Las aguas internacionales se convierten en campos de batalla cuando las potencias marítimas más formidables del mundo intercambian letales andanadas. Con flotas enteras bajo tu mando, debes desplegar estratégicamente naves de todo tipo, desde fragatas a aviones, pasando por submarinos nucleares, para mantener el precario equilibrio naval...
Análisis de usuarios:
Global:
Muy positivos (76 análisis) - El 80% de los 76 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 15 mayo 1999

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Comprar Fleet Command

Packs que incluyen este juego

Comprar Classic Naval Combat Pack

Incluye 3 artículos: 688(I) Hunter/Killer, Fleet Command, Sub Command

Comprar Complete Naval Combat Pack

Incluye 4 artículos: 688(I) Hunter/Killer, Dangerous Waters, Fleet Command, Sub Command

 

Acerca de este juego

Las aguas internacionales se convierten en campos de batalla cuando las potencias marítimas más formidables del mundo intercambian letales andanadas. Con flotas enteras bajo tu mando, debes desplegar estratégicamente naves de todo tipo, desde fragatas a aviones, pasando por submarinos nucleares, para mantener el precario equilibrio naval y ganar posiciones en preparación para la batalla final.
  • Campañas y misiones basados directamente en situaciones reales
  • Exclusiva estrategia en tiempo real con armas reales tecnología punta
  • Sistema de juego intuitivo "apunta y pulsa"
  • No es necesario memorizar símbolos ni comandos complejos
  • Fuerzas de ataque diseñadas por el jugador
  • La vista del entorno, completamente en 3D, puede girarse, ampliarse y reducirse para apreciar mejor las intensas batallas
  • Efectos modelados con un detalle impresionante: la hora del día, las nubes, la lluvia, las condiciones del mar, la estela de las naves y toda la pirotecnia

Requisitos del sistema

    Configuración recomendada: Windows 2000/XP, Pentium III, 256 MB RAM, 1,5 GB de espacio libre en el disco duro, tarjeta de vídeo de 32 MB (Nvidia Geforce o ATI Radeon) DirectX 8.1 tarjeta de sonido compatible
Análisis de usuarios
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Global:
Muy positivos (76 análisis)
Publicados recientemente
irfanahmed1979
( 9.9 h registradas )
Publicado el 7 de julio
Runs on Windows 10 as of 7th July, 2016. I only had a problem with a saved game that kept crashing. Skip intro as the original video doesn't play. Even the campaign vids have been removed. Otherwise no techincal problem. There's also an editor for ships, aircraft, weapons and sensors over at subsim.com (I think). Really fun to use it even though the modified assets are not realistic. In my opinion this game is for those who have played this game before and liked it.
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Toranaga
( 31.2 h registradas )
Publicado el 15 de mayo
PLEASE, I need for IMAC
¿Es útil? No Divertido
MOSCKALIN
( 91.8 h registradas )
Publicado el 26 de abril
ANYONE WANT TO PLAY MULTIPLAYER FLEET COMMAND ADD ME PLEASE. I know how to make multiplayer work smooth.
¿Es útil? No Divertido
zmiksic
( 88.4 h registradas )
Publicado el 21 de abril
To me this is still the best modern naval sim/strategy game in existence. Mission editor is very powerful and you can easily create numerous scenarios. I wish for an up-to-date version of this game featuring latest military hardware.
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Soldaten Hans
( 38.5 h registradas )
Publicado el 11 de abril
Best modern Naval sim ever
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Devilross17 PFJ
( 30.1 h registradas )
Publicado el 23 de febrero
I grew up playing this game in 98. It is outdated graphics wise but the whole engine is sound. Its worth looking into the mods out there especially with the naval warfare mod as it will updage the game and bring it more up to date in terms of modern aircraft and ships. The game also offers its own in bult mission builder which provides endless ammounts of playability.
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mink0417
( 5.4 h registradas )
Publicado el 21 de febrero
Wonderful game that based on realistic naval battles! Love it since first play back in 1999.
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srfleckenstein
( 7.5 h registradas )
Publicado el 14 de febrero
I've loved this game for many years. If you love the technical aspects of Strategy and CIC this classic game has got it. An awesome new version of Battleship for the modern age.
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tmoeski821
( 1.8 h registradas )
Publicado el 2 de enero
This game didnt even load after the intro, stuck on in menu sound but no display or functionality
¿Es útil? No Divertido
ltschorsnig
( 88.2 h registradas )
Publicado el 19 de diciembre de 2015
cant play on laptop
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Análisis más útiles  Global
A 33 de 36 personas (92%) les ha sido útil este análisis
Recomendado
8.5 h registradas
Publicado el 24 de agosto de 2014
Entertaining and realistic naval warfare simulator where the player acts as a commander of a whole fleet, which includes various ships (transporters, aircraft carriers, battleships), submarines, planes (fighters, bombers, scouting) and helicopters, along with all their instruments. That includes many different radars, missiles and torpedoes. The scenarios allow for creativity and tactics, as in most missions you are given the fleet to command, but how you use it is up to you. Usually the success depends on all units and instruments working together, but as even single missions are somewhat randomized (the same mission plays differently when playing second time because enemy units spawn in different locations and in different quantities etc.) and require adjusting tactics or adapting new ones. Did you use bombers in this mission and replay it? Now you might get surprised the AI has much more powerful air force, but perhaps at the cost of submarines? Moreover the game has a huge amount of vehicles and weaponry from various countries, South and Northern American, European, Middle Eastern and Asian. Missions also happen on different places of the world with many different sides. One time you sink Brazilians as Argentinians, the other you sink Chinese as Taiwanese, and so on (though it seems everybody speaks English). You can also choose single missions of different difficulty, beginning with the easiest and slowly getting into more and more challenging ones as a great way to learn the game and form tactics. This is probably the best and the most fun naval combat game I've ever played. In addition, if you are new to the genre, you can set to automatic many settings, which will make a bit more similar to more popular RTS genre and get you accustomed to use of various radars, weapons and vehicles.

10/10 (Awaiting my doritos!)

PS. install nGlide to get rid of menu flickering on modern hardware.
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A 24 de 28 personas (86%) les ha sido útil este análisis
Recomendado
4.9 h registradas
Publicado el 3 de diciembre de 2013
Fleet command rules! Picked up the complete naval pack but ive been mainly just playing Fleet command. Running windows 7 64 bit. Game hangs up after the intro video, but if you alt-tab out and then back in, the game works flawlessly. One of the best naval sims of all time. Get it.
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A 18 de 19 personas (95%) les ha sido útil este análisis
5 personas han encontrado divertido este análisis
Recomendado
53.9 h registradas
Publicado el 16 de septiembre de 2014
Detect unknown airborne track.

Don't bother to VID track.

FIRE SM-2s!

Kill track.

You killed an Airbus A300 and replicated Iran Air Flight 655.

♥♥♥♥...

Despite the above scenario occurring, this is a very fun, moderately realistic game where you spend hours watching NTDS symbols move towards each other, sometimes very slowly, and the highest time compression is not very large. However, some scenarios will have you playing for hours in normal time as you desperately try to intercept all Granit "Shipwreck" missiles before they cripple your battlegroup. There really hasn't been an accessible and polished game since to replace this.

Most systems have simplified characteristics; the game's primary focus appears to revolve around carrier operations and the Aegis combat system partnered with the SM-2 missile. Oh, the SM-2. What a wonderful bit of kit. Kills planes, missiles, even ships. A pathetic little gunboat is shooting down all your Harpoons? No problem, send an SM-2 to do the job. All your Tomahawk anti-ship missiles going for the oil tanker next to the ♥♥♥♥ing huge Russian battlegroup? No problem! Semi-active radar homing means no more missiles straying off course and killing neutrals. More than one missile coming at you? No problem! The long range and SPY-1 lets you shoot at multiple targets simultaneously.

Graphics are very dated, it is an old game, but as you spend most of the time looking at tracks on a map, it doesn't really matter. There are graphical issues nowadays, which can be mostly solved by installing a 3Dfx Voodoo glide wrapper such as nGlide.
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A 15 de 16 personas (94%) les ha sido útil este análisis
Recomendado
17.1 h registradas
Publicado el 10 de julio de 2014
A really good simulator (it was even used by the US naval academy to train students of naval tactics).
Pros:
+immersive strategy game which requires you to think because wrong moves can give dire consequences
+tactical options in the game are good you can even choose what weapon will the ship engage the enemy with
+the game offers ships that have the characteristics and weapon's systems that of their real life counter-parts

Cons:
-outdated graphics (because it was made in the 90s and the graphics for this game was good at that time)
-optimization issues(especially when using windows xp)
-some bugs now and then but not to the point that it's unplayable
-tutorial is a bit confusing
conclusion:
overall its a good game but it is the only game of its kind most naval battle games are not as challenging as this so i give it a 10/10
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A 38 de 61 personas (62%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
No recomendado
147.1 h registradas
Publicado el 29 de junio de 2014
I really, REALLY want this game. Or what this game should be. I have been trying to find a pseudo-simulator for grand scale battles in naval warfare, and this is it. Sadly, I can't recommend it for anyone. Too many things don't work well. It's hard to get working. It's no longer supported by the developer. And even once you get it working, little things break in gameplay that make it hard to enjoy. At some point, subs broke completely; now they go on autopilot and refuse to engage or come to the surface (yes, I'm aware of the setting that supposedly fixes this; it doesn't work for me). Missiles disappear on launch from destroyers or cruisers. Airplanes disappear on launch from carriers. It makes play kinda worthless.

Gameplay wise, you're a fleet commander and you have to tell everyone what to do. Literally you have to command a combat plane in the middle of a battle to take the mach 1.4 contact that's headed straight towards him. I'm pretty sure a combat pilot wouldn't be waiting for orders from HQ. Ditto subs: they do nothing even at close contacts. Planes avoid missiles only when they get super close, and you can set it so ships self defend (again, only when missiles close to within certain death distance). The level of micro-management necessary is far beyond what a...fleet commander would have to do.

It's also irritating that certain obvious non-moveable targets (enemy airports) are unidentified, and you have to get within range of SAMs to identify them. Enemy ships and planes can ID and shoot you from afar, but you have to close to within visual to ID them. You learn quickly to preemptively shoot at anything moving above mach 0.5. Shouldn't I be able to tell the nature of these enemies from their radar emissions? And forget about cruise missile strikes on those airports once you've figured out where they are. For some reason, SAMs have no problem seeing and killing them, even if you launch 50 at one airport none will land. Jam the SAM sites, kill all nearby planes and literally a plane will lift off, kill all your missiles and flip you the bird before you can do anything. It's just too hard to kill land targets to be realistic. You run out of ammo instead.

A lot of the scenarios are interesting, but many of them fall into the 'gotcha' category: "you're a US carrier fleet, you have no early warning or combat planes in the air, and there are unidentified enemies within 10 miles of you (really, how exactly did I get in this position?). But they apparently know who you are because suddenly there are 200 missiles headed your way! Personally, more interesting to me is the feint, maneuver, initial contact and jabs of the conflict than struggling to defend (yes, you have to tell individual ships to shoot down every one of those missiles in real time unless you want them to get too close to defend properly).

TL;DR: the seed of a great game for those interested in the subject. Lot of little bugs and issues make it tedious and irritating that will never, unfortunately, be fixed.
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A 8 de 8 personas (100%) les ha sido útil este análisis
Recomendado
10.4 h registradas
Publicado el 17 de marzo de 2014
A wonderful Track killing simulator and probably the best avenue to start playing naval RTS before you move to games like Harpoon or Command: Naval/Air Operations. The addition of the Naval Warfare Project mod improves the game dramatically.

I wish it had faster time compression and a more accurate detection system. The ranges at which enemies are detected and indentified do not feel very believable, and the time compression feels too slow, especially if you're playing with no aircraft.

At the time of this review, the game is $5, and you get 2 other good naval sims along with it ('688(I) Hunter Killer' and 'Sub Command'). Or you can pay a bit more and get Dangerous Waters too!

I highly recommend Fleet Command, but note that you may have some issues with modern graphics hardware.
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A 7 de 7 personas (100%) les ha sido útil este análisis
Recomendado
5.1 h registradas
Publicado el 12 de diciembre de 2013
Although it is a bit old school, it is a Great game. It is actually a polished version of Great Naval Battles. Scenarios are great and replayability is fine. Actually it is even better than Naval Warfare - Arctic Circle. But beware though, this game has graphical glitch problems since it is using now obsolete vodoo gfx. My laptop has two gfx cards one is Nvidia and an onboard Intel card (HD . This game runs much better in intel be informed.

There is a workaraound for this problem you can easily find a program that immitates the vodoo protocol. Take a look at steam forums.








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A 10 de 13 personas (77%) les ha sido útil este análisis
Recomendado
123.7 h registradas
Publicado el 9 de abril de 2014
Nice simulation on modern day naval warfare. Extra contents available from NWP. It is unfortunate that they don't make these kind of games anymore.
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A 6 de 7 personas (86%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
5.5 h registradas
Publicado el 5 de abril de 2015
Played this alot in the late 90's and loved it. Played again just recently and I am now losing sleep playing. Haha. Great sim one of my favorite. I wish you could combine the best elements of this and Dangerous Waters then you would have the ultimate sim.
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A 4 de 5 personas (80%) les ha sido útil este análisis
Recomendado
17.3 h registradas
Publicado el 27 de junio de 2014
This is the classic Modern Naval Strategy Sim, and no I don't mean Real Time Strategy. While support for the game has dried up, it still remains the last great theater-level realistic Naval Sim. Since it doesn't look like anybody will make any game like this again, this is the game to get if you've ever thought of being an Admiral. This isn’t a game where you collect resources and generate units, instead you play out missions designed to simulate real world situations. You’re tasked with using what you’re given to solve the mission. This ranges from Destroyers, Aircraft Carriers, and Land Based planes and missiles to solve the mission. While the game was made in the late 90s and the content reflects that, at the time it featured an accurate collection of most of the world’s naval forces for simulation. There have been mods created to bring it up to date, (Most notably The Naval Warfare Project, or NWP), which I highly recommend finding because they add tons of additional depth.

One major criticism of the game is that it is too realistic at times. The game takes place in real time, meaning that one minute in game universe equals one minute in our time. With ships moving at 20 knots, that means for ships to move from one side of the map to the other it can take many hours of play for that to happen. The game does have a “speed up time” feature, but it doesn’t go anywhere near fast enough to make casual play of the missions possible. Expect to dedicate about 12-20 hours to some of the built in missions. But there isn’t any newer game like this for die hard Naval Sim fans out there.

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