullets pack = Full magazine

To do that we need a solid inventory system, and this is our solution for that.


Farming

If you like farming simulation games, prepare your shovel and fertilizer, you'll have hours and hours of farming!


That's all! Just a little spoiler ;-)
If you want more details don't miss our future updates and check out our official forum.

Again, thanks all for the support and see you in game!

3 則回應 繼續閱讀

09 月 5 日

OGAT - 62 Update - CTF gamemode, New Classes, New Zombies and More!

Of Guards and Thieves 62.0 Update Overview


Hi guys,
Update 62 is available from September 3!

Here's the complete changelog for 62.0 update:
  • New gamemode: Capture the Flag (CTF)
  • New gamemode: Instagib Capture the Flag (igCTF)
  • Runner and Heavy zombie classes REMAKE
  • New Zombie classes: Tank, Acid, Smoke
  • Zombie ability: Acid Spit, Smoke Bomb, Throwable Rock
  • New Guard class: Carrier
  • New Thief class: Saboteur
  • New Primary Weapon: XN8 automatic rifle, NP5 Kompact SD
  • New Gadget: Incendiary grenade, Molotov
  • 6 brand new profile Avatar


Capture the flag (CTF)


In this mode, there are two teams (Blue and Red). There is a time limit of 5 minutes at the end of which the team with most points is the winner.
Each team have to defend their own Flag and must steal the enemy Flag to make points.
If at the end of the 5 minutes teams have the same score, the game will switch to "golden flag" phase: during this phase the first team to score a point wins the game.

Instagib Capture the flag (igCTF)

igCTF rules are the identical to the normal CTF mode, the differences are the presence of the same class for both teams and daylight illumination.
* For more details, see the information about instagib (IG) gamemode.

Tips about CTF and igCTF

  • Remember, every time your Flag is stolen, the opposing team scores one point.
  • If the Flag Carrier is killed, the flag falls to the ground and can be picked up again within 15 seconds, if no one picks it up will return automatically to the respective base.
  • You can not collect your own flag from the ground but you have to protect it until it respawns automatically to your base.
  • Think about what you are doing, rushing the enemy base will result in a easy enemy flag capture, but leaving your own flag unprotected is very risky.
  • Try to intercept the flag carrying enemy before he reaches the capture point.

New Zombie classes and Abilities!


Tank

Health: 100
Base max speed: 4
Primary Attack

Secondary Attack


Acid

Health: 50
Base max speed: 4.4
Primary Attack

Secondary Attack



Acid spit sample in action

Smoke

Health: 65
Base max speed: 4.6
Primary Attack

Secondary Attack


Carrier and Saboteur


The Carrier (Guard) and the Saboteur (Thief) are two new classes with an ibrid Support/Assault role.
They are equipped with two new main weapons, the XN8 automatic rifle and the NP5 Kompact SD submachinegun.

Here the stats for the respective classes:
Carrier

Health: 74
Base max speed: 4.4
Primary Weapon

Secondary Weapon

Gadget


Saboteur

Health: 70
Base max speed: 4.5
Primary Weapon

Secondary Weapon

Gadget


Incendiary Grenade and Molotov


Incendiary Grenade and Molotov are very useful gadget,
use them to slow down your enemies and to block crucial ways in the most 'appropriate moment.

New profile Avatar

Carrier, Saboteur, Tank, Acid, Smoke


What's next?

Are you ready?
  • Experimental Camera offset system
  • Improved weapon hit detection and better particle system (multiple hit particle rendering, blood splat particle system)
  • Weapon Muzzleflare
  • Weapon chellchasing
  • New Gadgets and Ability
  • New Zombie classes
  • General Rebalance and Fix
  • General improvements
  • A new gamemode


and..
  • Huge gamemode spoilers with screenshots, concept art and explanation about new game mechanics.


Again, thanks all for the support and see you in game!

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評論

“Of Guards and Thieves is a powder keg of potential. It's an absolute ton of fun with friends and strangers alike. There's simply no reason to pass it by. Get in on the ground floor and let's go!”
http://www.zam.com/story.html?story=34346

“Its OK! Frag Out!!”
LIRIK

“This game is awesome. Lots of tactical s***. Sneaky Beaky like.”
GiantWaffle

關於此遊戲

Of Guards and Thieves is a multiplayer stealth game in which high-powered guards face off against fast and elusive thieves in a contest of wits. Outsmarting the enemy and shooting your way through to the goal are equally valid strategies. A game with simple rules, emergent gameplay and high replayability, Of Guards and Thieves is sure to be a showstopper in your gaming collection!

KEY FEATURES

  • Asymmetric Stealth multiplayer tactical action.
  • Class system and factions.
  • Innovative dynamic lighting system.
  • Interactive environment.
  • Competitive and fun game modes.
  • *check our Wiki to find all the actual game content: http://ogat.gamepedia.com

DEVELOPMENT ROADMAP


  • Map editor - Make your own map with our 3D Map Editor directly inside the game and share them with the community.
  • Dedicated server - Enjoy the game on our 24/7 dedicated servers, bigger game, less lag, more fun!
  • New classes - Prepare to compete with new exclusive classes like the Saboteur, the Sniper, the Hacker, the Carrier and more.
  • Clan - Form your clan and compete with your friends.
  • Automated tournaments and league system.
  • Friend list and private messaging system.
  • Mac and Linux support on Steam.
  • Achievements and challenges.
  • Customizable equipment, weapon, gadget and appearance.
  • New maps.
  • Single Player missions.
  • Co-Op game mode and AI bots.
  • New competitive game modes - V.I.P, Capture the flag, Hostage rescue, Thief escape, Capture mission and more!
  • New fun game modes - Zombie escape, Jailbreak, Murder and more! (check the complete list in our Wiki page http://ogat.gamepedia.com/GameMode

HUGE GAMEMODE EXPANSION!


Prepare to join a new series of huge game modes like "Thief Town", "Zombie Apocalypse", "Life", "Hunger Games" and more!
These game modes include a lot of new features like:
  • Dynamic daylight based on realistic night and day cycle.
  • Dynamic Weather system.
  • Survival Features - Sickness, hunger, thirst and fatigue.
  • MMO features - Inventory, crafting, farming, harvesting, hunting, fishing and more.
  • Bigger games with persistent world.
  • Vehicles.
  • Buildable environment - House, base, traps, farming and crafting structures and more.
  • Living world - Animals, creatures and NPC characters.

系統需求

    Minimum:
    • OS: Win XP
    • Processor: 2Ghz Dual Core
    • Memory: 2000 MB RAM
    • Graphics: Shader Model 3.0 compatible
    • Network: Broadband Internet connection
    • Hard Drive: 250 MB available space
具參考價值的客戶評論
69 人之中有 58 人(84%)認為這篇評論有參考價值
15.8 記錄時數
搶先體驗的評論
This is a great game. Don't let the only 2 hours or so of playtime affect this, I've been playing this for quite a while now. I've seen it change a bit and for the better.

Pros:

Pretty dang fun gameplay
Easy to host a server if there's a need for one.
The graphics and lighting are cartoony and smooth. Really good on the eyes.
I haven't run into any serious or game breaking glitches while playing it.
Several Gamemodes (Guards and Thieves, Zombie Rush, Soccer, Madball, Team Death Match, etc.) so there is variety other than just stealth modes.

Cons:

Sometimes a server you connect to may make your (or others) ping a little high, but the Devs are working on having actual servers.
Currently only multiplayer, but that too will change in the future.

Other than that, there's no serious issues with the game. The Devs are constantly adding stuff and have tons of plans ahead for future gamemodes. If you're a fan of Stealth games, this is certainly the game to get.
張貼於:07 月 10 日
這篇評論有參考價值嗎?
41 人之中有 33 人(80%)認為這篇評論有參考價值
44.2 記錄時數
搶先體驗的評論
This game is a blast, the best way I could describe it is Monaco mixed with Counter Strike and it's just as amazing as that sounds. If there was ever an early access game that deserved it's asking price, it's this one.

One thing that should be appreciated is this isn't an early access game where you'll find lots of bugs or glitches. In the many hours that I've played on all the gamemodes I have not encountered a single one, which has been pretty impressive. You will not clip into geometry, fall through the world or any other weird occurances. Everything works just as intended. The occassional lag will happen but that will occur due to the host. (Roll your mouse over the admin of the room to see their location.)

It's graphics and graphical options are very limited and it could probably run on a toaster but thats actually a great thing because that means more players will be able to play flawlessly. Personally I feel that artistic style>graphical fidelity anyday and OGAT has oodles of style. Not to mention it scales perfectly. I assume the engine is Unity, it's very well optimized.

The gameplay is fluid, responsive (if the server is decent), and well balanced. Some are quick to shout OP, but that wouldn't happen if everyone took the time to understand how to effectively use light. Light is a big part of most of the gamemodes in OGAT, it will be your friend and it will be your enemy.

The devs should truely be rewarded for their support of OGAT and the dedication to the community adding SO much to the game it's ridiculous!
Just take a look here http://ogat.gamepedia.com/GameMode and scroll down to see all the gamemodes they are planning to add to the game! It's like they want to recreate all of the best gmod mods, and I'm all for it!

One thing that a few of my friends have made notice was that the game has no music in it what-so-ever. It really didn't occur to me at all that it would be an issue, but for some people apparently it might be. So if soley the sound of guns and grenades don't satisfy you, that might be a bit of a problem.
張貼於:07 月 16 日
這篇評論有參考價值嗎?
35 人之中有 28 人(80%)認為這篇評論有參考價值
12.9 記錄時數
搶先體驗的評論
Very good game overall.
(Disregard Steam time)

Pros:

Fun, when everyone has good connect.
Challenging, yet not to hard.
Neatoronnie concept.
Nice lighting effects.

Cons:

Some bugs, like any other game. Devs are working on it.
張貼於:07 月 10 日
這篇評論有參考價值嗎?
56 人之中有 37 人(66%)認為這篇評論有參考價值
16.4 記錄時數
搶先體驗的評論
Amazing Game Played in the beta ! Worth buying lot oif fun simple game with many different game modes - Worth picking up !
張貼於:07 月 15 日
這篇評論有參考價值嗎?
18 人之中有 15 人(83%)認為這篇評論有參考價值
11.5 記錄時數
搶先體驗的評論
* Please disregard Steam time; game was available pre-Steam.
** My 'full' review is available here. =)

OGAT is a popular game in the making. Movement feels tight. Lighting is gorgeous. Sounds are immensely satisfying. Don't be fooled by the Early Access tag: OGAT is already a blast, and it can only get better.

To start: OGAT's strength lies in the fact that any game mode is possible. The mainstay, of course, is Guards and Thieves. Guards defend six objects, but only one is the Thieves' target. In a battle of misdirection, it's a tense standoff where sharp timing is key. Classic gametypes execute perfectly in OGAT, but the game's core is so strong that the devs can (and do!) experiment.

Classes
As you'd expect, each class has strengths & weaknesses. Cobras are quick and strong with terrible HP. Juggernauts are strong with high HP but painfully slow. You'll have preferences based on your playstyle, but all classes are fun and effective. Many more classes are on the horizon: Sniper, Engineer, Hacker, etc. Also on the way are "Gadgets", a wide variety of tools to customize loadouts.

Lighting
The game centers heavily on its lighting. For Thieves (and Zombies), their main advantage is night vision. For Guards, it's a constant struggle to keep the map well-lit. Bright red light switches line the walls. When switched off, Thieves can impose their advantage. A suddenly-dark room compels moments of risk / reward for Guards. Do I rush in, or consider the room "lost"? Darkness is dangerous territory. To counter, Guards have flashlights...but their beams are of little comfort.

Sound
When light is scarce – which it often is – you need to locate action with your ears. The rustling of a bush. A distant knife swing. A shattering window. Since the game's sounds are so useful, verbal communication (not incl. in-game) is a borderline disadvantage. It's a bizarre feeling at first, but it works very well. As an alternative to voice chat, holding Mouse 3 brings up a radial menu with commands like Go Left and Follow Me. Text chat is always an option too, mostly used while dead on the floor.

Problems
OGAT's biggest stumble is currently a lack of dedicated servers. When you want to play, sometimes you can't find a server that works – let alone one on the same continent. Dedicated servers are in-progress, but the simple fix is: more players! More players = more player-hosted servers. So, ultimately, a Steam release alone should go a long way to address its main issue.

Verdict
In my opinion, Of Guards and Thieves is a powder keg of potential. Even in its current form, it's an absolute ton of fun with friends and strangers alike. With a solid core and great features on the way, there's simply no reason to pass it by. Get in on the ground floor and let's go!
張貼於:07 月 14 日
這篇評論有參考價值嗎?